open All Channels
seplocked Assembly Hall
blankseplocked a proposal for autopilot
 
This thread is older than 90 days and has been locked due to inactivity.


 
Author Topic

Gman HL2
Posted - 2011.08.09 04:03:00 - [1]
 

I would like a skill of some sorts that allows you to get closer and closer to the gate per skill lvl.

15km
------- = 5
3000m

Okay, so I did the math and you can have 5 levels easily
lvl 1 - 12000
lvl 2 - 9000
lvl 3 - 6000
lvl 4 - 3000
lvl 5 - Warp to gate at 0

Also I would like to note that this could be a sub skill of "Navigation"
I do not know how this would effect the overall gameplay

One more thing too add - I would like the first skill book for my own uses

Lady Spank
Amarr
In Praise Of Shadows
Posted - 2011.08.09 06:21:00 - [2]
 

No.

Want warp to zero and more secure travel? Do it manually.

Besides, this won't have the effect most people wishing for it think it will. You will just get bumped, scanned and then ganked on the outbound gate.

Jint Hikaru
OffWorld Exploration Inc
Posted - 2011.08.09 11:44:00 - [3]
 

So what you are saying is that you want to be able to travel in eve as quickly and efficiantly AFK, as someone can who is at their computer activly playing the game.

You lazy bastard.

Waaa, change the game because I can't be bothered to activly play it.

I'l Duce
Minmatar
Brutor Tribe
Posted - 2011.08.09 13:26:00 - [4]
 

If you think traveling too fast is a problem why don't you crawl to school/job next time. In other words, you can walk quite effortlessly like in autopilot but try to walk with hands. So my logical proposal is: If you walk you must crawl the last 10% of the trip but if you walk with hands you can do it as fast as you can.

That is EVE logic brought to RL

Zi'Boo
Posted - 2011.08.09 14:10:00 - [5]
 

It's more like if you don't want to drive yourself you take a bus, but have to accept, that it may not take the optimal way and it will stop to pick up other people.

Drake Draconis
Minmatar
Shadow Cadre
Shadow Confederation
Posted - 2011.08.09 14:15:00 - [6]
 

get off your lazy ass and warp to zero like everyone else.

Not supporting.

De'Veldrin
Minmatar
Norse'Storm Battle Group
Intrepid Crossing
Posted - 2011.08.09 14:36:00 - [7]
 

Originally by: I'l Duce
If you think traveling too fast is a problem why don't you crawl to school/job next time. In other words, you can walk quite effortlessly like in autopilot but try to walk with hands. So my logical proposal is: If you walk you must crawl the last 10% of the trip but if you walk with hands you can do it as fast as you can.

That is EVE logic brought to RL


And that's the kind of stupid **** you end up saying when you attempt to apply game mechanics to real life.

You do understand the difference in the two, right?

I'l Duce
Minmatar
Brutor Tribe
Posted - 2011.08.09 17:38:00 - [8]
 

Originally by: De'Veldrin
Originally by: I'l Duce
If you think traveling too fast is a problem why don't you crawl to school/job next time. In other words, you can walk quite effortlessly like in autopilot but try to walk with hands. So my logical proposal is: If you walk you must crawl the last 10% of the trip but if you walk with hands you can do it as fast as you can.

That is EVE logic brought to RL


And that's the kind of stupid **** you end up saying when you attempt to apply game mechanics to real life.

You do understand the difference in the two, right?


Do you mean it wasn't a good proposal? You should try before judging.

Either you don't get my joke or i don't get yours because you can't seriously type 'apply game mechanics to RL'.

There is a point also hidden in there but i doupt you find it.

Lady Spank
Amarr
In Praise Of Shadows
Posted - 2011.08.10 12:41:00 - [9]
 

No there isn't you just fail.

I'l Duce
Minmatar
Brutor Tribe
Posted - 2011.08.11 15:03:00 - [10]
 

I thought you hated trolls. Aren't you one now?

Manually doing warp is a chore. The logic behind getting something done properly and harder by adding chore is bad design. It is commonly used by ******s to justify bad design they are accustomed to, "EVE is meant to be boring, chore, hard ...".

CanIPost Please
Posted - 2011.08.11 16:02:00 - [11]
 

Originally by: De'Veldrin
And that's the kind of stupid **** you end up saying when you attempt to apply game mechanics to real life.


I think the point of applying game mechanics to real life in that instance is exactly to show how stupid the game mechanics are, so, if what he said sounded stupid (and it did, it sounded ****ing ******ed), then I think that means his rhetoric was successful.

Dub Step
Minmatar
Death To Everyone But Us
Posted - 2011.08.11 19:36:00 - [12]
 

Originally by: I'l Duce
I thought you hated trolls. Aren't you one now?

Manually doing warp is a chore. The logic behind getting something done properly and harder by adding chore is bad design. It is commonly used by ******s to justify bad design they are accustomed to, "EVE is meant to be boring, chore, hard ...".

Manually mining, updating market orders and running missions is a chore. I doubt you would support automation of those tasks.

Warp to zero on autopilot provides a powerful fast travel option to people that don't even sit at their keyboards. Setting autopilot to 15 as it is presently is not artificially adding a 'chore' of manually piloting. The benefit gained from being present and warping to zero is significant and rewards those that make the small amount of effort required to do so.

I'l Duce
Minmatar
Brutor Tribe
Posted - 2011.08.11 20:32:00 - [13]
 

Originally by: Dub Step
Originally by: I'l Duce
I thought you hated trolls. Aren't you one now?

Manually doing warp is a chore. The logic behind getting something done properly and harder by adding chore is bad design. It is commonly used by ******s to justify bad design they are accustomed to, "EVE is meant to be boring, chore, hard ...".


Manually mining, updating market orders and running missions is a chore. I doubt you would support automation of those tasks.

Warp to zero on autopilot provides a powerful fast travel option to people that don't even sit at their keyboards. Setting autopilot to 15 as it is presently is not artificially adding a 'chore' of manually piloting. The benefit gained from being present and warping to zero is significant and rewards those that make the small amount of effort required to do so.


If you say mining, trading and mission running are chores you might aswell say playing is a chore. Just being present and clicking a button every minute sounds lots of fun yea. How about we introduce a feature that if you are present and click manufacture job every minute you'd manufacture 50% faster :) But you are correct in that most eve gameplay is just mindless clicking. Guess that comes with the server being capable of maintaining so many players.


Dub Step
Minmatar
Death To Everyone But Us
Posted - 2011.08.11 23:10:00 - [14]
 

Obviously this is highly subjective but for me, the real gameplay is in exploration, high end plexes and PVP. Obviously this differs for everyone and where I find missions a chore and a grind with the only purpose being to gain ISK; other people love it.

The diversity of activities available (especially if you have a creative imagination) are what makes this game so awesome.

But I really don't believe facilitating easy travel for no effort has a place here.

CanIPost Please
Posted - 2011.08.12 00:15:00 - [15]
 

Originally by: Dub Step
But I really don't believe facilitating easy travel for no effort has a place here.


Then, advocate for the complete removal of autopilot.

Dub Step
Minmatar
Death To Everyone But Us
Posted - 2011.08.12 01:09:00 - [16]
 

Originally by: CanIPost Please
Originally by: Dub Step
But I really don't believe facilitating easy travel for no effort has a place here.


Then, advocate for the complete removal of autopilot.


Why? It serves a purpose and is balanced as is.

Breaker77
Gallente
Reclamation Industries
Posted - 2011.08.12 01:43:00 - [17]
 

Originally by: Gman HL2
I would like a skill of some sorts that allows you to get closer and closer to the gate per skill lvl.

15km
------- = 5
3000m

Okay, so I did the math and you can have 5 levels easily
lvl 1 - 12000
lvl 2 - 9000
lvl 3 - 6000
lvl 4 - 3000
lvl 5 - Warp to gate at 0





I will support this as long as there is a 20% chance per level to automatically disengage autopilot after each jump.

At at level 1, there is a 20% chance that autopilot will turn off after each jump and at level5 there is 100% chance autopilot will turn off after each jump.


Laurence Pinkitin
Posted - 2011.08.12 05:52:00 - [18]
 

supported.

Being able to autopilot 20-30+ jumps while warping to 0 definitely reduces the urge to commit suicide from boredom.

Lykouleon
Wildly Inappropriate
Goonswarm Federation
Posted - 2011.08.12 06:24:00 - [19]
 

WTZ is killing this game

CanIPost Please
Posted - 2011.08.12 07:01:00 - [20]
 

Originally by: Dub Step
Originally by: CanIPost Please
Originally by: Dub Step
But I really don't believe facilitating easy travel for no effort has a place here.


Then, advocate for the complete removal of autopilot.


Why? It serves a purpose and is balanced as is.


So, on the one hand, you don't want players to move around without exerting some effort.
On the other hand, the current game feature that allows players to move around without exerting any effort is "balanced" and "fine".

This forum is an Orwellian nightmare.


 

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only