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Lorde Karrel
Posted - 2011.08.07 22:09:00 - [1]
 

I've been playing for about a month or so and now that I've been running lvl 4 missions in my dominix I'm getting a little bored and want to try some new stuff. I've been doing alot of research on low sec and pvp in general and I'm getting alot of conflicting info on various things. So here are a few things that I hope I can get a little clarification and/or alternative approaches.

First, I'm interested in running missions or ratting or exploring in low/nul sec but I'm unsure if it is worth it from the profit point of view. I've read in some places that rewards such as the LP and actual drops are better in lower sec but others have told me that this isn't the case. Iíve also been told that there is really no point in exploring unless I have the resources of an entire corporation with that sort of interest in mind to back me up.

Second, I'm interested in Factional Warfare but from all the opinions I've read online I can't tell if it's a good idea or not. Some say a newbie like me would get nowhere but blown up fast. Others say itís a good intro into pvp for newbies and someone new could easily make it work.
As far as other interests go Iíd like to be a pirate hunter. Iím not much for ganking people or being a pirate myself, but setting traps for those who are or simply hunting them down sounds fun.

With just under 2 mil SP should I even consider a life in low sec or pvp?

Esna Pitoojee
Amarr
Knighthood of the Merciful Crown
Posted - 2011.08.07 23:30:00 - [2]
 

Lot of questions and random tips needed here, but I'll try to answer all of them as best I can.

Originally by: Lorde Karrel
I've been playing for about a month or so and now that I've been running lvl 4 missions in my dominix I'm getting a little bored and want to try some new stuff. I've been doing alot of research on low sec and pvp in general and I'm getting alot of conflicting info on various things. So here are a few things that I hope I can get a little clarification and/or alternative approaches.


Alright, first off - wow, a Dominix at only a month in? At a month in I think I was still flying Punishers... My first bit of advice to you is, forget that Dominix or flying anything big, shiny, and likewise at 2m SP. You may be capable of getting into the hull, but in a fight you're simply an underskilled, massive target. I realise that I may sound rude, even verging on smacking, but at a month in I simply doubt you're going to have much fun flying a Dominix that's going to go pop very quickly if you are't very lucky.

I'd suggest flying a frigate or a cruiser if you have the funds to replace it repeatedly; until skill sets like Gunnery, Mechanic, Drones, and Engineering have significant SP (1-2m in each at least) I wouldn't look at a Dominix as a regular PvP boat.

Quote:
First, I'm interested in running missions or ratting or exploring in low/nul sec but I'm unsure if it is worth it from the profit point of view. I've read in some places that rewards such as the LP and actual drops are better in lower sec but others have told me that this isn't the case. Iíve also been told that there is really no point in exploring unless I have the resources of an entire corporation with that sort of interest in mind to back me up.


I'm going to split lowsec and 0.0 income into several categories to help you here:
- Missions: L4s in lowsec are no better than the L4s you run already, except for the rare (and oft-camped) L5s that you'd need a group to run with. Missions in 0.0 for the pirate factions can be far more profitable; however, you'd want to make sure your alliance has secured the area before undocking in a squishy mission ship.
- Belt ratting: Not worth much in lowsec compared to highsec L4s; in 0.0, a determined belt-ratter can match L4s but you also have to keep watch for unwelcome intruders (a single hostile stealth bomber or roaming gang can easily lock down an entire system, making it highly unsafe to rat there). Also important for you to understand is the true security status of a system - 0.0 systems range from 0.0 to -1.0, with belt rat bounties becoming progressively better the farther down you go.
- Cosmic Anomalies: Again, in lowsec these are rarely the equal in of L4s. In 0.0, however, upgrades put in place by a controlling alliance can boost the spawn rate of anomalies, making farming the better ones extremely viable. Like belt rats, system truesec increases the value of the sites.
- "Professional" sites: These you scan down with a scan probe launcher. Payout tends to vary, but you'll need special skills to access them in general. NPCs are no better than anomalies. See also Wormholes, which are a whole different situation; payout can be amazing, but backup is definitely needed. Suggest further reading here.

(part 1/2)

Esna Pitoojee
Amarr
Knighthood of the Merciful Crown
Posted - 2011.08.07 23:51:00 - [3]
 

Originally by: Lorde Karrel

Second, I'm interested in Factional Warfare but from all the opinions I've read online I can't tell if it's a good idea or not. Some say a newbie like me would get nowhere but blown up fast. Others say itís a good intro into pvp for newbies and someone new could easily make it work.


Disclaimer: I'm in FW, I'm totally biased. Razz

Now for the serious answer: Both statements (you'll get blown up, it's a good into to PvP) are technically true. The first bit is to stop fearing getting blown up - sure, it sucks, but PvP carries that risk. Trick is just taking it, grinning, and shipping up to do it all over again.

To that extent, I find FW is a good place to get started. Frigates and cruisers are a good part of many FW gangs (we run frig and nano-cruiser flets every couple of days, if not daily) and there aren't requirements that you be able to fly X ship with Y fitting or use Z module, which some other corps (especially 0.0 ones) will prefer. FW also breaks the rule regarding low-sec level 4 missions - agents attached to FW give a stupid number of LP per mission, and things in th LP store come at a sizable discount. On the flip side, level 4 missions in FW are entirely unlike highsec level 4s; they involve flying well into enemy territory to kill a single NPC, so that Dominix is going to be nigh-useless.

FW does have two huge disadvantages: First, for the duration of your stay in FW, you will be unable to enter the high-sec territory of the opposing factions (Amarr + Caldari vs Gallente + Minmatar) without being shot at by the NPC faction police. Second, your standing to the opposing factions will steadily drop, as most actions you can perform in FW inflict a standings penalty on you from those factions; eventually, your standings will become low enough that the NPC police will come after you even after you leave FW.

Quote:
As far as other interests go Iíd like to be a pirate hunter. Iím not much for ganking people or being a pirate myself, but setting traps for those who are or simply hunting them down sounds fun.


I tried this a while. As awesome as the guys I flew with were, after a while it became a drag - having to wait on them to fire first and be proven as pirates almost always put us at the disadvantage. Maybe you'd have better luck with it.

Quote:
With just under 2 mil SP should I even consider a life in low sec or pvp?


In short: Yes. There is nothing stopping you from entering PvP right now.
Longer version: Yes, however you will want to start with smaller, more affordable hulls until you increase your SP and achieve a steady income stream capable of replacing those large ships when you do loose them.

Lorde Karrel
Posted - 2011.08.07 23:58:00 - [4]
 

Thanks alot for the reply!

I like gallente ships and would prefer to use them if possible. I bought a navy comet recently but Im not sure if I want to use it since they are so expensive to replace. What sort of ship do you recommend that I start out in?

ShahFluffers
Ice Fire Warriors
Posted - 2011.08.08 05:26:00 - [5]
 

Originally by: Lorde Karrel

I like gallente ships and would prefer to use them if possible. I bought a navy comet recently but Im not sure if I want to use it since they are so expensive to replace. What sort of ship do you recommend that I start out in?


The Comet is smexy but it needs a good amount of skills to be used to its fullest potential (drone, navigation, and gunnery skills to be more specific).

When I started Faction Warfare I ran around in "failfit" frigates and cruisers. The Incursus and Vexor were my favorites.

With the Incursus, I was "tackle"... this meant my job was to run down enemy ships, put a warp disruptor and/or stasis webbifier on the target, and live long enough for fleetmates in bigger, nastier, and slower ships to come and inflict pain.
Yes, I died... A LOT... but it was good fun, helped me learn basic PVP (mostly by listening to and watching other, more experienced people), and was extremely gratifying when I saw that my 500 thousand ISK frigate helped keep a 100 million ISK cruiser or battleship locked down to be destroyed.

With the Vexor... even with a complete T1 fit I found myself able to live long enough to deal "decent" damage or play a semi-logistics role helping friendlies (I usually had about 5 light armor rep drones to keep friendly frigates alive in tense situations).

Look into the Thorax (Gallente Cruiser) as well. Even T1 fit, it can still deal a respectable amount of damage in a gang fight (provided that you get in range). A word of caution though... Thoraxes tend to be "primaried" by opposing gangs for this reason.

Chiana Moro
Sons Of 0din
Fatal Ascension
Posted - 2011.08.08 11:10:00 - [6]
 

Originally by: Lorde Karrel

With just under 2 mil SP should I even consider a life in low sec or pvp?



I created this character, trained for a Rifter and moved to Heimatar low sec.
And went roaming ... and died. Then died again. And have since died some more.

And managed to survive. And do missions in low sec. Now having moved to null I don't drop ships like proverbial bread crumbs in the proverbial forrest.
Yes, you can live in low sec from day Rifter. It might be more difficult nowadays, but even if you are caught doing missions you will be get PvP in one form or another.


 

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