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ma perke
Posted - 2011.07.30 10:51:00 - [1]
 

CCP,

There is a chart showing number of players logged at the right bottom end of eveonline.com.
It consistently shows declining number of players. Until recently there was a chart for Today users which was regularly below Yesterday users. There is no Today users chart anymore, however one can see that top number of people is 40k, while I remember few months ago regularly more than 53k people in prime time.

What is your explanation of this fact? Do you plan to take any actions to stop this trend or even reverse it?

Nick Arnst
Posted - 2011.07.30 10:55:00 - [2]
 

they will charge 30 dollars for a plex to make up for leaving players.

Lin-Young Borovskova
Posted - 2011.07.30 10:57:00 - [3]
 

Originally by: ma perke
CCP,

There is a chart showing number of players logged at the right bottom end of eveonline.com.
It consistently shows declining number of players. Until recently there was a chart for Today users which was regularly below Yesterday users. There is no Today users chart anymore, however one can see that top number of people is 40k, while I remember few months ago regularly more than 53k people in prime time.

What is your explanation of this fact? Do you plan to take any actions to stop this trend or even reverse it?


1st you're wrong all the line

2nd it's summer

3rd eve ragequitters are just kids threatening "I'll stop breathing" but that's all they're capable of, because nobody cares about what they say or do.

Yes eve dies every day Laughing

Trig Onami
Caldari
Onami Corporation
Posted - 2011.07.30 10:58:00 - [4]
 

Their business, is none of your business.

malaire
Posted - 2011.07.30 11:03:00 - [5]
 

It does have today/yesterday/last week as before.

However, better graphs here : http://eve-offline.net/?server=tranquility

Kaptain Kruncher
Posted - 2011.07.30 11:26:00 - [6]
 

And another douche bag has emptied its contents.

ma perke
Posted - 2011.07.30 11:27:00 - [7]
 

Originally by: malaire
It does have today/yesterday/last week as before.

However, better graphs here : http://eve-offline.net/?server=tranquility


The fact has been proved. CCP any reply?

dexington
Caldari
Baconoration
Posted - 2011.07.30 11:39:00 - [8]
 

Originally by: ma perke
The fact has been proved. CCP any reply?


While it indeed does look like the player numbers are dropping, i don't think it would give the most accurate picture only based on the small time span from patch release until now.

Spurty
Caldari
V0LTA
VOLTA Corp
Posted - 2011.07.30 11:41:00 - [9]
 

Edited by: Spurty on 30/07/2011 11:41:57
Edited by: Spurty on 30/07/2011 11:41:05
Botters please return, your absence is causing tears, fear, uncertainty and doubt!!

Worse still, they are confused that although this figure is decreasing, real people (not Botting accounts) are still here!

Edit: HTFU auto fail

Ineka
Gallente
Center for Advanced Studies
Posted - 2011.07.30 11:44:00 - [10]
 

Originally by: Spurty

Botters please return, your absence is causing tears, fear, uncertainty and doubt!!

Worse still, they are confused that although this figure is decreasing, real people (not Botting accounts) are still here!

Edit: HTFU auto fail


Don't try to explain obvious stuff to silly people, they understand absolutely nothing about numbers.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.07.30 11:48:00 - [11]
 

Originally by: Lin-Young Borovskova
2nd it's summer
Fun fact: summers have generally not caused on-line numbers to dip — early autumns have.

Cruzin LikeABaws
Posted - 2011.07.30 11:48:00 - [12]
 

If you notice the graph you'll see that there is always an activity drop from mid July to the end of October-mid November every year.

Kalle Demos
Amarr
Helix Protocol
Posted - 2011.07.30 11:55:00 - [13]
 

Edited by: Kalle Demos on 30/07/2011 11:55:25
Judging by those graphs it appears not many people are playing between 11am -> 12pm GMT, CCP explain yourself?

Ayieka
Caldari
Posted - 2011.07.30 11:57:00 - [14]
 

Originally by: Kalle Demos
Edited by: Kalle Demos on 30/07/2011 11:55:25
Judging by those graphs it appears not many people are playing between 11am -> 12pm GMT, CCP explain yourself?


its gotta be cause of aurum.

Haradriel Tian
Posted - 2011.07.30 11:59:00 - [15]
 

Edited by: Haradriel Tian on 30/07/2011 11:59:46
Originally by: malaire
It does have today/yesterday/last week as before.

However, better graphs here : http://eve-offline.net/?server=tranquility


You will notice a steady decline of logged in users since 2011 01 30

you will notice a lot of more dips in numbers of players since june. And some deep spikes since incarna going downward. If you look at total time logged in in addition to peek players. Eve is on a decline.

Edit

I should add there is a large dip considering they put out their new expansion. When intrest and activity should have gone up with such a game changing expansiong (lol)

Ysa Behl
Posted - 2011.07.30 11:59:00 - [16]
 

I started playing EVE in Exodus when 20k players online was a record. Honestly I don't mind going back to that. Let them quit. Most of them are gate campers/can flippers anyway.

AdZc
Caldari
Legio Prima Victrix
Imperius Legio Victrix
Posted - 2011.07.30 12:07:00 - [17]
 

These stats appear to show logged on accounts, not subscribers? Maybe not many log ons?

Also-

Current record: 63,170

I thought we broke the 70k mark?

Barbelo Valentinian
Gallente
The Scope
Posted - 2011.07.30 12:07:00 - [18]
 

Originally by: Lin-Young Borovskova
eve ragequitters are just kids threatening "I'll stop breathing" but that's all they're capable of, because nobody cares about what they say or do.



I think responses like yours are looking more and more ritualistic and desperate.

Yeah, EVE used to be like this, and we could all laugh along with responses like yours, and "Stuffz" and "HTFU" - because up to the events at the end of last month, we all knew that we were all addicted to EVE.

But my sense is that a fair number of people have suddenly had the bubble of immersion and addiction burst. A fragile thing, immersion. A fragile thing, also, trust in developers.

I think the numbers are going to carry on declining. How much, I don't know.

I don't think EVE will "die", it will almost certainly keep going with a reasonably healthy subscription; and CCP's gamble that they'll attract more newbies than the vets they lose, might pay off. But I doubt it - the base game just can't compete with other MMOs out there - not unless they gut the sandbox, totally themepark it and make it much easier to get into, i.e. a mere PvP arena game, with some themepark PvE on the side (which is not something I would have formerly believed CCP would ever do, but now I wouldn't put it past them).

Plus, it was only ever those players committed to the long haul who made EVE what it is today, who made it famous, and who made it have that "nerdcool" factor that CCP have been dining out on.

Even just looking at the forums in the last week, I've seen quite a few posts from returning players who are baffled by some of the subtle but major changes (e.g. Hangar view not default, CLICK+CTRL, etc., etc.). I don't know how much that's currently being replicated through the non-forum-going majority, but it worries me.

Plus also, CCP's reputation on the general internets seems to have taken a nosedive. No more "best MMO evah evah" awards for them, methinks. There's a limit to the validity of "there is no such thing as bad publicity".

RougeOperator
Posted - 2011.07.30 12:11:00 - [19]
 

Originally by: Barbelo Valentinian
Originally by: Lin-Young Borovskova
eve ragequitters are just kids threatening "I'll stop breathing" but that's all they're capable of, because nobody cares about what they say or do.



I think responses like yours are looking more and more ritualistic and desperate.

Yeah, EVE used to be like this, and we could all laugh along with responses like yours, and "Stuffz" and "HTFU" - because up to the events at the end of last month, we all knew that we were all addicted to EVE.

But my sense is that a fair number of people have suddenly had the bubble of immersion and addiction burst. A fragile thing, immersion. A fragile thing, also, trust in developers.

I think the numbers are going to carry on declining. How much, I don't know.

I don't think EVE will "die", it will almost certainly keep going with a reasonably healthy subscription; and CCP's gamble that they'll attract more newbies than the vets they lose, might pay off. But I doubt it - the base game just can't compete with other MMOs out there - not unless they gut the sandbox, totally themepark it and make it much easier to get into, i.e. a mere PvP arena game, with some themepark PvE on the side (which is not something I would have formerly believed CCP would ever do, but now I wouldn't put it past them).

Plus, it was only ever those players committed to the long haul who made EVE what it is today, who made it famous, and who made it have that "nerdcool" factor that CCP have been dining out on.

Even just looking at the forums in the last week, I've seen quite a few posts from returning players who are baffled by some of the subtle but major changes (e.g. Hangar view not default, CLICK+CTRL, etc., etc.). I don't know how much that's currently being replicated through the non-forum-going majority, but it worries me.

Plus also, CCP's reputation on the general internets seems to have taken a nosedive. No more "best MMO evah evah" awards for them, methinks. There's a limit to the validity of "there is no such thing as bad publicity".


Good post.

Ineka
Gallente
Center for Advanced Studies
Posted - 2011.07.30 12:26:00 - [20]
 

Originally by: Barbelo Valentinian
Originally by: Lin-Young Borovskova
eve ragequitters are just kids threatening "I'll stop breathing" but that's all they're capable of, because nobody cares about what they say or do.



I think responses like yours are looking more and more ritualistic and desperate.

Yeah, EVE used to be like this, and we could all laugh along with responses like yours, and "Stuffz" and "HTFU" - because up to the events at the end of last month, we all knew that we were all addicted to EVE.

But my sense is that a fair number of people have suddenly had the bubble of immersion and addiction burst. A fragile thing, immersion. A fragile thing, also, trust in developers.

I think the numbers are going to carry on declining. How much, I don't know.

I don't think EVE will "die", it will almost certainly keep going with a reasonably healthy subscription; and CCP's gamble that they'll attract more newbies than the vets they lose, might pay off. But I doubt it - the base game just can't compete with other MMOs out there - not unless they gut the sandbox, totally themepark it and make it much easier to get into, i.e. a mere PvP arena game, with some themepark PvE on the side (which is not something I would have formerly believed CCP would ever do, but now I wouldn't put it past them).

Plus, it was only ever those players committed to the long haul who made EVE what it is today, who made it famous, and who made it have that "nerdcool" factor that CCP have been dining out on.

Even just looking at the forums in the last week, I've seen quite a few posts from returning players who are baffled by some of the subtle but major changes (e.g. Hangar view not default, CLICK+CTRL, etc., etc.). I don't know how much that's currently being replicated through the non-forum-going majority, but it worries me.

Plus also, CCP's reputation on the general internets seems to have taken a nosedive. No more "best MMO evah evah" awards for them, methinks. There's a limit to the validity of "there is no such thing as bad publicity".



I'm pretty sure you already know what I think about your answer, let them keep laughing and please do us a favour: leave the game.

I'm not concerned about their silly rages, I'm not concerned about the numbers they're attached with and to try to give some importance to their opinion, the fact is that I'm having fun answering in "I quit" threads.

They're missing the real point and the most important stuff: when people start spending more time and energy in any game than they should do in any IRL activity then there's obviously some problem.
They're giving too much importance to Pixels, are they even capable of realise it?

Share opinions and use some strong words is pretty normal (and in English forums is even worst than any other language) because ship "x" is better/worse than ship "y" and how you'd like to see it improved, it's pretty normal to show some interest, but from that point to the one some players are standing on there's a big difference they don't seem to realise: real life and pixels, and that's what's dangerous for themselves.

ma perke
Posted - 2011.07.30 12:36:00 - [21]
 

Originally by: Barbelo Valentinian

No more "best MMO evah evah" awards for them, me thinks. .



This.

Doctor Mabuse
Posted - 2011.07.30 12:37:00 - [22]
 

Originally by: Ineka
when people start spending more time and energy in any game than they should do in any IRL activity then there's obviously some problem.


As opposed to spending all that time and energy into some 'IRL' activity like, um, golf? Or fishing? Or any other of the thousands of hobbies that people pursue?

Your missing the point, Eve is a hobby, not a game, and many people have followed this hobby for years and are upset when CCP decide to make it worse. A bit like a golfer being upset with his local course being changed for the worse to enable more profits for the course owner.

NickyYo
Posted - 2011.07.30 12:42:00 - [23]
 

Check this out for more information on the graphs, http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1550984.

According to that there was 7.5k more players online this time last year.

Arnold Smeghead Rimmer
Posted - 2011.07.30 12:42:00 - [24]
 

gather round little ones, and ill tell you a story:

there used to be a lovely game called "neocron". it was only a small game, but had a dedicated core of players who made the game fun. we would log in daily, meet with friends, socialise, get involved in fights, claim teritory and hunt npc's. life was good. but unfortunatly the developers turned their attention to other games, patches slowed, then stopped alltogether. bugs went unfixed, lag was rampant, the players left.

now, while neocron still exists, it has maybe 40 - 50 players, on free accounts, playing a broken game in a deserted landscape with no prospect of a future. those of us who still play (i log in maybe once or twice a week) do so simply for nostalgic reasons, to remember what once was, thinking of what may have been.

i hope eve wont end up the same way, but ccp seem intend on pushing in that direction. all effort to the new games, letting the current game stagnate (no, the last patch added nothing. the last neocron patch was trumpeted as revolutionarry, changing the graphics while adding precisely nothing to the game. sound familier?). maybe we havent reached it yet, but neocron had something like 10k players at its peak and now has maybe 100 at a generous estimate. you can travel around for hours and not see another player unless you just sit in the main hubs to chat about the good old days.

to look to the future you just have to log into sisi, 100 - 200 players all clustered in 1 system and the rest of the game empty and abandoned.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.07.30 12:45:00 - [25]
 

Originally by: Cruzin LikeABaws
If you notice the graph you'll see that there is always an activity drop from mid July to the end of October-mid November every year.
…and the worrying part is that this time, not only did it came way before that, but it did so because a patch was released.

It used to be that the population went up during the first part of the summer, further boosted by the release of a patch, and then it went down as the vacations ended and people went back to work/school. Not so this time, when almost the exact opposite happened…

Barbelo Valentinian
Gallente
The Scope
Posted - 2011.07.30 12:49:00 - [26]
 

Edited by: Barbelo Valentinian on 30/07/2011 12:49:28
Originally by: Ineka

They're missing the real point and the most important stuff: when people start spending more time and energy in any game than they should do in any IRL activity then there's obviously some problem.
They're giving too much importance to Pixels, are they even capable of realise it?



It really doesn't take much time out of one's day to make a few forum posts, as you are obviously well aware.

Yes, it's "just pixels", but it's also ... EVE was kind of the last redoubt of a certain type of game design that's been slowly fading from games. Games like EVE, virtual worlds, sandboxes, are not quite like other games - they demand more investment from the player, and more long-term investment, at that. They're also more immersive - more like a virtual "place" than just a game. Put it this way, if there's a spectrum, at one end of which is obvious "just pixel" browser games (casual things you have a quick burst with every now and then), games like EVE are at the opposite end of that spectrum. I think a major part of the reason why people are caring so much, is the fear that CCP are maybe thinking of moving EVE a long way to the other end of the spectrum. That's my fear, at any rate, and as someone who loves and cares about videogames as a great form of modern entertainment, it's something I feel worth voicing my opinion about.

Again, as with many of the types of responses like yours that I'm seeing, I don't think you're quite realising the gravity of the situation. I've never seen anything like this in EVE, since the 2007 I joined (and that was with the boot.ini fiasco). Something has shifted. I wouldn't be bombastic about predicting the consequences too much, but I don't think it's "business as usual" any more.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.07.30 12:54:00 - [27]
 

Originally by: Barbelo Valentinian
Again, as with many of the types of responses like yours that I'm seeing, I don't think you're quite realising the gravity of the situation. I've never seen anything like this in EVE, since the 2007 I joined (and that was with the boot.ini fiasco). Something has shifted. I wouldn't be bombastic about predicting the consequences too much, but I don't think it's "business as usual" any more.
…or, perhaps more worryingly, it starts to look like this is the new "business as usual" and it is this prospect, more than anything, that has people scared. Neutral

Usunyun Soikutsu
Posted - 2011.07.30 12:54:00 - [28]
 

The slight summer decrease in online players is obviously something to worry about. Laughing

AdZc
Caldari
Legio Prima Victrix
Imperius Legio Victrix
Posted - 2011.07.30 12:57:00 - [29]
 

Meh, its probably partly people ragequitting due to recent events, however when they get to other MMOs for a bit they will prob come back.

I semi play some other MMOs during the quieter periods, but none can pull me away from EVE full time.

Slade Trillgon
Endless Possibilities Inc.
Posted - 2011.07.30 13:07:00 - [30]
 

It is somewhat of a shame that we have lost a good number of vets, but I am not going to cry about it. Most of us missed the "good ole days" and have only been part of the masive influx of players and the older players expliting the game to have any number of "free" alts to cause any number of issues for "legitimate" players.

Less alts in the game. Excellent!


Slade


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