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blankseplocked is it just me or have we got no usefull content in the last 2 years?
 
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Kriptic Vancover
Posted - 2011.07.26 13:33:00 - [1]
 

This cq is a load of **** iam paying money for new things to be added to the game to make my experience last longer i dont want to sit in station walking around i rarely do i sit in there 5 mins max undock, why dont add more ships? new modules more 0.0,wormhole updates/new conent CCP use what you got and listen for once we dont need station barbie we need more useable content why waste years on cq? expand the game by adding useable content and stop giving us fluff i prefer using ship spinning than using cq its that bad if nothing gets done ill probely just quit until cpp focuses more on the player fan base than themselves.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.07.26 13:35:00 - [2]
 

Define "useful".

Kriptic Vancover
Posted - 2011.07.26 13:37:00 - [3]
 

Originally by: Tippia
Define "useful".


So you prefer cq, and being forced to use it?



If my post isent enough for you to know what is usefull to add to the game get off your carebare alt and explore

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.07.26 13:39:00 - [4]
 

Originally by: Kriptic Vancover
So you prefer cq, and being forced to use it?
No. I'd prefer that you define "useful."

Xearal
Minmatar
SOL Industries
Black Thorne Alliance
Posted - 2011.07.26 13:40:00 - [5]
 

Can I Haz your stuffs?

Just because some people like to play with spaceplanes doesn't mean there's other parts in the game, those need attention too.
Tyrannis and the whole PI was a totally new line of industry which will expand further into PvP with Dust.
CQ is only the first part of Incarna, we'll have walking in stations with lots of people, and if they do what they've been hinting at, we'll get to play 'off the record' and do stuff in stations, talking to shady dealers and getting/selling contraband.

You like playing with spaceplanes, some people like playing with space dolls. Both are totally valid parts of a single game, that's the idea behind a sandbox, that there's something for everyone to do whatever they feel like, instead of being locked into either spinning ships, or camping some gate and blowing up people coming through.
Incarna has been a part of the Eve dream since it's inception, waaay back when the game was first introduced, they already wanted to be able to walk around in stations and do stuff there, not just fly spaceships, this is the first delivery of this ancient promise.
Now go play with your spacetoy and spin your turrets or something, while I go and enjoy a nice movie on my big TV screen while checking out my planets and production quota's.

Misanth
RABBLE RABBLE RABBLE
Posted - 2011.07.26 13:40:00 - [6]
 

To be fair, Dominion, Tyrannis and Incursions hardly added anything major and/or of value to the majority of the playerbase.

PI in Tyrannis does affect alot of things, but players would do just as good without it. And CCP has (which is really rare) been actively changing it repeatedly since it's launch. Sov changes (Dominion) and Incursions has largely been a failure that had no real impact on the game.

And as the OP points out, CQ atm does.. nothing. It will do and mean nothing, until we actually get multiplayer content and interaction in stations.

I think that's pretty much your 'definition', Tippia, altho subjective, I admit. I'm just drawing conclusions of how this affects the majority of the playerbase. Looking at the expansions before that (WH/t3, nano/scrambler/ab changes) it is quite a difference. They had alot bigger impact on the game.

Ruairi iliffe
VALHALLA'S Wrath
True Reign
Posted - 2011.07.26 13:41:00 - [7]
 

Hey you could argue that most of your money is going towards service costs for the server, most extra content is just there to keep you around longer, not like you had to fork out €30 on a expantion pack for it.

Also Ive been around for 3 odd years and still havnt mucked around with everything yet. Theres alot to already in the game that just needs abit of work redone on, you just come off as sore over CQ Not being amazing from day one.

Kriptic Vancover
Posted - 2011.07.26 13:44:00 - [8]
 

Edited by: Kriptic Vancover on 26/07/2011 13:44:13

dexington
Caldari
Baconoration
Posted - 2011.07.26 13:46:00 - [9]
 

Originally by: Misanth
To be fair, Dominion, Tyrannis and Incursions hardly added anything major and/or of value to the majority of the playerbase.


What would be of value to the majority of the player base?

Kriptic Vancover
Posted - 2011.07.26 13:46:00 - [10]
 

Originally by: Tippia
Originally by: Kriptic Vancover
So you prefer cq, and being forced to use it?
No. I'd prefer that you define "useful."


go troll somewhere els i would find it "usefull" if more content was added to wormholes and 0.0 because it would make my experience a whole lot more enjoyable and make me want to pay for my subscription.

if i need to explain it like that to you you have a problem go get help

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.07.26 13:49:00 - [11]
 

Originally by: Misanth
To be fair, Dominion, Tyrannis and Incursions hardly added anything major and/or of value to the majority of the playerbase.
…and that's why I'd like to hear a definition of "useful".

I'd rather say that between the three of them, they added something to a majority of the player base. A new strategic playing field for 0.0; a new industrial tinker-toy; and a new group mission set for (mainly) the highsec PvE:ers.

Kriptic Vancover
Posted - 2011.07.26 13:52:00 - [12]
 

Originally by: Tippia
Originally by: Misanth
To be fair, Dominion, Tyrannis and Incursions hardly added anything major and/or of value to the majority of the playerbase.
…and that's why I'd like to hear a definition of "useful".

I'd rather say that between the three of them, they added something to a majority of the player base. A new strategic playing field for 0.0; a new industrial tinker-toy; and a new group mission set for (mainly) the highsec PvE:ers.


lol sorry for my misunderstanding you should have abbreviated a bit more.... i understand that but this whole cq is gonna take years to develop and ccp are going to lose alot of players cq is only liked by a small majority of players btw

Prince Kobol
Posted - 2011.07.26 13:54:00 - [13]
 

Originally by: Kriptic Vancover
Originally by: Tippia
Originally by: Misanth
To be fair, Dominion, Tyrannis and Incursions hardly added anything major and/or of value to the majority of the playerbase.
…and that's why I'd like to hear a definition of "useful".

I'd rather say that between the three of them, they added something to a majority of the player base. A new strategic playing field for 0.0; a new industrial tinker-toy; and a new group mission set for (mainly) the highsec PvE:ers.


lol sorry for my misunderstanding you should have abbreviated a bit more.... i understand that but this whole cq is gonna take years to develop and ccp are going to lose alot of players cq is only liked by a small majority of players btw


proof that CQ is going to take "years" and proof that it is only liked by a "small majority" please

Kriptic Vancover
Posted - 2011.07.26 13:56:00 - [14]
 

Originally by: Prince Kobol
Originally by: Kriptic Vancover
Originally by: Tippia
Originally by: Misanth
To be fair, Dominion, Tyrannis and Incursions hardly added anything major and/or of value to the majority of the playerbase.
…and that's why I'd like to hear a definition of "useful".

I'd rather say that between the three of them, they added something to a majority of the player base. A new strategic playing field for 0.0; a new industrial tinker-toy; and a new group mission set for (mainly) the highsec PvE:ers.


lol sorry for my misunderstanding you should have abbreviated a bit more.... i understand that but this whole cq is gonna take years to develop and ccp are going to lose alot of players cq is only liked by a small majority of players btw


proof that CQ is going to take "years" and proof that it is only liked by a "small majority" please


making a whole station environment for the use of the public are you kidding? that is one big development for one tiny part of eve
look at the posts on the forums mate cant you see?

Galehund
Posted - 2011.07.26 13:58:00 - [15]
 

Edited by: Galehund on 26/07/2011 13:59:17
Originally by: Kriptic Vancover
I would find it "use full" if more content was added to wormholes and 0.0 because it would make my experience a whole lot more enjoyable and make me want to pay for my subscription.

if I need to explain it like that to you you have a problem go get help


i dont give a damn about 0.0 or wormholes, i say much use full crap has been added alround.

but to answer your questin
Originally by: Kriptic Vancover
have we got no usefull content in the last 2 years?


plenty, you might not like or use it, but that does not change the fact that it's there

Kirkland Langue
Posted - 2011.07.26 13:59:00 - [16]
 

From a business point of view - the only "Useful" content that can be added to a game will be:
A) Content that brings new Players
B) Content that keeps existing Players
C) Content that gets existing Players to spend (more)

Individual players might talk about whether PI was a useful addition or not.. but when it boils down to it - Does PI add enough "content" to convince new Players to play the game? Possibly a bump as people come to see it work - but it's mining on Planets. Nothing like the "new way to play EVE" that CCP marketed at the time.

How about enough to keep existing Players? While I can't speak for everyone - The travesty that is PI is one of the biggest reasons I decided to let my accounts expire. Since I was a 10-day old noob, years ago, I have had ideas for what to do with the Planets. Let's just put it this way, "Mining-On-Planets" wasn't what I was thinking.

Does it get Players to spend more? Possibly. PI was, and may still be, quite profitable. Profitable enough to run an alt account purely to PI. Heck, I created an account and transferred a Gunner Alt over to the account to give PI a try - as it was one of the features I looked forward to the most. So CCP got 1 more account from me for a year and a half.


But this is just PI. Really the same could be argued about FW, Incursions, and certainly WIS. Each of these has huge potential to be areas of gameplay on their own - but clearly CCP inserted an idea then left it to rot as they added another idea.

Pok Nibin
Amarr
Posted - 2011.07.26 13:59:00 - [17]
 

It's you. What was the question?

Kriptic Vancover
Posted - 2011.07.26 14:01:00 - [18]
 

It all comes down to opinions but if all the money is spent on developing other games i cant see a future for eve at all.

Prince Kobol
Posted - 2011.07.26 14:06:00 - [19]
 

Your talking about 2 different things here. CQ is a small part of WIS.

Its the same with null.. There are many different parts that make up the whole.

So next time when you are complaining be more specific :)



Kriptic Vancover
Posted - 2011.07.26 14:09:00 - [20]
 

Edited by: Kriptic Vancover on 26/07/2011 14:10:01
Originally by: Prince Kobol
Your talking about 2 different things here. CQ is a small part of WIS.

Its the same with null.. There are many different parts that make up the whole.

So next time when you are complaining be more specific :)





2 different things that effect the game and development yeh..... i have nothing against other peoples opinions i just want to voice my own and here what other people think and me personally i dont think cq really is doing much for the amount of time its going to take to fully implement.

Misanth
RABBLE RABBLE RABBLE
Posted - 2011.07.26 14:09:00 - [21]
 

Edited by: Misanth on 26/07/2011 14:11:32
Tippia + dexington:

Earlier expansions usually added somethign that added to the game as a whole. Industrialists and PvPers alike. And it did have a meaningful impact on the markets, as well as high/low/null. It had an impact on release, and it kept affecting the game over time.

Compare PI with invention or t3. PI have been slowly integrated, with NPC goods being on market for a period of time and slowly disappearing. PI also been having quite big overhauls repeatedly, and it's a fairly new release (this is good imho tho, one of few things CCP iterate on).

My point is that PI could've had an impact on this game instantly, and it does affect POS, markets, high/low/null etc. It has the potential to a major release. But it never had that big impact, and what it looks like, won't have over time, as t3 and invention had. It still could be iterated on, so I'll give CCP the benefit of doubt that it might improve.

In the other cases I mentioned, the game mechanic changes were actually affecting alot of players in previous expansions, while recent has just been.. toys. At best. With no real future, and especially no iteration.

Galehund
Posted - 2011.07.26 14:11:00 - [22]
 

Edited by: Galehund on 26/07/2011 14:11:36
Originally by: Kriptic Vancover
It all comes down to opinions but if all the money is spent on developing other games i cant see a future for eve at all.


It's CCP's money they are being rather smart to crate more then one eeg for there basket. And you really have no say in how they spend there money.

If it makes you that angry/surprised that a company is trying to expanded there bushiness, maybe you should just quit gaming.

Prince Kobol
Posted - 2011.07.26 14:14:00 - [23]
 

CQ by itself I agree, does not effect or change anything.

However I believe that the concept WIS is fantastic and will give Eve another dimension.

The ability to have hundreds of players interactive with each other in stations, being able to own bars, shops etc etc.

New avenues of industry, new angle on bounties and war dec's (hopefully being able to kill war targets whilst in stations would be cool :))

So yeah CQ by itself may do very little but it is only the beginning.

You have to start somewhere :)

Kriptic Vancover
Posted - 2011.07.26 14:15:00 - [24]
 

Originally by: Galehund
Edited by: Galehund on 26/07/2011 14:11:36
Originally by: Kriptic Vancover
It all comes down to opinions but if all the money is spent on developing other games i cant see a future for eve at all.


It's CCP's money they are being rather smart to crate more then one eeg for there basket. And you really have no say in how they spend there money.

If it makes you that angry/surprised that a company is trying to expanded there bushiness, maybe you should just quit gaming.



were not living in a democracy dum ass we can freely express are opinions as we please

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.07.26 14:16:00 - [25]
 

Originally by: Misanth
Earlier expansions usually added somethign that added to the game as a whole. Industrialists and PvPers alike. And it did have a meaningful impact on the markets, as well as high/low/null.
Oh, I don't know. Empyrean Age and Quantum Rise were pretty wet as well.

EA added factional warfare, which, as we all know, is a… somewhat less than resounding success. QR added the the speed nerf, which certainly changed the face of PvP, but that's about it.

So the horridness doesn't start two years ago — if you want to look at it that way, it has gone downhill since Trinity at least.

Telvani
Crouching Woman Hidden Cucumber
Posted - 2011.07.26 14:19:00 - [26]
 

Apocrypha was the last eve online expansion, welcome to the WoD beta.

CCP are lucky that they have such a good game that despite nothing being added for 2 years its still worth playing.

Cipher Jones
Minmatar
Posted - 2011.07.26 14:21:00 - [27]
 

Originally by: Kriptic Vancover
This cq is a load of **** iam paying money for new things to be added to the game to make my experience last longer i dont want to sit in station walking around i rarely do i sit in there 5 mins max undock, why dont add more ships? new modules more 0.0,wormhole updates/new conent CCP use what you got and listen for once we dont need station barbie we need more useable content why waste years on cq? expand the game by adding useable content and stop giving us fluff i prefer using ship spinning than using cq its that bad if nothing gets done ill probely just quit until cpp focuses more on the player fan base than themselves.


1. If you think you are paying for anything but to access the server you are sadly mistaken.
2. Some people want space barbies for their space ships and some don't. If you are one of the ones that does not want it there is nothing stopping you from turning CQ off. You *****ing to CCP about something you don't even have to do is absurd.

Kriptic Vancover
Posted - 2011.07.26 14:22:00 - [28]
 

Originally by: Cipher Jones
Originally by: Kriptic Vancover
This cq is a load of **** iam paying money for new things to be added to the game to make my experience last longer i dont want to sit in station walking around i rarely do i sit in there 5 mins max undock, why dont add more ships? new modules more 0.0,wormhole updates/new conent CCP use what you got and listen for once we dont need station barbie we need more useable content why waste years on cq? expand the game by adding useable content and stop giving us fluff i prefer using ship spinning than using cq its that bad if nothing gets done ill probely just quit until cpp focuses more on the player fan base than themselves.


1. If you think you are paying for anything but to access the server you are sadly mistaken.
2. Some people want space barbies for their space ships and some don't. If you are one of the ones that does not want it there is nothing stopping you from turning CQ off. You *****ing to CCP about something you don't even have to do is absurd.


Correction i dont want to have a picture of a door and i want ship spinning back to its original state

Mystic Sword
Posted - 2011.07.26 15:15:00 - [29]
 

Planetary interactions are useful. A corp I was in was able to set up a good number of WH pos's and keep then filled with just a small about of effort. We saved millions on fuel.

Cipher Jones
Minmatar
Posted - 2011.07.26 15:16:00 - [30]
 

Originally by: Kriptic Vancover
Originally by: Cipher Jones
Originally by: Kriptic Vancover
This cq is a load of **** iam paying money for new things to be added to the game to make my experience last longer i dont want to sit in station walking around i rarely do i sit in there 5 mins max undock, why dont add more ships? new modules more 0.0,wormhole updates/new conent CCP use what you got and listen for once we dont need station barbie we need more useable content why waste years on cq? expand the game by adding useable content and stop giving us fluff i prefer using ship spinning than using cq its that bad if nothing gets done ill probely just quit until cpp focuses more on the player fan base than themselves.


1. If you think you are paying for anything but to access the server you are sadly mistaken.
2. Some people want space barbies for their space ships and some don't. If you are one of the ones that does not want it there is nothing stopping you from turning CQ off. You *****ing to CCP about something you don't even have to do is absurd.


Correction i dont want to have a picture of a door and i want ship spinning back to its original state


ITT ship spinning is meaningful content.


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