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Barbelo Valentinian
Gallente
The Scope
Posted - 2011.07.25 11:13:00 - [31]
 

Edited by: Barbelo Valentinian on 25/07/2011 11:29:34
Originally by: Fearless Worthless
Firstly defining carebears: someone who doesn't seek pvp at all.

This thread isn't intended to be a troll. I used to play warcraft and I enjoyed PVP but I really liked the challenge of hard core raiding. I didn't do a ton of pvp (1500-1600 rating) because I was terrible at it and it wasn't very much fun, but the raiding part was still really hard but I enjoyed it a lot more... I guess I like doing hard things. I liked the order of raids, the "ready set go" and you have a plan aspect of it. The narrowness (and hopefully thoroughness) of the knowledge of your class...

Anyways, sorry about the ramble. I've run into a few people in eve that don't like the idea of pvp at all and I'd love to know what goals they can have in game and what can entertain them. It's pretty easy to just list off every other thing in the game here "I like salvaging because the beam is shiny" or whatever... but hoping for some good responses.

Please keep it clean, guys. :)


I wouldn't say that I don't like PvP, I enjoy the adrenaline jag as much as the next guy. Plus, PvP is sometimes unavoidable in EVE. It's rather that I'm just a bit old for it and not very good, so I don't actively seek it out.

Plus I don't have the "killer instinct" - e.g. I never field point (as a drone boat guy, I loves my Omnis), so on those few occasions when I've sort of "won" in the odd solo PvP encounter (i.e. gotten a guy down to hull) I just let them warp out.

Another thing is I don't actually have much time to play games, so I'm not really able to exploit what EVE has to offer to its fullest - as a Bartle "Explorer" type of player, I love to know the game inside out, as best I can, so I am aware of nearly everthing that's possible in EVE, and of how to play it all, in theory; but I haven't experienced all that much.

Another point is that my subscription has been very intermittent. I find EVE fantastic in spurts, but (precisely because I'm not able to join in with corp fun and experience the higher reaches of the game) it usually gets boring after a month or two, and I unsub till I get a hankering for it again (hence I'm a 2007 player with only 16m sp).

So basically I'm just a low sec "hermit"; what I do is mostly futzing around with different ships and builds, missioning (mostly L4s, but lower level missions when I'm playing about with other ships) and exploring. Actually most of my "PvP" is simply trying to avoid being killed by pirates and small gangs while I'm missioning Very Happy

A while ago I got another account to support my main with various things (e.g. mining in exploration sites, a bit of support for PvP, etc., etc.) - he'll be ready for most things I need him for soon. I have a sort of longish-term plan to eventually move out from low sec into NPC 0.0 and mission there. I've got a few jump clones spread around (hi sec sec, low sec, and soon NPC 0.0 once my alt builds up faction with the NPCs there).

However, having said all that, with the direction EVE seems to be taking, I'm not sure how much longer I'll stick around anyway. Even though I've never exploited the sandbox to its fullest, it's been very important to my enjoyment that it's there, and that the universe has felt "alive" because of it. If the game becomes just a PvP arena with some mediocre PvE, it will be meaningless as a backdrop to my own little adventures.

Shadowsword
The Rough Riders
Ares Protectiva
Posted - 2011.07.25 11:15:00 - [32]
 

Edited by: Shadowsword on 25/07/2011 11:15:32
Originally by: Kunming
Mission runner inject ISK into the system like no other profession.


Arguably, 0.0 belt farming or anomaly grinding provide more raw isks per hour. You might also want to ask a titan pilot about the 600M isks in 5 minutes when they find a Sanctum. Now I don't know how fast those sanctum respawn, but even if it's 48h, dozens (soon hundreds?)of titan pilots * 600M is still a lot.

Quote:

It hurts pvpers who then need to do more boring ****, and it also hurts new players who now cant afford stuff as easily.


The only things that increase in price are T2 ships, and deadpsace/officer mods. T2 mods seem more or less stable, T1 ships are down. And guess what? You don't need a T2 ship to have quality pvp, and those who buy officer mods are the mission-runners you despise so much.

Quote:

CCP stated them selves that mission ISK pumping is wrong and they might change it to LP only, and also there is way too less pvp than they would desire.



One look at the territory map should be enough to prove that if there's less pvp, it's certainly not the fault of those living in empire. It's CCP's fault for not doing enough to prevent the formation of coalitions, even if that mean limiting the player's freedom.

Jeronas Kane
Gallente
Posted - 2011.07.25 11:17:00 - [33]
 

Originally by: Kunming
Originally by: dexington
Originally by: Kunming
Why am I angry? Well the mission runners wanted to stay away from pvp of any sorts, well I dont like PvE content, and the more the inject ISK into the system the more expensive the items I buy to pvp get, and in the end the more they PVE the more I need to PVE, allow us to blow up mission runners freely then it would only be fair.



loose less ships or learn to build your own stuff... evolve or die


Is that supposed to be an arguement? Are you 12 or something?

Mission runner inject ISK into the system like no other profession. It hurts pvpers who then need to do more boring ****, and it also hurts new players who now cant afford stuff as easily. CCP stated them selves that mission ISK pumping is wrong and they might change it to LP only, and also there is way too less pvp than they would desire.





The only person that acts like a 12 year old is you!

How long and how many failed futile attempts has CCP made the past years with trying to force PVP onto their playerbase?

Just get it to your head and get over it, accept it, that the vast majority of MMO players do not want to PVP! Especially not being forced to do it!

CCP can thank it's current success for the PVE / High Sec gameplay, NOT the PVP / NulSec.

If there would be only NulSec, then EVE would be dead by now and would never grown to that big with over 40k concurrent users a day as it is now!

Removing ISK from missions or even reducing them, would be corporate suicide for CCP!
They already have to deal with their recent "newsletter" debacle! I don't think they can cope with another one. It would certainly be the end of EVE.

Mission running isn't that lucrative as you people think. Sure level 4's and level 5's earn good ISK. But it's not without risk!

Highly skilled miners or all you people deep into 0.0 ratting faction npc's can make vastly more ISK than regular mission runners.

So please. Stop this bull**** and blaming already.

Just like you 0.0 alliances now trying to put a stop to ABC ores in Wormholes, because your losing your monopoly on ABC ores and now actually have some REAL competition for a change!


You know what will eventually kill off EVE and run it into the ground? It's own players! Along with a clueless CCP constantly listening to the WRONG people! And that is a fact!

Narisa Bithon
Caldari
The Motley Crew Reborn
Posted - 2011.07.25 11:21:00 - [34]
 

nerfing missions down to lp only will cost ccp alot of subs. not everyone wants or likes pvp... truth is 0.0 blobwarfare gets pretty boring very fast. u are basically be a robot listening to an fc call targets.

0.0 pvp is pretty much this "align, warp primary x, secondary y and tertiary z", then wen one fleet kills other its back to "align, warp, jump."

Kerrisone
Posted - 2011.07.25 11:22:00 - [35]
 

By your definition I am a carebear. Let's define PVP, how about people who's primary goal is to blow other people or their stuff up, along with causing grief either as an extra benefit or the main point.

As a 'carebear' I enjoy the game by setting goals for myself they can be; building up an inventory of BPO's to build everything in the game, Invention, exploring WH for profit/production, building all the ships in the game at least once, starting a e-business making ships/ammo or selling BPC/BPO's, joining in on Red Vs Blue for fun 'pvp' (not sitting on gates/joining blobs/or other time wasting BS), running missions, trading, building standing, running into lowsec for stuff, acquiring items/resources, piloting various ships, running PI now and then, BS'ing in chat, helping out new players, or explaining why/how people are wrong on the internet.

Most if not all of the things I do involve other people, besting them in some way, dealing with them to get what I want/need (materials/isk), avoiding them, etc which all helps to make those things fun.


Kalle Demos
Amarr
Helix Protocol
Posted - 2011.07.25 11:26:00 - [36]
 

Originally by: Narisa Bithon
nerfing missions down to lp only will cost ccp alot of subs. not everyone wants or likes pvp... truth is 0.0 blobwarfare gets pretty boring very fast. u are basically be a robot listening to an fc call targets.

0.0 pvp is pretty much this "align, warp primary x, secondary y and tertiary z", then wen one fleet kills other its back to "align, warp, jump."


I really hope CCP takes note of what you have said, I for one agree, EVE is the first game I have played where I have PvE'd over PvP, for the reasons you have mentioned.

Collecting tears and preserving RMT colonies seems to be the only reason people PvP these days :( both of which dont interest me.

Hopefully CCP Greyscale can make things a little more interesting with 0.0 and PvP ;)

EvEa Deva
Posted - 2011.07.25 11:32:00 - [37]
 

Play the game the way you want, dont let some wowterd with a (1500-1600 rating) tell you anything.

Joan Avon
Amarr
We See Dead People
Atlas.
Posted - 2011.07.25 12:05:00 - [38]
 

Originally by: Kalle Demos
Originally by: Narisa Bithon
nerfing missions down to lp only will cost ccp alot of subs. not everyone wants or likes pvp... truth is 0.0 blobwarfare gets pretty boring very fast. u are basically be a robot listening to an fc call targets.

0.0 pvp is pretty much this "align, warp primary x, secondary y and tertiary z", then wen one fleet kills other its back to "align, warp, jump."


I really hope CCP takes note of what you have said, I for one agree, EVE is the first game I have played where I have PvE'd over PvP, for the reasons you have mentioned.

Collecting tears and preserving RMT colonies seems to be the only reason people PvP these days :( both of which dont interest me.

Hopefully CCP Greyscale can make things a little more interesting with 0.0 and PvP ;)


I agree. PvP for me is just one of the things you have to deal with/overcome in Eve in order to get or do the things that you want and like. But for the people who for whatever reason actually like and enjoy the various forms of PvP there is a distinct lack of purpose behind it. With the exception of protecting a filthy RMT/cheating racket, and collecting useless "tears" there is little on the individual level to make PvP anything except a massive ISK/Ship sink.

Unless your an actual legitimate merc with a sizable client list and the ability to get the job done. Or a pirate who gets lucky and actually is paid a randsom. it's almost impossible to make any substantial amount of isk PvPing.

Kunming
Amarr
T.H.U.G L.I.F.E
Xenon-Empire
Posted - 2011.07.25 12:06:00 - [39]
 

I have yet to see someone come up with proper arguements other than "Whaa! dont tell me how to play", "Whaa!! learn to play and earn ISK", "Whaa dont nerf missions, I will quit"... etc etc.

Im not stupid, I have been investing in various passive incomes over the many years, you guys are soo concerned that your easy income is nerfed that you wont listen to my arguements at all.

Mission running, IS pumping ISK into the system. 0.0 pve is also generating ISK but not as easily and risk free as missions, they gain more from tech moons. Also the majority and that is a crushing majority resides in empire space.

All Im suggesting (and I dont need big pink text to be an attention *****):

0.0 generates ISK, empire generates LP, LP are converted into items, items are exchanged with ISK holders.

TL:DR version:
Mission -> LP -> Item -> Market -> ISK
0.0 ratting -> ISK -> Market -> Item

This way a mission runner can flood the market with items but not with ISK, cause if u flood the market with ISK everything gets more expensive and you force everyone carebear more.. if mission runners want their risk free PvE, I think a compromise needs to be made. You dont want to be pushed into PvP and I dont want to be pushed into PvE, more than is needed.

Narisa Bithon
Caldari
The Motley Crew Reborn
Posted - 2011.07.25 12:13:00 - [40]
 

Edited by: Narisa Bithon on 25/07/2011 12:15:47
Originally by: Kunming
I have yet to see someone come up with proper arguements other than "Whaa! dont tell me how to play", "Whaa!! learn to play and earn ISK", "Whaa dont nerf missions, I will quit"... etc etc.

Im not stupid, I have been investing in various passive incomes over the many years, you guys are soo concerned that your easy income is nerfed that you wont listen to my arguements at all.

Mission running, IS pumping ISK into the system. 0.0 pve is also generating ISK but not as easily and risk free as missions, they gain more from tech moons. Also the majority and that is a crushing majority resides in empire space.

All Im suggesting (and I dont need big pink text to be an attention *****):

0.0 generates ISK, empire generates LP, LP are converted into items, items are exchanged with ISK holders.

TL:DR version:
Mission -> LP -> Item -> Market -> ISK
0.0 ratting -> ISK -> Market -> Item

This way a mission runner can flood the market with items but not with ISK, cause if u flood the market with ISK everything gets more expensive and you force everyone carebear more.. if mission runners want their risk free PvE, I think a compromise needs to be made. You dont want to be pushed into PvP and I dont want to be pushed into PvE, more than is needed.



so by your own idea newbies cant make any isk doing l1's??? no money to buy books or new ships or even update their clones cos lp in l1 to l3 sucks so bad that they would take foever to sc**** enough lp to buy anything worth while.

im sorry but your nerf isk from missions idea was not thought out properly.

ccp want new blood not scare them away... if they nerfed isk from missions starwars the old republic will be seeing a big rise in new subs

Jeronas Kane
Gallente
Posted - 2011.07.25 12:16:00 - [41]
 

Originally by: Kunming
I have yet to see someone come up with proper arguements other than "Whaa! dont tell me how to play", "Whaa!! learn to play and earn ISK", "Whaa dont nerf missions, I will quit"... etc etc.

Im not stupid, I have been investing in various passive incomes over the many years, you guys are soo concerned that your easy income is nerfed that you wont listen to my arguements at all.

Mission running, IS pumping ISK into the system. 0.0 pve is also generating ISK but not as easily and risk free as missions, they gain more from tech moons. Also the majority and that is a crushing majority resides in empire space.

All Im suggesting (and I dont need big pink text to be an attention *****):

0.0 generates ISK, empire generates LP, LP are converted into items, items are exchanged with ISK holders.

TL:DR version:
Mission -> LP -> Item -> Market -> ISK
0.0 ratting -> ISK -> Market -> Item

This way a mission runner can flood the market with items but not with ISK, cause if u flood the market with ISK everything gets more expensive and you force everyone carebear more.. if mission runners want their risk free PvE, I think a compromise needs to be made. You dont want to be pushed into PvP and I dont want to be pushed into PvE, more than is needed.



Oh please spare me your bull****!

I have spend a very long time in 0.0 with one of my now abolished old chars. So don't tell me about the so called risks in 0.0 !

All you need is a decent Alliance / corp with some foothold in 0.0 and you can pretty much risk free grind your brains out on faction NPC rats in 0.0 belts and rake in millions of ISK per hour!
I have seen old corp mates grind their subscription fee (plex) together in just under a day (or two) back then on just 0.0 belt ratting!

And then we don't even talk about the lucrative 0.0 mining of ABC ores!
There is a reason why the current CSM (all 0.0 alliance turds) are crying to CCP to remove ABC ores from Worm holes, because they are losing their monopoly and see their income reducing!

0.0 (NulSec) PVP has been vastly overrated and always has been! I (and many others) found it a total borefest!
I have much more fun in HighSec now on new char(s) than I ever had in my time in 0.0 !

Deviana Sevidon
Gallente
Panta-Rhei
Butterfly Effect Alliance
Posted - 2011.07.25 12:33:00 - [42]
 

Originally by: Kunming
Their role is to f up the eve economy by constantly injecting ISK into it.

I'm talking about the true carebears, the mission runners. Miner, manufactoring, traders etc might be non-combat professions but they dont contribute to the ISK inflation and they are rivaling with each other on financial terms. Mission runners on the other hand dont rival each other and dont lose stuff, the LP store is hardly a place to sink all that ISK.

Missions should only reward LP, considering there are more mission runners than anything else ISK is subject to massive inflation every day.

Why am I angry? Well the mission runners wanted to stay away from pvp of any sorts, well I dont like PvE content, and the more the inject ISK into the system the more expensive the items I buy to pvp get, and in the end the more they PVE the more I need to PVE, allow us to blow up mission runners freely then it would only be fair.



Thanks for the insights but you are wrong. If the injected ISK were really a problem, then EVE would suffer from a massive inflation, that would soon eat up any mission rewards, since the rewards are themselves static, Level 4 missions and the ISK they create would have less and less value.

Right now the economy is in a deflation and has been there for years, not counting a few price spikes when bot-miners were banned or the requirements for moon products in T2 production were changed.

Huge amounts of minerals enter the market everyday, this causes the prices to drop for a lot of products requiring minerals and were one of the factors that contributed to the supercapital blobs in 0.0.

Jeronas Kane
Gallente
Posted - 2011.07.25 12:43:00 - [43]
 

Originally by: Deviana Sevidon
Originally by: Kunming
Their role is to f up the eve economy by constantly injecting ISK into it.

I'm talking about the true carebears, the mission runners. Miner, manufactoring, traders etc might be non-combat professions but they dont contribute to the ISK inflation and they are rivaling with each other on financial terms. Mission runners on the other hand dont rival each other and dont lose stuff, the LP store is hardly a place to sink all that ISK.

Missions should only reward LP, considering there are more mission runners than anything else ISK is subject to massive inflation every day.

Why am I angry? Well the mission runners wanted to stay away from pvp of any sorts, well I dont like PvE content, and the more the inject ISK into the system the more expensive the items I buy to pvp get, and in the end the more they PVE the more I need to PVE, allow us to blow up mission runners freely then it would only be fair.



Thanks for the insights but you are wrong. If the injected ISK were really a problem, then EVE would suffer from a massive inflation, that would soon eat up any mission rewards, since the rewards are themselves static, Level 4 missions and the ISK they create would have less and less value.

Right now the economy is in a deflation and has been there for years, not counting a few price spikes when bot-miners were banned or the requirements for moon products in T2 production were changed.

Huge amounts of minerals enter the market everyday, this causes the prices to drop for a lot of products requiring minerals and were one of the factors that contributed to the supercapital blobs in 0.0.


Finally someone responding with an actual brain! Laughing

Shadowsword
The Rough Riders
Ares Protectiva
Posted - 2011.07.25 13:13:00 - [44]
 

Originally by: Kunming
...This way a mission runner can flood the market with items but not with ISK, cause if u flood the market with ISK everything gets more expensive and you force everyone carebear more...


The Abaddon I bought yesterday cost me about 30 millions less than the one I bought two years ago.

So, empyrical evidence suggest that you are wrong. There is no inflation, despite the fact that empire mission runners have been around for years.

Quote:

You dont want to be pushed into PvP and I dont want to be pushed into PvE, more than is needed.



Yet that is precisly what you ask. If you make it hard to earn isks in empire, you will push a lot more people into belts (those who won't cancel their subs, and that will be most of them). less belts per people->less isks/hour->more pve for everyone.

Ishtanchuk Fazmarai
Amarr
Posted - 2011.07.25 13:14:00 - [45]
 

Why do I enjoy being a carebear?

The main reason is: I set my own goals and work towards them as I see fit, at my pace, according to my time budget.

My first goal was to get a "indestructible" Lvl 4 ship. After losing way too much ships, I got a Golem with a GTC. Then I had to repay that GTC by buying plexes.

My current goal is to get a DPS machine that rips through certain missions. I am going after a Nightmare.

Next goal will be to build a ship that can wreak havoc on anything on sight in a Lvl4. That may be a Machariel or maybe a Vargur.

Meanwhile, I set minor goals,a s grindign misison is not the funniest thing around after the fist 500 missions. I want to dress up my toons, but so far it's way too expensive for my time budget, so I campaign at the forums against NEX prices, hoping I may end up being able to dress any toon with anything for a single PLEX... and do it each now and then as new collections enter the NEX.

Also I try to build up some standing with the minmatarr scum. It's very long term, low priority goal.

And in every case, I don't depend on anyone else loggin in, being in the right place/jumping around, get their mike to work, wait for a phone call, going to dinner... in the precious 60 minutes I devote to EVE in labor days.

Raynohr
Caldari
Deep Core Mining Inc.
Posted - 2011.07.25 14:02:00 - [46]
 

well, im a carebear becouse i dont like the no rule pvp combat in eve.

besides i allso want to relax when i playing eve and ther is nothing more relaxing then killing brainless npcs or spend 2H in a ice field.

and should the urge for destruction rise then wot is only 2 clicks away Wink

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2011.07.25 14:05:00 - [47]
 

Originally by: Jeronas Kane

0.0 (NulSec) PVP has been vastly overrated and always has been! I (and many others) found it a total borefest!
I have much more fun in HighSec now on new char(s) than I ever had in my time in 0.0 !



Pro-tip™: NPC 0.0 combines the best of both IMO.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.07.25 14:16:00 - [48]
 

Originally by: Deviana Sevidon
Thanks for the insights but you are wrong. If the injected ISK were really a problem, then EVE would suffer from a massive inflation
It doesn't have to be massive to be a problem, and we are indeed seeing an influx of ISK that outpaces the growth of the economy.
Quote:
Right now the economy is in a deflation and has been there for years, not counting a few price spikes when bot-miners were banned or the requirements for moon products in T2 production were changed.
You should read up (or watch up… ehm… yeah) on the economy presentations done at fanfest and for the CSM. It has changed into inflation and the influx of ISK is currently a problem.

Cipher Jones
Minmatar
Posted - 2011.07.25 14:26:00 - [49]
 

I have to laugh my ass off at the people crying about mission runners injecting too mush ISK. CCP HAS nerfed the bounties to half. They nerfed the drops and the salvage also.

All that will be accomplished by lowering this "carebear" income is everybody else's ISK will be worth MORE. CCP does not want to entice botting or further the class divide. They don't want mass PLEX holders to have any more power than they already do.

Also, CCP knows who is who in game and we don't. I would imagine there are at least 30,000 weekend warriors out there who carebear during the week a couple hours a day to pay for weekend PvP ops. I am positive that CCP wishes to retain them as customers. Yes arbitrary numbers are arbitrary but that is <1/10th server pop so a reasonable estimate IMHO.


Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.07.25 14:32:00 - [50]
 

Originally by: Cipher Jones
I have to laugh my ass off at the people crying about mission runners injecting too mush ISK. CCP HAS nerfed the bounties to half.
…ages ago.
Quote:
They nerfed the drops and the salvage also.
…which has no effect on the ISK influx.

The fact remains: the LP store only barely manages to nullify the base mission rewards and bonuses; the bounties collected are all (massive) net faucets.

Jeronas Kane
Gallente
Posted - 2011.07.25 14:43:00 - [51]
 

Edited by: Jeronas Kane on 25/07/2011 14:44:16
Originally by: Tippia
Originally by: Cipher Jones
I have to laugh my ass off at the people crying about mission runners injecting too mush ISK. CCP HAS nerfed the bounties to half.
…ages ago.
Quote:
They nerfed the drops and the salvage also.
…which has no effect on the ISK influx.

The fact remains: the LP store only barely manages to nullify the base mission rewards and bonuses; the bounties collected are all (massive) net faucets.


PVE mission running has never been a problem nor the cause for inflation!
Botting has! Like it does in every other MMO out there.

Like others have already pointed out time and time again. Ore prices and ship prices have gone down over the years! NOT up!
Inflation would mean, prices go up (like in the themepark MMO's due to RMT and botting, bad systems, etc). This is not the case in EVE!

Ratting and ABC ore mining in 0.0, hiding behind your large corp/alliance is the most effective way of making ISK! Always has been!

So it's totally ******ed to YET AGAIN blame the so called "care bears" for problems caused by large "corrupt" alliances and their bot armies!

But sure! If you want to destroy your own game, kill off EVE and make the vast majority of EVE subscriber base unsub and quit... go ahead and nerf mission running in EVE! /facepalm

Mobius Reynolds
Posted - 2011.07.25 14:50:00 - [52]
 

I'm a bit of a carebear, and I enjoy it only because I play the game with friends. When none of them are online, PvE gets very boring...very fast. The only reason I don't PvP is this: I don't know how, and I can't break in. Honestly, a games got about 20 battles to grab my attention in PvP, and thus far completely unstructured PvP has taken about 15 of those battles. PvP tutorials, or even a structured arena style system would be very helpful...essentially, I need to L2PvP but can't...(ok, I'll take off the count by one because I really shouldn't have been in a kestrel in the middle of nullsec...)...also, the salvage, tractor, and mining beams are shiny, as is my ship...

Although, I agree that missions should probably give out only LP if the ships in the mission have bounties. Also, bounties are kind of high, and could be nerfed. If LP was the only reward from missions, it would be nice if they reimbursed you for the cost of some of the ammo or missiles used (not all, and not at full price). Now that I'm done rambling on, I'll go back to thinking of some ship ideas for CCP to ignore.

Cipher Jones
Minmatar
Posted - 2011.07.25 14:51:00 - [53]
 

Quote:
…which has no effect on the ISK influx.


You're smarter than that and I know you're not trolling. I will simply say that it has effected my ISK and leave it at that.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.07.25 14:55:00 - [54]
 

Edited by: Tippia on 25/07/2011 14:55:57
Originally by: Jeronas Kane
PVE mission running has never been a problem nor the cause for inflation!
…except for the significant influx of ISK it causes.
Quote:
Like others have already pointed out time and time again. Ore prices and ship prices have gone down over the years! NOT up!
…and as been pointed out, this is changing. Again, read up on the data presented by those who actually monitor the health of the economy.
Originally by: Cipher Jones
Quote:
…which has no effect on the ISK influx.
You're smarter than that and I know you're not trolling. I will simply say that it has effected my ISK and leave it at that.
Your ISK is irrelevant. We're talking about the effects of ISK faucets on the economy here, and loot and salvage has no effect on the influx of ISK.

Zahira Wrath
Amarr
Dominion Strategic
Posted - 2011.07.25 14:55:00 - [55]
 

Originally by: Kunming
IIm not stupid


I beg to differ. You don't even know what inflation is.

Years ago a Dominix cost on average 67 million, now they can be found for 53 million on average.

That's called deflation, not inflation. If your gonna rant like a raving idiot at least get your terms right.

Originally by: Fearless Worthless
Anyways, sorry about the ramble. I've run into a few people in eve that don't like the idea of pvp at all and I'd love to know what goals they can have in game and what can entertain them.


Alot of people, myself include, get a kick out of mindlessly blowing up NPC's now and then. It's quick, nice and simple.

Many players enjoy the item crafting (manufacturing) aspect of the game. I have a few key BPO's and find it fun to run a business with it. Buy goods, build something and sell it. I find it fun to make something in game.

The nice thing about eve is there is a lot you can do. Blowing up other peoples ships is really only a fraction of the whole. I wish more people would realise that.

Bagehi
Association of Commonwealth Enterprises
Posted - 2011.07.25 14:56:00 - [56]
 

I have a couple high sec carebear characters. I ran up their standings to get datacores. Sometimes I revisit the whole mission running thing when I'm watching a movie or something and there isn't anything better to do. However, I strongly dislike Eve's PVE content and only do it to supply my PVP habits.

Hestia Mar
Posted - 2011.07.25 15:08:00 - [57]
 

Originally by: Miss Rabblt
Edited by: Miss Rabblt on 25/07/2011 10:20:42
after long day of brain boiling, phone calling, transferring, testing, watching logs, debugging, compiling, debugging, compiling, phone calling, transferring........

i returned home, launched Eve.... o, some people in corp is still online. nice, we can spend some time to chat....

conversation window appeared. What? You need some money? Ok. How much? 2 billions? And how long for? 1 month? Ok. Here you are. Good luck with your new shiny Thanatos.

Other convo. What is now? 10/10 escalation for 150mils? Where? Oh, only 6 jumps away. OK. Throw a contract to me in station next system. Thanks mate.

...loading 2 more Eve clients. Fleet. Resupply. And 1.5 hours of shooting "red crosses" chatting in alliance/corp channels at the same time. and watching collection of Met Art photos from 2008.

oh. time to sleep. OK guys. Good luck to all. See you tomorrow....

^^^
this is one evening of a carebear's live. This is what i enjoy before working day end..... :)

Originally by: Kunming
It hurts pvpers who then need to do more boring ****, and it also hurts new players who now cant afford stuff as easily.

well. while "pvpers" mostly attack "bears" i don't see anything wrong with your statement. And i really don't bother with problems of pvpers.

After all: you have chosen your playstyle. No one forced you to became useless in Eve. You decided that your game is "blow stuff and grief people". So it's ok. Enjoy your poor live.


This

H

Jeronas Kane
Gallente
Posted - 2011.07.25 15:09:00 - [58]
 

Originally by: Mobius Reynolds
I'm a bit of a carebear, and I enjoy it only because I play the game with friends. When none of them are online, PvE gets very boring...very fast. The only reason I don't PvP is this: I don't know how, and I can't break in. Honestly, a games got about 20 battles to grab my attention in PvP, and thus far completely unstructured PvP has taken about 15 of those battles. PvP tutorials, or even a structured arena style system would be very helpful...essentially, I need to L2PvP but can't...(ok, I'll take off the count by one because I really shouldn't have been in a kestrel in the middle of nullsec...)...also, the salvage, tractor, and mining beams are shiny, as is my ship...

Although, I agree that missions should probably give out only LP if the ships in the mission have bounties. Also, bounties are kind of high, and could be nerfed. If LP was the only reward from missions, it would be nice if they reimbursed you for the cost of some of the ammo or missiles used (not all, and not at full price). Now that I'm done rambling on, I'll go back to thinking of some ship ideas for CCP to ignore.


NPC bounties in High Sec have been nerfed into oblivion already! They are a joke now! Except for the ocasional rare named that might show up now and then.

Unless you mean that the NPC rats in 0.0 need to be nerfed? As those are ridiculously high and untouched over the years.

A lot of people here are just bored and disgruntled 0.0 PVP'ers, who have no clue what they are talking about.

Instead of calling for nerfs to PVE content, maybe you should actually try it for yourself first and compare the ISK gains to faction NPC ratting in 0.0 belts hiding behind your corp/alliance. Or ABC ore mining for that matter!

Then we talk again.

PS. And while you're at it and stop making even more of an idiot of yourselves.. go google the word "inflation" and try understand what it actually means!

Rest my case.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.07.25 15:20:00 - [59]
 

Originally by: Jeronas Kane
Instead of calling for nerfs to PVE content, maybe you should actually try it for yourself first and compare the ISK gains to faction NPC ratting in 0.0 belts hiding behind your corp/alliance. Or ABC ore mining for that matter!
ABC ore mining does not inject any ISK, so they're not particularly relevant.

Jeronas Kane
Gallente
Posted - 2011.07.25 15:26:00 - [60]
 

Edited by: Jeronas Kane on 25/07/2011 15:28:07
Originally by: Tippia
Originally by: Jeronas Kane
Instead of calling for nerfs to PVE content, maybe you should actually try it for yourself first and compare the ISK gains to faction NPC ratting in 0.0 belts hiding behind your corp/alliance. Or ABC ore mining for that matter!
ABC ore mining does not inject any ISK, so they're not particularly relevant.


ISK needs to come from somewhere or people won't be able to buy anything and thus there wouldn't be any market! And thus no EVE!

Tell me Ms. Einstein, how are people suppose to make ISK, if you going to nerf the only way to actually really earn raw ISK?

ISK needs to be injected in the system, to keep the economy going! And so far there is not a single indication that missions nor highsec rat bounties are a couse of an inflation that does not exist, only in you bored / disgruntled PVP'ers delusional heads!

You can keep jumping high and low, try spouting lies and desperation! If people DO NOT WANT to PVP! They DO NOT WANT to PVP!
They rather unsub and quit the game, than being forced to!


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