open All Channels
seplocked Ships and Modules
blankseplocked Low Sec Active HAMgu
 
This thread is older than 90 days and has been locked due to inactivity.


 
Author Topic

koopa miner
Posted - 2011.07.24 10:11:00 - [1]
 

Tengu
Subsystems: Amplification Node/ Accelerated Ejection Bay/ Gravitational Capacitor/ Dissolution Sequencer/ Capacitor Regeneration Matrix
Highs: HAM II x5
Med: Domination Warp Disruptor
Caldari Navy Invulnerability Fields x2
Dark Blood Medium Capacitor Booster
Pith A Type Large Shield Booster
Domination 10MNN MWD
Low: Caldari Navy Ballistic Control Systems x3
Damage Control Unit II
Caldari Navy Power Diagnostic System
Rigs: Medium Anti-EM Screen Reinforcer II
Medium Core Defence Capacitor safeguard II
Medium Core Defence Operational Solidifier II

HardWires: 6-Eifyr&Co Rogue CY2.5
7-Zainu Snapshot ZME 3000
8-Inherent Implants Squire CC10
9-Eifyr&Co Rogue GY 2.5
10-Zainou Deadeye ZMM 1100
DPS: 731 (Terror Rage)
Volley: 1558
EHP:41875
Resist: EM 70.5/ Therm 92.6/ Kin 88.9/ Exp 81.6

First off I know this is a very expensive fit relatively speaking.
I intend to use this in low sec in conjuction with a dual web cloaky loki for pvp. My question is this: Should I bother with the Warp disruptor on the tengu if the loki will be providing the tackle?

I also am relatively new to EFT so I'm not really sure how great this thing will hold up in a fight with the boosters or if it's a glass cannon so to speak. Any advice would be greatly appreciated.

Saskie Castillo
Posted - 2011.07.24 12:33:00 - [2]
 

You'll die to a single neuting BS. Your fit is not expensive relatively speaking, but expensive ******ely speaking. And regardless of how much bling you fit, you're way better off using a passive tank setup.

You should always fit a point btw.

koopa miner
Posted - 2011.07.24 12:40:00 - [3]
 

Originally by: Saskie Castillo
You'll die to a single neuting BS. Your fit is not expensive relatively speaking, but expensive ******ely speaking. And regardless of how much bling you fit, you're way better off using a passive tank setup.

You should always fit a point btw.


I can die to alot of things.

icecooljon
Aliastra
Posted - 2011.07.24 12:55:00 - [4]
 

I flew a much cheaper active tanked HAM Tengu in low sec for a while. Nueting wasn't actually that bad since you can time your cap boosters to pop as you activate the booster, preferably right after the nuet has cycled. I never found this an issue.
Unfortunately mine died to arty canes... damn you low buffer!

Anyway, so to answer you. Active tanking is fine, but you have to be aware of ships that tend to fit neuts such as typhoons ect.
Always fit a point, I have always flown with the idea that if a ship doesn't have the below;
a) Point (scram or disrupter)
b) Propulsion (AB or MWD)
Then it's not a real PVP ship.

If you're going to fly a tengu costing this much I would suggest looking at with 100mn AB fits or buffer fits since for the same price or less you get a higher survivability. However active HAM Tengu's are great fun to fly.

Hope this helps.

Hiroshima Jita
Posted - 2011.07.24 15:18:00 - [5]
 

A warp disruptor isn't going to stop anyone from getting back to the gate. So unless you're fighting slow stuff off gate things will get away from your Tengu.

On the other hand the Loki can grip things pretty frimly from quite a long way away.

If you're going to use a tengu/loki combo why not take advantage of the range both ships have. T3s are expensive ships to risk. Fight at 40 km. Have the Loki pilot fit the 51km point/60km web loki setup. He will be able to do about 350DPS while tackling at extremely long range.

Then you should fit for a ~40KM optimal range. I'd have to sit down at EFT but that might easily require HM. Fit a scram so that tackle frigates that get on you or the Loki die quickly but do your best to let the Loki tackle in combat. The scram gives you the aditional utility that if you absolutle need to tackle something you're contributing to holding it down beyond what a web/disruptor Loki can do by itself.

Lugalzagezi666
Posted - 2011.07.24 15:53:00 - [6]
 

Edited by: Lugalzagezi666 on 24/07/2011 15:56:49
Edited by: Lugalzagezi666 on 24/07/2011 15:55:59
Fit web, scram, plug your em hole and use bs sized ab.
And use hmls if possible.Very Happy

Originally by: icecooljon
Nueting wasn't actually that bad since you can time your cap boosters to pop as you activate the booster, preferably right after the nuet has cycled.


Does your shield booster consume all cap you get from booster charge? If not, then your opponent will just activate neut right after he will see your booster active /and its hard not to see it since with tengu you usually rep up around 20% of your shield in 1 cycle/ and neut your remaining cap. And your cap booster has 11s cycle. Gl avoiding well timed neuts.

E: Didnt need that loki part, but id use web/scram anyway just to counter web/scram opponent in case **** happens. And with long range web support i wouldnt spend even 1s thinking about hams.
E2 : And by "didnt need that loki part" i mean "didnt read..." Embarassed

Bloutok
Posted - 2011.07.24 16:14:00 - [7]
 

While all ships do not like being neuted, active tank ships are highly vulnerable to it, so, act accordingly.

98k EHP, 710 dps and you get an agile, fast ship. I like this fit with heavy missiles, but i can fit heavy assault. If you go heavy assault, i might suggest a warp scrambler but that means the tengu will always be at short range and in a "do or die" situation. Use heavy missile launchers and kite Cool

[Tengu, Passive + snake + ham]
Damage Control II
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Nanofiber Internal Structure II

Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Large Shield Extender II
Invulnerability Field II
Large Shield Extender II
Republic Fleet Warp Disruptor
Photon Scattering Field II

Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile

Medium Warhead Calefaction Catalyst I
Medium Polycarbon Engine Housing I
Medium Core Defence Field Extender I

Tengu Defensive - Supplemental Screening
Tengu Electronics - Dissolution Sequencer
Tengu Engineering - Capacitor Regeneration Matrix
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Intercalated Nanofibers


This is an active tank version, stable with 800 cap boosters.
39k EHP, 692 dps. It's relatively cheap since it's T2 fitted.
You can switch the extender rig for a solidifier and have a 4 and half minutes cap.

[Tengu, HAM]
Damage Control II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Warp Scrambler II
Large Shield Booster II
Invulnerability Field II
Photon Scattering Field II
Medium Capacitor Booster II, Cap Booster 800

Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile

Medium Anti-Explosive Screen Reinforcer I
Medium Anti-EM Screen Reinforcer I
Medium Core Defence Field Extender I

Tengu Defensive - Amplification Node
Tengu Electronics - CPU Efficiency Gate
Tengu Engineering - Capacitor Regeneration Matrix
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Intercalated Nanofibers


 

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only