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blankseplocked high sec signature respawn mechanism?
 
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Sam Redshift
Caldari
Posted - 2011.07.14 10:45:00 - [1]
 

I know high sec exploration does not compare to lowsec exploration but I am not at the point for going lowsec yet and want to use highsec exploration for learning the trade.

I wonder what the respawn mechanism for signatures are in high sec and if the availability of signatures depend on time passed since downtime.

I know highsec is a lot of competition but believed that signatures respawn in a finite time span (1h?) in adjacent systems. So I try to be patient and do large roams through Lonetrek in the moment.

Okay, you have good and worse days but in the last days, I only find empty systems and get already tears of joy in my eyes when I find a wh.
I play usually around 9-12pm eve time and wonder if the time of the day may influence the availability of signatures. So, I am playing very late and all signatures were handled earlier but have not respawn during the day?

Can anyone shed some light on this or has similar/different observations?

DeMichael Crimson
Minmatar
Republic University
Posted - 2011.07.14 11:09:00 - [2]
 

Try checking the same area again right after downtime.


I'm starting to think the respawn mechanic might be broken again. I just went through over a dozen systems and only found 1 radar (very tough to lock), 1 combat (Vigil site), a bunch of w-holes and a ton of Anomaly's. I'll also be checking the same area again right after DT.

Noferatu
Posted - 2011.07.14 11:26:00 - [3]
 

When a complex has been completed and everyone is off grid, the signature respawns within minutes, or even immediately. It is certainly not an hour delay, and it is not affected by number of players/time of day etc.

The general view is that the signature also respawns within 7 jumps.

Sam Redshift
Caldari
Posted - 2011.07.14 11:32:00 - [4]
 

Originally by: DeMichael Crimson
I'll also be checking the same area again right after DT.


Pls post your observations, DeMichael.
I cannot manage to logon Eve just after downtime easily.
Thx, Sam

Sam Redshift
Caldari
Posted - 2011.07.14 11:36:00 - [5]
 

Originally by: Noferatu
When a complex has been completed and everyone is off grid, the signature respawns within minutes, or even immediately. It is certainly not an hour delay, and it is not affected by number of players/time of day etc.

The general view is that the signature also respawns within 7 jumps.


This is how I understand it, too. With a respawn within minutes I expect you would stumble over the occasional signature on long highsec roams once in the while. This does not fit well with my recent observations of deserted systems across at regional scale Confused.

Mintala Arana
Amarr
Posted - 2011.07.14 12:24:00 - [6]
 

Originally by: DeMichael Crimson
Try checking the same area again right after downtime.


I'm starting to think the respawn mechanic might be broken again. I just went through over a dozen systems and only found 1 radar (very tough to lock), 1 combat (Vigil site), a bunch of w-holes and a ton of Anomaly's. I'll also be checking the same area again right after DT.
You're having bad luck, or scanning in an over-explored part of space. I suggest you try the next constellation over, or scanning in low sec.

DeMichael Crimson
Minmatar
Republic University
Posted - 2011.07.14 15:19:00 - [7]
 

Originally by: Mintala Arana
Originally by: DeMichael Crimson
Try checking the same area again right after downtime.


I'm starting to think the respawn mechanic might be broken again. I just went through over a dozen systems and only found 1 radar (very tough to lock), 1 combat (Vigil site), a bunch of w-holes and a ton of Anomaly's. I'll also be checking the same area again right after DT.
You're having bad luck, or scanning in an over-explored part of space. I suggest you try the next constellation over, or scanning in low sec.


I hate to say this but you couldn't be more wrong if you tried. Maybe if it was a weekend then I'd be more inclined to agree.

What you suggest is a typical response that has been stated over and over again by players who don't have any specific areas for exploration and thus don't realize it when there's a problem.

I'm not a noob explorer. In fact, I've mainly been doing exploration for the past couple of years. The areas I explore are dedicated routes that always have exploration sites. Even when other players are exploring in these areas, there's always exploration sites spawning which usually ends up being a race for us to find and complete the sites asap.

Anyway, I logged back on right after downtime and went back through the same area again. There was only W-holes and Anomaly's. No Radar, Mag, Grav or Combat sites anywhere in the Constellation or in the Constellation next to it, which by the way has a Sansha Incursion happening. Some new Anomaly's had spawned with downtime so that spawn mechanic is working.


I had a brief discussion with another player ingame about exploration who stated:

[13:13:45] KnyteStorm Hawk > well I agree there is something broken we have had 3 wh from the same system into ours exactly 7 days apart each time, normally chance of a wh to the same system just 1 time in the same month is rare


Mintala Arana
Amarr
Posted - 2011.07.14 15:43:00 - [8]
 

Originally by: DeMichael Crimson
I hate to say this but you couldn't be more wrong if you tried. Maybe if it was a weekend then I'd be more inclined to agree.
My PvE alt was out scanning last night. 2 hours, 1 Lookout (didn't escalate), 2 radars, 3 mags, a couple of gravs, a bunch of wormholes, and a metric buttload of anomalies. All as expected, in more or less the usual numbers.

You're having bad luck, or I'm having good luck. Take your pick, but the RNG wins either way.

Dark Reignz
Posted - 2011.07.15 00:56:00 - [9]
 

Exploration is pretty damn **** everywhere lately. You can cover a full region and only find like 1 maybe 2 plexes that are usually already claimed by *****s. Mag sites dropping **** loot to often. Including T2 rig bpcs which there is no fckin market for anyway.
Worm Holes are too abundant and even those have signatures strength and difficulty of pinning the same as plexes and gravi so its more difficult to avoid them.

The fact is CCP keep nerfing the **** out exploration and seem to have reduced the amount of signals overall that spawn in any given region so weve ended up in a situation where far too many people are looking for/ fighting over too few signals.

Exploration is the main reason I play this game becuase its exiting finding sites and wondering whether you are going to get **** or a nice drop at the same time dodhing enemies when in low - null sec. Wish they fix it coz I'll end up bored and un-subbing again at this rate.

Mhellii
Posted - 2011.07.15 07:28:00 - [10]
 

Edited by: Mhellii on 15/07/2011 09:18:07
Edited by: Mhellii on 15/07/2011 07:28:40
I can't see any difference to the last months. I find more or less the same signatures in high-sec as before the latest patch. But I noticed a massive increase of people doing exploration in high-sec, maybe due to the changes in probing. The competition gets harder and harder, especially in Guristas space (hello high-sec 4/10), and it seems most explorers ignore radar/mag sites and go only for the combat ones.

I for myself just run any site I can find in a system, though I look for the good ones first, of course. Due to the respawn mechanics I noticed it doesn't make sense to race through systems, hunting for the GSO. Instead I just run the left-out radars, sometimes mags, and all anomalies, hoping for an escalation. Sometimes I get lucky and a GSO or Watch did respawn in the system I am in, while doing other sites.

Moroccan Tourist
Posted - 2011.07.15 11:39:00 - [11]
 

go to the less visited systems .. thats all i can think about

if the theories about the respanwing are correct , the complex pops once finished in the same region ... there is a high chance that they keep pilling up in low visited systems ....

my 2cents

DeMichael Crimson
Minmatar
Republic University
Posted - 2011.07.15 12:06:00 - [12]
 

To those that say there are no problems with exploration, you don't know what you're talking about.

If indeed you were dedicated explorers with specific areas for exploration, you'd notice the problem.

The main thing is that CCP isn't going to say, 'Yeah, we messed up the exploration spawn mechanic again.'

CCP will try to do a stealth fix to it. If not, I'm sure there will be a lot more threads being posted about broken exploration spawn mechanics within the next few days.

Mintala Arana
Amarr
Posted - 2011.07.15 12:23:00 - [13]
 

Originally by: DeMichael Crimson
To those that say there are no problems with exploration, you don't know what you're talking about.
Quite bold, and quite incorrect.

I explore an average of 4-6 hours a week, a couple of hours at a time. I explore in the same areas (I have a regular route that I cover), see the same sorts of sites in the same proportions and numbers, and am making about the same isk as before Incarna. It's all down a bit, because every time CCP dumbs down exploration, more people try it and find out that they can make isk. But I'm still making a good profit for my time invested.

All of which is a long winded way of saying that you don't have the understanding of exploration you think you do, and you know sweet f**k-all about the other people doing it. In any case, whining on the forums about the problem you think you've found isn't going to solve the problem if it really exists. If you really think there's an issue, submit a petition under gameplay/exploration. When it gets closed (inevitable, I'd say) escalate it.

And no, I won't share the area that I'm still having good luck in. I don't need more competition.

Noddy Comet
Caldari
Posted - 2011.07.15 12:38:00 - [14]
 

"My areas that I explore seem to be broken, the rest of you have no idea what you are talking about"



"My areas that I explore seem to be working just fine, the rest of you have no idea what you are talking about"

This is the one thing I see constantly in the forums and I can't help but laugh.

I guess it's a bit far fetched to look at this from the perspective that not ALL exploration sites are being generated on the same set of rules, and that it just *MIGHT* be possible that certain areas are broken while others are working just fine?

Nah, it's always easier just to say that someone else's anecdotal evidence is 100% wrong and yours is 100% right.




Sam Redshift
Caldari
Posted - 2011.07.15 13:08:00 - [15]
 

No need for a the discussion heating up Smile.

Thank you all for sharing your various observations. It seems that Lady Luck and more probing competition still can account for all observations.

If more and more people try highsec exploration now with Incarna probing changes I need to explore more remote areas ... or try my luck in lowsec finally.


Jiska Ensa
Posted - 2011.07.15 13:24:00 - [16]
 

Originally by: DeMichael Crimson

...specific areas for exploration...



There's your problem right there. It's exploration, not farmville.

You have to move around.

A few people in my corp make billions per week doing exploration, they haven't noticed any decrease in income because they never stay in one place long enough for it to become crowded.

Mintala Arana
Amarr
Posted - 2011.07.15 13:31:00 - [17]
 

Originally by: Noddy Comet
"My areas that I explore seem to be broken, the rest of you have no idea what you are talking about"



"My areas that I explore seem to be working just fine, the rest of you have no idea what you are talking about"

This is the one thing I see constantly in the forums and I can't help but laugh.

I guess it's a bit far fetched to look at this from the perspective that not ALL exploration sites are being generated on the same set of rules, and that it just *MIGHT* be possible that certain areas are broken while others are working just fine?

Nah, it's always easier just to say that someone else's anecdotal evidence is 100% wrong and yours is 100% right.




Pretty much exactly my take, actually. My experience is different than Michael's. I don't know why, and I don't care. I'm making isk and he's not? That's the way EVE works.

If he thinks something is wrong, he should petition it, and escalate the petition when it gets denied. Whining on the forums will get him nothing useful.

DeMichael Crimson
Minmatar
Republic University
Posted - 2011.07.15 15:08:00 - [18]
 

1st, I didn't start this thread. I am merely verifying what some other players have observed. You can call it whining or whatever if that's what floats your troll boat.

2nd, I do way more exploration than just a few hours a week and have years of experience doing it. I also do exploration in all the major Empire Factions space, not just a few little systems in one specific area.

When multiple constellations are void of Radar, Mag, Grav and Combat exploration sites, there's a problem, especially since it happened very quickly. I'm not talking about scanning on a weekend during prime time when there's 50,000 players on-line, I'm talking about scanning during mid week both before and after downtime at various time zones in different constellations when the population count is very low.

If the spawn mechanic isn't broken, then it's been nerfed near to death with one of the patches this past week.



But hey, all you naysayers must have a direct line to CCP in Iceland, since you know for a fact that everything is A-OK, just like it was months ago. Not to mention that you're all very experienced dedicated explorers who have no problems finding multiple various exploration sites everywhere you look.

Rolling Eyes

Sam Redshift
Caldari
Posted - 2011.07.15 15:42:00 - [19]
 

Edited by: Sam Redshift on 15/07/2011 15:43:10
Originally by: DeMichael Crimson
1st, I didn't start this thread. I am merely verifying what some other players have observed.



Yeppph, I did start the thread indead asking for your observations. Mintala and DeMichael, I value your input to my questions and both of you for your willingness to share your immense exploration experience very much.

The Eve sandbox is big enough for contrasting observations without someone automatically being wrong. If I would have known that my simple question is causing such a fuzz, I would not have posted it in the first place.

Mintala Arana
Amarr
Posted - 2011.07.15 16:24:00 - [20]
 

Originally by: DeMichael Crimson
... stuff ...
<sigh> You don't get it, do you? Your observations and mine don't match up perfectly. That doesn't mean that you're right and I'm wrong, and it doesn't mean the opposite. It means that neither you nor I knows enough to make concrete statements about anything but our own observations. However, the fact that I'm still finding sites (scanning in the evenings in the US, which is to say during a period when one might expect a fair number of other explorers to be out and about) does suggest rather strongly that the respawn mechanic isn't broken overall. But I don't know for sure; for all I know, something is broken, and I'm just having extraordinary luck in continuing to find sites. In which case, yay for me! Razz

As for overall experience, I've been playing for about as long as you, and doing exploration off and on during that entire time (I remember the "fun" of exploration pre-Apocrypha very clearly), and if I've learned one thing, it's that when two people see very different things in exploration, it means the RNG is playing another of it's little jokes no matter what else is going on. You've been around long enough to know the same thing. So kindly climb down off that pedestal you've put yourself on...

Arn Vel
Posted - 2011.07.15 23:59:00 - [21]
 

Originally by: DeMichael Crimson
Try checking the same area again right after downtime.


I'm starting to think the respawn mechanic might be broken again. I just went through over a dozen systems and only found 1 radar (very tough to lock), 1 combat (Vigil site), a bunch of w-holes and a ton of Anomaly's. I'll also be checking the same area again right after DT.


Something is off... I am starting to think the respawn mechanic might be broken too based on what I am encountering.


 

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