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Desmonde Skyscreamer
Infamous Scoundrels
Posted - 2011.07.12 03:31:00 - [1]
 

Hey all,

I'm currently flying rifters and have been training skills up to fly one effectively in pvp. I don't think I'll be satisfied with my current skills till about 5-6 months of training. The dramiel looked like a good frig to transition into once I've "maxed" out on my Rifter training queue of about 5 months. Isk really isn't a big deal for me as I have an indy char that supports me. What skills would you suggest training up for a transition of Rifter to Dramiel? Could anyone point me in the direction of a decent dramiel guide with required skills?

Thank you.

Siigari Kitawa
Gallente
Perditus Peregrinus
Posted - 2011.07.12 03:52:00 - [2]
 

Edited by: Siigari Kitawa on 12/07/2011 03:56:41
Train up ship first, because that grants the most bonuses. After that, train spaceship command, then start working on your supports.

For a Dramiel, obviously your small projectile skills. Train the gun to 5, then the specific autocannon to at least 3-4. There are a lot of support skills in the gunnery tree, all of which are important. Falloff is extremely important, so be sure to train Trajectory Analysis to 5. Train ALL your navigation skills to 4/5, because Minmatar ships rely on speed to stay alive (and they're good to have anyway.) After you train those, work on your mechanic and enginnering skills. You want a solid shield buffer with good recharge/capacity and you want a good capacitor. You also want to work on your mechanic skills to improve your armor and hull. Buffer, buffer.

Next, you should really invest training in some electronics. Targeting, Long Range Targeting and Signature Analysis will help you in the long run. Plus they're low-rank skills. Lastly, you want to train drone skills. Depending on what you'd like, train your Drones to 5, then start training Combat Drones to 5 and the other rank 1 skills to 5. Next train specializations to 3/4 in the Minmatar and Gallente camps. They both do a lot of damage and you will be happy to have them. If you want to play a bit more aggressively, you can get ECM drones by training Electronic Warfare Drone Interfacing to 2-3. You also get a bonus to control range which will not go unnoticed in other ships.

There are plenty of support skills. I just gave you a brief rundown of some that will help. Good luck!

Khira Kitamatsu
Posted - 2011.07.12 05:04:00 - [3]
 

Originally by: Siigari Kitawa
Edited by: Siigari Kitawa on 12/07/2011 03:56:41
Train up ship first, because that grants the most bonuses. After that, train spaceship command, then start working on your supports.

For a Dramiel, obviously your small projectile skills. Train the gun to 5, then the specific autocannon to at least 3-4. There are a lot of support skills in the gunnery tree, all of which are important. Falloff is extremely important, so be sure to train Trajectory Analysis to 5. Train ALL your navigation skills to 4/5, because Minmatar ships rely on speed to stay alive (and they're good to have anyway.) After you train those, work on your mechanic and enginnering skills. You want a solid shield buffer with good recharge/capacity and you want a good capacitor. You also want to work on your mechanic skills to improve your armor and hull. Buffer, buffer.

Next, you should really invest training in some electronics. Targeting, Long Range Targeting and Signature Analysis will help you in the long run. Plus they're low-rank skills. Lastly, you want to train drone skills. Depending on what you'd like, train your Drones to 5, then start training Combat Drones to 5 and the other rank 1 skills to 5. Next train specializations to 3/4 in the Minmatar and Gallente camps. They both do a lot of damage and you will be happy to have them. If you want to play a bit more aggressively, you can get ECM drones by training Electronic Warfare Drone Interfacing to 2-3. You also get a bonus to control range which will not go unnoticed in other ships.

There are plenty of support skills. I just gave you a brief rundown of some that will help. Good luck!


Yep in a year, you'll finally be able to pilot that Dramiel with competence. ^_^

Yarrrrrhh
Posted - 2011.07.12 06:21:00 - [4]
 

How much AUR would you be willing to spend to be able to decently fly a Dramiel NOW?! EVE IS REAL!

Alpheias
Euphoria Released
HYDRA RELOADED
Posted - 2011.07.12 07:23:00 - [5]
 

Originally by: Yarrrrrhh
How much AUR would you be willing to spend to be able to decently fly a Dramiel NOW?! EVE IS REAL!


You forgot "I was there".


 

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