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blankseplocked Stop The Killing of Non Combat Ships
 
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Quintin Taurus
Posted - 2011.07.08 08:47:00 - [1]
 

Edited by: Quintin Taurus on 08/07/2011 08:59:37
Edited by: Quintin Taurus on 08/07/2011 08:55:49
The one thing that really annoys me about Eve Online is when players gank non combat ships. In my opinion this should be taken out of the game. If players want to pvp that's fine, but then restrict it to combat ships only. At least that would take the frustration away when someone blows you up while you were just trying to travel from one system to another...

If anything, they should add a feature that before a non combat ship can be attacked, the pilot being attacked needs to agree to hostile action... In my opinion this would make the game a lot less frustrating and more fun for people not interested in pvp.

Oregin
Red Sky Morning
BricK sQuAD.
Posted - 2011.07.08 08:48:00 - [2]
 

I fully endorse this product/service.

Mag's
the united
Negative Ten.
Posted - 2011.07.08 08:58:00 - [3]
 

Originally by: Quintin Taurus
If anything, they should add a freature....
They have added a freature. The Door.

Quintin Taurus
Posted - 2011.07.08 09:01:00 - [4]
 

Originally by: Mag's
Originally by: Quintin Taurus
If anything, they should add a freature....
They have added a freature. The Door.


Thanks I fixed my typo :)

Robert Caldera
Posted - 2011.07.08 09:15:00 - [5]
 

bad troll

Rek Seven
Gallente
Zandathorn Industries
Posted - 2011.07.08 11:14:00 - [6]
 

stupid, just stupid...

Alxea
Posted - 2011.07.08 11:35:00 - [7]
 

Edited by: Alxea on 08/07/2011 11:41:35
Originally by: Quintin Taurus
Edited by: Quintin Taurus on 08/07/2011 08:59:37
Edited by: Quintin Taurus on 08/07/2011 08:55:49
The one thing that really annoys me about Eve Online is when players gank non combat ships. In my opinion this should be taken out of the game. If players want to pvp that's fine, but then restrict it to combat ships only. At least that would take the frustration away when someone blows you up while you were just trying to travel from one system to another...

If anything, they should add a feature that before a non combat ship can be attacked, the pilot being attacked needs to agree to hostile action... In my opinion this would make the game a lot less frustrating and more fun for people not interested in pvp.
You mad because somebody popped your little mining barge? Aww poor baby, u going to cry more? Its a part of the game, get over yourself. Go play wow...

http://alxea.griefwatch.net/?p=kills&class=Exhumer&iname=Alxea

See I use to help people out, make unhealthy miners get excited in the game. Prob the most exercise they had all day. Laughing

Gallion
Amarr
Posted - 2011.07.08 11:53:00 - [8]
 

if you dont like it? work on flying with others and have a defenceman. What your proposing is part of the Game Mechanics of eve and is only looked down upon by those that complain about such.
however!
-if you we're to propose a Shared Shield Field Ship (IE.command ship with A Mobile Shield overlay or W/e)
that would probably have a happier Result.

Quintin Taurus
Posted - 2011.07.08 12:31:00 - [9]
 

I might be complaining but I really don't see why if you want to pvp so bad do you attack ships that can't fight back. Rather attack combat ships... anyways I guess people are entitled to their opinions. And people who enjoy blowing defenseless barges up will obviously be against this idea.

shadowace00007
Amarr
Beyond The Gates
Posted - 2011.07.08 12:38:00 - [10]
 

Go play WoW. Eve is not for the weak of heart.

Rek Seven
Gallente
Zandathorn Industries
Posted - 2011.07.08 12:43:00 - [11]
 

Why don't you just stick to HS?

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.07.08 12:44:00 - [12]
 

If you have no interest in PvP, you shouldn't play a PvP-centric game.

Moreover, your suggestion would be pretty bad for industrialists all over the cluster.

Ships must blow up, or the game no longer works.

Baaldor
Black Sail Anarchists
Yarr Collective
Posted - 2011.07.08 13:40:00 - [13]
 

Originally by: Quintin Taurus
I might be complaining but I really don't see why if you want to pvp so bad do you attack ships that can't fight back.


For the creamy inner goodness.

Gallion
Amarr
Posted - 2011.07.08 13:42:00 - [14]
 

Originally by: Quintin Taurus
I might be complaining but I really don't see why if you want to pvp so bad do you attack ships that can't fight back. Rather attack combat ships... anyways I guess people are entitled to their opinions. And people who enjoy blowing defenseless barges up will obviously be against this idea.


you would too if u we're a pirate and saw profit in it.
this isn't not about them its about YOU.

Mr Cleann
Caldari
State War Academy
Posted - 2011.07.08 17:14:00 - [15]
 

Edited by: Mr Cleann on 08/07/2011 17:19:06
After having lost several cargo ships to pirates I say I feel your pain. However by doing as you suggest would remove the pirate concept from the game. Just like in real life, which eve is based upon but in a futuristic setting (see the videos on eve's creation) there are ways to limit any losses you might find. One of which is armed escorts, Hiring mercenaries, Scouting the route ahead of you, avoiding systems that have greater risks like jita, or Egghelende both known for piracy. There are ways to protect your self. You just have to be creative. I even use t2 cloaks on my smaller industrials. Which have saved my bacon a few times. As a cargo runner myself i have to disagree with this idea. It's too easy to get the protection you need.


Shadowed Broker
Posted - 2011.07.08 18:10:00 - [16]
 

Originally by: Quintin Taurus

If anything, they should add a feature that before a non combat ship can be attacked, the pilot being attacked needs to agree to hostile action... In my opinion this would make the game a lot less frustrating and more fun for people not interested in pvp.


With a name like that I thought you would be prone to violence.

Either way there's a lot more to war than just the tanks, attacking any thing that is the enemies, logistics, resources, is just as valid.

Either way you can always give them your Care Bear Stare.

Short answer, no
Long answer, no.


Tekashi Kovacs
Posted - 2011.07.08 18:25:00 - [17]
 

Originally by: Tippia
If you have no interest in PvP, you shouldn't play a PvP-centric game.



You made me lol.

EVE is least pvp oriented MMO I've ever played, I can sit in empire as 80% of its population and never see any action ever. At least in WOW theres BGs.

Economy centric game - yeah, pvp centric - hell no.

Gallion
Amarr
Posted - 2011.07.08 18:29:00 - [18]
 

I think its more Balanced. and out BG's= Epic Arcs/Complexes.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.07.08 18:35:00 - [19]
 

Originally by: Tekashi Kovacs
Economy centric game - yeah, pvp centric - hell no.
Actually, hell yes. Nothing¹ you do in this game is exempt from PvP due to how everything is interconnected. Even people in highsec who have never fired a single gun routinely engages in PvP on a massive scale.


¹ …ok, not entirely true. There are two things you can do without PvPing: requesting a mission and turning a mission in for rewards.

Gallion
Amarr
Posted - 2011.07.08 18:39:00 - [20]
 

Originally by: Tippia
Originally by: Tekashi Kovacs
Economy centric game - yeah, pvp centric - hell no.
Actually, hell yes. Nothing¹ you do in this game is exempt from PvP due to how everything is interconnected. Even people in highsec who have never fired a single gun routinely engages in PvP on a massive scale.


¹ …ok, not entirely true. There are two things you can do without PvPing: requesting a mission and turning a mission in for rewards.


and sitting in station(spinning ships?)

Levi Crawford
Posted - 2011.07.08 18:54:00 - [21]
 

Look, for other games in which cater to people who don't wan't pvp, there is at least some fun in the sense that you can get killed by npcs and revived with everything, or can go back to a save, etc.

In eve, if non-combat ships would never get attacked, non-combat ships would never die. Never. And don't embarrass yourself by suggesting NPC belt or gate rats might kill you.

You really want that? Really? Sounds fun ugh

And think about this, what is a non-combat ship anyways? In eve there's really no such thing. Supply lines ane resource extraction MATTER a lot. Even if you think you aren't participating in corp or alliance market accessibility or replenishability, you are, even if to a very small extent.

German U-boats sank merchant transports in WW2 for a reason.

But the truth is, I'm probably an idiot and you are just a troll, cause I'm not sure anyone could seriously post something so absurd.

Monstress
Posted - 2011.07.08 19:10:00 - [22]
 

Originally by: Tekashi Kovacs
Originally by: Tippia
If you have no interest in PvP, you shouldn't play a PvP-centric game.



You made me lol.

EVE is least pvp oriented MMO I've ever played, I can sit in empire as 80% of its population and never see any action ever. At least in WOW theres BGs.

Economy centric game - yeah, pvp centric - hell no.


Without PVP, the economy doesn't move. You are involved in some sort of PVP even if you sit in high sec most of the time never firing your guns on another player.

Think about that for a moment.

Fredfredbug4
Posted - 2011.07.08 19:11:00 - [23]
 

Edited by: Fredfredbug4 on 08/07/2011 19:10:48
Non combat ships are targeted for many reasons, the biggest is that they are being used to create combat ships.

No Miners/Industrials= No combat ships

Janos Vaas
Posted - 2011.07.08 19:22:00 - [24]
 

Wait a minute. So you want all non-combat ships to be "un-targetable" or otherwise immune to combat? Why? And to the person that said EVE is the least PVP MMO they'd ever seen, you should play other MMO's.

First, if non-combat ships are no longer able to get attacked, does that mean I can fly my T1 freighter as a scout in deep 0.0? You know, park it on some red alliance's form up POS and relay all that info back to my FC's? Oooo... I like this idea more and more.

And what other MMO allows other players to enter your "instance/mission" and scoop loot you earned in order to provoke a fight? The MOMENT you undock from station, you are in PVP territory. Any system, K-space, and obviously W-space, any time. And if that wasn't the case, you carebears would never have any reason to play the "market", or to mine, or to build, invent or research. WHAT DO YOU THINK PEOPLE ARE BUYING YOUR STUFF FOR?!

P... f-in... V... wait for it... P.

There isn't a ship or module or item in this game that isn't somehow, someway related to blowing up someone else's ship at some point. Even Quafe. Damn stuff makes me wanna pod a carebear right now and bathe in panda tears.

shady trader
Posted - 2011.07.08 20:11:00 - [25]
 

Even as a carebear I can see the advantage of the feature that consents to PVP, even CCP agree and have had it game for years. Its call the undock button, if you don't want to PVP don't select it.

All aspects of this game are a PVP game, the very description of eve and the trailers that CCP produce make this clear. Back stabbing, revenge etc.

Removing the ability to kill non combat ships would kill alliance warfare since the alts would be safe making money and transferring hardware.

Alaekessa
Posted - 2011.07.08 22:21:00 - [26]
 

Edited by: Alaekessa on 08/07/2011 22:21:07
I'm not saying I agree or disagree with the OP but I felt these would contribute to the conversation here

Originally by: Alaekessa
Originally by: Steve Ronuken
Edited by: Steve Ronuken on 07/07/2011 15:08:38
Nothing to do with CONCORD Morality.

Have you ever known an insurance company that didn't try to weasel out of payments? Laughing
'No acts of CONCORD'


^^this

Even beyond that, I agree that there should be more penalties for a negative sec status, Corporations are formed with CONCORDs blessing, got a neg sec status? No Corporation for you. I think that they should still be allowed to band together in pseudo-corp "gangs" that would be a similar (though inferior) institution, perhaps no Corp Hangers for gangs or even Corp Offices (they're not Corporations after all, they're bands of criminals). Join a Criminal Gang? Here's your bounty, now don't forget to pay tribute (corp tax) to your boss.

Another thing that bothers me, not only do I have to deal with PC rats, I also have to deal with belt rats but the neg sec status guys only have to worry about PC "law enforcement" (<-- joke haha), where are the NPC bounty hunters coming after the neg sec status players with a bounty? Yeah, the lower your sec status the more systems you're KoS in, but maybe you've got a 20m ISK bounty on your pod and while you're camping that .4 gate a group of NPC Bounty Hunters show up in ships similar to yours (if you're in a cruiser, they show up in cruisers). The higher your bounty the more aggressive, competent and frequent they become (similar to how belt rats become progressively more dangerous the lower the systems sec level is, though based off of the value of your bounty no matter the sec status of the system you're in).

The bounties collected by NPC Bounty Hunters could even be used to fund an NPC run Lottery.


and

Originally by: Alaekessa
Another thought I just had, do the system Police that tend to camp the gates in high-sec actually do anything other confiscate contaband?

Why not give them a tackle or a super-mega-ultra neut? They wouldn't actually be attacking the criminals, just detaining them. It would still be up to PCs to take them out, which gives the opportunity for Faction Militias to serve another purpose aside from posing and acting like they're contributing to their Faction in a more substantive way than they currently are. I mean, come on, FW isn't actually doing anything other than providing a sanctioned way to grief the enemy Militias.


This would still allow for the targeting of non-combatant ships though would also disuade piracy or at least provide for tangible punishments for those who choose the piracy route as there really are none given the system as it is currently.

Quintin Taurus
Posted - 2011.07.09 07:01:00 - [27]
 

After all the valid points you guys have made, I retract my request. Your arguments DO make a lot of sense, especially concerning industry and ship building and then obviously exploiting this feature and then using mining barges as scouts, this would be ridiculous. So thank you all for setting me straight :)

Mag's
the united
Negative Ten.
Posted - 2011.07.09 07:47:00 - [28]
 

Originally by: Alaekessa
This would still allow for the targeting of non-combatant ships though would also disuade piracy or at least provide for tangible punishments for those who choose the piracy route as there really are none given the system as it is currently.
LaughingLaughingLaughing


 

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