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Auric Aurumfinger
Posted - 2011.07.02 19:33:00 - [481]
 

Thank you.

Kravasher Prime
Amarr
We Could Be Heroes
Posted - 2011.07.02 19:34:00 - [482]
 

What about the horrible turret icons? Can we have the option to revert to the pre incarna style icons? Cool

Brainless Bimbo
Minmatar
Posted - 2011.07.02 19:34:00 - [483]
 

Edited by: Brainless Bimbo on 02/07/2011 19:36:10
Edited by: Brainless Bimbo on 02/07/2011 19:35:05



Now that is what i call a sop to the masses.


Anar, you know that sense of betrayal you felt, well we still feel that, get honest, you have no company secrets about general direction, you already told us you are following the herd...

HTFU and just come out with it, you are not the CCP that started eve, you became corporate shills, say it, i dare you....

eve (Incarna add on) is now just a test bed and cash cow to to devolop WoD to milk emo´s with MT.



praznimrak
Gallente
Level Up
Posted - 2011.07.02 19:38:00 - [484]
 

Originally by: Jawmare
FREE HELICITY
FREE LIANG
FREE ANGEL HUN

DON'T STOP POASTING

THIS

Auric Aurumfinger
Posted - 2011.07.02 19:39:00 - [485]
 

Originally by: Kravasher Prime
What about the horrible turret icons? Can we have the option to revert to the pre incarna style icons? Cool


That, I hope they listen. They're terrible indeed.

Korbin Dallaz
Posted - 2011.07.02 19:39:00 - [486]
 

I read nothing any different than what I expected. A bunch of lip service to talk around topics and leave room to continue moving in the direction that they plan. Ship spinning when introduced will still only be temporary. They will force incarna down our throats. They talk as if the loading station environment thing is a technical issue when it is a freedom of choice issue. They say they will not P2W which of course they would say as they have no choice, only time will tell if they stick by it or not.

CCP seems to be still determined to force game content that has more potential revenue streams than to try and release content that could expand their current revenue stream. In my mind this as done very little to change my opinion that they have abandon vets to chase after wow players. I still doubt that P2W has been actually taken out as an option at the highest level at CCP and they said what they needed to to stop the bleeding of subscriptions until such a time as they can afford to let us go.

Daxel Magmalloy
Posted - 2011.07.02 19:40:00 - [487]
 

Thank you to both the CSM for their trouble and CCP for listening to our concerns.

Is there a time-frame for how soon we can expect the hangar to be returned?

Yulinki Atavuli
Minmatar
Caldari Investment and Security Industries
Innovia Alliance
Posted - 2011.07.02 19:41:00 - [488]
 

Originally by: Sha Dar
Originally by: ISquishWorms
Well I am happy with the outcome thanks CCP and CSM for finding some common ground and thrashing this all out for us.

I can now get back to playing the game I love most.

Did I read the blog right though that we will still be loosing ship spinning once CQ performance has been improved to a satifactory level?


"and this environment will be available until Incarna performance is similar to pre-Incarna performance."

It seems so yes.


and what is wrong with that??

i honestly still don't see the issue with the current CQ other than the graphical needs and the loading times (which is really not that much of a difference). what is so wrong about having a 3d avatar?? i thought ship spinning was boring. so i can either look at my ship all day if i am docked up doing things. or i can look at my avatar with sweet graphics and a kool screen to watch things happening. honestly never getting out of your ship is an immersion breaker for me, it makes the game dull. so ok i am in a ship ALWAYS?? am i the only person that sees that as ******ed?

the whole sandbox experience of EvE is awesome and i am really starting to see why they call it that now that i am starting to head into null sec. the depth of EvE is AMAZING! but really i falls short for me if it is all work and no play (which most likely what incarna will blossom into a solution to/ hopefully with some functionality for trade/alliances)

just give incarna a shot, ok right now all you can do is sit on a sofa and watch a screen showing some interesting info fly past. but that's really it you have to see what will become of all of this and what can be possible. most of which they will do (minus shooting people in station you can see the problem that can happen with that)

praznimrak
Gallente
Level Up
Posted - 2011.07.02 19:42:00 - [489]
 

CCP fire persons responsibly of all this mess.
And quit incarna implementation and repair game it self.

Ranita Drell
Intaki Liberation Front
Posted - 2011.07.02 19:42:00 - [490]
 

Edited by: Ranita Drell on 02/07/2011 19:56:38
My TLDR impression is "pretty good, not great." The highlights and lowlights, as I see them:

1. CCP states that they have no plans to introduce game-affecting virtual goods.

This is a slight improvement from the Arnar's blog post that stated they had no plans to introduce "gold ammo," but it's only a slight improvement.

What lends this statement a little weight is the accompanying assurance that the CSM has had an opportunity to look at CCP's roadmap and didn't see anything too suspect, as well as CCP's renewed assurance that the CSM would remain in the loop.

I am still extremely uncomfortable with CCP's statement. I can see that it's already being taken by some players as a promise that there will never be any virtual goods, which of course it is not.

CCP, good communication means not misleading your customers, even unintentionally. I didn't complain about the delay in the publishing of this blog because I understand the value of clarity. Unfortunately, you were not explicit in your attitude towards MT in general. I was hoping for an more comprehensive, candid response outlining what CCP perceives as the pros and cons of offering any kind of MT.

Besides saying you have no plans to include non-vanity MT, you give an acknowledgement that "game breaking" advantages for money should not be introduced. Unfortunately, this assurance means very little. Only trolls claim that CCP wants to break its game, so telling us you won't introduce game-breaking items is telling us nothing.

Instead, I'd like CCP to talk a little about what the issues are. Here's a exercise/challenge I'd submit to the powers that be at CCP: Write a 500 word essay on what the phrase "integrity of the sandbox" means to you, in general and in the context of MTs.

2. The door is left open for "gray area" goods and services.

I am assuming this referring to things like convenience services. In some respects, I actually fear this kind of change more than "gold ammo."

EVE has two weaknesses that are almost immediately apparent to anybody that plays the game: First, the UI is horrible, and second, aspects of EVE are extremely tedious. The second point is actually not a complete negative as most of the tedium in the game can be avoided or mitigated through the in-game economy, but I'll put that aside for the moment.

Convenience services provide CCP with an incentive to cripple aspects of the game (or leave them in a crippled state, as the case may be) so players can pay to get access to a workaround for the things about EVE that suck. In a F2P game that makes a lot of sense, but in a subscription-based game I believe subscription payment should constitute the only "convenience charge" I should have to pay, unless I'm getting some service that actually significantly taxes CCP's resources (like having them create or review in some sort of custom art).

3. The temporary re-implementation of the station view and ship spinning.

This is heartening, but not ideal.

Personally, I don't care about ship spinning. It's an incidental amusement that shouldn't be removed without a good reason, but it's not a vitally important game feature from my perspective.

Performance and usability are concerns to me, but I frankly have a hard time believing that CQ will ever be as undemanding as the hangar view in terms of hardware.

What's also extremely important to me is immersion. I would like to CCP acknowledge that it is, in fact, stupid to force a pod pilot to exit her pod every time she wishes to change ships, restock ammo or drop off a shipment of goods.

Immersion, honestly, is the primary reason I play EVE, and right now, about all Incarna has going for it is that it adds a dimension to the game that could enhance immersion. I really can't abide changes that needlessly sacrifice immersion or usability to push MT sales, or to fulfill some vaguely articulated, seemingly arbitrary design philosophy.

This is a small step. Step carefully, CCP.

Blade Gunner
Body Count Inc.
Pandemic Legion
Posted - 2011.07.02 19:43:00 - [491]
 

Trust has been lost and will not be easily earned back CCP. You have a lot of work to do and a few well chosen lines will not restore that trust and relationship that makes the Eve community as strong as it was.

Take heed that this is truly your last opportunity with many and such an 'Ooops we didn't mean that' will not solve an issue like this again. If you want that trust and loyalty back you had better earn it, because I for one do not believe in the mishaps, distancing, blame game and the simpley crass manner in which this was dealt with. If you pay them and they speak, in my book they represent CCP and its views. In any other comapany that would be how it stood.

Regards

Blade Gunner

Harpalyce Dynameos
Posted - 2011.07.02 19:44:00 - [492]
 

I approve for now...

But I will certainly be watching what you do, not what you say.

vasuul
Posted - 2011.07.02 19:45:00 - [493]
 

Finally we have the answers we were looking for I'm still sad ,it took a protest of the masses to get us this final conclusion.
A shout out to all the CSM's job well done \o/
Looks like you went in and got us everything we wanted for the most part.
Above all a promise from CCP to keep better lines of communication .
CCP I salute you also,for finally listening to the community,maybe you are not the closed minded,arrogant,egotistical pricks that we thought you were after all. (though from the 1000.00 pants comment you can see how we drew this conclusion )YARRRR!!
Still we have seen you say it now we wait to see if you follow through.If you do it will go a long long way to rebuilding the trust you have lost.

Above all I'm happy to see the sand box clear of horse **** for now
Razz

Stephanie Rose
Nos Exigo Effercio
Posted - 2011.07.02 19:46:00 - [494]
 

Originally by: Yulinki Atavuli

ok right now all you can do is sit on a sofa and watch a screen showing some interesting info fly past.



I look forward to when they start putting commercials on the screen, I hope they can get some good ones, like the ones they show at superbowl halftime.

Lederstrumpf
Posted - 2011.07.02 19:47:00 - [495]
 

Edited by: Lederstrumpf on 02/07/2011 19:54:25

Originally by: CCP Navigator
I can assure you that CCP Soundwave and his team have some announcements coming up after the summer which will make you very happy indeed.


No, you can not.

The most important thing when it comes to communication is not to lie.

If you do promise stuff which does not turn out to be true for some people, you become a liar from their point of perspective.

The above sentence of yours is a prime example of why CCP fails at communicating with customers:

You make assumptions ("player will be happy for this or that reason") and talk about it as if those assumptions are fact already.

They are not.


You should have recognized by now players are different.
With any change there will be some who will dislike the change (*).

But didn't you just assured them (/all readers) to become "very happy"!??

Yes, you did.


Unhappy players will call you and CCP "Liar!" lateron. For good reason, as you did not manage to keep your "promise" of making them happy.

Do you have any interest at all to stop digging your own grave?

Write precisely, FFS:

A) Assumptions aren't facts.
B) Mark private/CCP opinions as such: "We think..."
C) Don't go public with idiotic promises you can not hold

BTW: You just did announce an announcement. How silly is that? People give a flying **** about what's going to get annouced after summer. Act on problems rather than wasting time trying to buy time!!!


(*) Yes, whatever you'll change there will be unhappy players. But can you really afford to be that arrogant not to inspect whether there's truth in the words of complaining customers? Raising user numbers might fool you into believing everything else you did in the past years was fine. I'm pretty sure CCP does underperform since years. Due to not listening to customer demand. It's your task to pick up customer feedback. Go inspect the multitude of single points of failure you got right there!

Chrysanthemum Korik
Monocles Of Death
Posted - 2011.07.02 19:47:00 - [496]
 

At no point was it made clear that CCP will not sell non-vanity items in the cash-shop in the future. Everything they said left that option open. Why does the option need to be left open? Ok so there are no plans, have been no plans, but that doesn't mean anything because new plan tomorrow could change anything.

All that wait, a meet with the CSM and no one can answer definitively that non-vanity items will never be sold?

Vandrion
Gallente
The Collective
B O R G
Posted - 2011.07.02 19:48:00 - [497]
 

The big yellow question not answered....

CCP's statement on MT:
"It is CCP‘s plan that the Noble Exchange (NeX store) will be used for the sale of vanity items only. There are no plans, and have been no plans, as per previous communication and CSM meetings, to introduce the sale of game breaking items or enhancements in the NeX store."

CSM's statement on MT:
"Game-affecting Virtual Goods: We are convinced that CCP has no plans to introduce any game-affecting virtual goods, only pure vanity items such as clothing and ship skins. We have been repeatedly assured that there are no plans for ‘gold ammo', ships which have different statistics from existing common hulls, or any other feared ‘game destroying' virtual goods or services. We have expressed our deep concern about potential grey areas that the introduction of virtual goods permits, and CCP has made a commitment to discuss any proposals that might fall into these grey areas in detail with CSM at the earliest possible stage."


CCP says game breaking and the CSM says game affecting.......

Which one is it?????????????

Also, please define this statement made by a CSM member in this thread:

Meissa Anunthiel: There is clear understanding on both sides of what we (actually) both consider "game-breaking" or "pay2win".


Alexandra Alt
Posted - 2011.07.02 19:48:00 - [498]
 

I emailed this questions to Brendan from massively to be asked in next tuesday's conference, but I'll post them here also with the intention of promoting healthy discussion from all parts.

The statements (both from CSM and CCP) were not clear enough regarding the items/services being sold with real money that would change any kind of player stat that is not aspect/vanity only, things like standings, skill points, or any other things that although not directly combat related they could lead to bypass the regular game mechanics for subscriber only players, can we have a clear confirmation that the items in the NeX shop are strictly vanity items, as in items that only change appearance and/or at most ships which do not serve any purpose in fights or regular activities (scanning/salvaging/etc) besides flying in space ?

Is there a possibility that in the future the stance regarding non-vanity items being sold in the NeX store changes and we will see them introduced ? In other words, the statement does not clarify that there is no possbility whatsoever they would be introduced in the future, was that intended ?

Best regards,

Henrica Gaufridus
Posted - 2011.07.02 19:49:00 - [499]
 

Well, one of my toons has pretty much always been protesting in Jita for the last week, and I've been regularly posting here. Now that the CSM-CCP meeting is done with, all I can say is "Eh..."

On one hand, I think there has been some VERY careful wording done in regards to non-Vanity items. Use of the word "plan" (as was done in earlier statements) indicates to me that CCP wants to keep that option on the table, or at least don't want a promise of "absolutely no NV items for MT" to come back and bite them in the ass if they decide to implement it in the future. In other words, CCP essentially said that it COULD happen, but it probably won't.

Also, due to NDA, we're left with ****-all in regards to actual substance. I understand that CCP would like to keep some things secret for fear of misinterpretation of intent, fear of other companies with more resources beating them to the punch, etc... but both statements were completely devoid of ANY details.

On the other hand, I'm satisfied that CCP intends on "fixing" Incarna's many flaws (like bringing back ship-spinning, fixing CQ so the load on one's GPU isn't so huge, introducing lower-cost items into NeX, fixing lighting in CQ [they are on the latter, look on Sisi]) so I have relatively mixed feelings here. Before I was dead-set on leaving if I didn't get the answers I wanted. Now I've got SOME good answers, some wishy-washy answers, and little in the way of details.

To renew or not to renew? Maybe just leave until the changes are made? I have no idea.

Gloria Stitz
Posted - 2011.07.02 19:49:00 - [500]
 

Following the series of events surrounding the launch of Incarna, CCP invited the Council of Stellar Management (CSM) to an extraordinary meeting in Reykjavik to discuss and address a variety of topics ranging from ship spinning to performance to virtual goods strategies. The discussions were very productive and both parties came to an understanding and agreement on key topics. That meeting has now ended and a firm resolution reached by both parties.

(First paragraph says nothing, and is merely throat clearing.)

CCP acknowledges that the reaction following the leaked internal communication could have been handled better. Good communication and trust between CCP and the EVE community has always been a fundamental priority for CCP and will continue to be so.

(Obviously could have been handled better. Second sentence is just fluff. Might be fundamental priority number 1,453 for all we know.)

It is CCP‘s plan that the Noble Exchange (NeX store) will be used for the sale of vanity items only.

(That plan could change tonight, so this is meaningless. Also, another channel of MT could be added for non-vanity items, and probably will be.)

There are no plans, and have been no plans, as per previous communication and CSM meetings, to introduce the sale of game breaking items or enhancements in the NeX store.

(Again, whether this is true or not, planning could begin tonight. 'Game breaking' means an entirely different thing to the producer of the game as it does to a player of the game, and could be taken either way, hence it is meaningless. (Game breaking for CCP would be making a loss on the prodcuct). Mentioning the Nex store again leaves the way open for further sales channels to be added.)

The investment of money in EVE should not give you an unfair advantage over the investment of time.

(So the investment of money could be equal in outcome to the investment of time. Using the word 'fair' also makes this a judgement call everyone has a different opinion of 'fair'.)

The CSM, under NDA, has been presented with CCP‘s plans for continued evolution of the business model and agrees that nothing they saw breaks this principle. CCP has committed to sharing their plans with the CSM on this front on an ongoing basis.

(NDA, so the players cannot to be told, so not much point then. The business model wouldn't be very interesting anyway, its the development of the game that matters to players.)

CCP acknowledges that communication surrounding the launch of the virtual goods store should have been better.

(Thats big of them.)

To address that, we will write up dev blogs that explain the pricing strategy of the NeX store and the price tiering system.

(No two way communication, the players will be TOLD.)

We will also communicate that we intend to put the focus on further fleshing out the lower price range and give visual examples of upcoming items.

(Not putting the focus on developing the 'out of station' part of the game. This is remarkably honest for CCP.)

The CSM raised concerns with performance running multiple clients after the Incarna launch where the minimum hardware spec will only support one client logged in when in a station environment.

(Perhaps the NEW minimum spec should have been communicated BEFORE incarna (I'm not talking shader3.0 here, but overall machine spec))

CCP will work on creating a minimum hardware spec that supports multiple clients, but wants it to be clear that the current minimum specification aims at single client with low settings.

(The current minimum spec? Doesn't run incarna at all well, even at low detail)

The CSM helped CCP understand the emotional connection players had with „ship spinning".

(Emotional connection? It was functionality that was the issue, either the CSM got this wrong or CCP are side stepping the fact that CQ makes docking to do small fast tasks much slower and more awkward.) (continued)


Raz Xym
Posted - 2011.07.02 19:50:00 - [501]
 

Originally by: KrustyKrab
I read a very good, very long article from Vanity Fair about Iceland, their 'men', and how they think (and a bit of 'why' they think the way they do).

Vanity Fair - Full Article Text

My post and link isn't to bash CCP or any Icelander, but to hopefully let you gain some insight as to what the mindset is. A lot of us (Americans especially, which I am one) can't be asked to understand another culture, another way of thinking that might be different than our own.

Some might focus on the 'elves' bit, which was honestly a bit amusing, but no different than those in my country that still believe somehow that the earth is only 6,000 years old, or Iranians that believe the holocaust during WW2 never happened.

We have a good idea of the British mindset based on their history. We have a good idea of the German mindset based on their history. Same for America, Russia, etc. It is good to try and understand people of a different culture.

After reading the article, and I'll admit it is just one view (however to me, it is a very good view), I learned things that I honestly never knew before about Iceland.

What does this have to do with Eve and the current situation we find ourselves in? Maybe something, maybe nothing, but reading is good for you, and it might make you interested enough to cross-reference the info in the article with other articles and such (ie never get your info/news from a single source).

Anyway, carry on.


Yeah that was a very interesting article. It is scary how it relates to our current issues with CCP on so many levels.

Gloria Stitz
Posted - 2011.07.02 19:51:00 - [502]
 

They vehemently demanded the return of the feature, which CCP committed to introduce in some form at a future date.

('at a future date' i.e. whenever. Nice level of commitment for CCP i.e. no commitment at all. The community wanted the old hangar back, not 'some form' of ship spinning.)

Until that functionality is added back in, the option to load station environments will remain in the Settings menu.

(And the functionality will remain broken and we get to stare at a door.)

We are very happy with the results of the meetings and appreciate the commitment to EVE the CSM members have shown by attending the meeting on short notice.

(I'm not surprised they are happy. Nothing has changed at all, and CCP have hoodwinked the CSM and a large proportion of the player base. There will be a party going on in Iceland tonight.)


No wonder it took so long, the lawyers took out anything they could be held to.

Ishtanchuk Fazmarai
Amarr
Posted - 2011.07.02 19:54:00 - [503]
 

So, let me get this straight... we're not gonna get rid of the outrageous 20$ clothes, but, somehow we may get cheaper crap sometime in the future (Soon TM?) & should be happy with it? Is that?

Well then, I am not going to spend that much money/time in getting what I want. I have a "proper" price in mind, and if CCP won't provide, somebody else will.

Youli Kepain
Scapegoats
Posted - 2011.07.02 19:55:00 - [504]
 

Quote:
It is CCP‘s plan that the Noble Exchange (NeX store) will be used for the sale of vanity items only. There are no plans, and have been no plans, as per previous communication and CSM meetings, to introduce the sale of game breaking items or enhancements in the NeX store.
The investment of money in EVE should not give you an unfair advantage over the investment of time.


Thank you! Was that really so hard to say?
Now I can resub again and enjoy Internet Spaceships without fear.

Ovella
Posted - 2011.07.02 19:56:00 - [505]
 

Originally by: devblog
CCP acknowledges that the reaction following the leaked internal communication could have been handled better. Good communication and trust between CCP and the EVE community has always been a fundamental priority for CCP and will continue to be so.
Laughing

Originally by: devblog
It is CCP‘s plan that the Noble Exchange (NeX store) will be used for the sale of vanity items only. There are no plans, and have been no plans, as per previous communication and CSM meetings, to introduce the sale of game breaking items or enhancements in the NeX store.
So, you still don't deny you never will sell non-vanity items? Less than a year ago you "had no plans for microtransacions" wahtsoever, if you are to be belived.

Originally by: devblog
The investment of money in EVE should not give you an unfair advantage over the investment of time.
So, you want removal of PLEXes now? Please... Laughing

Besides, it still leaves whole "convinience for price" stuff: "want to expand nubmer of contacts? saved fittings? alliance standinng slots? amount of items per station? personal/corp hangar/wallet divisions? wanna sell items out of containers? be able to rent POS research slots to public?..."

Originally by: devblog
CCP has committed to sharing their plans with the CSM on this front on an ongoing basis.
Laughing

Originally by: devblog
CCP acknowledges that communication surrounding the launch of the virtual goods store should have been better. To address that, we will write up dev blogs that explain the pricing strategy of the NeX store and the price tiering system. We will also communicate that we intend to put the focus on further fleshing out the lower price range and give visual examples of upcoming items.
No amount of communication will help with ideas you plled out of your ass: $99 devblog is a prefect example.

Originally by: devblog
The CSM helped CCP understand the emotional connection players had with „ship spinning". They vehemently demanded the return of the feature, which CCP committed to introduce in some form at a future date. Until that functionality is added back in, the option to load station environments will remain in the Settings menu.
Because CSM are the first and only ones who told it to you.... shows how you listen to feedback you requested.

Oh, and I'm pretty sure that it's hard to make a hangar view in the game, especially considering that you already had one functional. As with contact list folders it'll take almost a year to get it back.

Kayscha
Posted - 2011.07.02 19:56:00 - [506]
 

Edited by: Kayscha on 02/07/2011 19:58:33
Admitting mistakes in communication: cool.
Not admitting any mistakes at all in game design: not cool at all!

From the looks of this post, everything that has gone awry in the past few weeks has just been a misunderstanding:
- CCP will continue to charge money for "vanity" items (customization IS gameplay, damn it!), denying regular customers content and means to express themselves in-game. (except for completely bizarre isk prices, that is - dreadnought = monocle? c'mon!)
- CCP insists on forcing players to get out of their ships when docked.
- CCP still refuses to actually explain where they want to go with this. The only vision we have been shown was the one drawn in Fearless, and that's not one we like.
- CCP will not backtrack even an inch and instead go on in the direction a clear majority of players don't wish to go, just a bit more carefully.
- CSM comes over as extremely mindful of CCP's feelings in this and not as the ruthlessly inquisitive player representatives we need them to be.

Still looks like I will let my account rest for a while.

Galactina Evol
The Glistening
Posted - 2011.07.02 19:59:00 - [507]
 

CCP Navigator, you mentioned in another thread you are gathering comments and questions to put to the dev team next week, well here are mine.

I have spent years building my mission standings on this character, i now have some of the highest mission standings of anyone in game.

This may sound like some pathetic carebear statement, but i have always used my standings as a public badge of astonishment/disgust when anyone got around to looking at my standings page.

I took great joy in people "reacting", how they reacted was not important to me. All that i cared about was that i wanted to be remembered. That i achieved something that few others have achieved, the fact that it took me YEARS of grinding to get there made it all the more satisfying when i did.

But when those were ripped out, without a thought to the consequence, it geniunely shook my confidence in CCP and the game at large.

It is not just me that this effects, many RP'ers see their standings as crucial to their immersion to "RP". There is also the issue of the intel tool, if you happen to live in high sec and have a lot of wars it is extremely usual to study the standings of a player to help pin down their agents/stations etc.

The reason for taking them out - was, apparently, because you didn't want people to "stalk" each other. Well unless you are willing to remove trace agents from the game then that argument is a little null and void, don't you think?

And anyway, is "stalking" not a crucial part of what EvE is about anyway? Studying your enemy, through EFFORT, and then striking at him at his weakest point. To be able to do that you need to be able to gather as much information about a person or corp as possible, to help build a picture of who they are and how they go about things. That isnt "stalking", that is just a *part* of what EvE is all about.

How about showing the community that you are really are committed to change by starting to reverse some of the recent decisions which have contributed to eroding the trust in recent weeks and months.

There have been other dubious decisions, but for me, and for others, this is a very important design change that MUST be reversed.

Korbin Dallaz
Posted - 2011.07.02 20:02:00 - [508]
 

It seems that one of the points that they are missing is that as long as AUR can purchase items not made by players then they do affect game play. AUR are purchased with PLEX and PLEX are bought and sold in game with isk. Unless or until players make and profit from the sale of the clothing and monocles then the player driven economy has been broken period end of story. You can try to talk around it all that you like but a basic game component and previous sales point has been permanently broken.

In other words when I came to this game I was sold on a very strict player driven economy and my ability to buy game time with in game money at a price determined by the strict player driven economy. That foundation of game play and reason I came to eve are now gone. Truth be told I have never purchased a PLEX but the promise of an honest market for them is what sucked me into this game and I had looked forward to a day when I could pay for the game that way. My hopes, dreams and one of my main reasons for playing eve are gone.

Chrysanthemum Korik
Monocles Of Death
Posted - 2011.07.02 20:03:00 - [509]
 

Quote:
"upcoming summit with the CSM and CCP to "discuss the events of the past week, to help us define and address the real underlying concerns""
Shocked
I guess I knew right from the opening sentence this was going to be a crock. Needing to fly in the CSM from all over the world to "define and address the real underlying concerns"?

I get this image of all the CCP execs sitting around their pc's scratching their heads in befuddlement as the read one after another post demanding to know if CCP is going to stand by their previously stated commitment to never sell non-vanity items and asking themselves, "Whatever can they possibly want from us?!?! Quick,call in the CSM to explain this alien customer-speak to us!"

And worst of all, the issue ultimately wasn't addressed. Naturally I can only assume there is a very good reason on CCP's part as to why they will no longer commit to not selling not-vanity items.

Garekell
Posted - 2011.07.02 20:03:00 - [510]
 

Originally by: Daxel Magmalloy
Thank you to both the CSM for their trouble and CCP for listening to our concerns.

Is there a time-frame for how soon we can expect the hangar to be returned?



It's not being returned even though that is what we have asked for. And I quote:

"we will implement a form of ship spinning but we are not returning to the old hangar view. This new variation will be similar and, while you can spin your ship, it will not be exactly how it was before. The time line for designing, testing and implementing this new variation of ship spinning has not been finalized"

So within 18 month(tm) there may be some way to spin your ship again. In the meantime get used to that damn door.


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