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blankseplocked How to totally balance supercaps
 
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m3rr
Posted - 2011.07.02 09:44:00 - [1]
 

Since supercapitals are totally immune to ecm, neuts, warp disruption, etc why not have it so they cannot be repped or sensor/tracking boosted in any way.

Also make the Titan doomday be like a regular turreted weapon and have tracking and signature resolution.

Supercaps should not be all powerful because it will just lead to supercapitals online.

Cpt Arareb
Amarr
Posted - 2011.07.02 11:51:00 - [2]
 

Originally by: m3rr

Also make the Titan doomday be like a regular turreted weapon and have tracking and signature resolution.


Laughing

Estephania
Independent Political Analysts
Posted - 2011.07.02 11:53:00 - [3]
 

Originally by: m3rr

Supercaps should not be all powerful because it will just lead to supercapitals online.



Isn't it already?

NickyYo
Posted - 2011.07.02 11:54:00 - [4]
 

Great thread!! the future has been seenShocked

Ovella
Posted - 2011.07.02 12:18:00 - [5]
 

Originally by: m3rr
Since supercapitals are totally immune to ecm, neuts, warp disruption, etc why not have it so they cannot be repped or sensor/tracking boosted in any way.

Also make the Titan doomday be like a regular turreted weapon and have tracking and signature resolution.

Supercaps should not be all powerful because it will just lead to supercapitals online.

Wrong, they need to introduce more supercraps to counter existing ones! CCP already started it in incursion...

Estephania
Independent Political Analysts
Posted - 2011.07.02 12:24:00 - [6]
 

Heavy bombers - ships, designed to specifically to take down supercaps. Every good game has rock, paper, scissors balance. In Eve supercaps reign supreme and can be stopped only by moar supercaps. This is wrong and I hope will be changed, supercap blobs should not be a universal "I WIN" button.

Kichijoten
Posted - 2011.07.02 12:25:00 - [7]
 

Originally by: m3rr
Since supercapitals are totally immune to ecm, neuts, warp disruption, etc why not have it so they cannot be {...} tracking boosted in any way.


I love having nice tracking for the Capital Blasters on my Nyx

Jimmy Duce
Chaotic Tranquility
Posted - 2011.07.02 12:28:00 - [8]
 

Originally by: Estephania
Heavy bombers - ships, designed to specifically to take down supercaps. Every good game has rock, paper, scissors balance. In Eve supercaps reign supreme and can be stopped only by moar supercaps. This is wrong and I hope will be changed, supercap blobs should not be a universal "I WIN" button.



There is easily room for another destroyer class of ship...

Ris Dnalor
Minmatar
Fleet of Doom
Posted - 2011.07.02 12:30:00 - [9]
 

Originally by: Jimmy Duce
Originally by: Estephania
Heavy bombers - ships, designed to specifically to take down supercaps. Every good game has rock, paper, scissors balance. In Eve supercaps reign supreme and can be stopped only by moar supercaps. This is wrong and I hope will be changed, supercap blobs should not be a universal "I WIN" button.



There is easily room for another destroyer class of ship...


make heavy bombers a battlecruiser, definately room for more t2 bc's :)

Abrazzar
Posted - 2011.07.02 12:33:00 - [10]
 

Wasn't one of the main problems with the fighter bombers that are too effective against small targets like battleships and POS modules? Shouldn't a nerf to those that will make them ineffective against anything sub-cap, sub-par compared to normal fighters against normal caps and only fully effective against other super caps and large structures balance them?

Jimmy Duce
Chaotic Tranquility
Posted - 2011.07.03 01:40:00 - [11]
 

Originally by: Abrazzar
Wasn't one of the main problems with the fighter bombers that are too effective against small targets like battleships and POS modules? Shouldn't a nerf to those that will make them ineffective against anything sub-cap, sub-par compared to normal fighters against normal caps and only fully effective against other super caps and large structures balance them?



Screw nerfing, if you want more supers to die add a damn sub super cap counter, either a buff to dreadnaughts or a heavy bomber of a destroyer or BC class. I'd suggest destroyer as a command ship equivalent doing near capital ship damage could easily be overpowered.

Omara Otawan
Posted - 2011.07.03 01:56:00 - [12]
 

Originally by: Kichijoten
Originally by: m3rr
Since supercapitals are totally immune to ecm, neuts, warp disruption, etc why not have it so they cannot be {...} tracking boosted in any way.


I love having nice tracking for the Capital Blasters on my Nyx


You should try that on the Erebus, or Ragnarok.


 

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