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blankseplocked What are the plans for the next iteration of Incarna
 
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Quetazal
Gallente
Clann Fian
Narwhals Ate My Duck
Posted - 2011.06.30 12:21:00 - [1]
 

Hi!
With the last patch you gave us a framework of what we could expect over the trickle releases and a rough timeframe.
We have had CQ, what is coming next and roughly when can we expect it please?

- thanks


Ghoest
Posted - 2011.06.30 12:25:00 - [2]
 

Mostly they need money for pants.

Vain Eldritch
Caldari
State War Academy
Posted - 2011.06.30 12:30:00 - [3]
 

Originally by: Ghoest
Mostly they need money for pants.


Slaphead.

Kalle Demos
Amarr
Helix Protocol
Posted - 2011.06.30 12:32:00 - [4]
 

Hopefully a monocle for the left eye, honestly CCP stop discriminating, lefties need a monocle too :(

Aderata Nonkin
Amarr
Posted - 2011.06.30 12:32:00 - [5]
 

* Monocles in more colours.
* Your own personal assistant. Wearing a monocle.
* Talking monocles.
* Singing monocles.

Tugrath Akers
Posted - 2011.06.30 12:34:00 - [6]
 

They will open the door to the station. It opens into a small corridor. The corridor has no other doors.

Mrs Snowman
Posted - 2011.06.30 12:34:00 - [7]
 

When it was announced that incursion was coming in parts we had a release schedule.

Why no schedule for Incarna?

Vain Eldritch
Caldari
State War Academy
Posted - 2011.06.30 12:34:00 - [8]
 

Originally by: Quetazal
Hi!
With the last patch you gave us a framework of what we could expect over the trickle releases and a rough timeframe.
We have had CQ, what is coming next and roughly when can we expect it please?

- thanks



I'd like to know this too.

Rrama Ratamnim
Posted - 2011.06.30 12:34:00 - [9]
 

i'm hoping for mechanical arms and legs personally i'd pay a plex or 2 for those surgerys ....

anyway....

Most likely release of the other station CQ's ... followed by probably some customization of the CQ... then finally opening up the stations

Nullity
Gallente
Posted - 2011.06.30 12:38:00 - [10]
 

Custom Door colors for Aurum.

OverlordY
Posted - 2011.06.30 12:38:00 - [11]
 

Edited by: OverlordY on 30/06/2011 12:38:35
maybe this

http://youtu.be/Dzy7DG8VR2s

oh wait its 5 years ago....

Elrica bloodbane
Posted - 2011.06.30 12:39:00 - [12]
 

More stuff in the nex shop.
More bugs added, more content removed, to be sold in shop later.
more development on dust and wod and then more bugs.

It'll be AWESOMEVery Happy

Rixiu
The Inuits
Posted - 2011.06.30 12:40:00 - [13]
 

The other 3 captains quarters will come late this fall and then :content: next spring in a very delayed winter expansion. That's why there's no release schedule since CCP doesn't want to add fuel to the fire.

Hakaru Ishiwara
Minmatar
Republic Military School
Posted - 2011.06.30 12:44:00 - [14]
 

Originally by: Mrs Snowman
When it was announced that incursion was coming in parts we had a release schedule.

Why no schedule for Incarna?
Per CCP's track record, this will be as far as Incarna goes. In 15 months, CCP will revisit their work and remove some features that users have become accustomed to using and from which they derive value.

Reilly Duvolle
Posted - 2011.06.30 12:48:00 - [15]
 

We'll probably get the caldari CQ as the next "expansion" around christmas. If they go totally overboard, we get some cutscenes depicting capuslers exiting and entering their pods. Nebulaes might or might not make it.

But we'll get 500 new items in the NEX store.

Nullity
Gallente
Posted - 2011.06.30 12:51:00 - [16]
 

Originally by: Rixiu
The other 3 captains quarters will come late this fall and then :content: next spring in a very delayed winter expansion. That's why there's no release schedule since CCP doesn't want to add fuel to the fire.

Content will be drinking spiked Quafe, and watching your character's vision blur and stumble a bit. When people ask what gameplay that adds, CCP will reply with some nonsense about immersion. Meanwhile, the dreams of the Incarna that will never be-the Incarna with PVP and meaningful gameplay-will continue to rot.

Quetazal
Gallente
Clann Fian
Narwhals Ate My Duck
Posted - 2011.06.30 13:22:00 - [17]
 

Either of two things are happening:

1. They are going to surprise us real soon with Incarna complete release.
2. They have no idea what they are doing.

weat bix
Caldari
Posted - 2011.06.30 13:25:00 - [18]
 

More reloging to solve bug they have fixed but can not be bothered to release

Nullity
Gallente
Posted - 2011.06.30 13:31:00 - [19]
 

Edited by: Nullity on 30/06/2011 13:30:58
Originally by: Quetazal

2. They have no idea what they are doing.

It's clear that they there's no real plan for actual content in Incarna. Bars and casinos are fluff, not gameplay.

Deathwing Reborn
Posted - 2011.06.30 13:33:00 - [20]
 

They still have to fix the crap they screwed up in this patch before they move on to a new one. I am still having issues that are seriously affecting gameplay out in my ships.

Valari Nala Zena
Caldari
Perkone
Posted - 2011.06.30 13:38:00 - [21]
 

Edited by: Valari Nala Zena on 30/06/2011 13:38:24
I think i can speak for a lot of people if i say "walking around was good for the first 5 minutes, then i got bored and did other stuff".

So, i do wonder what comes next that can get my attention a little longer.

Vandrion
Gallente
The Collective
B O R G
Posted - 2011.06.30 13:40:00 - [22]
 

Originally by: Quetazal
Hi!
With the last patch you gave us a framework of what we could expect over the trickle releases and a rough timeframe.
We have had CQ, what is coming next and roughly when can we expect it please?

- thanks




Personally I expect some more of this from CCP:

Please visit your user settings to re-enable images.

More CCP loving!

Discrodia
Gallente
Symbiosis International
Moose Alliance
Posted - 2011.06.30 13:40:00 - [23]
 

Originally by: Mrs Snowman
When it was announced that incursion was coming in parts we had a release schedule.

Why no schedule for Incarna?

Because right now the release schedule has been lost in the tide of "Who the hell leaked all those bloody documents!" memos.

Illadelph Justice
Sniggerdly
Pandemic Legion
Posted - 2011.06.30 13:44:00 - [24]
 

I love door.

No need to expand incarna. I have door.

Sujanra Acoma
Minmatar
Shadow Kitty Legion
Rura-Penthe
Posted - 2011.06.30 13:46:00 - [25]
 

Originally by: Nullity
Originally by: Rixiu
The other 3 captains quarters will come late this fall and then :content: next spring in a very delayed winter expansion. That's why there's no release schedule since CCP doesn't want to add fuel to the fire.

Content will be drinking spiked Quafe, and watching your character's vision blur and stumble a bit. When people ask what gameplay that adds, CCP will reply with some nonsense about immersion. Meanwhile, the dreams of the Incarna that will never be-the Incarna with PVP and meaningful gameplay-will continue to rot.


How would PVP in stations make any sense? You aren't in your pod, so when you die, you're dead. Not to mention the fact that I imagine most stations having, you know, rules and law enforcement.

Nullity
Gallente
Posted - 2011.06.30 14:02:00 - [26]
 

Originally by: Illadelph Justice
I love door.

No need to expand incarna. I have door.

Door is wondoorful.

Originally by: Sujanra Acoma
Originally by: Nullity
Originally by: Rixiu
The other 3 captains quarters will come late this fall and then :content: next spring in a very delayed winter expansion. That's why there's no release schedule since CCP doesn't want to add fuel to the fire.

Content will be drinking spiked Quafe, and watching your character's vision blur and stumble a bit. When people ask what gameplay that adds, CCP will reply with some nonsense about immersion. Meanwhile, the dreams of the Incarna that will never be-the Incarna with PVP and meaningful gameplay-will continue to rot.


How would PVP in stations make any sense? You aren't in your pod, so when you die, you're dead. Not to mention the fact that I imagine most stations having, you know, rules and law enforcement.

The same way PVP in Dust makes sense. Plus, considering this is a sci-fi universe, and canon is not necessarily as important as gameplay, you could probably make up a system of consequences that would get around the "perma-death" issue. As for law enforcement, there's law enforcement in Jita, and that doesn't stop crime. There could be 0.0, low sec, and high sec districts of stations.

Kirkland Langue
Posted - 2011.06.30 14:04:00 - [27]
 

Originally by: Sujanra Acoma
Originally by: Nullity
Originally by: Rixiu
The other 3 captains quarters will come late this fall and then :content: next spring in a very delayed winter expansion. That's why there's no release schedule since CCP doesn't want to add fuel to the fire.

Content will be drinking spiked Quafe, and watching your character's vision blur and stumble a bit. When people ask what gameplay that adds, CCP will reply with some nonsense about immersion. Meanwhile, the dreams of the Incarna that will never be-the Incarna with PVP and meaningful gameplay-will continue to rot.


How would PVP in stations make any sense? You aren't in your pod, so when you die, you're dead. Not to mention the fact that I imagine most stations having, you know, rules and law enforcement.


Having no PVP in stations makes even LESS sense. So what if death in station PVP is permanent? That situation would be more immersive than not even being able to punch someone.. or, you know, actually see another person.

Nullity
Gallente
Posted - 2011.06.30 14:08:00 - [28]
 

Originally by: Kirkland Langue
Originally by: Sujanra Acoma
Originally by: Nullity
Originally by: Rixiu
The other 3 captains quarters will come late this fall and then :content: next spring in a very delayed winter expansion. That's why there's no release schedule since CCP doesn't want to add fuel to the fire.

Content will be drinking spiked Quafe, and watching your character's vision blur and stumble a bit. When people ask what gameplay that adds, CCP will reply with some nonsense about immersion. Meanwhile, the dreams of the Incarna that will never be-the Incarna with PVP and meaningful gameplay-will continue to rot.


How would PVP in stations make any sense? You aren't in your pod, so when you die, you're dead. Not to mention the fact that I imagine most stations having, you know, rules and law enforcement.


Having no PVP in stations makes even LESS sense. So what if death in station PVP is permanent? That situation would be more immersive than not even being able to punch someone.. or, you know, actually see another person.

That too. How awkward is it going to be to see an enemy alliance's leader in a bar and just be able to :emote fart: at them?

Theocrates
Posted - 2011.06.30 14:08:00 - [29]
 

I think the Idea of 0.0 areas is crap, way to much risk in space to not control the entire station. Now, Free trade areas in high sec I can see. Also, entire stations might have different rules, such as a free traders station allowing hand weapons, drugs, and all kinds of vices, but spacing people out airlocks for failing to pay a bar tab.

Mashie Saldana
Minmatar
Veto Corp
Posted - 2011.06.30 14:13:00 - [30]
 

I have a feeling the next iteration will bring back ship spinning and make CQ optional.


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