open All Channels
seplocked EVE General Discussion
blankseplocked What is it that you really hate about MicroTransactions?
 
This thread is older than 90 days and has been locked due to inactivity.


 
Author Topic

41527
Posted - 2011.06.25 16:49:00 - [1]
 


I'm asking not in an attempt to solicit venom from an already ****ed off community but to genuinely understand what it is about Micro Transactions (MT's) that truly bother us.

Many of us in these situations (the current events in EvE) often jump on the bandwagon and join the opposition without ever really defining what it is about our protest that bothers us. i'm one of these people. in kneejerk fashion i joined in because of my past experience playing Star Wars Galaxies. some of you may remember this event. in short, game changing ideas were implemented that destroyed the MMO as we knew it.

so i sit here asking myself to answer the question. trying to distill MT's to their lowest common denominator and pinpoint what it is about them that really bothers me.

first off let me say that i am, relatively speaking...a noob in the EvE universe. Iíve played on and off since 2005. My longest stint was about three months i think. My total game time combined is maybe 6 months. My point being i really donít have a grasp of how assumed MTís could effect EvE overall because i donít understand all the complexities of the game.

That being said...let me get back to my answer.

For me instinctively i feel MTís could ruin the sandbox. This is what really bothers me. One could easily argue that EvE is the greatest sandbox to date in the MMO world. Iíve also come to feel secure knowing that EvE was always there for me to return to after experiencing in disgust, one more theme park joke. It is that security thinking and knowing it would always be there where all others failed that satisfied me. If youíre a vet gamer like me this means even more because the current trend is clearly evolving away from sandbox mmoís. Hell its not unreasonable to assume there may never be another in my final years as a MMO gamer.

Ok, so i pinpointed my personal reason but is it a realistic assumption? To answer this i guess i have to define what a ďsandboxĒ MMO is to me. I will spare you a long winded definition since its different for everyone anyways but the part that matters the most in regards to EvE and MTís is that Iíve always felt that a ďtrue sanboxĒ was built and created from a history of accumulated events. The games history, future course and direction were shaped by these events, by the players. However big or small they all had a meaning to the overall game universe. They shaped it, they created it. I feel i regards to EvE this is even more important because we all live in one universe. No pun intended but all these effects are felt universally by every player.

What i feel will happen if non vanity MTís are introduced is that you will destroyed this aspect of the sandbox which to me is a major part of it. Probably the most important to be honest. You now will have people who can simply bypass all of this without ever having become a part in shaping it. It then becomes a chaotic mess of events that really donít matter or have long term meaning to the overall universe because you can buy into them instantly and leave them just as quickly. Iím sure Iím probably seeing the more pessimistic outcome at them moment because Iíve been down this road before but it is certainly possible and in my opinion never a good thing in any quantity.

So does it all really matter? I guess like everything else its subjective to the individual but for me it does. Of course this is one persons opinion but Iím curious to hear more and try to intimately understand what really bugs us about MTís. Specifically interested in how they relate to EvE more directly since as mentioned, with my limited game experience, i cant fully appreciate.

Twylla
Gallente
Sardaukar Terror Troops
STRAG3S.INC
Posted - 2011.06.25 16:52:00 - [2]
 

The issue isn't so much the existance of microtransactions.

The issue is largely the lack of communication about where CCP is GOING with the NeX, and to reaffirm its stance that it will not disrupt the player economy or gameplay balance, which is already hairtrigger sensitive (Ever try to kill a dramiel?) via a medium that is only produced by pumping CCP full of cash instead of the player-base driven economy.

Furthermore, the pricing scheme is outrageous for pixelclothes (ignoring the monocle as a 'prestige' peice), and sets a pricing bar that is effectively unattractive for money-sensitive, thrifty, and otherwise budget-minded players.

King Pleasure
Posted - 2011.06.25 16:55:00 - [3]
 

Originally by: Twylla
that is effectively unattractive for money-sensitive, thrifty, and otherwise budget-minded players.


I'm none of those things and I still think it's stupidly priced. At least drop the micro. These are transactions. They cost more to buy than the game they belong to.

Marhaba
Posted - 2011.06.25 16:55:00 - [4]
 

I don't particularly hate microtransactions. I DO, however, hate when they're being shoved down my throat. They removed the hangar view and replaced it with what amounts to an advertisement for their vanity items and microtransactions. The fact that they devoted an entire expansion's worth of resources to force this advertisement on us is even worse.


Sarina Berghil
Minmatar
New Zion Judge Advocate
Yulai Federation
Posted - 2011.06.25 17:05:00 - [5]
 

Your sandbox reason is one I agree with.

I have a few other reasons that are related a bit.

In a game universe it is important to me that it feels real, it must be believable. A lot of little things and big things add into that. The graphics of a planet, or the name of a currency. It all adds to an illusion.
When a game directly connects a credit card to that illusion, it feels to me like getting a big sign slapped in my face saying "This is not real!". I know it isn't but it does nothing good for my feeling of the game world.

Another reason, is that in my experience it attracts a player base that I don't like to play with. I'm not saying they are evil or dumb or anything. They are just not my kind of company. Many of those are people who almost in their own words "Can't be arsed to play", so they prefer to pay to get an easy way out. And that mentality is the exact opposite of me, I pay to play not to get rid of gameplay.

Prior history of games that introduced microtransactions is mostly very ugly. Lotro is one of the few games with a bit of success in this field, but to be fair it was a last desperate move for them. There was no way it could be any worse, they had almost no players left, and development was at a standstill.
So prior history tells me that microtransactions can be successful and can work, but it requires near perfect execution to pull it of. And allow me to be cynic for a moment, CCP tend not to specialize in perfect execution. They have other strenghts, but perfection is not one of them.

Sedalectra
Posted - 2011.06.25 17:09:00 - [6]
 

I don't hate anything about them, nor do I feel there's anything to hate about them currently.

I see a lot of people worrying about ships/ammo/standings being sold in the NeX store, but one, ccp admitted that this is just something they've only talked about, and two, with the current pricing, I'd fully expect them to be so outrageously expensive that the only people who would buy them would be those struck dumb by their wallets. Would it hurt the player economy? Yes, but only negligibly so, and only majorly if we, the players, start raising the prices of the goods we make to match the NeX prices.

The only area I think advantages for cash could and probably will apply is Dust, which is why I think they've been so roundabout in answering the question everyone is concerned about. As Dust would be technically part of eve, the answer to the question is probably yes, but not in the capacity that would affect us.

Whitehound
The Whitehound Corporation
Frontline Assembly Point
Posted - 2011.06.25 17:11:00 - [7]
 

Edited by: Whitehound on 25/06/2011 17:11:56
The concept of micro transactions itself is like that of a slot machine.

In this case do you not get some bubble gum or can shoot space invaders, but you get monocles.

Shona caliya
Posted - 2011.06.25 17:18:00 - [8]
 

I hate Micro Transactions because it can be done by anyone. In many games it takes out all the hard work, if you just spend some extra bucks on it. in F2P games I don't mind it so much if it doesn't go in with the balancing of the game. But in a game where you already subscribe. Then it just disgusting and greedy to me. That ******ed horse was a reason that I quit wow (a micro transaction epic flying mount) Unless ccp listen to the bad reviews, and their player base, I will also quit eve as well. Simply out of hate for micro transactions.

Bischopt
Posted - 2011.06.25 17:20:00 - [9]
 

I already pay the sub fee, I shouldnt have to pay separately for any ingame item, even if it's a useless vanity item.

Average Black Woman
Posted - 2011.06.25 17:21:00 - [10]
 

CCP charges a subscription... and their MT strategy makes them look like the poor ****** who just found 100$ and now needs to start selling crack because he's a pimp and he needs mo dollas $$$$

Algathas
Minmatar
The Revenge of Auntie Freeze
Posted - 2011.06.25 17:22:00 - [11]
 

1) Microtransactions ruin the spirit of the sandbox and player driven economy.

2) We pay a monthly subscription fee, which should give us *all* the features that the game has to offer. Instead MT means we pay a subscription fee to have them develop MT items to sell back to us on top of our subscription.

3) Features that have been removed from the game are proposed MT items later (Ship fittings anyone?).

4) They make the game harder to play in order to sell you convenience later. (Nullsec nerf anyone?)

Llambda
Space Llama Industries
Posted - 2011.06.25 17:23:00 - [12]
 

Edited by: Llambda on 25/06/2011 17:37:10
<tinfoil hat>

CCP: Hm. You know, it would be nice to have a little extra spending money. Hey, I know, let's allow people to convert gametime into ingame items, and then they can trade it amongst themselves for ingame money! We get more money and can buy more pants, and the players will like it because it will provide a valid alternative to RMT.

<time passes>

CCP Accountant: Uhm, guys. There's... there's a whole ****-ton of "gametime" floating around out there now. Like, a lot. And we already spent all of the money from our interest-free plex-loan on making internet-vampires and $1000 pants. And we're going to have to make good on that gametime.

And that is why a monocle costs 3.5 plex.

Aiwha
Caldari
101st Space Marine Force
Nulli Secunda
Posted - 2011.06.25 17:24:00 - [13]
 

Originally by: Twylla
The issue isn't so much the existance of microtransactions.

The issue is largely the lack of communication about where CCP is GOING with the NeX, and to reaffirm its stance that it will not disrupt the player economy or gameplay balance, which is already hairtrigger sensitive (Ever try to kill a dramiel?) via a medium that is only produced by pumping CCP full of cash instead of the player-base driven economy.

Furthermore, the pricing scheme is outrageous for pixelclothes (ignoring the monocle as a 'prestige' peice), and sets a pricing bar that is effectively unattractive for money-sensitive, thrifty, and otherwise budget-minded players.



AND, the cluster**** of a PR failure that is the forums these past few days. I feel like I'm not respected by CCP as a customer.

Demon Azrakel
Gallente
Defiant..
Narwhals Ate My Duck
Posted - 2011.06.25 17:26:00 - [14]
 

Originally by: Sedalectra
I don't hate anything about them, nor do I feel there's anything to hate about them currently.

I see a lot of people worrying about ships/ammo/standings being sold in the NeX store, but one, ccp admitted that this is just something they've only talked about, and two, with the current pricing, I'd fully expect them to be so outrageously expensive that the only people who would buy them would be those struck dumb by their wallets. Would it hurt the player economy? Yes, but only negligibly so, and only majorly if we, the players, start raising the prices of the goods we make to match the NeX prices.

The only area I think advantages for cash could and probably will apply is Dust, which is why I think they've been so roundabout in answering the question everyone is concerned about. As Dust would be technically part of eve, the answer to the question is probably yes, but not in the capacity that would affect us.


If they had the option on they table, they have betrayed our trust. After stating that EVE will never have microtransactions, they added microtransactions. After stating that microtransactions would be vanity only, they discuss changing their position on that. When asked to their face a thousand times, they are still silent on the issue. That is why there is rage.

Vasha Rin
Posted - 2011.06.25 17:27:00 - [15]
 

Simple answer, what bothers me about MT is that it makes EVE too different a game from when I signed up for it. It's looking like it won't have the same attraction. No sandbox, just cashbox. No personal hate to CCP, it's just business, right? Yet I don't have to keep being a part of it.

People are protesting because they love EVE enough to want to save it. Many of us will only unsubscribe for good when that love is completely exhausted.

NellieLovett
Posted - 2011.06.25 17:35:00 - [16]
 

Originally by: Llambda
Edited by: Llambda on 25/06/2011 17:24:48
<tinfoil hat>

CCP: Hm. You know, it would be nice to have a little extra spending money. Hey, I know, let's allow people to convert gametime into ingame money! We get more money and can buy more pants, and the players will like it because it will provide a valid alternative to RMT.

<time passes>

CCP Accountant: Uhm, guys. There's... there's a whole ****-ton of "gametime" floating around out there now. Like, a lot. And we already spent all of the money from our interest-free plex-loan on making internet-vampires and $1000 pants. And we're going to have to make good on that gametime.

And that is why a monocle costs 3.5 plex.


Please visit your user settings to re-enable images.

Ganthrithor
Caldari
GoonWaffe
Goonswarm Federation
Posted - 2011.06.25 17:45:00 - [17]
 

Microtransactions for vanity items don't bother me whatsoever (although I do think that charging $80 USD or whatever for internet fashion accessories is pants on head ******ed), but the idea of making non-vanity items available for realbux bugs the hell out of me. The PLEX system already allows people with more cash than sense to reverse-RMT themselves expensive stuff if they want to, but at least with the PLEX system that process is tied into the EVE economy and prices for everything (ISK prices in-game as well as realbux prices since the PLEX / ISK conversion rate fluctuates based on supply and demand) are interconnected.

What I don't want to see is Stuff(TM) being available (exclusively or otherwise) through CCP's microtransaction shop in a way that's only connected to CCP's wallet-- pay realbux, get internet spaceship (or whatever) in your hangar. It's annoying enough that there are people out there right now who gain unfair advantages in EVE by running botting empires or being insanely rich enough to just buy tens of billions of ISK using the PLEX system, but at least the number of people who can afford to do those things (bots are expensive and a pain to set up, ISK:Realbux conversion through PLEX isn't terribly cheap either) is relatively low now. I guess my worst fear is that reverse-RMTing for stuff will become hilariously common in EVE. I, for one, have literally zero interest in playing a game that functions just like real life. Got a problem? Throw dollars at it until it goes away.

I don't see how CCP can seriously talk to us about the grave seriousness of RMTing and botting, saying "its not fair and it ruins the game for others" while they sit back and plan to implement schemes that would let players do the exact same thing-- get money and stuff for realbux without putting any effort into the game. The only difference between a botter or isk buyer and someone who uses microtransactions to buy things is where they send their filthy American dollars.


 

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only