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blankseplocked CCP is a sh*tty company
 
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xeitgeist
Amarr
Dirty Rotten Imposters
Posted - 2011.06.25 05:22:00 - [1]
 

The lack of professionalism is mind blowing. Procedures that are common in other companies are not used here and considered a waste of time. There is no solid vision for EVE which leaves employees with no other option than to start work and find out what is wanted by trial and error, this is what CCP means with Agile development.

Fun game play is not a priority, promises made to investors and aesthetics are. ‘If it looks good then it is good’ is an often heard motto. CCP is committed to use technology in EVE as well as WoD and DUST, so certain features are made and used in EVE knowing they will not be fun, nor fit EVE and no one expects them to be appreciated by the playerbase. Alienating the playerbase of EVE further. Objections from employees who point this out are waved away.

CCP does not take criticism well and often ignores retrospectives. Criticism is considered to be a negative attitude and is severely frowned upon. A lot of effort goes into maintaining a good morale with a lot of internal PR. After all it’s cheaper to print posters than pay an average salary to employees.

Several years now CCP has predicated insane subscriber goals that cannot be met. Naturally this is met with scepticism by the employees but it falls on deaf ears. The result is that the company is suffering because we cannot sustain the development of EVE, DUST and WOD. EVE is not creating enough revenue which means that solutions are sought, solutions that CCP was vehemently against a few years ago.

Career progression is nonexistent unless you become friends with the right clique of people and use the right corporate buzzwords. Hard work is not something that will set you apart, most people work hard until they become so disillusioned as they realise it makes no difference and slack off.

Combine this with the below average pay (CCP pays 30% to 50% less than other companies) and you’ll often hear a lot of frustration when work is discussed outside of the office by people who have been here for some time. The longer you stay the less you start to care about the game you develope, because no one else does.

Sajad
Posted - 2011.06.25 05:26:00 - [2]
 

SUPPORT

George Wilkes Hill
Posted - 2011.06.25 05:28:00 - [3]
 

Originally by: xeitgeist
The lack of professionalism is mind blowing. Procedures that are common in other companies are not used here and considered a waste of time. There is no solid vision for EVE which leaves employees with no other option than to start work and find out what is wanted by trial and error, this is what CCP means with Agile development.

Fun game play is not a priority, promises made to investors and aesthetics are. ‘If it looks good then it is good’ is an often heard motto. CCP is committed to use technology in EVE as well as WoD and DUST, so certain features are made and used in EVE knowing they will not be fun, nor fit EVE and no one expects them to be appreciated by the playerbase. Alienating the playerbase of EVE further. Objections from employees who point this out are waved away.

CCP does not take criticism well and often ignores retrospectives. Criticism is considered to be a negative attitude and is severely frowned upon. A lot of effort goes into maintaining a good morale with a lot of internal PR. After all it’s cheaper to print posters than pay an average salary to employees.

Several years now CCP has predicated insane subscriber goals that cannot be met. Naturally this is met with scepticism by the employees but it falls on deaf ears. The result is that the company is suffering because we cannot sustain the development of EVE, DUST and WOD. EVE is not creating enough revenue which means that solutions are sought, solutions that CCP was vehemently against a few years ago.

Career progression is nonexistent unless you become friends with the right clique of people and use the right corporate buzzwords. Hard work is not something that will set you apart, most people work hard until they become so disillusioned as they realise it makes no difference and slack off.

Combine this with the below average pay (CCP pays 30% to 50% less than other companies) and you’ll often hear a lot of frustration when work is discussed outside of the office by people who have been here for some time. The longer you stay the less you start to care about the game you develope, because no one else does.

MAIM, KILL, BURRRRRNNNN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Ris Dnalor
Minmatar
Fleet of Doom
Posted - 2011.06.25 05:28:00 - [4]
 

screw ccp, at this point I don't even want to give these bastards my money any more.

If anyone else is quitting, can you suggest another mmo that is even remotely "sandboxy?"

Jack Coutu
Gallente
Percussive Diplomacy
The Phoenix. Consortium
Posted - 2011.06.25 05:29:00 - [5]
 

they are all chicken f-u--c---k-----er-----sssss

Vic Mason
Caldari
SP4RTANS
Posted - 2011.06.25 05:30:00 - [6]
 

Originally by: Ris Dnalor
screw ccp, at this point I don't even want to give these bastards my money any more.

If anyone else is quitting, can you suggest another mmo that is even remotely "sandboxy?"


Inifnity the Quest for Earth

Jumpgate Evolution

Atticus Fynch
Gallente
Posted - 2011.06.25 05:31:00 - [7]
 

Originally by: Ris Dnalor
screw ccp, at this point I don't even want to give these bastards my money any more.

If anyone else is quitting, can you suggest another mmo that is even remotely "sandboxy?"


Everyone is pointing to :

http://www.perpetuum-online.com/

Very EVE-like, but not in space.

I need a space based MMO though so Im holding out for KOTOR.

Diarrhea Face
Posted - 2011.06.25 05:35:00 - [8]
 

"Communication and knowledge sharing is a disaster, there is little or no documentation for older areas of development and documentation is still considered optional by many."

"CCP struggles severely with internal and external communications. The senior management preaches corporate values which are unfortunately never reflected in actions."

"There is a blatant lack of vision and direction for the project I work on and the people leading it are allowed to remain in their position on a basis of friendship rather than competence."

the link, btw, is here: http://www.glassdoor.com/Reviews/CCP-Games-Reviews-E159347.htm


 

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