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Xarhariel
Posted - 2011.06.25 14:31:00 - [2461]
 

...so I pay for a $1000 pair of jeans, the company goes bust, do I still have my jeans? Why yes, I do have my overpriced jeans.

I pay for a set of over priced jeans in Eve, the company goes bust do I still have my jeans? No I do not.

I'll grant you that an object is worth whatever someone is willing to pay, but I'm kinda getting the impression that the players think that these items are not worth what you (CCP) think they are worth. Which, doesn't really convince me that you chaps actually understand your player base.

Also, I'm a little dubious of the CCP's grasp on reality and of their idea of a "smooth and successful expansion". Are you saying that it was smooth and successful because it was half a day late? Or because in comparison with previous releases it wasn't fluffed up as badly? I appreciate that things go wrong when doing updates - but saying that it was smoother and more successful than previous releases where it went realllllyyyyy wrong, isn't something to be proud of. ("Hurrah! We didn't fail as much as we did previously!")

Anyway, hurrah for Incarna for it brought new turrets and a prettier ship!

Lady Aphra
Ladies of Negotiable Affection
Posted - 2011.06.25 14:31:00 - [2462]
 

It strikes me that CCP Zulu has been pushed into a corner, not by the players, but by his management line - somehow that blog just doesn't read right to me. Remember, the bad PR from all of this puts CCP jobs at risk - I don't believe such a high-handed, dismissive way of putting things would have been written in response to player concerns without pressure from above to keep it tightly "on message". I strongly suspect that, given how long it took to come out following CCP Pann's intervention, it was written, re-written, amended, debated, etc, until we ended up with the painful pastiche of a communique that we finally saw. So I would say, give Zulu a break, for now at least.

Having read Hilmar's purported mail, it's the sort of note I would expect to see from a senior manager when trying to allay internal concerns raised by external events. However, I also see in it some efforts to quell the concerns, or represent the interests, of external investors. I have seen notes like this before in previous RL jobs, and this has the same sort of "steadying the boat" and "re-assure the big money" feel to it.

Having read what appear to be CCP employee comments on www.glassdoor.com, I strongly feel that CCP has an internal business culture issue. I think that the devs, coders, call them what you will, are more in touch with what Eve used to be and what the community wants than the senior management - there is a communications disconnect internally within CCP. This sort of thing I have also seen in RL, and takes a major event to shake the company out of. I suspect that this MT issue (for that is the major issue here, IMO) will not be that major event, huge as it is for those of us in the player base who frequent the forums.

I have already suspended payment on this account, and have another 8 weeks or so left on it. My main pays monthly, and continued paying on that account is being kept under review. I have been playing since 2006, and the thought of no longer playing Eve is a huge wrench. However, my stumbling block is the thought of people being able to buy success in the game, and Zulu's blog steers well clear of that point - the only point of any major contention. Performance issues, overpricing, these are not game-breaking problems, they can be overcome or worked around, or finally lived with, no matter how annoying or awkward, but MT could be a game-breaker. Again, the fact that so long was spent on getting that blog out only for it not to cover the main issue for the community tells the major story for me. Zulu's later comment of keeping things separate and clear again points to downward managerial pressure on him, to my mind.

The leaks of internal memos and so on point to some within CCP having issues with the direction CCP is taking. No doubt, the investors are looking for a marked return on their investment - I do not believe that this MT methodology as being apparently implemented is the way to deliver that return. I am not an investor, I am fully prepared to find out that I am wrong on that point - I will be sad to find it out, though.

If people want vanity items, more power to them, as long as they are only for vanity. But, until Hilmar puts in writing, on this forum, and on other sites such as Massively, etc, exactly what types of items will be available to buy using Aurum, and whether these will only be vanity items or whether they will be items that will break the sandbox, I reserve judgement on what the future holds for the game that I am surprised to find I actually love. To me, at the time of typing, the future looks poor.

tl;dr My friends who got me into Eve told me there was no endgame - now I think it is in sight, just not the way they meant.

Cheiftan
Minmatar
Shinryaku
Posted - 2011.06.25 14:32:00 - [2463]
 

HAHAHAHAHAHAHA Screw You CCP

Not sure about you but ive never seen a designer jeans worth more that a fighter jet, let alone a carrier.

Yes again, CCP trying to put your fut down.

after all, Dinosaurs disapeared with magic, now magicly your losing all your subs.

TTFN

The Economist
Logically Consistent
Posted - 2011.06.25 14:35:00 - [2464]
 

No need to panic I'm sure CCP is "monitoring the situation closely" and that "nothing is set in stone"......which usually loosely translates to "we're gonna wait a little while for the noise to die down then we're gonna do it all anyway, hahaha, fu!"

Awesome.

I remember a day when we were assured there'd never be microtransactions in eve....those were good years.

Multimedia Carl
Posted - 2011.06.25 14:40:00 - [2465]
 

Cancelled my subscribtion

CCP can suck my manspam

Cheerio

Kerfira
Kerfira Corp
Posted - 2011.06.25 14:40:00 - [2466]
 

Originally by: CMD Bileena
I very very rarely post on these forums. In fact I can't even recall the last time I did.

2011.03.22 10:43:00

3 months ago... Not a long memory Razz

Fortunately, there be records for you....

Cang Zar
Posted - 2011.06.25 14:42:00 - [2467]
 

Edited by: Cang Zar on 25/06/2011 14:44:35
Edited by: Cang Zar on 25/06/2011 14:43:29
Originally by: Ranka Mei
Originally by: Hilmar

— Email Starts—-

Date: Thu, 23 Jun 2011 18:16:54 -0400
To: riverini@gmail.com
Subject: ccp ceo global msg sent today
From: evewatch@hush.com
Content-Transfer-Encoding: 7bit
Content-Type: text/plain; charset=”UTF-8?
Message-Id: <20110623221654.CF1E76F438@smtp.hushmail.com>

sent by hilmar to ccp global list-

(...)

Currently we are seeing _very predictable feedback_ on what we are doing. Having the perspective of having done this for a decade, I can tell you that this is one of the moments where we look at what our players do and less of what they say. Innovation takes time to set in and the predictable reaction is always to resist change.

You condescending prick! It's not change we fear! It's you breaking the game, we fear; you and your 'I would sell my mother for Aurum if I could, but let's keep it on the hush-list or the masses will get upset.' attitude. It's you not clearly and publicly distancing yourself from selling ingame advantages for Aurum, is what has us worried! And it's your utter disdain for your customers that has us upset.

Quote:
We live in interesting times. (...) For all the noise in the channel we should all stand proud, years from now this is what people will remember.

Yes, they will. Mate, you are already the laughing stock of the entire gaming community, world wide!

And yes, "May you live in interesting times!" That's actually a Chinese curse. Go figure.



FFS do you people even read? That email was sent (to riverinin on evenews24) on the 23rd, which means that in all likelyhood it was sent (to the company) way before the "protests" took the form they have now. He isnt talking about ignoring the players on the issue of "game altering"-microtransactions which is the main topic of this thread, he is talking about the pricing of the monocle (I know many are grief stricken that they cant afford the monocle, but damn guys.. Save up for it or something, dont just whine until you each get one).

Tbh, Riverini releasing now, when he got it way earlier, makes it pretty obvious that he is purposely trying to inflame the situation (needs moar traffic and ad-money I guess), so the morons ITT will think that Hilmar is actually talking about the current situation and the current "uprising". You're falling for it, HOOK LINE AND SINKER.

Either way, keep on overreacting! "Some dude wrote something I didnt like in a deliberately 'over the top' way, in an internal company newsletter, ghaaaar! MUST UNSUB NAO!!!!!!!!!! 1 million accounts unsubbed!!!"

stupid flanders
Planet Express LLC
Posted - 2011.06.25 14:43:00 - [2468]
 

Boo-urns

Friedhofsgirl
Caldari
Shadow Veil Industrial
Shadow Directive
Posted - 2011.06.25 14:46:00 - [2469]
 

Was hoping for something along the lines of this, which actually addressed the important issues.

Left disappointed.Neutral

Running River
Posted - 2011.06.25 14:51:00 - [2470]
 

No doubt what I have to say will be lost in the countless voices out there but:

I really enjoyed reading the "Fearless" magazine. I thought it presented some interesting points and insight to some of the thought processes behind such a large and complex group. I hope to read more if they ever are made available. (maybe I'd even pay...)

Also I'm not upset in anyway by the topics discussed. After all, it was just a discussion.

Sabrina Otsada
Posted - 2011.06.25 14:51:00 - [2471]
 

I started playing this game because I was bored with the same boring content in WoW. I enjoyed how EVE forces you to think and plan out everything that you are going to do beforehand. I was told that it would take you 37 years to train every skill in the game to level 5. To me it seems like the skills are everything in EVE, and if you allow people with a huge bank account to skirt around the system that you have built, you will only be opening up the game for 2 month old characters being in a Titan when they have no idea how the gaming mechanics even work yet.

As a Indy pilot I implore you not to allow ships, ammo, components and anything other than a stripper pole and a skirt in the CQ, as you will kill the business that I have been working so hard to get into place. There would be no point for me to proceed forward if I cannot make a profit building ships, ammo, drones and other items in the game that everyone uses.

Eladaris
Amarr
Excessum Industries
Posted - 2011.06.25 14:54:00 - [2472]
 

Originally by: Running River
No doubt what I have to say will be lost in the countless voices out there but:

I really enjoyed reading the "Fearless" magazine. I thought it presented some interesting points and insight to some of the thought processes behind such a large and complex group. I hope to read more if they ever are made available. (maybe I'd even pay...)

Also I'm not upset in anyway by the topics discussed. After all, it was just a discussion.


Their very next issue of fearless will discuss how to successfully ignore the community and will discuss the OP/ED benefits of doing so. They'll be able to point to this tiny outlier discussion, and how it didn't impact their bottom line in the slightest.

I'm not so sure I'D like to read that one, personally. I think I'd break down in man tears.

Edward Perry
Posted - 2011.06.25 14:55:00 - [2473]
 

1. Seldom does someone write about topic to encourage debate if they don't have the opinion that it should happen
2. In a debate you have people on both sides, which means other people have this opion
Quote:
It‘s worth mentioning that the topic of the issue was "Greed is good?" as a way to ask a question that would then be debated back and forth

3. You can talk all you want about that this is only for clothing but in reality once the model shows that a profit can be made you will look for other ways of expanding this product to what people are looking for.

4. The comment that this is only clothing is such a farce if it were only about providing a new product then send it away. I suspect that this can not happen because you have your investors, sales, management which have already bought in to it, as they have green lighted the whole project.

5. Yes micro transactions seem to be popular Look at DDO or City Of Hero's great games but these games are not based on PVP and any little advantage given to any player by items bought will break the game. Hell you can barely balance the ships in the game as it is already.

6.
Quote:
The opinions and views expressed in Fearless are just that; opinions and views. They are not CCP policy nor are they a reliable source of CCP views as a company.


Oh so your saying the people who debated this idea have no influence over their managers and co-workers? I mean really
Quote:
Therefore we dedicated an entire issue to exactly that topic.


7.
Quote:
we think it‘s not cool how individuals that work here have been called out and dragged through the mud due to something they wrote


Yes people probably have gone over bored but if it were a debatable item to discuss controversial topics. That means you should have taken more care not to let this out. Or because what was written. In every job I have had you MUST always be accountable for what you write. Sorry guys The company is the people and the people are the company. So if either say something wrong you are in it together. If you can't handle the fire don't write about the topic.

8. If these virtual clothing "NeX" should be considered nothing why bother charging PRICE POINTS! Is this Macy's or other retail stores. The reason for Price Points is to attract different income levels and how do you come up with them. Oh you make them up because there is no cost in materials, only the time it takes for someone to make the 3d model (Not that it is easy) but come on!

9. I am not even going to talk about the API Developer license you are introducing which will also slow down development. and good hearted people.

10. All of this could have easily been done with the in-game currency without introducing and new game currency. You could have create another way of converting $$$$$$ it isk (Like Plex's) which only have value based on what other players would pay. I simple way of doing this would make them rare drops and control the numbers of each item. Then allow players to post only those selected items for sale. This way,
a. you would be incontrol of the amount out there.
b. Players from in the game would only get ISK
c. It would provide another way of CCP providing something good to the players without making the game Micro-Transactional.

11. Oh Micro-Transactions, you might want to look up that term.
. Charges for each page or item are likely to be minuscule, perhaps a few cents (pence), and the cost of processing such small sums, called microtransactions (or sometimes micropayments)
a. This means you chage very little not $60 dollars



I think I have very carefully writting a response to this.


My opinion: You guys have embarked on something that will break the community. It will forever haunt you regardless what you do. If you continue with this process you will loose many long time fans. We Pay to Play not Pay to WIN.



Drexciyian
The Water Margin Tech
Posted - 2011.06.25 14:59:00 - [2474]
 

Great you sold 52, if you made the price 1/5th of the current you mite of sold a few 1000 in 40 hours...

Lady Snooty
Posted - 2011.06.25 15:02:00 - [2475]
 

Quote:
Currently we are seeing _very predictable feedback_ on what we are doing. Having the perspective of having done this for a decade, I can tell you that this is one of the moments where we look at what our players do and less of what they say.


OK so CCP wants to see action not words?

I run 6 accounts ATM, this toon's account expires on the 5th of July and wont be extended. Two other accounts expire on 3rd and 4th, again these wont be extended, account 4 will expire on 22nd and guess what; that wont be extended either. I'll extend my last two accounts for one more month to see if CCP make some statement about future support for this game - specifically new added content and improvements, if I dont like what I read then I'll let my last two accounts die too.

Is that specific enough for CCP?

Get back to the core game - INTERNET SPACESHIPS which is the game I signed on for!

Sing Xing
Posted - 2011.06.25 15:03:00 - [2476]
 

Originally by: Sabrina Otsada
I started playing this game because I was bored with the same boring content in WoW. I enjoyed how EVE forces you to think and plan out everything that you are going to do beforehand. I was told that it would take you 37 years to train every skill in the game to level 5. To me it seems like the skills are everything in EVE, and if you allow people with a huge bank account to skirt around the system that you have built, you will only be opening up the game for 2 month old characters being in a Titan when they have no idea how the gaming mechanics even work yet.



You can already do this:

1: Make account
2: Buy plexes with real $$
3: Sell plexes for ISK
4: Go to 'character bazaar' on the eve-o forum, buy character with 60m skillpoints (and is a titan pilot)
5: Buy titan
6: Win Eve

So, we've established that people can already do that. What is the problem then? Well, the problem is if CCP introduces stuff that you can ONLY buy for $$ and which gives in-game advantages. That means (among other things) that the industrialists gets screwed out of their ISK.

Here is the deal though, aside from an internal newsletter, which was designed to provoke thought and emotions among the employee. NOTHING suggests that they're going that way. In fact, the only thing we have heard is the opposite. Here is what was said 6 months ago (we have heard nothing that changes this):

Originally by: CCP ZULU

(...)
Second, we wanted to explain our thinking a little more. It‘s always been the intent of CCP to continue diversifying EVE Online's business model and we‘ve been looking at various options to do so. This started with the introduction of PLEX, which was an innovative way for players to exchange in-game assets for subscription on a fully player driven marketplace. Since we introduced the PLEX item we've monitored its trading, price and velocity closely. It's now time for us to take the next evolutionary step.

It‘s clear that it‘s the will of the community to keep virtual goods sales outside the spectrum of what we classify as the "merit economy". That refers to skills gained over time or items that have a gameplay impact. So after discussions, designs, brainstorming and all sorts of processes we‘ve come up with a strategy that we‘ve already polished with the help of the CSM and would now want to present to the larger community.

Virtual goods sales in EVE Online will evolve through sales of vanity items, first in Incarna but later in-space features. The scope will be (and there‘s no design has been done around this, we‘re just talking strategy now) that anything that doesn‘t affect gameplay directly can be, potentially, sold for PLEX or other means. Ideas that have come up include Incarna clothing and furniture, logos on spaceships and swapping out portraits. This is by no means a comprehensive list, nor is it a commitment that said items will be available for sale, I mention these as an example for what type of items we‘re thinking about.

It‘s important to clarify that virtual goods sales isn‘t an arbitrary - or particularly greedy - decision. There is a constantly decreasing number of MMO‘s out there that don‘t incorporate virtual goods sales at some level. - games that aren't responding to this trend are dying out. Diversifying the business model allows us to offer our players the services and features they desire in ways that are conducive to how they wish to spend their entertainment dollars. The result is that we provide a wider range of options to our subscribers which, in turn, leaves us better positioned to react to future seismic shifts in the market.

Ranka Mei
Caldari
Posted - 2011.06.25 15:04:00 - [2477]
 

Originally by: Lady Aphra

Having read what appear to be CCP employee comments on www.glassdoor.com, I strongly feel that CCP has an internal business culture issue. I think that the devs, coders, call them what you will, are more in touch with what Eve used to be and what the community wants than the senior management - there is a communications disconnect internally within CCP. This sort of thing I have also seen in RL, and takes a major event to shake the company out of. I suspect that this MT issue (for that is the major issue here, IMO) will not be that major event, huge as it is for those of us in the player base who frequent the forums.

Business culture? Well, what did you expect? Their Chief Financial Officer is Joseph Gallo, former Managing Director at Citibank. That's right, Citibank, recipient of the largest recorded government bailout in history, to the tune of > $300 billion! And he left the company, after 14 years... to go work for CCP.

CCP employees, make no mistake about it, this man will spin you about with stories of golden eggs, and the sky being the limit. But, in the end, you will have your Citigroup: you will have robbed your customers blind, or died trying, but you'll have a sucked-out carcass left, with no one to pick up the bill this time. And Joseph Gallo, I assure you, will have jumped ship long before that.

CCP, please, I urge you, come to your senses!

Hyperforce99
Gallente
The Scope
Posted - 2011.06.25 15:06:00 - [2478]
 

Edited by: Hyperforce99 on 25/06/2011 15:09:35

Originally by: Sing Xing
Originally by: Sabrina Otsada
I started playing this game because I was bored with the same boring content in WoW. I enjoyed how EVE forces you to think and plan out everything that you are going to do beforehand. I was told that it would take you 37 years to train every skill in the game to level 5. To me it seems like the skills are everything in EVE, and if you allow people with a huge bank account to skirt around the system that you have built, you will only be opening up the game for 2 month old characters being in a Titan when they have no idea how the gaming mechanics even work yet.



You can already do this:

1: Make account
2: Buy plexes with real $$
3: Sell plexes for ISK
4: Go to 'character bazaar' on the eve-o forum, buy character with 60m skillpoints (and is a titan pilot)
5: Buy titan
6: Win Eve




That character has actually been a part of the eve community.
Someone is selling it off. That ISK also comes from the EVE community, and people has spend time to get that money.

RMT for skillpoints, or RMT for other advantages bought directly from CCP would completely cut out the EVE community and economy. If this continues on for long enough people will be forced to buy boosts from CCP in order to stay competitive with other players. Say good bye to the sandbox when that happens.

Kazini Jax
Gallente
Starlight Operations
Starlight Network
Posted - 2011.06.25 15:08:00 - [2479]
 

Edited by: Kazini Jax on 25/06/2011 15:12:44
"We live in interesting times"
Yes, we do. A time of great economic hardship everywhere in the world.. except the stock market and banks. Which is one of the reasons video games in general are so popular, a lot of value for your dollar. That CCP opens their store with prices at ridiculous levels, and literally nothing that most of it's playerbase could afford, not only shows how CCP is out of touch with it's playerbase, but out of touch with the reality and the world, in general. They should have opened it with a variety of items across all price points, especially the lower ones, considering.

Isn't CCP one of the few things in Iceland keeping Iceland from sinking in debt?

*sigh* stupid, sad, ignorant, greedy, digusting and pathetic.

You know, CCP, you could have blown away most other MMOs out there, including WoW, with just your originality, and expanding on that, and the stage you have set for the game, space. You were in the perfect position to do it. But $$ signs now cloud your potential and you are becoming mainstream. Hell, even your Dust 514 is a limited vision of what you have the potential of doing, not that you can see that anymore through the greed and selfishness.

De'Veldrin
Minmatar
Norse'Storm Battle Group
Intrepid Crossing
Posted - 2011.06.25 15:14:00 - [2480]
 

This devblog is what CCP should have released 72 hours ago when this story first broke. As it is, it is now a load of waffling that will do nothing but continue to inflame the masses because of it's lack of substance and it's possessing every appearance of being a massive spin job.

As for the intimation that we should stop being mad at the "employees who were just doing their jobs" - fine, tell us who we should be mad at, and I am sure we will gladly metaphorically tar and feather them instead.

I appreciate the effort Zulu, I really do. You're trying to get a handle on a bad situation - but at this point you have to address the concerns that have been raised - clearly, without the spin or the waffle. The future of this game will be decided, I fear, by what CCP chooses to do next.

pipvac
Sacred Templars
RED.OverLord
Posted - 2011.06.25 15:16:00 - [2481]
 

Edited by: pipvac on 25/06/2011 15:18:04
People seem to be missing the point.

Subscribers are buying the virtual goods, and generating incremental revenue for CCP. Customers are behaving in the way CCP's market research predicted. Therefore this expansion is successful.

The vocal playerbase on the forums have spent so long whining about everything, its not surprise that CCP cannot filter the important feedback from the 'predictable' adversity to change.

To this end, the only real measure CCP can use is the rate at which new revenue is generated from their virtual trinkets, and subscriber behaviour, in terms active subscription growth (or decline).

All the evidence suggested so far, in terms of concurrent users logged on, and the leaked email above, would suggest that CCP have provided what the consumer wanted, and those who don't like it, are not moved enough, in significant numbers to adversely affect subscriptions and concurrent users.

It'll be interesting to watch, but it looks as though the 'silent majority' have already given CCP the thumbs up with their purchasing behaviour.

My personal view is CQ is inconsequential to me and my game experience. I have no interest in vanity items, and will not be parting with any cash to buy them. Once CCP introduce "pay2win" items that will be it for me, and I will cancel all my accounts immediately. Do I expect my opinion to influence CCP's direction?, No, not in the least. They have made it absolutely clear that the only thing that matters here is revenue generation, and that, and ONLY that, will be their driving force.

Edit - spelling mistake.

Nishachara
True Enlightenment
Posted - 2011.06.25 15:22:00 - [2482]
 

CCP answer this please:



ARE YOU MOVING BEYOND AURUM-FOR-VANITY ITEMS?





So i can know should i continue to play and spend time on your game or not.



Bloodpetal
Mimidae Risk Solutions
Posted - 2011.06.25 15:23:00 - [2483]
 

Originally by: Kasriel
Originally by: CCP Zulu
People have been shocked by the price range in the NeX store, but you should remember that we are talking about clothes



Haha, no. We're talking about VIRTUAL ITEMS.

They're not strictly clothes.

clothes


noun (plural) /klō(T͟H)z/ 
clothes, plural

Items worn to cover the body


vir·tu·al


adjective /ˈvərCHo͞oəl/ 

1 Almost or nearly as described, but not completely or according to strict definition
- the virtual absence of border controls

2 Not physically existing as such but made by software to appear to do so


Virtual Clothes.

ALMOST CLOTHES. NOT REALLY CLOTHES.


JitaBum
Gallente
Center for Advanced Studies
Posted - 2011.06.25 15:23:00 - [2484]
 

I am convinced now the higher-ups within CCP detest us as a community.

Vuk Lau
4S Corporation
Morsus Mihi
Posted - 2011.06.25 15:24:00 - [2485]
 

The most insulting devblog ever.

Eladaris
Amarr
Excessum Industries
Posted - 2011.06.25 15:25:00 - [2486]
 

Edited by: Eladaris on 25/06/2011 15:30:04
Originally by: Sing Xing
Originally by: Sabrina Otsada
I started playing this game because I was bored with the same boring content in WoW. I enjoyed how EVE forces you to think and plan out everything that you are going to do beforehand. I was told that it would take you 37 years to train every skill in the game to level 5. To me it seems like the skills are everything in EVE, and if you allow people with a huge bank account to skirt around the system that you have built, you will only be opening up the game for 2 month old characters being in a Titan when they have no idea how the gaming mechanics even work yet.



You can already do this:

1: Make account
2: Buy plexes with real $$
3: Sell plexes for ISK
4: Go to 'character bazaar' on the eve-o forum, buy character with 60m skillpoints (and is a titan pilot)
5: Buy titan
6: Win Eve

So, we've established that people can already do that. What is the problem then? Well, the problem is if CCP introduces stuff that you can ONLY buy for $$ and which gives in-game advantages. That means (among other things) that the industrialists gets screwed out of their ISK.

Here is the deal though, aside from an internal newsletter, which was designed to provoke thought and emotions among the employee. NOTHING suggests that they're going that way. In fact, the only thing we have heard is the opposite. Here is what was said 6 months ago (we have heard nothing that changes this):



You are absolutely correct Sing.

When CCP tried to introduce the Ishukone Watch Scorpion earlier this month as a ship produced from thin air, with no player involvement, for AUR... that didn't steal anything AT ALL from the players.

Sure, no one had to mine the minerals to produce the IW Scorpion, and no one had to buy the BPC and research it, nor mine the ice and spin the PI buttons to fuel that research.

No one had to load the raw materials into the manufacturing slots, nor drag it to a market hub, nor sell it (hopefully at a profit).

Instead a CCP dev simply had to pick a sexy new color scheme, and mass produce an unlimited number for profit.

Sure, we threw a fit and CCP promised to push back the deployment of the IW Scorpion for a few months... That didn't hurt us at all, we won!

But now... with this? CCP has well over 43,000 players happily playing Eve online as I write this. We lost, they won. The rest is just hang-wringing while the addicts try to come up with excuses to allow themselves to re-sub for another few years.

jerryramon
Minmatar
JR Entertainment Co.
Posted - 2011.06.25 15:28:00 - [2487]
 

Edited by: jerryramon on 25/06/2011 15:29:20
Edited by: jerryramon on 25/06/2011 15:28:22
The whole Pricing structure part is ridiculous, not to mention that it should have never been written in a "Devblog", shame on this...

Etil DeLaFuente
Posted - 2011.06.25 15:30:00 - [2488]
 

"Your devblog completely missed <ccp> playerebase inflecting over 9000!! damage"


Gnulpie
Minmatar
Miner Tech
Posted - 2011.06.25 15:30:00 - [2489]
 

Originally by: CCP Zulu's blog
Assume for a short while that you are wearing a pair of $1,000 jeans from some exclusive Japanese boutique shop. ...


If I buy something for $1000 in a shop, then I am owner of that stuff.

I can use it, I can sell it, I can trade it on Ebay. I can be 100% sure that this item will never go away unless I want it.


If I "buy" a virtual monocle, what then? I gain nothing. CCP can take away all that at any time. CCP can go bancrupt. Or they can decide to sell out. Or they can change the monocle because it is "unbalanced" or whatever they want.


If I "buy" virtual items, I have nothing. Nothing at all. I am not the owner of this item.


I am really taken aback that CCP Zulu, EVE's senior producer couldn't grasp that difference (I refuse to assume that he understood the difference, but purposefully lied to us about that). Are they really that brainwashed by their own RP-hype "Eve is real" that they really can't see the difference any more?

Dennie Fleetfoot
Posted - 2011.06.25 15:31:00 - [2490]
 

Just cancelled the sub on my Alt.

Reason: In game issues.

Specific: Last Patch

Would like to add anything further:

This is what I wrote.
'The condescending attitude of CCP Zulu in particular, the epic fail of a patch which doesn't work unless one own's a super-computer. The lack of a guarantee that MT will not be used for anything other than vanity items. The breathtaking arrogance exhibited in the leaked copy of 'Fearless' and CCP senior management's total contempt and failure to understand the level of hurt and betrayal within the EVE player family.

When CQ and WIS become optional, when guarantee's are given that MT is for vanity items only and most importantly when CCP management and CCP Zulu publicly acknowledge that they have monumentally failed to understand and act on the genuine greviences of your paying customers and apologise, explaining how they intend to rebuild trust, then I may return to a world that I will miss but who's custodians have come to live in a reality that I have no wish to partake of anymore.

If you wish to contact me to speak of the issues I've raised, you have my contact details.

I bid you farewell.'

As it's clear I'm just a statistic to them, I'm sure my £13 a month won't be missed. But if everyone here grows a set of balls, follow through with their dissatisfaction and at least cancel their Alt's but keep their main, I'm sure that £13 a month times by several thousand will be missed.




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