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Myra2007
Millstone Industries
Posted - 2011.06.25 03:12:00 - [1981]
 

Edited by: Myra2007 on 25/06/2011 03:17:04
Please visit your user settings to re-enable images.

Tyme Xandr
Gallente
State Protectorate
Posted - 2011.06.25 03:12:00 - [1982]
 

To all the people saying they are canceling their accounts and/or biomassing I lol. You guys aren't biomassing ****.

Ill see all of you on in 1 month from now, 2 months from now 10 months from now ... I guarantee it.

Jayde Emeraude
Angels of Anarchy
Posted - 2011.06.25 03:15:00 - [1983]
 

Originally by: Constantinus Maximus

TO CCP EMPLOYEES:



Maybe an intervention?

If you all confront Hilmar in his office and scream at him that it's your jobs and he's wrong until he cries.

At least you'll get a little satisfaction.


^^ this

It was just made public - yes we're flaming, but the bigger issue is he's decided already.

Kenpachi Viktor
Gradient
Electus Matari
Posted - 2011.06.25 03:15:00 - [1984]
 

Originally by: shilpi
This Blog was complete and utter waste of time. The real questions were not answered and CCP only trying to **** paste us all over.
If you took one day and came with this crap god help you.
Let us know if you need any help?

Now the real questions, actually it's only one question.

Are you moving beyond Vanity Items



You have to answer this question, we are not asking you to stop doing what you want, hell if someone throws their foot at axe, what should I care for?
But we deserve the right to know answer for this question, as sticking with Eve-Online or Greed-Offline will depend on it.

Once again i will rephrase the question,in case you are too busy milking the cash cows/golden goose and skipped it.


Are you moving beyond Vanity Items




And don't even think you can skip answer to this and this will come to and end, it WILL NOT!!!!

Tarinara
Posted - 2011.06.25 03:15:00 - [1985]
 

Originally by: Chrysanthemum Korik
I think taking away station spinning was a way for CCP to force players into their avatars and into the RMT mindset. Pod pilots don't need clothes if they stay in their pods.

Ahhh ... but think 'ships for real money'. Now what?

Originally by: Mars Theran
Of the massive number of posts, (over 6400), in that other thread, I'm fairly certain many are alts, but quite a few are also people posting responses to other posters.</snip>

Yes ... I am an Alt and there for any opinion expressed doesn't count towards real Eve matters, any presumed outrage to being lied to ( RMT for game changing items ) or a gaming company CEOs' attitude of contempt towards it's paying customers. ... You should probably move along now... Cool

SolusLunes
Caldari
2plus2isfive
BricK sQuAD.
Posted - 2011.06.25 03:17:00 - [1986]
 

Originally by: Hilmar
— Email Starts—-

Date: Thu, 23 Jun 2011 18:16:54 -0400
To: [email protected]
Subject: ccp ceo global msg sent today
From: [email protected]
Content-Transfer-Encoding: 7bit
Content-Type: text/plain; charset=”UTF-8″
Message-Id: <[email protected]>

sent by hilmar to ccp global list-

(strt)

We live in interesting times; in fact CCP is the kind of company that if things get repetitive we instinctively crank it up a notch. That, we certainly have done this week. First of we have Incarna, an amazing technological and artistic achievement. A vision from years ago realized to a point that no one could have imaged but a few months ago. It rolls out without a hitch, is in some cases faster than what we had before, this is the pinnacle of professional achievement. For all the noise in the channel we should all stand proud, years from now this is what people will remember.

But we have done more, not only have we redefined the production quality one can apply to virtual worlds with the beautiful Incarna but we have also defined what it really means to make virtual reality more meaningful than real life when it comes to launching our new virtual goods currency, Aurum.

Naturally, we have caught the attention of the world. Only a few weeks ago we revealed more information about DUST 514 and now we have done it again by committing to our core purpose as a company by redefining assumptions. After 40 hours we have already sold 52 monocles, generating more revenue than any of the other items in the store.

This we have done after months of research by a group of highly competent professionals, soliciting input and perspective from thought leaders and experts in and around our industry. We have communicated our intention here internally in very wide circles through the Virtual Economy Summit
presentation at the GSM, our Fearless newsletter, sprint reviews, email lists and multiple other channels. This should not come as a surprise to anyone.

Currently we are seeing _very predictable feedback_ on what we are doing. Having the perspective of having done this for a decade, I can tell you that this is one of the moments where we look at what our players do and less of what they say. Innovation takes time to set in and the predictable reaction is always to resist change.

We went out with a decisive strategy on pricing and we will stay the course and not flip flop around or knee jerk react to the predictable. That is not saying nothing will change, on the contrary, in fact we know that success in this space is through learning and adapting to _what is actually happening_ and new knowledge gained in addition to what we knew before and expected.

All that said, I couldn’t be prouder of what we have accomplished as a company, changing the world is hard and we are doing it as so many times before! Stay the course, we have done this many times before.

(end)


Words? Will you give us any words on these words? Or hell, god forbid, ACTION? (lol no)

Arimathea Anthalas
Garoun Investment Bank
Posted - 2011.06.25 03:17:00 - [1987]
 

I read the dev blog and laughed. The fact that "these people were doing their job" and that you find that job defensible, and then go on to defend the insanity of your existing microtransaction model, just proves how out of touch you are. I don't hold it against the developers, I hold it against management, since you guys are arbitrating what your developers are working on. I am sure the developers are doing a fine job working on exactly the wrong things (with some exceptions, detailed below).

You knew the community had wide disapproval of microtransactions to begin with, but then you decide to really splash the pot by pricing these items so stupidly high that your only defense is insanity. You then go on to suggest that "oh we'll have other cheaper items". Guess what guys, this game isn't about how much more money you can make... i'm already paying you $180 a month not to mention the cost of GTCs just to allow me to be competitive in your broken economy with limited time. It's about how well you serve your customers. And time and time again you disappoint with such a myopic, backwards viewpoint in nearly everything you do. And then this newsletter. How quaint.

Your ONLY saving grace is what Soundwave, Greyscale, Tallest, and other team BFF members are doing with "fixing the little things" and your careful (but still weird, since so few developers really play in 0.0) 0.0 rework. Your smartest, best option right now is to reprice everything in the store down to meaningful levels ($1/$2 -- *this* is a microtransaction) and turn the entire company around to repairing the brokenness you have introduced with CQ by permitting players to choose the "old way" of doing things since none of us want to wait another 12 months for you to come out with fixes that should take you two weeks. Then put all your development effort and resources into "little things" fixes until the players are happy.

Your missteps with CSM both in terms of the democracy of the body and the back-and-forth mishandling of it are just a scratch on the surface compared to this.

Think about how many wasted hours you guys have put into something with so little active value to the players of this game. Guys, nobody gives a **** about walking in stations any more. It was a cool idea years ago, you should have executed on it back then, now it's just dumb, a waste of video cards, a barrier to entry. Quit trying to be something you're not. This is Internet spaceships and giant fleet fights and "uh there's a huge gatecamp here" and Evil Thug screaming "GET EVERYTHING YOU HAVE ON THULSA DOOM NOW". I could care less about my sexy avatar and my the texture of my table.

Until then my accounts and thousands in GTC revenue over the course of a year will go to some other game that used to give me the feel CCP did - that I was a customer of a game developer that seemed to be on the path to continuously improving the things that I really enjoyed about a game I spent hours of my life playing.

Senior Producer. What a joke.
DUST. What a joke.
Incarna. What a joke.
Stay classy, CCP.

Enkill Eridos
Draconian Enforcers Available To Hire
Property Management Solutions
Posted - 2011.06.25 03:17:00 - [1988]
 

Wow..first players are stupid enough to get moved into the "mob mentality" second they don't know about word usage or reading fine print. Like lemmings you all are going to jump off a cliff because a few people have based their information because of a game development tool? All the newsletter was, was ccp talking about the options they had. A lot of the words used in that newsletter (yes I know they included big scary words.) was just a whole lot of we could do this, this and this. The newsletter had no other purpose but to open a debate within the company. Nothing is concrete. As for the cash shop for non-vanity items. None of you have actually proven that it is a concrete plan. Untill CCP comes out and says we are going to have non vanity items I will keep an open mind. And if they have non-vanity items? I will wait and see what they implement. Just like when the insurance change happened you all are overreacting based on rumor. For those *****ing about the high cost of these items..well blame your fellow players not ccp. For those complaining about pay2win, they don't need a cash shop for that. Because we can buy plex we already pay2win. Station Spinning? It's in the past and good riddance! Walking around in the station is so much better. Plus I don't think we will ever get to go back to station spinning as it was. IT seems like they updated the engine, so these things are here to stay. So the minority (7k protested in the trade hubs out of 40k users.) can go suck it. Until there is a devblog saying non-vanity items will come out, I am not going to get worked up about it. If you dont like the CQ go live in a ****ing pos and get over yourselves.

Constantinus Maximus
Paxian Expeditionary Force
Posted - 2011.06.25 03:17:00 - [1989]
 

Originally by: Kenpachi Viktor
Originally by: shilpi
This Blog was complete and utter waste of time. The real questions were not answered and CCP only trying to **** paste us all over.
If you took one day and came with this crap god help you.
Let us know if you need any help?

Now the real questions, actually it's only one question.

Are you moving beyond Vanity Items



You have to answer this question, we are not asking you to stop doing what you want, hell if someone throws their foot at axe, what should I care for?
But we deserve the right to know answer for this question, as sticking with Eve-Online or Greed-Offline will depend on it.

Once again i will rephrase the question,in case you are too busy milking the cash cows/golden goose and skipped it.


Are you moving beyond Vanity Items




And don't even think you can skip answer to this and this will come to and end, it WILL NOT!!!!



CEO Hilmar says yes.

Jacob Flint
Posted - 2011.06.25 03:18:00 - [1990]
 

Oh man.. I guess we're in for some wild times

http://www.youtube.com/watch?v=inTRblYTevk

unsubed aswell...

Let your voices be heard.. or well let your actions be seen..'cause they dont care what we say anymore...
well...
...
let's just fight for it..somehow

gabrial1
Counter Errorist Unit Reloaded
Veni Vidi Vici Alliance
Posted - 2011.06.25 03:18:00 - [1991]
 

I know you aren't listening to us players, but over the years you have broke PVP, 0.0 and now trust. Soundwave and his WOW Devs will have all of Eve broke soon I am sure.

Another note. Smooth and successful? You must have different definitions than I. You smoothly and successfully implemented the least amount of content, fixes, and improvements of any expansion prior.\

Gabe

Moraguth
Amarr
Paragon Fury
Cascade Imminent
Posted - 2011.06.25 03:19:00 - [1992]
 

I doubt anyone is reading anymore... but here's something I put together and I'd like your input on it.

Moraguth > let me get this timeline straight: internal newsletter debating pro/con of MT. Dev blog saying no MT for non-vanity items. Incarna - high monacle prices. hilmar Email predicting complaints/stay the course. zulu devblog doesn't answer questions. rioting.

Jarin Arenos
Posted - 2011.06.25 03:19:00 - [1993]
 

Edited by: Jarin Arenos on 25/06/2011 03:19:36
Please, people.

VOTE WITH YOUR WALLETS



I know that you, like me, have a great love for this game; what it has been and what it could be. I don't ask you to leave that behind. I also know that many, MANY of you have multiple accounts. Show Hilmar the error of his ways by hitting him in the only place he understands: the pocketbook.

Chrysanthemum Korik
Monocles Of Death
Posted - 2011.06.25 03:21:00 - [1994]
 

Originally by: Tarinara
Originally by: Chrysanthemum Korik
I think taking away station spinning was a way for CCP to force players into their avatars and into the RMT mindset. Pod pilots don't need clothes if they stay in their pods.

Ahhh ... but think 'ships for real money'. Now what?

I'm not defending RMT. Given how much a part of the game EvE's economy is I don't even support the vanity RMT (Why aren't players making and trading monocles!?!?). I was just explaining why I think Incarna took away being docked and in your ship, and forces, completely needlessly and pointlessly everyone who docks to leave their ship. I think its part of the plan to introduce more RMT.

Julian Kirov
Merch Industrial
Goonswarm Federation
Posted - 2011.06.25 03:21:00 - [1995]
 

Finding out CCP only cares about our money is pretty Crying or Very sad

Strykre01
Posted - 2011.06.25 03:22:00 - [1996]
 

The lack of performance and the amount of overhead needed to run multi clients is sickening. All I can say is very poorly executed. Given the quality of my machine and the poor performance it is receiving sitting in station with or without Incarnage loaded makes me sad for things to come. I could upgrade my machine but I'd welcome any dev to take a look at what I have and give me some suggestions.

I don't expect a real answer from CCP as you have my 7 accounts subbed for about another 8 months.

The blind arrogance of the management team who are so far detached from the player base impresses me. Often times the best manager is the worst employee. So kudos on that one.

I hope this rant eases my mind. But tbh I don't think it matters.

Consortium Agent
Posted - 2011.06.25 03:22:00 - [1997]
 

Edited by: Consortium Agent on 25/06/2011 03:26:45
It is with nothing short of mild depression and sadness in my heart that I have decided that I, too, must leave this wonderful game given recent events. I have unsubbed all my accounts and they will remain so until CCP can demonstrate they're not really this oblivious or unconcerned about their current player base. Just another small fish in the pond, but I forsee this as the beginning of a cascading failure of Eve.

I understand your motives and your reasons, CCP... I'm not obtuse. I simply don't agree with them. We've tried reasoning with you as players, 6 CSMs have tried unsuccessfully to reason with you (and yet each are surprised by your actions), the only option you leave us on your present course is to leave and take our money elsewhere. Will I miss Eve? Your damn right. I ain't over here holding a pitchfork for nothing, you know. I'm defending something I've devoted *years* of my life to enhancing and building in the sandbox... but there's an old adage I'd like to quote for you now... I don't know who said it or why, but it's so true for me...

Quote:

When the pain of holding on becomes greater than the pain of letting go, you let go.




I'm letting go. Goodbye spaceship pew pew game that I loved. Why'd you have to hurt me so bad? :(

Mars Theran
Caldari
EVE Rogues
EVE Rogues Alliance
Posted - 2011.06.25 03:22:00 - [1998]
 

Edited by: Mars Theran on 25/06/2011 03:22:52
Originally by: DoPlanet
Originally by: Mars Theran
How many people do we normally have logged in on a Friday? Sunday is usually the best measure anyway. Pretty sure a good portion of the 'not logged in' are probably alts. Of all the people posting in this thread, I'm certain that a few are alts. Of the massive number of posts, (over 6400), in that other thread, I'm fairly certain many are alts, but quite a few are also people posting responses to other posters.

Wow.. it's like spending days sitting in a seedy bar, watching Jerry Springer stories come alive in front of you.

Honestly haven't read barely anything, and I feel sorry for the Dev's in a way, actually having to put effort into reading some of this. I couldn't be bothered, as the first 9 pages of that other one ****ed me off when I did decide to read it. Just a bunch of bunk. Repetitive, droll, irritating trash-talk.

Grow up people. You aren't the center of the universe, and your over-inflated sense of self importance is so pompous and wind-baggy it isn't worth reading what you have to say. For some of you that actually got it right: Good on you, you have some sense.

For the rest of you: Learn how to discuss things, and quit making over-arching selfish demands. I honestly don't think one of you puppies has stepped out of their house in a decade and taken the time to learn how the world works. You demonstrate such obtuse ignorance, I can't even believe you work for a living, or even pay your own bills.

Bunch of pre-pubescent kids, and in the case where that's actually true, I'm sorry, you at least have the excuse to be ignorant. The rest don't.




That would be a perfect post directed to CCP. Especially the "Learn how to discuss things" part.


Except it wasn't directed at CCP; it was directed at people with the same attitude as you. CCP is perfectly capable of discussing things, but this open foum is not the most effective means. With trolling and flaming as a continuous response to everything they have to say, how could they discuss anything. 223 pages and counting on one thread, and most of what I've seen is rhetoric on rhetoric. 1 in 10 posts is actually considerate, and the rest is flame and BS.

Conspiracy theories, paranoia, and BS. Lot's of yellow text which mostly says the same thing; quite often by the same person or someone quoting them. I wonder what percentage of these posts is by the same group of people? 60? 70?

And how would they read through all that, to pick out the valid arguments, instead of just the BS, which is pretty much just a paranoid lock-down and inability to listen to or see reason? I wouldn't. I'm at the point where, if it were me, I'd just send the lot of you packing. I'd use these threads to count the loyal customers and respectable others, and push a big red button on the rest. One click and it wipes out all posts by that person, simultaneously stopping them from posting further, and disables their ability to continue subscribing. I'd even refund their last payment, while moving their CC, (if applicable), to a list of cards with a warning flag on them, "Not to be accepted."

But that's me. CCP's considerably more understanding.


TFirish3
Open University of Celestial Hardship
Art of War Alliance
Posted - 2011.06.25 03:23:00 - [1999]
 

you addressed absolutely none of the relevant concerns.

-MT's for things other than vanity
-Load on the hardware from WIS (which has NO gameplay btw)
-Lack of content for people who actually want to fly spaceships.

I would say good try, but honestly its not...

streaml1ne
Posted - 2011.06.25 03:25:00 - [2000]
 

Would love to see their accounting numbers in a week.

Zhilia Mann
Tide Way Out Productions
Posted - 2011.06.25 03:27:00 - [2001]
 

Originally by: Citrute
Read this very carefully, CCP.


This. A nice analysis.

I've gotta say, I've been underwhelmed by expansions before. But at least they gave me something I thought I might want someday. This one is full of stuff I didn't ask for, would never ask for, and resent having to work around just to play the game I usually enjoy.

Woot.

Aptiva Rin
Caldari
Guerillas Of The Underground
Posted - 2011.06.25 03:28:00 - [2002]
 

Edited by: Aptiva Rin on 25/06/2011 03:29:02
Please visit your user settings to re-enable images.



Not only the LulzSec logo, but also Hilmar who this was modeled after.....

Summernite
Posted - 2011.06.25 03:29:00 - [2003]
 

The issue, very clearly is "Will you be selling power?"
Will you sell (for money) items, skills, or faction?

Angst IronShard
Minmatar
Sense of Serendipity
Echoes of Nowhere
Posted - 2011.06.25 03:31:00 - [2004]
 

I can't believe it !
It's a game man !
how can you compare pixels with real life prices ?

A cloth IG should cost 1€ ; a top notch high class one 5€ and it's expensive !

Following your logic :
how much a shuttle in game should cost if In real life it costs hundreds of billions ?
The life of my avatar cost me 15€ / month , so you estimated my real life's value at 15€ ???

Non-sense and dumb.

For sure I'll never give to CCP an extra sub.

Rabid Gerbil
Posted - 2011.06.25 03:32:00 - [2005]
 

I have 5 accounts, maybe it's time to trim back, I know, I could RMT all my stuff and buy some pants!

Eladaris
Amarr
Excessum Industries
Posted - 2011.06.25 03:33:00 - [2006]
 

Originally by: Mars Theran

But that's me. CCP's considerably more understanding.




E-mail from their CEO suggests they aren't listening at all, and don't really care WHAT gets said in these forums. So the odds of them doing any of the things you've suggested are virtually zero.

Good news though, the new generation of white knights won't be listened to or respected either. This isn't a moment either side gets to win from.

Ivol Kishtani
Minmatar
Republic University
Posted - 2011.06.25 03:34:00 - [2007]
 

CCP just locked and deleted the Hilmar thread!

Originally by: SolusLunes
Originally by: Hilmar
— Email Starts—-

Date: Thu, 23 Jun 2011 18:16:54 -0400
To: [email protected]
Subject: ccp ceo global msg sent today
From: [email protected]
Content-Transfer-Encoding: 7bit
Content-Type: text/plain; charset=”UTF-8″
Message-Id: <[email protected]>

sent by hilmar to ccp global list-

(strt)

We live in interesting times; in fact CCP is the kind of company that if things get repetitive we instinctively crank it up a notch. That, we certainly have done this week. First of we have Incarna, an amazing technological and artistic achievement. A vision from years ago realized to a point that no one could have imaged but a few months ago. It rolls out without a hitch, is in some cases faster than what we had before, this is the pinnacle of professional achievement. For all the noise in the channel we should all stand proud, years from now this is what people will remember.

But we have done more, not only have we redefined the production quality one can apply to virtual worlds with the beautiful Incarna but we have also defined what it really means to make virtual reality more meaningful than real life when it comes to launching our new virtual goods currency, Aurum.

Naturally, we have caught the attention of the world. Only a few weeks ago we revealed more information about DUST 514 and now we have done it again by committing to our core purpose as a company by redefining assumptions. After 40 hours we have already sold 52 monocles, generating more revenue than any of the other items in the store.

This we have done after months of research by a group of highly competent professionals, soliciting input and perspective from thought leaders and experts in and around our industry. We have communicated our intention here internally in very wide circles through the Virtual Economy Summit
presentation at the GSM, our Fearless newsletter, sprint reviews, email lists and multiple other channels. This should not come as a surprise to anyone.

Currently we are seeing _very predictable feedback_ on what we are doing. Having the perspective of having done this for a decade, I can tell you that this is one of the moments where we look at what our players do and less of what they say. Innovation takes time to set in and the predictable reaction is always to resist change.

We went out with a decisive strategy on pricing and we will stay the course and not flip flop around or knee jerk react to the predictable. That is not saying nothing will change, on the contrary, in fact we know that success in this space is through learning and adapting to _what is actually happening_ and new knowledge gained in addition to what we knew before and expected.

All that said, I couldn’t be prouder of what we have accomplished as a company, changing the world is hard and we are doing it as so many times before! Stay the course, we have done this many times before.

(end)


Words? Will you give us any words on these words? Or hell, god forbid, ACTION? (lol no)

Alley Specter
Posted - 2011.06.25 03:36:00 - [2008]
 

THEY JUST DELETED THE THREAD REVEALING HILMAR'S EMAIL IN GENERAL DISCUSSION. KEEP IT ALIVE MY BROTHERS.

. Email Starts.-

Date: Thu, 23 Jun 2011 18:16:54 -0400
To: [email protected]
Subject: ccp ceo global msg sent today
From: [email protected]
Content-Transfer-Encoding: 7bit
Content-Type: text/plain; charset=.UTF-8.
Message-Id: <[email protected]>

sent by hilmar to ccp global list-

(strt)

We live in interesting times; in fact CCP is the kind of company that if things get repetitive we instinctively crank it up a notch. That, we certainly have done this week. First of we have Incarna, an amazing technological and artistic achievement. A vision from years ago realized to a point that no one could have imaged but a few months ago. It rolls out without a hitch, is in some cases faster than what we had before, this is the pinnacle of professional achievement. For all the noise in the channel we should all stand proud, years from now this is what people will remember.

But we have done more, not only have we redefined the production quality one can apply to virtual worlds with the beautiful Incarna but we have also defined what it really means to make virtual reality more meaningful than real life when it comes to launching our new virtual goods currency, Aurum.

Naturally, we have caught the attention of the world. Only a few weeks ago we revealed more information about DUST 514 and now we have done it again by committing to our core purpose as a company by redefining assumptions. After 40 hours we have already sold 52 monocles, generating more revenue than any of the other items in the store.

This we have done after months of research by a group of highly competent professionals, soliciting input and perspective from thought leaders and experts in and around our industry. We have communicated our intention here internally in very wide circles through the Virtual Economy Summit presentation at the GSM, our Fearless newsletter, sprint reviews, email lists and multiple other channels. This should not come as a surprise to anyone.

Currently we are seeing _very predictable feedback_ on what we are doing. Having the perspective of having done this for a decade, I can tell you that this is one of the moments where we look at what our players do and less of what they say. Innovation takes time to set in and the predictable reaction is always to resist change.

We went out with a decisive strategy on pricing and we will stay the course and not flip flop around or knee jerk react to the predictable. That is not saying nothing will change, on the contrary, in fact we know that success in this space is through learning and adapting to _what is actually happening_ and new knowledge gained in addition to what we knew before and expected.

All that said, I couldnât be prouder of what we have accomplished as a company, changing the world is hard and we are doing it as so many times before! Stay the course, we have done this many times before.

(end)

El'Niaga
Minmatar
Republic Military School
Posted - 2011.06.25 03:37:00 - [2009]
 

Wow we waited all day for this?

Smoothest to date, yeah maybe if you put the boot.ini rollout and that dragon patch rollout as being slightly worse, but I can think of easier rollouts. I mean seriously at rollout you broke drones, missiles, probes, etc. Yes there were workarounds but do you know how long it takes to unload a carrier, repackage all the drones and then put them back, and then how much even harder it is to do that for supercarriers that can't dock. (Not so easy to fix Leviathan's either).

Thus in the first paragraph you show a disconnect with what's going on.

The problem with Fearless is folks see you moving in a direction that you agreed you would never go. There is a full blown article about how to charge for everything under the sun including many things that give game advantages when previously it was promised not to. To say the magazine does not support CCP policy is not the same as saying We will have no game altering MT in EVE Online. So basically you waste 2 paragraphs trying to explain away when if you truly planned no MT for guns, ammo, ships etc as put forth in the article you could have just made a one sentence reply There are currently no plans for any MT regarding guns, ammo, ships etc other than reskins of existing ships as put forth in interviews during the AT9 where said guns, ammo, ships are identical to already existing game items. Its like trying to get a straight answer from a politician but then again reading how your employees have rated your corporation and comments going back several years it is clear there is a communication disconnect within the whole corporation.

Much like name brand foods, in most cases those 50 dollar jeans and those 1000 jeans were made in the same plant and just another label put on them. Yeah I know cold stark reality of the manufacturing world. Basically the only thing buying a monocle is going to make you in eve is a target. Folks see one in your pic and now you are the target of wars and other inconveniences. Vanity in eve is not good it'll get you killed in game. I mean who do the empire declarers target? Those with vanity ships more often than not (you know rattlesnakes, nightmares, navy ravens etc). You just gave them another indicator of someone with to much money.

Now lets look at this new leaked email. Claims of 52 monocles sold and its lauded by Hilmar. If you lost 52 subscriptions in the process you lost more money than you gained when considered over a years time. If you lose a subscription for every monocle sold you lose out in the long term. Eve is a game about loss, you see that's where your NEX prices etc fail.

Let's say our vanity items were between 1 and 5 USDs in AUR to purchase. However said item is destroyed when you lose your clone. Its cheap enough that the person is likely to replace it unless they get pod killed like every day or something. You could also implement different outfits for different bodies this way. Giving folks a way using their jump clones to change looks from day to day too. In the long term you'd sell more at 1 to 5 USD than you will at 80 USD. Why were you afraid to take the concept of EVE to this the natural conclusion?

Truth is you've probably shot yourselves in the foot. This reply shows the same arrogance and corporate problems that the Fearless mag did that was leaked, that most reviews of your company show by your employees past and present. I feel sorry for CCP Manifest for having to post this trype. I also feel bad for CCP Zulu as this is probably not his own words but some corporate line passed down to him to present.

I still have some hope you'll pull it around, but truth is you squandered what you had. You left EVE basically on coast for 2 years and now find you don't have the money to do all you promised. Time to reexamine how your spending the money, cut WoD or DUST if you have to and right the ship so that you can return long term viability.


Boma Airaken
Seekers of a Silent Paradise
Posted - 2011.06.25 03:37:00 - [2010]
 

There is no "rhetoric on rhetoric". All the community is asking is "Will you be opening this up beyond vanity items?". Its ****ing easy to answer. It is a ****ing yes or no question, and MANY MANY MANY subscriptions hang in the balance. Just answer it and move on. And fire the arrogant **** that wrote that devblog. Because seriously, he is obviously a successful nerd who thinks his **** doesn't stink because he made his favorite game and couldn't give a toss about any single person who plays it.


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