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Pyris Starfire
Posted - 2011.06.24 00:16:00 - [1]
 

Edited by: Pyris Starfire on 24/06/2011 00:20:34
I've been PvE'ing for a while doing missions and what not as Caldari and just yesterday I realized I hate it and I just flat out deleted the char (I know it's harsh but I really just want to start over fresh here). I'm the kind of player who hates playing myself into a "dead end" in a video game by choosing the wrong starting path and what not. I've done it a few times and ended up starting over to get the full experience. I am aware there are a plethora of things to do without getting involved in PvP, but for me that will always be where my heart is. No matter what the game is. I guess ,for me, I'd be looking for the race that has been most consistantly viable and effective in PvP combat across all engagement sizes. That being said, I have a few questions that maybe you can help me out with...

(Assume I will be focusing on one spaceship command race and primarily specializing in their weapon type)
(Also, I'd ideally like to be talking about t1 ships seeing as how they seem to be the most realistic in terms of replacement and refitting - if there are noteworthy t2 ships then by all means feel free to note them as I will be reading everything you guys post carefully and thoroughly)

1) For every aspect of PvP in terms of solo, gang, and fleet play, what race's ships typically tend to perform the best? I don't mean what are the most FOTM overpowered because I'd rather not pick a race knowing that it will get severely "adjusted" down the road.
2) Assuming I will need to support myself and the likely event that I lose many ships, will my race's ability to do missions or acquire wealth come into play or is PvE fairly balanced across the board?
3) Once I figure out what race I'm set on, what would be the best path to get started on in order to start getting some PvP experience under my belt? Faction warfare, Eve Uni, some other new player friendly PvP corp?

I've seen a fairly active forum community on these boards and I was just hoping that seeing as how you all seem to be a much more mature and helpful crowd, maybe you can lend me some advice :) Thanks!

Slapchop Gonnalovemynuts
Posted - 2011.06.24 00:27:00 - [2]
 

Starting race is meaningless beyond what your character looks like, you can train any and all skills on any race character, and access all areas of empire without any problems. The only thing your starting character gives you that is not the same as the other races are a few levels of the starting weapon and racial frigate skills, all of which are equivalent of a few hours of training at most.

tl;dr: race doesn't matter at all, pick something you like the looks of and train what you want to use.

Pyris Starfire
Posted - 2011.06.24 00:31:00 - [3]
 

Quote:
tl;dr: race doesn't matter at all, pick something you like the looks of and train what you want to use.


You are absolutely correct. I guess I might have done a poor job of explaining what I was asking. I guess all I was inquiring about was what race's ships typically are the most consistant and viable throughout the patches in PvP. I'm looking to have to avoid cross training to other ships and respecializing in different weapon systems this early on when I need to train so much to put myself out there effectively as it is :)

Slapchop Gonnalovemynuts
Posted - 2011.06.24 00:35:00 - [4]
 

Over the years all races have been viable, it really just depends on what CCP has currently fubard as to what ships are 'more viable', but in the end, all 4 races are equally as good, and you should pick the one you like the style of the most, as picking whatever happens to be awesome right now (minmatar), will just lead to headaches down the road. The best method to truly get the most out of the game is to diversify and crosstrain a couple races ships, yes it takes longer, but in the end you are nerf proof and should always have something fun to fly, regardless of what ccp recently broke.

Daokao
Posted - 2011.06.24 00:55:00 - [5]
 

Edited by: Daokao on 24/06/2011 00:57:47
Pyris, let me give you some basic advice here:

You got bored because you were straight PVE'ing it up. Not necessarily because you had a Caldari character. It is EXTREMELY inefficient for new players to grind missions. In fact, most good players only grind missions when their corp isn't busy with something and their other investments are on a sort of "cooldown" (they're waiting to act on their investments).

If you want to earn ISK, you need to do one of the following:

Scam - Google for good scams. Or just beg on the streets of Jita. You might get 100k ISK in 5 minutes, which is more you can get compared to missioning.
Leech - join a good corporation (not the starting NPC one, receive free ISK/ships, which cost nothing from a any corp over a 100 members)
Espionage - Takes a bit of planning, but just find a juicy corporation, be real nice to them, wait a month while doing other things, then take an opportunity to steal something nice for yourself and leave the corp. You can get rich much faster this way than mining/PVEing it up

When you have some base ISK to work with, you can speculate on the market, set up planetary operations in low/nulsec for some easy cash, courier ammo and such people who need it, ninja salvage, etc. these are all way more efficient ways of getting ISK than grinding high sec level 1-3 missions.

Secondly, you need patience. It takes at least two weeks to fly anything worth caring about. And even then, it's going to take you at least two months of skill training to fly anything particuarly well. Six months to be able to make even a slight difference in large fleet battles. So be patient. Plan your skills and train them. Don't delete your characters out of frustration, that's self-defeating.

Thirdly, have fun. Find fun ways to make money. If you MUST grind PVE missions, find a good corporation in nulsec and ask if you can run level 1 pirate missions there. Running pirate faction missions in nulsec pay 2-3x more than high sec missions. They also give lots more LP, so you can save that up and get yourself a fancy frigate or battleship later on. You also learn the "system" much faster when you're in nulsec, because you quickly realize the importance of packing light, being aware of your surroundings, and surviving.

Lastly, Gallente is the worst race right now. It could change, but Gallente is only good for Oneiros, a few of its upper tier cruisers, Megathron, Machariel/Dramiel, and I guess Thanatos. The lower tier ships are not worth using (Dominix is okay for AFK high sec mission running though). Minmatar is the best PVP race, especially for newer players. Caldari is a good all around race, having access to the best PVE ships and some good PVP ones. Amarr is also balanced in this regard, though they're trickier to fly than Caldari.

Jennifer Starling
Imperial Navy Forum Patrol
Posted - 2011.06.24 10:46:00 - [6]
 

Edited by: Jennifer Starling on 24/06/2011 10:46:56
Originally by: Pyris Starfi
I've been PvE'ing for a while doing missions and what not as Caldari and just yesterday I realized I hate it and I just flat out deleted the char (I know it's harsh but I really just want to start over fresh here).

Must admit your Deitis doesn't really look that charming .. Surprised

But why delete a character, it's not that training goes so incredibly fast ..

Ky Vatta
Majority 12
Posted - 2011.06.24 22:46:00 - [7]
 

You can do the tutorials for other races, you are not limited to Caldari

Give Amarr a try, they complement Caldari anyway

I am Caldari myself, but mostly use Amarr and Minmatar ships, and their agents

Look me up in game, I`ll give any free advice I can


Tom Willson
Posted - 2011.06.30 10:17:00 - [8]
 

Edited by: Tom Willson on 30/06/2011 10:20:10
At this moment and time in EVE I would reccomend Minmatar as the most flexible race in the game, with at least one truly good ship in each ship class apart from cap ships.

Rifter, Thrasher, Rupture, Cane/Cyclone, <all BS'> + T2.

Chiana Moro
Sons Of 0din
Fatal Ascension
Posted - 2011.06.30 10:45:00 - [9]
 

PvP ships race ... Minmatar.
I started in a Rifter in low sec, now mostly flying T2 cruisers in null. I really like Min up to cruiser size compared to Caldari which I've (well the other me then) also flied. They also have the FOTM battleship in the Maelstrom.

VKhaun Vex
Posted - 2011.06.30 11:10:00 - [10]
 

Edited by: VKhaun Vex on 30/06/2011 11:12:00
Quote:
1) For every aspect of PvP in terms of solo, gang, and fleet play, what race's ships typically tend to perform the best? I don't mean what are the most FOTM overpowered because I'd rather not pick a race knowing that it will get severely "adjusted" down the road.
2) Assuming I will need to support myself and the likely event that I lose many ships, will my race's ability to do missions or acquire wealth come into play or is PvE fairly balanced across the board?
3) Once I figure out what race I'm set on, what would be the best path to get started on in order to start getting some PvP experience under my belt? Faction warfare, Eve Uni, some other new player friendly PvP corp?



IMHO, looking at it as another new player I regret not going Gallente, and I may very well go that way since I want to armor tank anyway.


Any race you choose will benefit from drone skills, and Gallente's dedicated drone boats have a number of utility bonuses simply because they can open up so many more slots for gadgets instead of guns. This could mean PvP utility like neuts/nos for fueling repairers, or it could mean PvE utility like tractor beams and salvagers to make up some time by cleaning up missions yourself as you do them, vs coming back in another ship.

Drones also have a very nice early progression with easy to get into drone boats if you want to go up quick, plus very nice drone boats in the advanced categories if you decide to linger in one ship range while your skills go up.

Imicus at only GalFrig2 -> Ishkur if like frigs
Vexor at only GalCruiser2 -> Ishtar if you like cruisers
Myrmidon
Dominix

Then late game the Dominix can go to a Black Ops with the T2 Sin if that's your thing, or... a giant camouflaged blimp... depending on how you want to fit it and if you can stand flying that.

Very smooth, lots of options. Then being drone heavy, possibly with free high slots, they sound like they'd be better at repelling frigates/tacklers then most other ships leaning on turrets, but now I'm speaking a bit too far for what I know. Just how it seems on paper.



 

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