open All Channels
seplocked EVE General Discussion
blankseplocked What a sad day when a CCP employee has to leak data to the community
 
This thread is older than 90 days and has been locked due to inactivity.


 
Pages: 1 [2]

Author Topic

Umega
Solis Mensa
Posted - 2011.06.23 22:47:00 - [31]
 

Edited by: Umega on 23/06/2011 22:48:09
Originally by: Gnulpie
Who cares?

EVE is dead, at least the EVE we knew and loved.


Explain, please? The part about EVE being dead.

It dies on average about twice a year for the last 8 years.

I don't see the difference now.. infact things that happened in the past were FAR more 'destructive', ridiculous, crazy, ground breaking compared to a monocle up people's asses, aurum, and some document that currently wouldn't hold up in most courts of the world.

Isk has zero rl value, nor do you even actually own it.. believing otherwise would make one wonder how far the RMT circle goes. Isk can make aurum.. making aurum have zero value.. making objects purchased via aurum worthless to those that use Isk.

Since it isn't brought up enough.. PLEX going up = more expense to RMT users = less rl profit. Needing new machines to run CQ if their current ones can't handle when it becomes mandatory element = more cost to RMT rings for new rigs.

I see now.. I too can make conspiracy theories and weave a magical tapestry of WHAT IFs.

The backlash is the alt army of RMT'ers having a ***** fit about their impending downward spike in revune and upward cost to maintain running clients. There.. someone has to say it. IT COULD BE TRUE! dun-dun-dunnnnnnnn

The game actually hasn't changed much at all. It's not anymore difficult than.. if enjoy the game, play it. If not, don't. Ta-da

Saskie Castillo
Posted - 2011.06.23 22:55:00 - [32]
 

Akita T, the RM/RMT line is blurry, and yes a lot of the ragers at this forum dont understand that RL money already = win in EvE. We've had it since the introduction of PLEXes, and it has worked incredibly well.

However, the new system introduces several issues that I find very difficult to accept:

A) More dev time will be spent on vanity items to support the MT sales, and possibly less on core gameplay.
B) CCP will be sole suppliers and monopolize the items sold in the MT shop.
C) The uniqe aspect of EvE, the capitalistic player driven open market is suddenly in mercy of a potential "power-item" monopoly.

Parah Salin McCain
Posted - 2011.06.23 22:56:00 - [33]
 

U MAD BRO?

Miilla
Minmatar
Hulkageddon Orphanage
Posted - 2011.06.23 22:58:00 - [34]
 

Edited by: Miilla on 23/06/2011 22:59:18
Originally by: Saskie Castillo
Akita T, the RM/RMT line is blurry, and yes a lot of the ragers at this forum dont understand that RL money already = win in EvE. We've had it since the introduction of PLEXes, and it has worked incredibly well.

However, the new system introduces several issues that I find very difficult to accept:

A) More dev time will be spent on vanity items to support the MT sales, and possibly less on core gameplay.
B) CCP will be sole suppliers and monopolize the items sold in the MT shop.
C) The uniqe aspect of EvE, the capitalistic player driven open market is suddenly in mercy of a potential "power-item" monopoly.



No it doesnt mean WIN in eve, because you still have to SKILL up a character to USE those items you purchased.

Sure you can buy a toon on the character bazzaar but you already need an account right? So the problem there is caused by account farming, not the PLEX.

Created characters are made by PLAYERS, not CCP. Unless they are selling farmed characters themselves as a secret PLEX sink?

Why on earth I would want to play as a character created by somebody else is not considered fun in my book. SO I start on page 1 like most others.

I play for fun, not to win.

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.06.23 23:06:00 - [35]
 

Rest of responses : in here.

Xavier Novae
Posted - 2011.06.23 23:06:00 - [36]
 

Edited by: Xavier Novae on 23/06/2011 23:07:11
Edited by: Xavier Novae on 23/06/2011 23:06:47
Originally by: Akita T
Edited by: Akita T on 23/06/2011 21:45:41


Let's look at this logically.

If any of those items or services would be available FOR ISK, would you still scream and shout ?
A lot of the screaming and shouting crowd would have absolutely no problem if stuff would cost ISK instead of AUR.
Does that describe your feelings adequately or not ?

For now, we will be assuming the above is proven true, and you would not mind having any of these items/services for ISK.
Speaking pragmatically, what's stopping Player X from simply buying some PLEX from CCP, selling it for ISK and purchasing those same services or items ?
From Player X's perspective, he just paid $$$ for a service.

Now, let's say those services are paid for in AUR.
Sure, some people might actually pay cash directly to get AUR and buy the stuff.
But what about Player A, who actually has the ISK, but doesn't want to spend any extra RL cash ?
Well, he simply buys a few PLEX with ISK from another player (like, our Player X from above), and pays for the service/item.
From Player A's perspective, he just paid ISK for a service/item.

...

So the only logical conclusion would be that you oppose the EXISTENCE of those services/items at all in the first place, whether sold for AUR or ISK, it doesn't actually make a difference for you, so you're not ACTUALLY against microtransactions.

Or, alternatively, it could mean that you oppose the very action of being allowed to sell GTC/PLEX for ISK, and are so totally against this microtransaction type that has existed in EVE for years, but for some reason you're only speaking against it now.

...

Which one of those is it ?
And why ?

If you're mad at something, know WHAT you are mad about.





The fallacy in your argument lies in the fact that we are not allowed to purchase monocles with isk; We must lose a plex (or 4) in order to convert it in AUR in order to get the monocle. Therefore, although it may seem that we are indeed purchasing monocles with isk (plex can be purchased with isk), it is all a lie; PLEX comes from real life cash and as a result, these items only exist through real life cash. The correct question to ask is : why did CCP implement the AUR currency and not simply allow things to be purchased with isk?

One answer: Greed.

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.06.23 23:36:00 - [37]
 

Edited by: Akita T on 23/06/2011 23:36:12

Chew on this for a while : in-game ISK only exist through RL cash too. Somebody needs to "work" ingame to make the ISK, and to do that somebody has to pay the cash for the sub.
Originally by: Akita T
Rest of responses : in here.



Pages: 1 [2]

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only