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blankseplocked If we pod someone, do they lose their aurum clothing?
 
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Iamien
Democracy of Klingon Brothers
Posted - 2011.06.22 10:17:00 - [1]
 

Read topic.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.06.22 10:18:00 - [2]
 

Not if they're wearing it.

Iamien
Democracy of Klingon Brothers
Posted - 2011.06.22 10:22:00 - [3]
 

Wow, First in-destructable asset in the game, equipped clothing.

In-destructible item that holds value and can be transported by self destructing a pod, nice.

Wacktopia
Sicarius.
Legion of The Damned.
Posted - 2011.06.22 10:22:00 - [4]
 

I think you're naked in your pod.... BUT if you undock somewhere else then your clothing is magically there unlike any other item in game?

Hmmm... the immersion breach is deeper than we first thought.

Iamien
Democracy of Klingon Brothers
Posted - 2011.06.22 10:24:00 - [5]
 

Originally by: Wacktopia
I think you're naked in your pod.... BUT if you undock somewhere else then your clothing is magically there unlike any other item in game?

Hmmm... the immersion breach is deeper than we first thought.


And I bet all your jump clones instantly have a copy too.

Keltas Mortermain
Posted - 2011.06.22 10:25:00 - [6]
 

could say that well ur clothes pattern are stored digitally in ur ships data base and when you dock at a new station they are premade ready for you to put back on you leave there destroyed.

or....gandalf *shrugs*

Rex Liberium
Posted - 2011.06.22 10:27:00 - [7]
 

But...but...the monocle is an implant. So it should be destroyed.

Iamien
Democracy of Klingon Brothers
Posted - 2011.06.22 10:29:00 - [8]
 

Originally by: Keltas Mortermain
could say that well ur clothes pattern are stored digitally in ur ships data base and when you dock at a new station they are premade ready for you to put back on you leave there destroyed.

or....gandalf *shrugs*


You don't get it., using aurum it is possible to instantly transport billions of isk in assets simply by dying or jump cloning to a station, whatever the distance.

Merdaneth
Amarr
Defensores Fidei
Curatores Veritatis Alliance
Posted - 2011.06.22 10:29:00 - [9]
 

Originally by: Rex Liberium
But...but...the monocle is an implant. So it should be destroyed.


The items are so expensive because they provide a duplicate at each station in EVE....

Keltas Mortermain
Posted - 2011.06.22 10:29:00 - [10]
 

Originally by: Rex Liberium
But...but...the monocle is an implant. So it should be destroyed.



erm erm erm

be gone logic is not welcome here

Wacktopia
Sicarius.
Legion of The Damned.
Posted - 2011.06.22 10:29:00 - [11]
 

What a joke.

Reathe
Gallente
Posted - 2011.06.22 10:32:00 - [12]
 

Maybe the vanity items come with "pod travel insurance" that promises to replace any item lost, stolen or damaged.

Would also explain why they seem a bit expensive (high risk you see)

Boxless
Posted - 2011.06.22 10:32:00 - [13]
 

CCP should just implement a shared global item/ship hangar and be done with it.

Wacktopia
Sicarius.
Legion of The Damned.
Posted - 2011.06.22 10:37:00 - [14]
 

Originally by: Boxless
CCP should just implement a shared global item/ship hangar and be done with it.


Was just sick a little in my mouth.

Serpents smile
Posted - 2011.06.22 10:39:00 - [15]
 


You know I've been lolling all over GD today but this thing irks me off.

How come if you fly around with plexes they can be destroyed but not the clothing you wear?
I mean that is serious money. And whatever you can buy for clothing now is serious money too.

How is that magically WORLD OF WARCRAFT LIKE re-spawning of "destroyed" items working anyway?

People said that the MT store was a slippery slope, I laughed. But now it looks like they where right.

I don't like the all doom & gloom visions, but the first mayor non-EVE like thing has hit the servers with near indestructible non-player made, (overpriced) vanity items.

I wonder what is next on CCP's list to become (near) indestructible or unprobable.
Wonder when we get mission instances for AU.



Iamien
Democracy of Klingon Brothers
Posted - 2011.06.22 10:42:00 - [16]
 

Originally by: Serpents smile

You know I've been lolling all over GD today but this thing irks me off.

How come if you fly around with plexes they can be destroyed but not the clothing you wear?
I mean that is serious money. And whatever you can buy for clothing now is serious money too.

How is that magically WORLD OF WARCRAFT LIKE re-spawning of "destroyed" items working anyway?

People said that the MT store was a slippery slope, I laughed. But now it looks like they where right.

I don't like the all doom & gloom visions, but the first mayor non-EVE like thing has hit the servers with near indestructible non-player made, (overpriced) vanity items.

I wonder what is next on CCP's list to become (near) indestructible or unprobable.
Wonder when we get mission instances for AU.



Slippery Slope fallacy is only relevant if decisions/people are logical. When things are done illogically, it is a perfectly valid argument.

dkbjitawhore
Posted - 2011.06.22 10:50:00 - [17]
 

I refuse to believe this is the first this issue is being brought to light.

One of the first things all eve players do when they hear about something new is ask how they can blow it up/destroy it.

Bad game design or game design got ignored in favor of the almighty $$.

LiquidatorBrunt
Caldari
Deep Core Mining Inc.
Posted - 2011.06.22 10:51:00 - [18]
 

i guess I would have to point out you have always been able to send large sums of money, instantly and at no risk...

i see where everyone is coming from though, it's very worrying

Rhys Thoth
Posted - 2011.06.22 10:56:00 - [19]
 

Edited by: Rhys Thoth on 22/06/2011 10:58:52
They should just put a Maker in each CQ, and have NEX purchases be patterns for it.

Also it should get addicted to cyber-drugs.

That or make them droppable. Confirming that podding for boots is win.

Edit: Wow it totally profanity sensored my link....

it's f_ckyeahtransmetropolitan.tumblr.com

I leave it as an exercise to fill in the blank.

Iamien
Democracy of Klingon Brothers
Posted - 2011.06.22 10:56:00 - [20]
 

Originally by: LiquidatorBrunt
i guess I would have to point out you have always been able to send large sums of money, instantly and at no risk...


The point is that it is an asset, that if you possess, can be near-instantly moved someplace where you can off-load it for the highest price. Let's say you buy something cheap in one of the outer regions and want to re-sell it in Jita for maximum profit, you can move the item with 0 risk if you equip it and get podded or jumpclone.

Adrauss 9
Caldari
Neuromancer Inc
Posted - 2011.06.22 10:57:00 - [21]
 

I would imagine that once you wear an item , it becomes non transferable .

Boxless
Posted - 2011.06.22 10:59:00 - [22]
 

Originally by: Adrauss 9
I would imagine that once you wear an item , it becomes non transferable .


Do we really want soul-binding/attunement in EVE?

Siigari Kitawa
Gallente
Perditus Peregrinus
Posted - 2011.06.22 11:02:00 - [23]
 

Edited by: Siigari Kitawa on 22/06/2011 11:02:12
Originally by: Boxless
Originally by: Adrauss 9
I would imagine that once you wear an item , it becomes non transferable .


Do we really want soul-binding/attunement in EVE?

We have that already. They're called implants. Once you use one, it's yours.

Madcow
Minmatar
Sebiestor Tribe
Posted - 2011.06.22 11:03:00 - [24]
 

What does it matter if the item is moved with you as you say assets you can say you pay aurum for a design and your ship makes it with nanites.
And the money wise would have been handiers if you didnt buy it if its for that because then you would have had isk in your wallet and its even easyer to transfer.

MBrace
Amarr
Southern Cross Empire
Flying Dangerous
Posted - 2011.06.22 11:08:00 - [25]
 

It is my understanding that anything purchased with Aurum can be either used or sold, not both. If you use the item you can use it indefinitely but it cannot be sold or un-used. If you buy the Item but do not use it you may transport it at will to be sold anywhere but also destroyed anywhere. It basically works similar to PLEX.

Hope that makes sense.

Rhys Thoth
Posted - 2011.06.22 11:08:00 - [26]
 

Edited by: Rhys Thoth on 22/06/2011 11:08:58
The problem isn't with the ability to be magically wearing your prada shoes wherever you end up. The issue is being able to put on said shoes, fly to a hub without any risk of losing them and then take them off and sell them.

This is bad.

Make it a pattern, have crafted by your nanite swarm wherever you end up being. I don't think anyone cares about how pimp your shoes are.

If you want to sell that pattern though, then your copies should be destroyed and you should have to move it the old fashioned way.

Iamien
Democracy of Klingon Brothers
Posted - 2011.06.22 11:09:00 - [27]
 

Originally by: Madcow
What does it matter if the item is moved with you as you say assets you can say you pay aurum for a design and your ship makes it with nanites.
And the money wise would have been handiers if you didnt buy it if its for that because then you would have had isk in your wallet and its even easyer to transfer.


Come back to the forums after you leave the NPC corp.

Yes, I do not believe you to be a forum alt. Even the novice idiots that use forum alts understand what this means to a sandbox game.

Aineko Macx
Posted - 2011.06.22 11:11:00 - [28]
 

They should make it get destroyed AND show on killmails. Reduced vanity item desirability is a good thing.

dkbjitawhore
Posted - 2011.06.22 11:12:00 - [29]
 

Edited by: dkbjitawhore on 22/06/2011 11:13:06
Originally by: MBrace
It is my understanding that anything purchased with Aurum can be either used or sold, not both. If you use the item you can use it indefinitely but it cannot be sold or un-used. If you buy the Item but do not use it you may transport it at will to be sold anywhere but also destroyed anywhere. It basically works similar to PLEX.

Hope that makes sense.


Can anyone confirm this first-handedly? if so this is a non-issue. We promise we won't flame you if you speak up as being able to confirm or dis-prove this.

Lucilla Giulia
Posted - 2011.06.22 11:13:00 - [30]
 

Originally by: Merdaneth
Originally by: Rex Liberium
But...but...the monocle is an implant. So it should be destroyed.


The items are so expensive because they provide a duplicate at each station in EVE....


as far as i got nope
u leave them behind if you jumpclone, like normal implants, but u don't loose them if u get podded, great isn't it?Confused
'cause if they would follow u form clone to clone....that would imply less $ transactions


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