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Toovhon
Posted - 2011.06.24 07:06:00 - [991]
 

Originally by: Skyreth
There is no legal issue since they did post several times that the requirements changed. Simple as that. The details were there for public viewing and you didn't check.


Maybe, but they could have done a lot more, e.g. popup a message advising of the change or eve mailing players every so often as the change approached. It also would have been child's play to have an earlier patch look at the system config and advise the player at login if Incarna wouldn't run on that machine.

The fact is not every player browses Eve news on the Eve or gaming news websites, or bothers to check it out on the right of the character select screen - most just hit enter to get on into Eve.

Skyreth
Revelation of Wrath
Posted - 2011.06.24 07:10:00 - [992]
 

Originally by: Toovhon

Maybe, but they could have done a lot more, e.g. popup a message advising of the change or eve mailing players every so often as the change approached. It also would have been child's play to have an earlier patch look at the system config and advise the player at login if Incarna wouldn't run on that machine.

The fact is not every player browses Eve news on the Eve or gaming news websites, or bothers to check it out on the right of the character select screen - most just hit enter to get on into Eve.


You make a good point, it is yet another case in this entire event that becomes an equal share responsibility. The players didn't bother to check and CCP didn't take further actions. At the same stage though, it almost seems like some people expect CCP to hold their hands through the entire process...which seems a bit much.

Delta Bacat
Posted - 2011.06.24 07:36:00 - [993]
 

Edited by: Delta Bacat on 24/06/2011 08:12:04
AWESOME!

I've not seen anything like this in an MMO before. CQ is amazing, the interactive tv is super, as is the ship 3-d menu.

Walking felt comfortable, both using keyboard and mouse. Everything except the character models looked awesome and I was amazed at the fast un/loading times (which takes no longer than the old undocking for me).

So, what can be improved?

All functions available in the buttons should be available in the CQ, some of which are currently missing. Most important ones:


  • The "Repair shop" to the 3d ship menu.

  • Easy item hangar access when using the 3d ship menu. Perhaps add an inventory holo next to the current 3d ship model for the model, with market, items, ships and noble exchange



The NEX is set up in the same old way of the old market, which is bad. For a single item (say eyepatch) you have four different entries (one for grey/left, grey/right, gold/left, gold/right, good there's just 2 colors). Could it be set in the following method:
Apparel / Eyes /
- list of items (Glasses, monocle, mechanic eye) with preview.

On selection of an item:
A "fitting" screen opens on the focussed location (head in this case) and a selection menu with:

  • Location (left / right)

  • Color (grey / gold / etc.)



As for the fitting screen, the current grey manaquin makes it hard to see the actual effect an item would have on your character.

Other than that I REALLY hate invisible walls. Please add a visual chain / barrier infront of the stairs to my pod. Any invisble wall is immersion breaking.

Callidus Dux
Caldari
Posted - 2011.06.24 07:39:00 - [994]
 

The whole situation of this thread reminds me of the old "Ultima Underworld" game. You know, when you are trying to talk to a stone, a stump or to an hostile upset enemy. Every time you tried this.. you got a message which was folliwing:
'You get no response'


Come on CCP. Are you now an hostile enemy to me? Please give a statement to this thread. 34 pages of feedback and nothing from you. What should we all think about this behavior? Say something. please please please please please please please please please please please please please please please.
*I beg you!

Best regards
Callidus Dux

Masta Splinta
Posted - 2011.06.24 08:02:00 - [995]
 

Thanks for the effort to keep the game interesting and evolving CCP, I will continue to support EVE. I am still happy that while most other MMO games charge for expansions, EVE is free. Thank you for keeping up this winning strategy!

No one can expect upgrades of this magnitude to run bug free from the get-go. I know that in CCP's testing everything may appear to be running smoothly without bugs but with the multitudes of diverse hardware and software configurations out there it is only to be expected that certain unforseen bugs will crop up with newly deployed patches. I suppose not everyone is familiar with software coding and the problems that can arise when deploying updates across multiple platforms with mutliple hardware configurations.

Although I have disabled the Captains Quaters, I did take some time to explore the new enviroment and I do see huge potential once the performance issues are resolved and the other areas of the station open up. I say performance issues because myself and several other players appear to have problems with the FPS when docking. I can run a steady 40-50 FPS while out in space on moderate settings, but even on the lowest settings I only manage around 10-15 FPS in the Captains Quarters. This has led to me disabling the feature as the lad is so terrible I battled to walk from my quarters to undock in my ship.

In response to the complaints of drone damage not being as high as before the patch was applied, I have not noticed any drop in drone damage on my side, my drones still hit hard and I have no complaints there. The turret animations and mining laser upgrades are a nice addtion and again, I also have no problems there at all.

Perhaps players experiencing these problems should attempt to clear their game cache as I did?

I am a little disappointed in the Aurum rates though. Also, other people have commented on the PLEX costs rising over 400M ISK which I also find a tad concerning. But this is an economic market place too and so I am really just nit-picking now.

Bravo on another decent free expansion, you continue to have my support and my monthly subs. Looking forward to seeing how things appear once the creases are ironed out and the full station options are available after the next expansion.

Majoer Damage
Caldari
Bite My Shiny Metal Ass
Posted - 2011.06.24 08:09:00 - [996]
 

Originally by: Blair Wraith
hate, hate, hate, hate, hate - welcome to the player hater's ball....

33 pages of hate. let it go people.

Is it really that bad? 'I need 20 clients running so that I can immerse myself in internet spaceships.' ffs.

They are trying to develop this game into something exceptional. So it is laggy with more than one client going. so you get to stare at a wall -- patience. Incarna is a natural progression for EVE.

So many haters.

P.s. If you ragequit can i has your stuff?

P.p.s. CCP - the whole blank wall does suck ass. old hangar view should definitely be an option.


You sir are a ****** or a dev alt, Im putting my bets on all above

Puskarich
Caldari
The Greater Goon
Clockwork Pineapple
Posted - 2011.06.24 08:10:00 - [997]
 

"Eve sucks,
Don't Play it."
^^^^
Now we understand the words of those who unsubbed before us.

Kmelx
Posted - 2011.06.24 08:16:00 - [998]
 

Edited by: Kmelx on 24/06/2011 08:16:13
Seconded ^^^^ on a reply from CCP

Feedback thread for Incarna 1.0 is now 34 pages of mostly complaints, for Incursion 1.0 it was six pages of largely positive feedback.

How did that dev put in the other night during the Alliance Tournament when he was talking about the $99 fee:

"the community called bull**** on it and rightly so" or something along those lines, well CCP the community has called bull**** on Incarna in general and CQ in particular.

This is not going to die down or go away, you need to reply to and address the concerns of people in this and many other threads who are complaining about CQ.




Radro
Posted - 2011.06.24 08:40:00 - [999]
 

Edited by: Radro on 24/06/2011 08:46:38
Edited by: Radro on 24/06/2011 08:44:32
New turrets and CQ looks cool. I'm looking forward when I can walk in stations. Too bad that there is actually nothing to do in CQ now, so I got bored withing 20 minutes (15 of which I played with graphic settings) and disabled it. But there are several flaws that need to be addressed:

1. Using rendered icons for turrets is a bad idea. They are hard to distinguish in inventory, barely seen near your target icon in space. Better return old stylized icons or draw new matching the new appearance of the turrets.
2. We need a third state between "In space" and "In CQ". That is "In dock, boarded". When you dock you should appear in old good dock from where you can ether undock right away or disembark and enter CQ. There are several reasons for it:
- People often dock just to quickly refit or take/drop cargo and immediately undock, all within 30 sec session change timer. CQ makes this difficult, because it takes very long time to load compared to 30 seconds. You actually can access you inventory or fitting while CQ are still loading, but it is difficult to do anything, since everything lags, doesn't respond well, freezes for few seconds until CQ are fully loaded.
- Station is where people often go AFK or alt-tab to do something else. CQ are too "heavy" for you hardware compared to old dock, and hinder doing other resource-intensive tasks like watching video clips or playing World of Tanks. Add additional power consumption...
- I personally play 3 characters at the same time. When all of them are in dock, it is difficult to do inventory or productions task, since UI becomes less responsive. Really, under heavy load UI is hard to use - sometimes wrong menu item is clicked (previous one, where cursor was 0.2 seconds before I clicked), items sometimes ignore drag&drop or shift key, etc.
- From roleplaying point of view, you don't always leave your ship when docked, especially if you came just to take your cargo an leave.

Coerl O'Marn
Posted - 2011.06.24 08:55:00 - [1000]
 

Edited by: Coerl O''Marn on 24/06/2011 08:56:00
I'd liked the Idea of Incarna, but what i get dosnt make me happy. Also in additon to the MT Pdf from evenews24 i canceld my subscripten on 4 accouts, even with incaran i am not longer able to use more than 2 accounts at at time.

Btw i would like to have more remakes vor my avatars, couse they all looks very nice in the charcreator but ingame most of them are so ugly... so i want to change them and test them ingame before i make a final decition to keep the look.

Thermoss Devlin
Minmatar
StarFleet Enterprises
BricK sQuAD.
Posted - 2011.06.24 08:57:00 - [1001]
 

I only hope that I won't be forced to quit EVE becuase the direction CCP is heading with the NEX store makes me worried.

Also CQ must be optional, if they don't listen to this 34 pages of complaints they are not worthy of our continueing support.

That's at least my point of view.
As stated above, there are many reasons for fixing this. So CCP, open your godamn eyes and log on to the forums and read the real feedback.

Scitor Nantom
Minmatar
AfterMath.
Broken Toys
Posted - 2011.06.24 09:20:00 - [1002]
 

Since Beta, I've been waiting for this. I always thought Eve needed this. The effects and design are awesome. I love seeing the Quafe bottles and the ammunition drums sitting around in the apartment.

That mirror is the best mirror I've ever seen in a computer game, heh.

Please roll out the other CQ designs soon (Thanks for doing Minmitar first ,hehe) and open those stations up. I can't wait to get involved with in-station activities. Getting some ******* to cough up a lost bet will be fun.

Random Lee
Posted - 2011.06.24 09:27:00 - [1003]
 

My Feedback:

I need to express the frustration I am feeling towards the game at the moment because of the total lack of disregard for the majority of eve players with the deployment of Incarna, namely the Captains Quarters.

I currently subscribe with 6 accounts and I usually have 5 accounts logged on at any one time. Due to this enforced change to the game, I cannot play the game how I have played it for the past 3 years.

I do not have the financial resources to have multiple computers for my multiple accounts so I will have to reduce my accounts, which means changing how I play the game and that is where the frustration kicks in. Why would I reduce to 1 or 2 accounts when I may as well just stop playing?

I don't want to get worked up but every time I log in to the game all I am doing is staring at a static picture of a door, when only a short while ago I was able to see the ship that I was flying and interact with it in a meaningful way.

All I want is to be able to see my ship in it's hangar and interact with the ship while I am docked, is that really too much to ask?

I am willing to wait for CCP to revert to the original hangar option, I will give it another week, if nothing is done to address the issues of so many players, I will have to stop playing because I play to have fun, not to be irritated by such a grossly flagrant disregard for the people that want to play eve.

Starting the timer...


Lunce
Caldari
Posted - 2011.06.24 09:40:00 - [1004]
 

I have an Idea to use the existing CQ hanger view that should please most EVE players.

Simply put, add another function to the hanger 'tree' and call it 'Camera View'. Next, scale the ships in the hanger so that, for example, a shuttle is tiny and far away (as it should be.) Now, when you choose 'Camera View' you suddenly can zoom in and rotate around the ship similar to the old ship spinning we all know and love.

If you like this idea, copy and +1 it to draw CCPs attention to it (Just an idea.)

Callidus Dux
Caldari
Posted - 2011.06.24 09:55:00 - [1005]
 

Originally by: Lunce
I have an Idea to use the existing CQ hanger view that should please most EVE players.

Simply put, add another function to the hanger 'tree' and call it 'Camera View'. Next, scale the ships in the hanger so that, for example, a shuttle is tiny and far away (as it should be.) Now, when you choose 'Camera View' you suddenly can zoom in and rotate around the ship similar to the old ship spinning we all know and love.

If you like this idea, copy and +1 it to draw CCPs attention to it (Just an idea.)


Not the best idea I think. The main problem with CQ is the lag and the loading time. They should NOT implement more features like a camera. They should seperate CQ and the old effective hangar view. If I have to wait 2 Minutes (or how long ever) instead of a quick loading and boarding ships in the old hangar view, I think most of the people would not be helped with such a option. I think the people do not have something against CQ in generally.. the hate the lack of useful things and the loading time. The delition of the old hagar view is only the last drop. I saw an video where a Dev docked (right click) -> leave ship (right click) -> leave Pod. This is the way CQ should be entered. One guy in this threat says it right. CCP shows many people, who do not want to use CQ "the door". Should we leave Eve? I think not.. but with all the denial of any statements it looks so.
Very sad situation.Crying or Very sad

Jubal Solerio
Posted - 2011.06.24 10:08:00 - [1006]
 

Ran CQ for a while now its turned off more of a meh effect than a wow effect.
And I'm doubtful it will be turned on again as it adds nothing to the way I play EVE but holds up station turnaround time as it takes to long to load. I'll add my vote to the return of the hangar view.
As for the "vanity" products well buy 'em if you want 'em I give enough money to CCP already (though maybe I'd pay for a shiny gold skin for my Hyperion) but it adds nothing to my idea of immersion in a space game, more detailed ships, flight controls, more intelligent npc AI in missions would draw me in more.

Not a totally bad expansion I like the new turrets & when they don't glitch off the effects, but CCP far far from good.

Remember its a space game CCP not some wannabe 3D social networking Second Life type guff


Adrian Stair
Posted - 2011.06.24 10:19:00 - [1007]
 

Originally by: Callidus Dux
CCP shows many people, who do not want to use CQ "the door". Should we leave Eve? I think not.. but with all the denial of any statements it looks so.
Very sad situation.Crying or Very sad


As a fairly new player, I'm quite surprised by the lack of response from CCP, the reactions and opinions are and were many before and after the deployment. All the feedback that we get is a client update now and then.

It would be a great read, a news article that answers some of what is said, an analysis of the feedback and what they plan to do next.

Like many others, tried 4x instances of eve yesterday. Hopeless. But most important; I'll repeat you:

Originally by: Callidus Dux
CCP shows many people, who do not want to use CQ "the door"


If they give us back the old camera view instead of the alternative that is now (background image and the old meny), I believe thousands of us would be satisfied and continue on like before, doing space thing, not stuff that happens with velocity less than 1m/s.

An argument in the other direction again, the idea of being able to walk around on the different stations sounded for me like quite an experience, materializing a lot of what is just numbers and icons. That CQ is part I of this, and that there is more to come? Ok. But for comparison; when I first opened Office 2007, I really wanted my 2003 menus back. It would be even easier to give us the option to spin our vessels at a station. Perfect thing to do when on a phone or waiting for answers in corp chat.

I've never been good at structuring my sayings, sorry for that.

Adrian Stair
Posted - 2011.06.24 10:29:00 - [1008]
 

Edited by: Adrian Stair on 24/06/2011 10:29:49
Originally by: Jubal Solerio

Remember its a space game CCP not some wannabe 3D social networking Second Life type guff



Hah, I just said that to my friend the other day, if we want to see a customized avatar walking around with no interaction whatsoever, we'd play "Perfect world" or alike. To sink this low, with those clothes worth battleships, it is so laughable.

Somehow I believe we'll still see some nicely dressed characters, soon. Oh! No, we won't, noone else can see us but ourselves. Bummer!

Originally by: Jubal Solerio

though maybe I'd pay for a shiny gold skin for my Hyperion



Hmm... wouldn't you easily be taken for an Amarr that way? But I agree, customizing the vessels are of far greater value than clothings. Think of the market possibilities! $$-) In guild wars there are colour vials that goes for a lot of money because of this.

When that is said, when sending drones from a 75km distance, I guess the enemy will never "enjoy" the taunting remark on my wing... perhaps drone painting should be an idea too! :P

Lucius Voltar
Gallente
The ArchAngel Vanguard
Posted - 2011.06.24 10:35:00 - [1009]
 

I have an issue, but its not a bug so I'm putting it here in feedback rather than the issues thread. CQ, for those that like it, or will like it when its further developed, that want it online, probably don't want to enter the station environment every time they dock in pvp, mining or doing missions. and mores to the point how many people have alts in eve, Just like the graphics settings, CQ options effect every client on your computer.

So If I want my main character in high graphics and to be in the CQ, Every other character I or anyone else has, has to too, (or keep changing it every time we log in) So mining alts, hauler alts, mission alts, cyno alts etc etc all have to put up with our mains settings every time they log in, its an issue thats been around a while and now is worse than ever, please sort it out and have personalised preferences per account/pilot not per computer.

Krell Sharenzhe
Posted - 2011.06.24 10:49:00 - [1010]
 

I have to say that originally I was quite looking forward to Incarna when I first heard about it many moons ago, but now having experienced it am horribly disappointed with the implementation and very much hope that the Dev team are looking at all the comments being made and will act on them sensibly. Here is my take on what needs to be done.

1. Docking a ship should be what it always was and take us to the hanger view where we can refit, change ship, and do all the other things we used to do (including gratuitous ship spinning) in a low lag environment.

2. Leaving the ship and entering the station should be a button in the hanger view. Giving you the option to go to your quarters and then as Incarna is expanded in time to other areas of the station. This makes it optional and forces no one to do anything they dont like doing.

3. The Noble Store. This one actually makes me quite angry, how CCP can seriously expect people to pay more for cyber clothes than I would for real ones is totally beyond me and the introduction of a new currency designed to get people to buy plexs (which of course can be with real money) just proves that CCP are in the money milking business. So here is my fix, get rid of the new currency and allow players to buy their smart new clothes on the market with ISK, it then becomes a player driven economy like everything else and will add depth to the game. Not much depth though I personally don't play with Barbie Dolls.

4. Turrets, on the whole they look great but the in space active icons are really difficult to see and I now struggle to tell which modules I have active on which ships.

5. Lastly 34 pages of pretty much negative comment and no replies from CCP get your collective heads out of the sand guys and post a reply. I know you are probably reeling from the level of discontent about this upgrade but you really need to let us know you are on the case.

6. And I've probably missed a few other valid things other people have said.

Freelancer117
Posted - 2011.06.24 11:22:00 - [1011]
 

Nice patching CCP thx

2 remarks:

- the gun icon next to a targeted ship icon in the HUD is very faded,
you can hardly see if the guns are active that way

- the hurricane info tab still doesnt mention the bonuses is for medium projectile weapons only

Dennie Fleetfoot
Posted - 2011.06.24 11:35:00 - [1012]
 

3 days since the patch. 34 pages of mostly bad feedback and still no official acknowledgement of the problems a lot are having or any dialogue as to what's being done about it. Either

A) CCP don't care.

B) CCP do care and it's all hands on deck while they try and come up with a solution and are just to busy to speak to us.

C) It's the first part of B but they're still playing rock, scissor, stone to determine who's going to come here and speak to us.

As it happens I was likely to be building a replacement custom rig for the laptop I currently use in EVE, I did know that CQ was likely to need a higher spec to run it. But as people with better than the recommend spec machines are having trouble I need to know what's being done to fix it or if those recommended specs are actually going to increase before I build.

I've calmed down a little now. CQ is turned off, bugs are being addressed slowly with the couple of minor fixes we've had. I've got used to using the fitting screen to see my ship. But it's lack of communication and acknowledgement of what is clearly a major problem is what I'm more upset about.

Come in CCP. We need to know what's happening.

Resender
Posted - 2011.06.24 11:38:00 - [1013]
 

I'm hoping B, I have been largely unaffected but still going to put some maintenance work on my machine to see I can run it smoother.

Unforgiven Storm
Posted - 2011.06.24 11:46:00 - [1014]
 

2 words resume this release

Epic Fail

Jannx
Gallente
Posted - 2011.06.24 11:56:00 - [1015]
 

Edited by: Jannx on 24/06/2011 14:10:40
Edited by: Jannx on 24/06/2011 13:34:35
They've got people free to delete posts off of threads that ask what the hell is going on... but not to actually answer any pertinant questions. But, hell, greed is good, right?

The space MMO they call "Eve",
Was nerfed like you wouldn't believe,
The CQ is broke,
And the NEX is a joke,
So some players decided to leave.

The loading time's now a lot worse,
A walk round the CQ's a curse,
The turrets are puny,
The icons are loony,
And some ships now fly in reverse!

The players are all asking "Why?"
The devs do not want to reply,
Ignoring the riot,
CCP has gone quiet,
And seem happy to turn a blind eye.

Sorry, bored waiting for a response from CCP. Embarassed

Ines Fy
Posted - 2011.06.24 12:14:00 - [1016]
 

First we had the heavens nerf, since then ratting in 0.0 became a nightmare, people stop logging and we eventually were forced to return to high sec to make money doing L4 missions tying to save the corp from a slow dead... yes we are carebears!

consequences: one more corp out of 0.0, 32 members return to high sec. Also most of us had alt accounts to help with the ratting, logistics and cynos, but in high sec you don't need them so me and at least 7 others freeze our alt accounts to save money.

Now this crap, my cpu/gpu goes 100% and I have a quad core/radeon 5800 HD series!!!!
So, with vacations right at the door, high sec becoming boring every day, isk income sucking compare with we did in 0.0 and now this crap, the decision was easy to make....

consequences: at least 6 of us will freeze the main accounts for the summer, we are going to play HON and WOT and we will back in October, IF this crap has been fixed by then!

Wake up CCP.


Neuro Toxin
Posted - 2011.06.24 12:17:00 - [1017]
 

over all rating : SUCKS

FIX THE GAME FIRST. then go back and make it warm and fuzzy.

Eranicus II
Gallente
Posted - 2011.06.24 12:19:00 - [1018]
 

Dear CCP the idea of Incarna and walking in stations is pretty cool, but not as just CQ you should have waited and released everything in same time. The main problems in my opinion are the following:

1. It seems like you forgot that people are paying you money for spaceships game and not for space "sims". You need to develop content for both divisions, but for example put 30% of your resources for Incarna content and 70%! for spaceships.

2. It looks like your company resources are focused on 3 projects at the moment: EVE, DUST and WOD (world of darkness)

2.1. DUST has a very interesting idea and will help your company alot profit wise.

2.2. As for WOD you really need to STOP wasting your money and human resources on it, simply because you cant compete with fantasy MMORPG industry giants and you will get absolute fail with it. The fantasy MMORPG market is already taken.

2.3. You need to put MORE resources on EVE development because this is the game where you are number one !

By the way if the next expansion ( or even 2 expansions ) will be fully focused on walking in stations = you will loose subscribers, because majority of people are here because of the spaceships.


Callidus Dux
Caldari
Posted - 2011.06.24 12:35:00 - [1019]
 

Edited by: Callidus Dux on 24/06/2011 12:37:56
Erm... CCP:
have an eye on your reputation:

(english) http://massively.joystiq.com/2011/06/21/controversy-brewing-over-eve-online-microtransactions/
(german) http://www.golem.de/1106/84384.html

quote engl.:
In a bizarre twist, many of the clothing options for sale at the Noble Exchange actually cost more than real clothes of the same type. [...] CCP could not provide any more information on the issue, but we expect an issue this hot will prompt an announcement.

quote de:
Das isländische Entwicklerstudio CCP löst mit dem jüngsten Update namens Incarna 1.0 Verärgerung in der Community von Eve Online aus. [...]

Zhou Tong
Posted - 2011.06.24 12:37:00 - [1020]
 

What a huge waste of developer time. I have never before played a game where new content was, rather than being a treat, a huge annoyance. Until now. Congratulations.

Keywords: Crude, Clumsy, Forced, Awkward, Useless, Poorly Executed, Feature Negative


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