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Jason Edwards
Internet Tough Guy
Spreadsheets Online
Posted - 2011.06.16 20:44:00 - [1]
 

Subject: New in EVE, how to maintain updated my clone?
Subject: I'm new and don't know how to update my clone.

The whole concept is avoid being punished and generally only applies to pvpers and newbs. Vets and carebears just set a high clone and forget about the whole thing for years.

Do newbs and pvpers really need to be punished? I doubt people are really losing SP at any real rate anyway. So why keep a needlessly complicated system?

Jason just broke 75 million sp. NTRabbit is about to break 150million sp.
The real problem is that SP is getting really high and there's not a great deal left to train. Vets need a new thing to train for and SP needs to start going away.

My going suggestion is "bioships" where high sp characters jump into a bioship and the thing starts off weak. Instead of training skills you "grow" the bioship. The actual bioships' weapons and stuff gets bonuses from all 4 races at once. 1 year old bioship might be an epic frig. year 2 can be epic cruiser. year 3 can be epic battlecruiser. year 4 can be epic battleship. Say the ship dies in year 4. that's 4 years worth of SP gone. This would be epic for the game. Vets get something and the game gets a good sp sink.

Omara Otawan
Posted - 2011.06.16 21:00:00 - [2]
 

When you run out of stuff to train on your main char, start sinking the SP into alts on that account.

About the SP clones, I dont particularly like them either (where the hell is my notification about uncovered SP???), but they are a small ISK sink afterall, and there are not enough of those anyway.

Rika Jones
Amarr
Warp Storm Industries
Posted - 2011.06.16 22:43:00 - [3]
 

Originally by: Jason Edwards

Do newbs and pvpers really need to be punished? I doubt people are really losing SP at any real rate anyway. So why keep a needlessly complicated system?



Because it keeps monthly subscriptions coming in. What part of this business model is hard for you to understand?

Grath Telkin
Amarr
Sniggerdly
Pandemic Legion
Posted - 2011.06.17 00:57:00 - [4]
 

Originally by: Jason Edwards
My going suggestion is "bioships" where high sp characters jump into a bioship and the thing starts off weak. Instead of training skills you "grow" the bioship. The actual bioships' weapons and stuff gets bonuses from all 4 races at once. 1 year old bioship might be an epic frig. year 2 can be epic cruiser. year 3 can be epic battlecruiser. year 4 can be epic battleship. Say the ship dies in year 4. that's 4 years worth of SP gone. This would be epic for the game. Vets get something and the game gets a good sp sink.


This, doesn't really haven anything to do with the OP idea, and in of itself is pretty awesome.

You should make it its own topic really.

Originally by: Jason Edwards

Do newbs and pvpers really need to be punished? I doubt people are really losing SP at any real rate anyway. So why keep a needlessly complicated system?


Yes, its happening.

PL statistically has the highest concentration of SP of any alliance in EVE right now (No I can't remember what website it was, we have like 7 of the top 10 sp alts in game, and our average sp is like 85 million) and I can tell you that we have people constantly losing skill points.

We make fun of them, but they won't stop, I personally screwed up my clone hopping twice now and have suffered.


Tekashi Kovacs
Posted - 2011.06.17 12:20:00 - [5]
 

Edited by: Tekashi Kovacs on 17/06/2011 12:21:24
Solution:

-remove clones

-make it so you can perma "bind" (till bound somewhere else) to any station that has med lab for free (or really small fee)

-profit

**clones adds nothing to the game anyway** its like learning skills, its here, but it doesnt make sense, should be scrapped imo

Danika Princip
Minmatar
Tactical Narcotics Team
Posted - 2011.06.17 12:27:00 - [6]
 

Originally by: Tekashi Kovacs
Edited by: Tekashi Kovacs on 17/06/2011 12:21:24
Solution:

-remove clones

-make it so you can perma "bind" (till bound somewhere else) to any station that has med lab for free (or really small fee)

-profit

**clones adds nothing to the game anyway** its like learning skills, its here, but it doesnt make sense, should be scrapped imo


Clones are an isk sink, a punishment for idiots, and another consequence for dying. They add PLENTY to the game, and should not be removed.

Tekashi Kovacs
Posted - 2011.06.17 15:00:00 - [7]
 

Edited by: Tekashi Kovacs on 17/06/2011 15:00:55
Originally by: Danika Princip
Clones are an isk sink, a punishment for idiots, and another consequence for dying. They add PLENTY to the game, and should not be removed.


Losing ship AND implants (which might be worth more than billion of ISK in some cases) is enough punishment for dying.

Clones are pointless and their mechanics are very clunky - punishing players for not pressing one button every time and then OR punishing them for having more SP than others (lol?) is really dumb. Adds nothing to the game, but unneeded overcomplication.

Abdiel Kavash
Caldari
Paladin Order
Fidelas Constans
Posted - 2011.06.17 16:22:00 - [8]
 

The clone upgrade mechanic is what lets you incapacitate someone's medical service and make their pilots lose SP every time they're podded (or have to move their clone somewhere else, potentially far away).

Not supported.

Dutarro
Matari Munitions
The Fendahlian Collective
Posted - 2011.06.17 16:41:00 - [9]
 

Originally by: Jason Edwards

The real problem is that SP is getting really high and there's not a great deal left to train. Vets need a new thing to train for and SP needs to start going away.


There's always the character exchange. You could sell your high-SP characters and start fresh with a newbie .. and a few billion ISK.

Lykouleon
Wildly Inappropriate
Goonswarm Federation
Posted - 2011.06.17 16:49:00 - [10]
 

Edited by: Lykouleon on 17/06/2011 16:49:39
Originally by: Jason Edwards
Do newbs and pvpers really need to be punished?


You've been playing this game how long and haven't learned the most important lesson in EVE?

0/10, bad troll post is bad


 

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