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blankseplocked low sec roaming wolf (dps/tank)
 
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Dark Voynix
Gallente
Garoun Investment Bank
Posted - 2011.06.13 10:12:00 - [1]
 

hello all,
in latest times, im having fun with a wolf and its some time im triing to find the best setup for solo low sec roaming. I started with full passive armour buffer with a gyro (+ burst and collision accelerator rigs), but then considered also to remove the gyro for a sar. DPS is lower, but still good and the repaier last for 1 min before i cap out and in practice seems working well.

Against cruisers it helped me also to last long enough to kill all drones and then avoiding all dammage orbiting it i could even repair the whole armor. The downside os that the kill last longer and sometimes the cruisers got reinforcement so i could not kill him in time. My general feeling is that im loosing some kills, but again im not sure the absesnce of the sar would let me survive at all the time to kill enemy drones.

I understand that is the typical dps/tank decision with the "pick one of the two" and the best setup is situational, but im curious about what people usually choose, or your feeling about that seems the best in most common engagements. I continue to use both and cant really decide so ill be grateful if people could share the choises he made.

tnx in advance.

Grimpak
Gallente
Midnight Elites
Echelon Rising
Posted - 2011.06.13 11:15:00 - [2]
 

considering all the wolf's characteristics, both good and bad, it is quite hard to pull a balanced tank/gank setup any more than you have managed to, unless you start to fit faction and above.

a full dps setup would require gang backup, and a solo setup really needs that SAR.


so best bet is to actually get a wingmate?Neutral

Dark Voynix
Gallente
Garoun Investment Bank
Posted - 2011.06.13 11:58:00 - [3]
 

Originally by: Grimpak
considering all the wolf's characteristics, both good and bad, it is quite hard to pull a balanced tank/gank setup any more than you have managed to, unless you start to fit faction and above.

a full dps setup would require gang backup, and a solo setup really needs that SAR.


so best bet is to actually get a wingmate?Neutral


I know that things will be much easier with a wingmate, but since i dont play very often its not always that easy find one you know and trust.

In conclusion for solo work you seems to suggest to keep the sar and deal with the fact that some of the "bigger" targets could get help. Fair enough.

Tnx for the input.

Gylfie Ambraelle
Posted - 2011.06.13 14:30:00 - [4]
 

For solo work you're going to want the sar on a wolf. The dps is lower like you said, but what good is dps if you die to drones? For many smaller targets you can get away with a buffer tank but there's always that chance your target has a rep so it's usually better to just pack your own. Plus, you wont have to be as picky about targets. If you don't want to active tank, the Jag is a better ship for solo work. Its gtfo ability, tank, and dps are all very well rounded in that you don't have to make hard decision like with the wolf.

In the end though this game is very rock, paper, scissor so it's pretty hard to say what fit is better.

Dark Voynix
Gallente
Garoun Investment Bank
Posted - 2011.06.13 14:57:00 - [5]
 

Originally by: Gylfie Ambraelle
For solo work you're going to want the sar on a wolf. The dps is lower like you said, but what good is dps if you die to drones? For many smaller targets you can get away with a buffer tank but there's always that chance your target has a rep so it's usually better to just pack your own. Plus, you wont have to be as picky about targets. If you don't want to active tank, the Jag is a better ship for solo work. Its gtfo ability, tank, and dps are all very well rounded in that you don't have to make hard decision like with the wolf.

In the end though this game is very rock, paper, scissor so it's pretty hard to say what fit is better.


Tank you too for the feedback. So seems that a sar is definatly the best choise for solo work.

About the Jag, ive triied it but somehow went back to wolf quite quickly. Could not find a setup that convinced me enough, but honestly i did not spent much time on it.

Did you think its worth to use it over the wolf ( again solo).
Also how did you would fitt it? "ab/scrambhe/autocannon" or "mwd/ponit/arty" ?

tnx in advance

Viibl Triibl
Posted - 2011.06.13 15:18:00 - [6]
 

Have fun fighting anything with a web.

Gylfie Ambraelle
Posted - 2011.06.13 20:15:00 - [7]
 

Originally by: Dark Voynix
Originally by: Gylfie Ambraelle
For solo work you're going to want the sar on a wolf. The dps is lower like you said, but what good is dps if you die to drones? For many smaller targets you can get away with a buffer tank but there's always that chance your target has a rep so it's usually better to just pack your own. Plus, you wont have to be as picky about targets. If you don't want to active tank, the Jag is a better ship for solo work. Its gtfo ability, tank, and dps are all very well rounded in that you don't have to make hard decision like with the wolf.

In the end though this game is very rock, paper, scissor so it's pretty hard to say what fit is better.


Tank you too for the feedback. So seems that a sar is definatly the best choise for solo work.

About the Jag, ive triied it but somehow went back to wolf quite quickly. Could not find a setup that convinced me enough, but honestly i did not spent much time on it.

Did you think its worth to use it over the wolf ( again solo).
Also how did you would fitt it? "ab/scrambhe/autocannon" or "mwd/ponit/arty" ?

tnx in advance


Personally, I like the Jag more because of it's speed and the ability to dictate range (with the exception being if your target has a web fitted) but there's really no point listing every counter to every ship because it's impossible. Even if my Jag gets webbed the tank is usually enough to outlast other frig or whatever I happen to be fighting. The Jag is definitely a more Skill point/ player skill dependent ship than the wolf since you rely on sig tanking and keeping a safe distance from the other players guns. When it comes to fittings, the low and med slots stay the same but I occasionally swap auto-cannons for artillery depending on the mood.

A pretty standard fit is...
Lows: 2x Gyros, 1x Nanofiber Internal Structure
Med: 1x Med Shield Extender, 1x Invuln, 1x Scram, and 1x MWD
Highs: 3x 150mm AC or arty

I've seen people swap the invuln for a web or tracking disruptor as well.

Dark Voynix
Gallente
Garoun Investment Bank
Posted - 2011.06.15 06:56:00 - [8]
 

Originally by: Gylfie Ambraelle
Originally by: Dark Voynix
Originally by: Gylfie Ambraelle
For solo work you're going to want the sar on a wolf. The dps is lower like you said, but what good is dps if you die to drones? For many smaller targets you can get away with a buffer tank but there's always that chance your target has a rep so it's usually better to just pack your own. Plus, you wont have to be as picky about targets. If you don't want to active tank, the Jag is a better ship for solo work. Its gtfo ability, tank, and dps are all very well rounded in that you don't have to make hard decision like with the wolf.

In the end though this game is very rock, paper, scissor so it's pretty hard to say what fit is better.


Tank you too for the feedback. So seems that a sar is definatly the best choise for solo work.

About the Jag, ive triied it but somehow went back to wolf quite quickly. Could not find a setup that convinced me enough, but honestly i did not spent much time on it.

Did you think its worth to use it over the wolf ( again solo).
Also how did you would fitt it? "ab/scrambhe/autocannon" or "mwd/ponit/arty" ?

tnx in advance


Personally, I like the Jag more because of it's speed and the ability to dictate range (with the exception being if your target has a web fitted) but there's really no point listing every counter to every ship because it's impossible. Even if my Jag gets webbed the tank is usually enough to outlast other frig or whatever I happen to be fighting. The Jag is definitely a more Skill point/ player skill dependent ship than the wolf since you rely on sig tanking and keeping a safe distance from the other players guns. When it comes to fittings, the low and med slots stay the same but I occasionally swap auto-cannons for artillery depending on the mood.

A pretty standard fit is...
Lows: 2x Gyros, 1x Nanofiber Internal Structure
Med: 1x Med Shield Extender, 1x Invuln, 1x Scram, and 1x MWD
Highs: 3x 150mm AC or arty

I've seen people swap the invuln for a web or tracking disruptor as well.



hm... Mwd + AC + scrambler doesnt look nice imho, but you convinced me to buy one and triied a long range tacker setup:

high: 3x 250mm (arty)
med: mwd, t2 point ( 24km range), small cap booster, small shield booster ( not sure if its worth or not but theres no room for med extender)
low: DC II, overdrive II, TE II

rigs:
2x policarbon

Quite fast ( over 3500m/s without overload) and the cap booster helps. not sure about the shield booster. Got also a wolf but escaped me in hull because i was orbiting too far ( what a noob mistake Embarassed ). I think i ned some practice with the "kite way" but seems good.

Once escaped i arranged a wolf vs wolf and my sar repped wolf won his full passive one (had even a small amount of armor left). Very Happy


 

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