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djenghis jan
Amarr
Debiloff
Posted - 2011.06.13 12:16:00 - [181]
 

Maybe there is a good defense for strauss kahn in here somewhere. Eve made me do it!

Soden Rah
Gallente
EVE University
Ivy League
Posted - 2011.06.13 12:41:00 - [182]
 

Originally by: Tres Farmer
Originally by: digitalwanderer
*snip*
I get your point, but where is it stored in the first place, not so much the delivery method to get it inside the body itself... Is it stored in the pod itself or are there built in connections for those on the outer hull of the pod and food supply,oxigen,CO2,waste disposal located on the ship itself, and where the pod is ultimately connected too when the ship is out in space.....It adds further credibility that getting out of the pod should happen within the ship itself as all the life support facilities to handle pods are contained within the ship.

The pod has a warpdrive for some time now (plus thrusters that stabilise your flight), all kinds of communications interfaces that let you connect to all kinds of networks (local, player channels, market, planetary control), a camera drone compartment + a camera drone that flies with you, a power source that let's you use all those things and keeps you above freezing temperature of water and according to the latest lore-additions a compartment which stores some clothes for you to wear once you get out of it Rolling Eyes

I'm going out on a limp here, but I'd bet some money that it also has got some storage for nutrients plus the needed connections to your ship for longer flights and replacement of those rations.
Naturally I don't have a drawing or schematics of that Razz


All it needs is a power supply. and a method for converting waste, CO2 and 'other' waste back into nutrients (perfectly possible tech).
On earth waste is converted by plants using solar power back into food. The pod just has a mechanised version, powered by fusion or some such.
the only thing that needs resupplying is the power source...
and as nuclear reactors take very little refuelling it probably doesn't have to happen very often. Certainly not often enough to bother us.

Soden Rah
Gallente
EVE University
Ivy League
Posted - 2011.06.13 12:58:00 - [183]
 

Originally by: CCP Manifest
Originally by: Xenuria
I DEMAND an answer from CCP as to why Eve Pilots are constrained to a primitive binary gender system!

Clearly a missed opportunity CCP t0rfifrans will undoubtedly champion next expansion. He's simply fascinated with quints.

Originally by: Xenuria
It's the future why can't we be both?

What about neither?!

Originally by: Xenuria
Also Why can't we be naked in our CQ?

Because one-too-many a capsuleer has surprised the cleaning crews with their "Titans" by being so. The Hospitality Unions of New Eden are powerful things and have currently convinced the corporations who sponsor pod pilots to demand fully maintained clothage in their contracts.




I see no reason why eve shouldn't recognise more than the standard 2 genders, both from a RP SciFi perspective, and simply because as we know there really are more than 2 genders and frankly in this day and age that should be acknowledged and reflected...
and you never know it might help expand your player base.
And of course that should include the option for (what Ian M. Banks referred to in his latest Culture novel as) Neuter gender.
particularly as you don't seem to have added the relevant assets to our avatars for them to be anything other than that ;-)

And funny response :-)



BTW one question you haven't addressed that I and others have asked... that should be really easy to answer...

Only 50 ship fittings !?!??

why did we lose them and can we have our unlimited fittings back please?
(plus funny vid of person responsible being thrown off roof or similar to go with.)


I realise that this isn't Incarna/CQ related, but we have upcoming patches and there a fair few who would like that fix to be in there. And as I say, I don't see how answering and sorting that problem should be hard.

And again, thank you for taking the time to post responses.

S'qarpium D'igil
Posted - 2011.06.13 13:04:00 - [184]
 

Not sure why I'm bothering, since you seem to enjoy arguing regardless of how plausible our responses are. In spite of that, here you go.

Originally by: digitalwanderer

Where's the oxigen come from, and how to evacuate the harmfull C02(carbon dioxide), and where do you get your food source from?



Someone mentioned this before me, I think, but here you go: Liquid Breathing

ivar R'dhak
Minmatar
Posted - 2011.06.13 13:52:00 - [185]
 

Originally by: CCP Manifest
To answer Raid’En’s question. We will be releasing on the 21 with Minmatar quarters only and then adding the other ones as soon as possible thereafter. Yes this will be
(wait,let me finish) legendarily stupid! Sad

So instead of giving us at least the proper amount of actually non-gameplay relevant cupboards, we get to see the same hostel booth in EVERY station?

Just effin´ super.

I could now go on with stuff like, "SISI, fraking use IT instead of Tranq for testing..". Or "Excellence? Would be a great idea right now."

But I´m simply dissapoint, and frankly am increasingly caring less and less.
This is how bittervets are born, in case you´re wondering. ugh

KamikazeBrAzIl
Vera Cruz Alliance
Posted - 2011.06.13 14:34:00 - [186]
 

Here in Brazil we use to walk almost naked on the streets (yes, we are minmitar savages lol)... would not be a problem, here at least Surprised

Also, why don't CCP improve the pod technology? ...connecting pilots to their capsules in a chair, matrix style

Isha Steel
Posted - 2011.06.13 14:36:00 - [187]
 

Originally by: ivar R'dhak
Originally by: CCP Manifest
To answer Raid’En’s question. We will be releasing on the 21 with Minmatar quarters only and then adding the other ones as soon as possible thereafter. Yes this will be
(wait,let me finish) legendarily stupid! Sad

So instead of giving us at least the proper amount of actually non-gameplay relevant cupboards, we get to see the same hostel booth in EVERY station?

Just effin´ super.

I could now go on with stuff like, "SISI, fraking use IT instead of Tranq for testing..". Or "Excellence? Would be a great idea right now."

But I´m simply dissapoint, and frankly am increasingly caring less and less.
This is how bittervets are born, in case you´re wondering. ugh


I have no idea how people have this view.

So rather than have the new as they come toys as soon as their ready you'd rather wait and have them all at once but months later?

Screw that I want the toys now even if it's only the start, rather than sitting on my arse waiting for months just so you can have them all in one go >.>

Letrange
Minmatar
Red Horizon Inc
Cascade Imminent
Posted - 2011.06.13 14:37:00 - [188]
 

Originally by: Lady Spank
Originally by: CCP Manifest
Originally by: Lady Spank
CCP are a complete joke and don't give a damn about immersion.


What kind of immersion would satisfy someone named Lady Spank?




I have characters I role play on. This is a PVP char. Thanks for skirting the issue yet again.


o.O Don't you mean PvE since as I recall Lady Spank spent most of her time in the station in ZLZ messing with the market?

Soden Rah
Gallente
EVE University
Ivy League
Posted - 2011.06.13 14:40:00 - [189]
 

Originally by: KamikazeBrAzIl
Here in Brazil we use to walk almost naked on the streets (yes, we are minmitar savages lol)... would not be a problem, here at least Surprised

Also, why don't CCP improve the pod technology? ...connecting pilots to their capsules in a chair, matrix style


and after a few hours in the matrix style chair when the pilot wants to pee they have to do what? disconnect and leave the ship floating and vulnerable while they pee... or dock up...

The pod is actually much more advanced than the matrix chair.

CCP Manifest


C C P
Posted - 2011.06.13 15:15:00 - [190]
 

Don't you guys know the answer to all of these issues is simply...

NANITES.


Vincent Athena
Posted - 2011.06.13 15:23:00 - [191]
 

CCP, I think the issue here is not having an explanation as to what happens to our pilots during the docking process. I don't mean a technicnobabble explanation, I mean a description of what our pilots see, hear, feel and so on during the docking process. Sure we can all make stuff up. I can make something up:

As soon an your docking request is accepted, and automatic process starts in your pod. The fluid is drained, you are cleaned, dried, unplugged, and you are dressed in the clothes stored in the pod. As soon as your ship docks the pod is disengaged from it and flies over to the balcony and out you step; clean, dry, and clothed.

Nice story, but CCP, here is the point:

Its not part of the game, not canon, until you say its canon.

If you said something like the above is whats happening, then you could modify the content to reinforce it. For example, move the pod up to the level of the balcony and have our pilots appear just outside its open doors, as though we just stepped out. Also you could replace the "loading" message we see when CQ is loading with "Draining" followed by "Cleaning" then "Dressing", followed by the view of our avatar standing beside the pod.

Could we have a little more of the storyline here? Please?

Azahni Vah'nos
Amarr
Posted - 2011.06.13 15:32:00 - [192]
 

SF game = imagination required. Yes, yes I know some people don't have one ... poor soles.

All the discussion about how capsuleers would be sustained within their pod, not too difficult to explain away in a SF future. Do you not think that in the time setting of the EvE universe that scientists wouldn't have been able to re-create a womb like environment? Did you need an aqualung, waste tubes, etc, etc when you were immersed in fluid in the womb?

Many people only look at what is possible now, if you talked about something like mobile phones back in the middle ages you'd probably have been burned at the stake because they wouldn't have been able to fathom what you were talking about! We literally have no idea at what may be possible in the far distant future, things not even thought of as yet.

p.s. Waiting patiently for our EvE Canon Overlords (CCP) to tell us how it is possible Very Happy

KamikazeBrAzIl
Vera Cruz Alliance
Posted - 2011.06.13 15:59:00 - [193]
 

Originally by: CCP Manifest
Don't you guys know the answer to all of these issues is simply...

NANITES.




Well, looks like our clothes are made from nanites and dissolves every time it gets in contact with the fluid inside the capsuleRazz

When docking, nanite particles regroup 'assembling' our outfits Shocked

Andreus Ixiris
Gallente
Mixed Metaphor
Posted - 2011.06.13 16:09:00 - [194]
 

Edited by: Andreus Ixiris on 13/06/2011 16:12:28
Originally by: CCP Manifest
WHY NOT simply push back the expansion release date?
I guess I didn't make it clear enough in my previous response, but I think the idea behind it is to (1) get out the functionality to players as soon as it is ready


Sooner does NOT equal better.

Originally by: CCP Manifest
and (2) use that opportunity to gather feedback to possibly be able to make the other ones even better.


That's what the test server's for!

Originally by: CCP Manifest
WHY NOT deliver on your promises?
Which promises specifically?


Almost everyone was previously under the impression that we'd be able to use all art assets on all races when the character creator came out, but that was taken away for a reason that was never adequately explained. You haven't delivered on the many promises that've been made over the last three years to fix very basic things about factional warfare, or even that you'll listen to what those problems are, to the point where I'm now forced to talk to one of your employees on Twitter to get anyone's attention about factional warfare.

I guess it was unfair of me to expect you to deliver all four captain's quarters in one go?

Originally by: CCP Manifest
That depends on your perspective. In my opinion we're releasing the expansion finished, just in chunks as those chunks are finished.


This chunk is missing three-quarters of its goddamn content! You could avert this situation by simply pushing back the date of release until all your art assets were finished, which would also give you time to, I don't know, apply some basic fixes to factional warfare or let Team BFF roll out a few more fixes.

Originally by: CCP Manifest
If it helps to consider it, we're releasing 1.0 finished


No, it won't be, because we'll be missing three out of four captain's quarters!

Originally by: CCP Manifest
will release 1.1 finished and so on. It's a shift in the way we're delivering things and for many reasons it is better.


How?

Originally by: CCP Manifest
Yes, before you get to it, there are some things about it not as good...but we believe those to be outweighed.


What?

Originally by: CCP Manifest
We have been testing things on it. I've been there, in many of those tests. Maybe we don't test everything on it at all times, but due to the nature of our development cycle, that's just not possible.


Well a good deal of the rather urgent suggestions about Captain's Quarters - most egregiously, the fact that almost everyone wants it to be purely optional - don't seem to be getting any CCP response at all. Then there's this thing here where you're trying to use Tranquility as the test server, in which you're going to find out - from people with a lot less patience than me (and trust me, that's saying something) - exactly the same things we've been telling you in the Test Server Forums (decrease the system requirements, restore the old hangar view and make CQ entirely optional, why the hell didn't you release all four racial CQs, why can't I access all art assets on all races etc.). It's just that the people will be telling you these things more loudly and more angrily than us.

Originally by: CCP Manifest
Hope those clarifications help.


Only to get a picture of the downsides of CCP's current release policies.

Ana Vyr
Caldari
Posted - 2011.06.13 16:29:00 - [195]
 

OK, so here we are, the most powerful and richest pilots in the known world coming in to dock at a station.

We get assigned a berth and our ships are towed into dock. So far so good.

Then, it appears we must eject our pod from the ship and fly it over to a balcony overlooking the docking bay, and land it on this small little platform attached to the balcony. There, it seems we must decant ourselves from the pod and walk into our room, which is fairly spartan. This is the disconnect right here.

For the money we represent to the station, you'd think a little more luxury or service would be available? Presumably we have pre-ordered our clothing which would be waiting in our rooms? Isn't this a bit like Bill Gates checking into a motel?

I guess things may be different in the EvE universe. Maybe this does represent luxury, and normal folks live in little "coffins" strung up on racks like a human warehouse or something.

S'qarpium D'igil
Posted - 2011.06.13 16:29:00 - [196]
 

Edited by: S''qarpium D''igil on 13/06/2011 16:45:07
ATTN: CCP
RE: How to make your players happy with your new expansion
Dear CCP,

Please fix/add the pod room that we all want, and also please make the CQ optional after docking to the existing hanger view. These are universally-requested changes from players of all demographics.

Humble regards,
A concerned customer

PS.
We asked for walking in stations. We didn't ask for you to force it on us, cut corners, and break the existing lore in the process.

Razin
The xDEATHx Squadron
Legion of xXDEATHXx
Posted - 2011.06.13 16:43:00 - [197]
 

Originally by: Ana Vyr

For the money we represent to the station, you'd think a little more luxury or service would be available? Presumably we have pre-ordered our clothing which would be waiting in our rooms? Isn't this a bit like Bill Gates checking into a motel?

Not just checking into a motel, but being forceably ejected from your expensive ride to check into a motel.

Andreus Ixiris
Gallente
Mixed Metaphor
Posted - 2011.06.13 17:11:00 - [198]
 

Originally by: S'qarpium D'igil
Edited by: S''qarpium D''igil on 13/06/2011 16:45:07
ATTN: CCP
RE: How to make your players happy with your new expansion
Dear CCP,

Please fix/add the pod room that we all want, and also please make the CQ optional after docking to the existing hanger view. These are universally-requested changes from players of all demographics.

Humble regards,
A concerned customer

PS.
We asked for walking in stations. We didn't ask for you to force it on us, cut corners, and break the existing lore in the process.


This.

Playing Eve
Posted - 2011.06.13 17:39:00 - [199]
 

Originally by: Ana Vyr

I guess things may be different in the EvE universe. Maybe this does represent luxury, and normal folks live in little "coffins" strung up on racks like a human warehouse or something.


I'm assuming that the non-gods have accommodations more like this.

digitalwanderer
Gallente
DF0 incorporated
Posted - 2011.06.13 18:40:00 - [200]
 

Edited by: digitalwanderer on 13/06/2011 18:50:16
Edited by: digitalwanderer on 13/06/2011 18:43:26
Edited by: digitalwanderer on 13/06/2011 18:41:28
Originally by: Tres Farmer


The pod has a warpdrive for some time now (plus thrusters that stabilise your flight), all kinds of communications interfaces that let you connect to all kinds of networks (local, player channels, market, planetary control), a camera drone compartment + a camera drone that flies with you, a power source that let's you use all those things and keeps you above freezing temperature of water and according to the latest lore-additions a compartment which stores some clothes for you to wear once you get out of it Rolling Eyes



Think about it though what the entire list of requirements for a pod would be like though, and i might be missing some here:

1:Power source.
2:Provide nutrients and oxigen and CO2 scrubbers and waste management and/or recycling,including their storage.
3:Propulsion(both thrusters and warp drive).
4:Navigation systems to reach a specific destination, then that data is supplied to the warp drive or thrusters.
5:Temperature control(it is -200*C in space at least).
6:Armor,hull and shields(small amounts for sure, but they are there just the same).
7:Neural interface to the host ship to be able to control it's systems.
8:Equipement to allow the pilots conciousness and memories and skills to transfer to another clone if podded,even if the clone is in another region.
9:Basic sensor system to scan anything in close proximity.
10:EM radiation protection from the sun within that solar system(solar flares being the worst case scenario).
11:Gamma ray protection wich is present in the entire universe(has the ability to mutate DNA, nasty thing).
12:Mechanism to allow the pilot to exit the pod and enter it repeatedly as he/she docks or undocks at will.
13:Provide a means to store clothing within the pod, as the pilot is suspended in fluid and butt naked(the fluid + pilot alone will take a lot of internal volume within the pod).
14:All electronics within the pod have to be EMP hardened from solar flares(earth has it's own natural protection,it's magnetic field).
15:All the above has to physically fit in a pod just a few meters high and a couple of meters wide...Shocked


It would be a marvel of functionality and space efficiency to say the least....Razz

Vincent Athena
Posted - 2011.06.13 18:51:00 - [201]
 

Originally by: digitalwanderer


It would be a marvel of functionality and space efficiency to say the least....Razz



The Jovians gave us this tech. Now imagine an entire Jove ship made to this level of functionality and space efficiency. And be afraid. Be very very afraid.

Andreus Ixiris
Gallente
Mixed Metaphor
Posted - 2011.06.13 18:51:00 - [202]
 

Well it is Jovian tech, and Jovians basically play in godmode.

Abrazzar
Posted - 2011.06.13 18:55:00 - [203]
 

Originally by: Andreus Ixiris
Well it is Jovian tech, and Jovians basically play in godmode.

It's actually pretty old jovian tech, too.

digitalwanderer
Gallente
DF0 incorporated
Posted - 2011.06.13 19:01:00 - [204]
 

Don't remind me...I've been waiting for 8 years with regards to being a jove eventually...Silly dreams of a someone who started playing this game in 2003...Crying or Very sad

Andreus Ixiris
Gallente
Mixed Metaphor
Posted - 2011.06.13 19:32:00 - [205]
 

I'm still wondering when they're going to bring the Jovian faces back.

KamikazeBrAzIl
Vera Cruz Alliance
Posted - 2011.06.13 19:39:00 - [206]
 

Originally by: Andreus Ixiris
I'm still wondering when they're going to bring the Jovian faces back.



Aftere Dust, full incarna, walking on stations and stuff... 2025Razz

Tonto Auri
Vhero' Multipurpose Corp
Posted - 2011.06.13 19:57:00 - [207]
 

Originally by: Awesome Possum
Game play is based on game design, this game has always been a spaceship game.

Fail. This game was always a sci-fi MMO.
Noone proclaimed that there'd be no walking in station or planetary landings. Or brothels with blackjack and hookers.
You do have option to not load CQ at all. Gladly, my docking times halved with it, as it does not need to load station environment at all.

ImCoolerThanYou
Posted - 2011.06.13 19:58:00 - [208]
 

Originally by: Tippia
And will pirate factions get their own CQs eventually, or will they just use the base empire faction CQs for all perpetuity?

How would that work since you can't officially pick a pirate faction to align with from the get go?

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.06.13 20:09:00 - [209]
 

Originally by: ImCoolerThanYou
Originally by: Tippia
And will pirate factions get their own CQs eventually, or will they just use the base empire faction CQs for all perpetuity?
How would that work since you can't officially pick a pirate faction to align with from the get go?
You dock in a pirate station.

KamikazeBrAzIl
Vera Cruz Alliance
Posted - 2011.06.13 20:17:00 - [210]
 

Edited by: KamikazeBrAzIl on 13/06/2011 20:17:15
Originally by: Tippia
Originally by: ImCoolerThanYou
Originally by: Tippia
And will pirate factions get their own CQs eventually, or will they just use the base empire faction CQs for all perpetuity?
How would that work since you can't officially pick a pirate faction to align with from the get go?
You dock in a pirate station.


Pirate stations should not allow us to use their CQ



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