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blankseplocked CCP when are you going to fix your sound engine?!
 
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MaiLina KaTar
Posted - 2011.06.03 11:34:00 - [1]
 

Edited by: MaiLina KaTar on 03/06/2011 11:37:28
Hi,

see topic.

Did Smash the supplier L4 yesterday. It almost destroyed my speakers :/ I enabled "quieter turret sounds" in audio options yet for some reason the game decided to have the apoc NPC's laser turret sound blast out at full volume. Since I have the other audio levels lowered somewhat to be able to hear my people on TS3 properly, that incident not only almost gave me a heart attack and sudden deafness, it also forced me to turn off game sound out of fear of destroying my sound system cause the game wouldn't stop blasting out those turret sounds no matter how far I zoomed out.

This is just one of many things that are very... VERY wrong with your game's sound engine. It's about high time you hire some people capable of bringing Eve's sounds on par with the rest of the game. It's kinda ridiculous that your management doesn't seem to realise just how important good sound is to a game... and in what sad state it currently is on Eve.

Looking at the credits section on your client there's like two or three people on the sound engineering department. This is absurd. Hire more people. Do whatever it takes to fix your game's sound engine and for f*'s sake hire some engineers capable of putting together some sound effects that don't suck.

Thank you.

Brooks Puuntai
Minmatar
Nomadic Asylum
Posted - 2011.06.03 11:35:00 - [2]
 

inb4 eve has sound remarks.

Scarlet des Loupes
Gallente
University of Caille
Posted - 2011.06.03 11:39:00 - [3]
 

The sound of my 800mm ACs is really nice though.
I hate the 425mm sharp rattle but the 800mm "booms" are enjoyable.

But yea I usually play EVE with sound at 25% and listen to music.
And if the NPCs are too noisy I just zoom out.

MaiLina KaTar
Posted - 2011.06.03 11:48:00 - [4]
 

Edited by: MaiLina KaTar on 03/06/2011 11:52:23
Yeah some of the sound are okay, but their quality still sucks. They're either dull and muffled or screechy and totally lacking bass and oomph. Most if not all of them have a pretty annoying level of distortion, which is either a result of horrible mixdown or the sound engine messing up compression and level to no end. Or maybe both. Whoever mixed them didn't know what he/she was doing, sorry. The sound engine just puts the nail in the coffin.

Most sounds need to be replaced asap. For example the "lock target" sound just sucks major ass. Its about as annoying as it gets.

Quote:
inb4 eve has sound remarks.

Yeah, let's see how long it takes :)

The fact that this phrase even exists should be pretty damn alarming to CCP, though.

Mizar Alcor
Posted - 2011.06.03 11:52:00 - [5]
 

/Signed!

I have always had sound problems with this game, usually the sound of the jumpgate hum sticks on and I have to disable/re-enable sound, sometimes I have to restart the client to get it off. Been like this for YEARS... on at least 4 different computers.

Corbulo Typhonius
Caldari
Posted - 2011.06.03 11:54:00 - [6]
 

Indeed, Some sounds could be a bit better, Also in medium sized fleets my sound seems to cut out, Now could be my sound card but i highly doubt it as I'v recently just bought a top spec PC, Dunno if anyone else has had this issue but pressing ESC to go into the menu makes the sounds come back for a short time. :S

Mizar Alcor
Posted - 2011.06.03 11:56:00 - [7]
 

Originally by: Corbulo Typhonius
Indeed, Some sounds could be a bit better, Also in medium sized fleets my sound seems to cut out, Now could be my sound card but i highly doubt it as I'v recently just bought a top spec PC, Dunno if anyone else has had this issue but pressing ESC to go into the menu makes the sounds come back for a short time. :S


Its interesting you point out the "ESC" thing I used to have to do that for a time but it has stopped, and lately I been having the problem above, how odd we have had the same problem but it went away for me. I did buy a new computer last year, I guess I need to send CCP my soundcards....

Crewman Jenkins
Caldari
Malicious Demi-Lancers
Posted - 2011.06.03 11:59:00 - [8]
 

I also hate how the stargate sound gets stuck so you hear it wherever you go.

Kuronaga
Black Snake Syndicate
Posted - 2011.06.03 12:00:00 - [9]
 

Didn't one of the devs spend like five minutes profusely apologizing for how much the sound engine sucks at fanfest this year?

I think it's pretty sad when it comes to that.

Mixed Signals
Caldari
Deep Core Mining Inc.
Posted - 2011.06.03 12:03:00 - [10]
 

Just here to make the mandatory "eve has sound?" comment :P

Calathea Sata
State War Academy
Posted - 2011.06.03 12:05:00 - [11]
 

Originally by: Kuronaga
Didn't one of the devs spend like five minutes profusely apologizing for how much the sound engine sucks at fanfest this year?

I think it's pretty sad when it comes to that.
Would you be so kind as to give us a link here? Thanks.

MaiLina KaTar
Posted - 2011.06.03 12:11:00 - [12]
 

Originally by: Calathea Sata
Originally by: Kuronaga
Didn't one of the devs spend like five minutes profusely apologizing for how much the sound engine sucks at fanfest this year?

I think it's pretty sad when it comes to that.
Would you be so kind as to give us a link here? Thanks.

I believe it's in one of the Fanfest vids on their YouTube channel.

Don't ask me which one, though, cause I'm at work and shouldn't even be typing this Razz

masie may
Posted - 2011.06.03 12:25:00 - [13]
 

Obligatory "Eve has sound?"

For me, I play with sound disabled, it seems to be a bug with the Intel p975 chip-set. It was well whined about at the time, but CCP did nothing. Each new expansion I attempt to enable sound, the game crashes/locks and sometimes reboots the PC.

Guess I'll have to wait until I get a new PC.

old thread

Tear Anasarsy
Caldari
Kigurosaka Corporation
Posted - 2011.06.03 12:28:00 - [14]
 

It's strange..

People complain they want more realism in EvE, now they complain about the sound.
You do know there is no sound in space? I just turn sound off and be done with it.

MaiLina KaTar
Posted - 2011.06.03 12:31:00 - [15]
 

Edited by: MaiLina KaTar on 03/06/2011 12:32:39
Well it's been whined about since just over 7 years now. And somehow you gotta at least keep a background noise of whine, aye?

Maybe we should take Torfi / Hilmar and force him to play the game 48 hours straight with all sound full volume on HiFi headphones. Should either make em suicide or finally flip the right money switches to get the sound up and running.

Quote:
People complain they want more realism in EvE, now they complain about the sound.

F* realism. I want that boom bap pew pew!

Plus, if you actually read the backstory you'd know why having sound in Eve is very "realistic", foo.

Scarlet des Loupes
Gallente
University of Caille
Posted - 2011.06.03 12:36:00 - [16]
 

Originally by: MaiLina KaTar
Maybe we should take Torfi / Hilmar and force him to play the game 48 hours straight with all sound full volume on HiFi headphones. Should either make em suicide or finally flip the right money switches to get the sound up and running.

I like this practical approach! Very Happy

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.06.03 12:38:00 - [17]
 

Originally by: Tear Anasarsy
People complain they want more realism in EvE, now they complain about the sound.
Of course. Why wouldn't they? There's no contradiction between the two.
Quote:
You do know there is no sound in space?
But we're not in space. We're in our pods, and there's sound in them.

MaiLina KaTar
Posted - 2011.06.03 12:43:00 - [18]
 

Originally by: Tippia
But we're not in space. We're in our pods, and there's sound in them.

Yup. There's a chronicle somewhere that explains it. They should edit that chronicle adding the fact that pods simulate that much realism by completely f*ing up the sound Twisted Evil

Rasz Lin
Caldari
Uitraan Diversified Holdings Incorporated
Posted - 2011.06.03 13:13:00 - [19]
 

ahh, dont you see - those are all features, like gate jump sound 2 minutes after you jumped, warped to station and docked. Things like that are meant to keep you immersed in .. erm

I also like how EVE Voice kills my eve sound after 20 minutes.

Abrazzar
Posted - 2011.06.03 13:29:00 - [20]
 

The sound engine seems to have an issue with mixing all sounds together. You run hardeners, the repper and fire your guns but all you hear are the impact sounds of incoming enemy fire or the "Lollipop!" broadcasts from the rats.

Swynet
State War Academy
Posted - 2011.06.03 13:32:00 - [21]
 

Sound?

EVE?

Is it some joke?

Barakkus
Posted - 2011.06.03 13:50:00 - [22]
 

Originally by: masie may
Obligatory "Eve has sound?"

For me, I play with sound disabled, it seems to be a bug with the Intel p975 chip-set. It was well whined about at the time, but CCP did nothing. Each new expansion I attempt to enable sound, the game crashes/locks and sometimes reboots the PC.

Guess I'll have to wait until I get a new PC.

old thread


Mine does something really weird. The sound will get very quiet, pretty much is like there's no sound. If I crank my system volume I can hear the sounds but it has a lot of static on it. Not sure how to reproduce, it's pretty random. Unfortunately, I can't upgrade the drivers on my Audigy 2ZS, the new ones break all the control panel apps, and they didn't bother fixing them.

My guess is some sort of EAX problem, I get problems with some games randomly maxing out the volume when EAX is enabled in the game, this is just the reverse. More than likely have to upgrade drivers since these are from like 2004. Probably just buy a new card eventually. If the control panel apps are going to break and all sorts of other nonsense, not really worth upgrading the drivers. Last time I tried, I couldn't revert without using drivercleaner to find all the garbage keeping me from reverting to the original drivers.

If I enable or disable the sound in the client, whole thing locks up and I have to kill the process.

Zakua Corbin
Posted - 2011.06.03 14:18:00 - [23]
 

Ya when I fit Large pulses or if someone else has large pulses (NPC included) the laser sound is loud no matter if Im zoomed in or zoomed all the way out, very annoying.

Sometimes I have the low ambient engine thruster sound, sometimes I dont. Ive tried swapping my 7.1 Xgame SB soundcard for my older 5.1 SM Audigy..same random issues.

Sounds fun if it is working properly.

Fix Sound

Kalpel
Caldari
United Systems of the Allegiance
Important Internet Spaceship League
Posted - 2011.06.03 14:29:00 - [24]
 

Originally by: MaiLina KaTar
Edited by: MaiLina KaTar on 03/06/2011 11:37:28
Hi,

see topic.

Did Smash the supplier L4 yesterday. It almost destroyed my speakers :/ I enabled "quieter turret sounds" in audio options yet for some reason the game decided to have the apoc NPC's laser turret sound blast out at full volume. Since I have the other audio levels lowered somewhat to be able to hear my people on TS3 properly, that incident not only almost gave me a heart attack and sudden deafness, it also forced me to turn off game sound out of fear of destroying my sound system cause the game wouldn't stop blasting out those turret sounds no matter how far I zoomed out.

This is just one of many things that are very... VERY wrong with your game's sound engine. It's about high time you hire some people capable of bringing Eve's sounds on par with the rest of the game. It's kinda ridiculous that your management doesn't seem to realise just how important good sound is to a game... and in what sad state it currently is on Eve.

Looking at the credits section on your client there's like two or three people on the sound engineering department. This is absurd. Hire more people. Do whatever it takes to fix your game's sound engine and for f*'s sake hire some engineers capable of putting together some sound effects that don't suck.

Thank you.


I just play with the sound off as I'm looking for the next MMO to play Wink

Florestan Bronstein
24th Imperial Crusade
Posted - 2011.06.03 14:56:00 - [25]
 

turret sounds were perfectly fine until CCP started fixing them Neutral

dgastuffz
Caldari
Hell's Revenge
Posted - 2011.06.03 15:11:00 - [26]
 

2014

Metal Icarus
Caldari
Posted - 2011.06.03 15:39:00 - [27]
 

*zooms max out from ship while fighting sanshas nightmare*

PEEEEEEEEEEEEEEEEEEEEEEEWWWWWWWWWWWWWWWWWWWWWW IS STILL HEARD BY MY NEI-PEEEEEEEEEEEEEWWWWWWWWWWWWWWWWWWWWW-GHBORS

Cpt Syrinx
Posted - 2011.06.03 15:45:00 - [28]
 

Originally by: Crewman Jenkins
I also hate how the stargate sound gets stuck so you hear it wherever you go.


this

i really started to hate that stargate sound

R1hno
Posted - 2011.06.03 16:07:00 - [29]
 

double signed...

i really love eve music
but eve sound effects are utter crap
the sound of rails and other weapons... the "smack talking" NPC's
are better all experienced zoomed all the way out.

oh and there missions where judging by the music you going to personally take over that faction
only to kill a lonely npc and warp out again, while talking to your agent the music "rocks"
in the background..
like noone checked the mission vs the music choosen...

daddys helper
Posted - 2011.06.03 16:30:00 - [30]
 

I hate how the engine just loops the last sound forever when minimized.
you could be sitting at a gate getting your ass shot off, but all you hear is the woosh of the warp you were doing when you minimized.

of course this don't happen when in windowed mode, the sound engine only stops updating when minimized in full screen mode


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