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Avaleric
Amarr
SC Special Circumstances
Posted - 2011.05.31 20:50:00 - [1]
 

Since the patch today, the planetary mining is messed up - anyone else experiencing problems?

Rascal deJascal
Posted - 2011.05.31 21:49:00 - [2]
 

Missing extractor hubs (the links are still there), unresponsive extractors and broken extraction amounts when trying to restart them.

kloczek0
Posted - 2011.05.31 22:11:00 - [3]
 

Edited by: kloczek0 on 31/05/2011 22:14:51

Shalandra Healthya
Posted - 2011.05.31 22:12:00 - [4]
 

Trouble :
Launchpad vanished, all links now arriving on a node instead the pad ...

Dudley North
Posted - 2011.05.31 22:13:00 - [5]
 

PI utterly FUBARed for me too.

Mining noble metals (for example) indexes start on 40-60. Move the heads by 1 pixel they jump up to 250-300 (this is a null sec planet) but the mined/hour stays at about 3500 (used to be about 15,000). Commiting the program and reopening the screen shows the indexes remaining at 40-60.

Similar effect for other materials/moons. It's as if the scanner is showing production at the null sec levels, but the ecu actually mines at the high sec levels.

Clearing the cache had no effect.

kloczek0
Posted - 2011.05.31 22:15:00 - [6]
 

Scanner data are now completely misleading. I found places outside max concentration on scanner which allow mine 3-4 times more (!) than in maximums indicated by scanner. In other cases output of PI is sometimes 10 times less then before patch (in any places in extractor range).

Shay Lynn
Posted - 2011.05.31 22:27:00 - [7]
 


Dees Nutss
Posted - 2011.05.31 23:48:00 - [8]
 

Edited by: Dees Nutss on 31/05/2011 23:51:39
Originally by: Shay Lynn
befor submit
http://www.abload.de/img/2011.05.31.21.50.1158aa.jpg


after submit programm
http://www.abload.de/img/2011.05.31.21.50.30i8aj.jpg
strange extractor heads values ...


Sent: 2011.05.31 23:44
To: MEELLO,

Hi, When im chosing the location of my extractors the extractor thing gives you a running total per hour and overall total....

Once i then click instal program, the totals drop signifcantly...

E.g

"Output
Per hour: 42,276 Units
Total: 1,014,844 Units"

Once i press Install Progam and click submit, it drops to

"Output
Per Hour: 30,049
Total: 721,197"

Is this inaccuracy due to a skill i haven't trained? Or something broken with my PI? I also understand that planets are finite resources, however surely this would show on the scans before i install/submit program?
Hello,

We apologize for the delay in getting back to you.



The issue you reported is known and appears to be intended according to the developers. The quota number you get before submitting the installation is merely an approximation. To see what you really should get you need to check the current cycle output on each extractor.



If you need further assistance please let us know.

Best regards,
GM Banton

The EVE Online Customer Support Team



Crying or Very sadCrying or Very sadCrying or Very sadthis is a big issue with all the POS's in game this will make PI POS fuel sky rocket for some time.

CCP please look at this issue.... I was trying to tell them about this issue. this is what i have been having for an issue for some time, and i get the normal blow off.

kryotin
Posted - 2011.06.01 00:03:00 - [9]
 

ya the amount extracted on mine are greatly reduced also after the extractors are submited

Soi Mala
Whacky Waving Inflatable Flailing Arm Tubemen
Posted - 2011.06.01 01:06:00 - [10]
 

A lot of mine are down to 1000 units per hour, as opposed to 18k yesterday, and those spots are still white. I know for a fact i should be getting more than that, and most of them are still ok and acting normal... Clearing cache hasn't worked, and neither has destroying the ECU and rebuilding it.


Doctor K'halid
Posted - 2011.06.01 05:05:00 - [11]
 

Edited by: Doctor K''halid on 01/06/2011 05:07:48
Chiming in...

No missing nodes, everything seems to work fine except that ECUs which had been mining about 9-12K/hour are now down in the hundreds. Maybe as much as 1200 if I'm lucky. The individual heads on one show ranging from 55-61% yet the hourly rate is 1200. The field shows as rich (dark blue). Deleting and recreating the ECU made no difference.

Borked, borked, borked.

Elana Damondred
Posted - 2011.06.01 05:43:00 - [12]
 

Edited by: Elana Damondred on 01/06/2011 05:50:21
Might as well toss my issues in as well.

All of my toons are finding that 2 planets each are experiencing this bug. Even centered on a hot spot (at 4/4 planetology skills) my outputs are in the 1,000 range per hour (yesterday these same planets were outputting 40-50k each), with many heads reporting 0 output (moving the heads changes the output to the 150+ that they were at yesterday, but doesn't change the mined per hour). As with everyone else, submitting and restarting doesn't appear to change anything. Neither does removing and then replacing the extractor head in question. I have tried moving the extractor head to a new location and a different "functioning" head to the "broken" head's location. The result is that the "broken" head still malfunctions, the working head appears to give the correct (around 150) amount.

I realize some fluctuation is to be expected due to depletion, but this seems mighty extreme, and the extraction rates don't seem to be linked to the actual hot spots shown on the planet, even with pretty good planetology skills. It doesn't appear to be on a per planet basis, since two of my characters are mining the same planet but only one is experiencing the bug on that planet. (They both have it though).

Rex Liberium
Posted - 2011.06.01 06:11:00 - [13]
 

Edited by: Rex Liberium on 01/06/2011 06:11:45
Well my base is borked. I cant select it. And since I am a newb and just put it down the other day, I had routed all my oxygen to that base. And now I cant upgrade it and place a launch pad or shoot my accumulated wealth into orbit.


BalderDK
Gallente
x13
Raiden.
Posted - 2011.06.01 07:35:00 - [14]
 

I also have issues i'm doing PI in empire yesterday i could get 7000units pr hour from an location today 98 Units.... That's a massive nerf.

After nerf

Charnivale
Garoun Investment Bank
Posted - 2011.06.01 07:46:00 - [15]
 

Edited by: Charnivale on 01/06/2011 07:47:42
Edited by: Charnivale on 01/06/2011 07:47:31
Edited by: Charnivale on 01/06/2011 07:47:18
Originally by: BalderDK
I also have issues i'm doing PI in empire yesterday i could get 7000units pr hour from an location today 98 Units.... That's a massive nerf.

After nerf


i beleive its not a nerf, its patch fail :)
because if you move your node slightly - you will see normal values, and when you'll start a program - they drop down 10 times :)

Aria Jenneth
Caldari
Kumiho's Smile
Posted - 2011.06.01 07:48:00 - [16]
 

I, too, am getting weirdness. Extractors claiming to be able to get MUCH better deposits in areas showing next to no minerals than in areas showing a bumper crop.

My skills are trained to 4. This is very strange.

CCP, if this is a "Works as intended" situation, then high surveying skills are sometimes next to counterproductive.

Goldnut Sachs
Posted - 2011.06.01 10:52:00 - [17]
 

no answer? all of youse ccps taking silence classes from greyscale?

Aynen
Posted - 2011.06.01 11:09:00 - [18]
 

This is messing up my game badly. PI is my primary source of income (and it finances my PLEXes), and mining amount is dropping so badly across the board that I can nolonger sustain my gaming. If this keeps up, what is it going to do to PI goods prices on the market?

Bully Dolan
Posted - 2011.06.01 14:46:00 - [19]
 

CCP - READ FORUMS - dont ask but READING IT

Anyone on this earth have problems of the PI after the patch
results by planet mining are 1000% lower than before the patch

cleaning buffers of cache (olso TMP/TEMP) DONT WORK
NEW install EVE that DONT WORK

and - testing before an patch is better then after

youre not professionals, youe stupid ****heads !!!!!!!!






Bully Dolan
Posted - 2011.06.01 14:49:00 - [20]
 

>> http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1520417
>> http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1519948
>> http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1519946
>>
>>
>>

and so on an on an on


Lords Bank
Posted - 2011.06.01 15:06:00 - [21]
 

I am also having issues with the amounts extracted. Over a hotspot on a particular planet i normally get nearly 800k of a product, now it only yields 50k for a 1day 10hr run. ???? Whatsup CCP? :)

Barakkus
Posted - 2011.06.01 15:27:00 - [22]
 

Edited by: Barakkus on 01/06/2011 15:40:13
Originally by: Dees Nutss

CCP please look at this issue.... I was trying to tell them about this issue. this is what i have been having for an issue for some time, and i get the normal blow off.


If you got a response from a GM and not a bug hunter, you submitted your problem to the wrong place. Submit it to the bugs deal (https://bugs.eveonline.com/newbugreport.asp), not a petition. Don't forget to read the article on how to submit a bug report before you do if you've never done it before (https://bugs.eveonline.com/help.asp), having the correct information will make fixing it faster...

It seems CCP Spitfire posted in a thread in the GD board saying it was a bug they're looking at (actually multiple) so they're probably going to fix it soon. http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1520417

Barakkus
Posted - 2011.06.01 15:44:00 - [23]
 

Originally by: Elana Damondred
Edited by: Elana Damondred on 01/06/2011 05:50:21
Might as well toss my issues in as well.

All of my toons are finding that 2 planets each are experiencing this bug. Even centered on a hot spot (at 4/4 planetology skills) my outputs are in the 1,000 range per hour (yesterday these same planets were outputting 40-50k each), with many heads reporting 0 output (moving the heads changes the output to the 150+ that they were at yesterday, but doesn't change the mined per hour). As with everyone else, submitting and restarting doesn't appear to change anything. Neither does removing and then replacing the extractor head in question. I have tried moving the extractor head to a new location and a different "functioning" head to the "broken" head's location. The result is that the "broken" head still malfunctions, the working head appears to give the correct (around 150) amount.

I realize some fluctuation is to be expected due to depletion, but this seems mighty extreme, and the extraction rates don't seem to be linked to the actual hot spots shown on the planet, even with pretty good planetology skills. It doesn't appear to be on a per planet basis, since two of my characters are mining the same planet but only one is experiencing the bug on that planet. (They both have it though).


Btw, what's happening is the heat maps on the planet aren't matching what the extractor heads are finding. You pretty much have to go by the numbers displayed for extraction/h and do it that way...I moved my heads around until I got good numbers last night, and almost all of them ended up in areas that the heat map thingy was showing no materials present. There also seems to be something wrong with the numbers in general, but not sure why or what...hopefully they figure it out soon.

Urgg Boolean
Posted - 2011.06.01 17:12:00 - [24]
 

The morning after and PI extractors are still broken. I spent a long time finding good planets to build my production facilities on, and I hope to God this is not now "working as intended". There was no mention in the patch notes about intentionally altering, so for now I assume this to be a CCP-induced BUG.

CLEARING CACHE AS STATED DOES NOT FIX THE PROBLEM.

CCP = Crumby Code Producers ???


Pope Titus
Posted - 2011.06.01 18:27:00 - [25]
 

Edited by: Pope Titus on 01/06/2011 18:30:44
Edited by: Pope Titus on 01/06/2011 18:29:23
I as well have had issues with the PI.

after doing a Fresh 6 planet PI install after patch. only noticable issue was Noble Metals. The hot spots reveiled 200+ per extractor node, but hourly rate was under 1000 for 5 nodes. When I moved the extractor node over a area that had no resources via the scan, it returned a 0 for the head amounts, but gave me 10k per hour rate. Seems something is backwards.

And I did get the 10k per hour listed in a scanned "no resource" area of the planet after I installed the extractor head.

Avaleric
Amarr
SC Special Circumstances
Posted - 2011.06.01 18:50:00 - [26]
 

Intended my ARSE. A survey of 100+ per cycle is transformed to 0-10 once you hit initiate. On some planets the scans seems to be negative, on others it's totally random, on others it's as normal...

Originally by: Dees Nutss
Edited by: Dees Nutss on 31/05/2011 23:51:39
Originally by: Shay Lynn
befor submit
http://www.abload.de/img/2011.05.31.21.50.1158aa.jpg


after submit programm
http://www.abload.de/img/2011.05.31.21.50.30i8aj.jpg
strange extractor heads values ...


Sent: 2011.05.31 23:44
To: MEELLO,

Hi, When im chosing the location of my extractors the extractor thing gives you a running total per hour and overall total....

Once i then click instal program, the totals drop signifcantly...

E.g

"Output
Per hour: 42,276 Units
Total: 1,014,844 Units"

Once i press Install Progam and click submit, it drops to

"Output
Per Hour: 30,049
Total: 721,197"

Is this inaccuracy due to a skill i haven't trained? Or something broken with my PI? I also understand that planets are finite resources, however surely this would show on the scans before i install/submit program?
Hello,

We apologize for the delay in getting back to you.



The issue you reported is known and appears to be intended according to the developers. The quota number you get before submitting the installation is merely an approximation. To see what you really should get you need to check the current cycle output on each extractor.



If you need further assistance please let us know.

Best regards,
GM Banton

The EVE Online Customer Support Team



Crying or Very sadCrying or Very sadCrying or Very sadthis is a big issue with all the POS's in game this will make PI POS fuel sky rocket for some time.

CCP please look at this issue.... I was trying to tell them about this issue. this is what i have been having for an issue for some time, and i get the normal blow off.

Omikron Khar
Posted - 2011.06.01 19:06:00 - [27]
 

Similar issues for me, command center disapeared (hided in the ground!), extractors missing (can't restart for extracting) and the resources extracting, if showed, are very reduced. Same for 4 Planets.

Charnivale
Garoun Investment Bank
Posted - 2011.06.01 19:22:00 - [28]
 

Quote:

The issue you reported is known and appears to be intended according to the developers. The quota number you get before submitting the installation is merely an approximation. To see what you really should get you need to check the current cycle output on each extractor.



If you need further assistance please let us know.

Best regards,
GM Banton

The EVE Online Customer Support Team



Well it wouldnt be a problem if it was just showing incorrect values, but it actually getting incorrect amounts which you can route. so instead of 12k i am routing barely 2k...

Pic'n dor
Posted - 2011.06.01 20:10:00 - [29]
 

Hi there,
apart from weird numbers around in PI, I can't extract Felsic Magma. Everytime i sert extraction to that raw material and install program, it just reset itself to standby mode.
Does anyone experience this ?

Mkah Skyes
Posted - 2011.06.01 22:29:00 - [30]
 

Edited by: Mkah Skyes on 01/06/2011 22:30:22
Originally by: Pic'n dor
Hi there,
apart from weird numbers around in PI, I can't extract Felsic Magma. Everytime i sert extraction to that raw material and install program, it just reset itself to standby mode.
Does anyone experience this ?


I have 1 ECU that does this - Base metals on a Lava planet. However, the ECU for Heavy metals on the same planet works fine. I cleared cache but that does not seem to help.

I also have severely reduced numbers until I move the heads around.


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