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San Chrila
Posted - 2011.06.01 17:48:00 - [661]
 

Crashing every 20-30 minutes WIn7 64 Bit system...
Loosing Spaceships you know....

Kalissa
Sacred Templars
RED.OverLord
Posted - 2011.06.01 17:55:00 - [662]
 

Edited by: Kalissa on 01/06/2011 18:40:22
I have an issue with contracts. A corp mate has contracted me an item, when I log in the contracts tab flashes to let me know I have a contract and the starting page tells me I have one assigned to me but when I click on it it says "no contracts found", I've tried everything to no avail, definite bug.

Edit : He cancelled the contract then reassigned it to me and it worked the 2nd time, not sure why.

DeDuivel
Posted - 2011.06.01 17:57:00 - [663]
 

In PI my ECU is extracting so mutch less then before the patch... from about 40.000 to 5.000, yes its in low sec where the recourses are resonable.

WatchWatch
Posted - 2011.06.01 18:09:00 - [664]
 

PI has still the bug on Lava Planets (Felsic Magma extraction rates). Even with clearing cache files. Its the same on three accounts.

Linda Shadowborn
Gallente
Dark Steel Industries
Posted - 2011.06.01 18:16:00 - [665]
 

Edited by: Linda Shadowborn on 01/06/2011 18:21:36
Originally by: Deadparty
Dear CCP,
can you please return true transparency for pinned windows? or some option to adjust it? there is no such option at the moment, there's an option to adjust it on normal windows, but not on pinned and it's still not enough.
It's current state makes me wana cry - there's almost no difference now (compared to unpinned windows). Can you consider reverting this change? I think there are a lot of people who would agree with me


Actually set the Background colour to transparent works ok at least. edit: yes i know it isnt perfect but a whole lot better

Kalpel
Caldari
United Systems of the Allegiance
Important Internet Spaceship League
Posted - 2011.06.01 18:18:00 - [666]
 

Problem with local chat window, When it's minimized the text scrolls continuously and will not stop

Monstyronum Salice
Minmatar
Old Freelancers
Posted - 2011.06.01 18:20:00 - [667]
 

Originally by: CCP Fallout
Originally by: Templar Knightsbane
are any other mac users having crash problems?



Can you be a little bit more explicit? Including specs? :)


My client crashes to desktop before I get a chance to log in. I reinstalled eve from full client download, was able to get second client update installed (before a crash). I deleted the entire cache/settings folder as was able to get in game. I set everything up for one account and tried to relog into another account...and the same crash began happening again.

MacBook Pro, 10.6.7
i7 2.3Ghz, 4GB RAM, ATI Radeon HD 6750M 1GB

Here is the relevant portion of the crash report (I think)

Process: cider [1108]
Path: /Applications/EVE Online.app/Contents/MacOS/cider
Identifier: com.transgaming.EVEOnline
Version: EVE Online: Incursion (1.0)
Build Info: Cedega-5.3~5.3
Code Type: X86 (Native)
Parent Process: ??? [1]

Date/Time: 2011-06-01 10:05:46.565 -0700
OS Version: Mac OS X 10.6.7 (10J4138)
Report Version: 6

Interval Since Last Report: 93684 sec
Crashes Since Last Report: 4
Per-App Interval Since Last Report: 3318 sec
Per-App Crashes Since Last Report: 4
Anonymous UUID: 1E4DF293-CCE1-4AE5-A5FC-95F3100E1469

Exception Type: EXC_CRASH (SIGILL)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Thread 0 Crashed: Dispatch queue: com.apple.main-thread
0 libSystem.B.dylib 0x960dd0ba mach_msg_trap + 10
1 libSystem.B.dylib 0x960dd827 mach_msg + 68
2 libSystem.B.dylib 0x96100ad8 mach_port_insert_member + 133
3 com.apple.CoreFoundation 0x96bc9130 __CFRunLoopRun + 5584
4 com.apple.CoreFoundation 0x96bc7464 CFRunLoopRunSpecific + 452
5 com.apple.CoreFoundation 0x96bc7291 CFRunLoopRunInMode + 97
6 com.apple.HIToolbox 0x93abfd60 RunCurrentEventLoopInMode + 392
7 com.apple.HIToolbox 0x93abfb17 ReceiveNextEventCommon + 354
8 com.apple.HIToolbox 0x93abf99c BlockUntilNextEventMatchingListInMode + 81
9 com.apple.AppKit 0x96ecf7dd _DPSNextEvent + 847
10 com.apple.AppKit 0x96ecf01e -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 156
11 libmacdrv.dylib 0x7632ac32 -[VideoController(EventLoop) runEventLoop] + 354
12 com.apple.Foundation 0x994bccb9 __NSThreadPerformPerform + 506
13 com.apple.CoreFoundation 0x96bca4cb __CFRunLoopDoSources0 + 1563
14 com.apple.CoreFoundation 0x96bc7f8f __CFRunLoopRun + 1071
15 com.apple.CoreFoundation 0x96bc7464 CFRunLoopRunSpecific + 452
16 com.apple.CoreFoundation 0x96bc7291 CFRunLoopRunInMode + 97
17 com.apple.HIToolbox 0x93abfd60 RunCurrentEventLoopInMode + 392
18 com.apple.HIToolbox 0x93abfa53 ReceiveNextEventCommon + 158
19 com.apple.HIToolbox 0x93abf99c BlockUntilNextEventMatchingListInMode + 81
20 com.apple.AppKit 0x96ecf7dd _DPSNextEvent + 847
21 com.apple.AppKit 0x96ecf01e -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 156
22 com.apple.AppKit 0x96e912a7 -[NSApplication run] + 821
23 com.apple.AppKit 0x96e89339 NSApplicationMain + 574
24 libmacdrv.dylib 0x76324352 macdrv_main + 210
25 com.transgaming.EVEOnline 0x800060f2 main + 1778
26 com.transgaming.EVEOnline 0x80002036 start + 54


Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00000000 ebx: 0x00000003 ecx: 0xbfffcc6c edx: 0x960dd0ba
edi: 0x00000000 esi: 0x00000000 ebp: 0xbfffcca8 esp: 0xbfffcc6c
ss: 0x00000023 efl: 0x00000206 eip: 0x960dd0ba cs: 0x0000000b
ds: 0x00000023 es: 0x00000023 fs: 0x00002007 gs: 0x0000000f
cr2: 0x00000018

Dilligafmofo
Gallente
Sandman Plc
Posted - 2011.06.01 18:25:00 - [668]
 

Originally by: Sol epoch
You guys are lucky to at least login, After 5 downloads of a clean client I still cannot get to the login screen when the patch is applied! but can without the patch.
CCP you have until the end of today then my account will be closed.


Bwhahahaha, looks like ccp's **** head filter works thenLaughing

Orion Zero
Posted - 2011.06.01 18:30:00 - [669]
 

Edited by: Orion Zero on 01/06/2011 18:29:59

I just wanted to report something additional:

I noticed in the first post here that the "autopilot crash" issue is listed as only when running multiple clients, however:

Mine crashed while only running a single client. I was autopiloting in a shuttle and minimized the window to do other things (surf web, etc.). This is the case for multiple crashes I had this morning - 3 crashes in 20 jumps of autopiloting all while only running a single Eve client.

I already filed the bug report, ID# 111579 and sent dxdiag files and logserver files.

.

Emperor fuqaundo
Posted - 2011.06.01 18:30:00 - [670]
 

i have a bug where every time i log into my client it asks to update the same patch it patches restarts and works but if i quit it asks again or if i try to run 2 acounts at once

Ajunta Pal
Caldari
Innovia
Innovia Alliance
Posted - 2011.06.01 18:32:00 - [671]
 

CCP, please add the ctrl-mouse click issue to the list of recognized bugs, adding more time between clicks should not be a "workaround". If the mouse moved its NOT a double click, its two seperate clicks (like before the 1.6 patch)

Gul Voda
Posted - 2011.06.01 18:34:00 - [672]
 

A few issues. Searched briefly; didn't see them. Apologies if they've been mentioned.

1) The combat log's sort order appears to consistently reset to [ascending, by time] when it's part of a tabbed group and it loses/regains tab focus. I've always kept it set to [descending, by time], so this is a nuisance. The tabs I normally keep grouped are [wallet, journal, people & places, log, corp chat, local chat], if that helps.

2) In a mission pocket, when the combat log is visible and you have several dozen rats attacking you, the entire game "hitches" slightly each time new log entries appear (approx. once per second). I experienced this just now in "Intercept The Saboteurs [L4, Serpentis]", with full-pocket aggro. You notice it especially if you continuously rotate the camera. I don't recall this occurring prior to 1.6. Switching the log entry count from 1000 to 100 didn't seem to help. The hitching appeared to decrease in severity as the number of rats decreased.

3) (old issue, already mentioned) In the item attribute comparison window, when sorting by meta level, level zero appears as the highest value rather than as the lowest.


While I'm here, a small feature request: Add capacitor status to HUD readout, in addition to shield/armor/hull, and make each value optional, since armor/hull is irrelevant clutter when I'm shield tanking day after day. Thanks :)

phoenix0269
Gallente
Degrees of Freedom
The Babylon Consortium
Posted - 2011.06.01 18:37:00 - [673]
 

has anyone else had the problem of no launcher sounds when launching probes? no launcher sounds when firing missiles or torps ? i can hear the explosions

Lain Asahina
Posted - 2011.06.01 18:40:00 - [674]
 

The capacitor in the heads-up display (bottom middle of your screen when you fly your ship) is really dim. It's is very difficult to see if you have cap or not. I nearly lost a ship when I ran out of cap without realizing it.

phoenix0269
Gallente
Degrees of Freedom
The Babylon Consortium
Posted - 2011.06.01 18:41:00 - [675]
 

anyone else having the problem of no sounds when launching torps missiles or probes? i can hear the explosions when torps or missiles hit but not for launching

Matavhe Rems
Posted - 2011.06.01 18:42:00 - [676]
 

Edited by: Matavhe Rems on 01/06/2011 18:50:48
You did not really fix the bookmark problem. Some of them are back to normal. One of my mains has all his bookmarks moved around the system far away from any moons, according to the map. I cannot approach them even though I can warp to the correct place.

edit: I quit and restarted. My BMs seem to have been restored. It still would be nice if I could select a BM while looking at the system map, or at LEAST be able to read it there.

phoenix0269
Gallente
Degrees of Freedom
The Babylon Consortium
Posted - 2011.06.01 18:44:00 - [677]
 

anyone else having the problem of no sounds when launching torps missiles or probes? i can hear the explosions when torps or missiles hit but not for launching

Cade102
Posted - 2011.06.01 18:49:00 - [678]
 

Massive problems with PI.

Most of my launchpads and processors have simply vanished. Routes indicate they are still there and all links still end at the point where they used to be.
Cannot do ANY PI at the moment thanks to this.

FIX YOUR GAMEEvil or Very Mad

achoura
Posted - 2011.06.01 18:50:00 - [679]
 

Well it took longer tonight but crashing during session change has returned - the game is unplayable (well I can at least see the market as long as I don't undock).

Am I the only one thinking red moon rising again Laughing

TLWE
Polish Lords' Confederacy
Posted - 2011.06.01 18:52:00 - [680]
 

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1520417&page=1#4

It appears PI was not one, but actually two different issues. Who would guess. They are also both fixed now. Thank you CCP! Just the fix deployment is when I wonder... tomorrow's DT? Razz


xXxNIMRODxXx
Amarr
Mucro Dei
Posted - 2011.06.01 18:53:00 - [681]
 

PI on Lava planet, 0.1, the planet is **** rich of base metals, but extracting the material is really hard, unprofitable, the total output has decreased to a -70% of what it was.. please fix it.
Also, locking target through the keyboard (assigned hotkey) is no more properly working from yesterday.

Templar Knightsbane
Posted - 2011.06.01 19:11:00 - [682]
 

CCP can u look at the mac forums pls, we have a question as to whether the minimum system requiremnts for MAC players has changed???

cmon gettin beyond a joke now, 24hours to wait for a simple reply from CCP


Argaon
Posted - 2011.06.01 19:14:00 - [683]
 

Originally by: Orion Zero
Edited by: Orion Zero on 01/06/2011 18:29:59

I just wanted to report something additional:

I noticed in the first post here that the "autopilot crash" issue is listed as only when running multiple clients, however:

Mine crashed while only running a single client. I was autopiloting in a shuttle and minimized the window to do other things (surf web, etc.). This is the case for multiple crashes I had this morning - 3 crashes in 20 jumps of autopiloting all while only running a single Eve client.

I already filed the bug report, ID# 111579 and sent dxdiag files and logserver files.

.


++me to.....:((((

Tyhr Ursus
Posted - 2011.06.01 19:16:00 - [684]
 

Security Status does not increase anymore since patch

TFM1
Posted - 2011.06.01 19:17:00 - [685]
 

Wow, has CCP ever broken something this badly before? This is completely ridiculous, so many aspects of the game are just boned to hell. I hope they kept a backup of the old code.

Johan vonStern
Posted - 2011.06.01 19:17:00 - [686]
 

The Problem with the 180-turn has only partially been fixed. When I set full speed via the ui, everything works fine... but if I set full speed via hotkey my ship will still turn around 180.

Leah Solo
Posted - 2011.06.01 19:20:00 - [687]
 

Edited by: Leah Solo on 01/06/2011 19:54:07
Originally by: Leah Solo
Edited by: Leah Solo on 01/06/2011 09:26:12
Overview is seriously borked! One of the columns is highlighted all the time, messing my icons up!

Linkage

Tried clearing cache, settings, redownloading the whole client, no avail!


This..still not fixed! Sad

Linkage

I don't understand how clearing settings or even reinstalling the whole client doesn't fix it?

System is win 7 ultimate(64-bit)

BTW..what files need to be deleted in /bin, to run the repair tool?

edit: another link

Michelle en Tilavine
Posted - 2011.06.01 19:34:00 - [688]
 

I had looked forward to do a lot of PI this extended weekend in Denmark (holidays in Denmark). But I am not going to play until the PI part has been fixed. I will not bother picking up my 25 units pr. hour yield from my planets.
With all the other issues, this is very likely to be the first time a patch has messed up this much in EVE.

@CCP You surely must have a rollback plan. Please rollback prior to the patch, and make your QA do another run as well as your developers.

Dethmourne Silvermane
Gallente
Origin.
Black Legion.
Posted - 2011.06.01 19:35:00 - [689]
 

when dual-clienting (both clients running same monitor, anti-aliasing on, not sure if relevant), and autopiloting on background client, when i reactivated the client, it was "stuck" on a velocity readout that was incorrect. Mousing over provided the correct numbers, but that's not really feasible to use on a constant basis.

Stealthy
Imperial Guardians
Blazing Angels Alliance
Posted - 2011.06.01 19:40:00 - [690]
 

in wee hrs this am BEFORE DT I scanned a belt in a wh and when I tried after DT to warpo to the BM it wouldnt LATER in the day SAME exact thing happened. I could warp to the location then BM it and then use the BM

THUS the reported fix to BMs isnt always the case.


I have had 5 CTDs today too. Running multiple clients is causing 5-20 computer lockups which NEVER happened before the patch in recent memory. IM running a Phenom II X710 8G og corsair gaming ram on XP SP3


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