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blankseplocked Ninja salvage ambushes.
 
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Brutelli
Posted - 2011.05.27 23:25:00 - [1]
 

I Know that this type pf thread has been talked about before but i would like to bring up the issue again.

Ninja looting is quite annoying but its just a loss of some isk. A more annoying issue is being ambushed by ninja looters that are just trying to catch your ship in a PvP match that you are not prepared for.

I came across a looter that actually had quite the back up when i sent my drones to scare him off, and it turned out that he had a pretty expensive fleet on standby.
My proposal is simple and i wonder if this is a beaten horse of a subject.

1.) Concord does not intervene unless the "Ninja looter" Attacks the missioning ship, regardless who technically attacked first(so long as the missioning ship has the right to attack). If the Ninja ship illegally loots the units then the missioning ship gains the rights to attack. If the looting ship at this point leaves then all should be well and the missioning ship looses the right to attack if he leaves the mission zone too(As if to chase the looter.)At this point,(inside the missioning zone) If the Ninja ship fires back in retaliation then concord should intervene on the side of the missioning ship because the Missioning ship was in his or her right. The Ninja ship at this point is defending himself from an illegal activity and does not mean he is defending himself, but being attacked for acting in an illegal manner. Concord being the police of the sector should be involved. The initial illegal looting though should not be met with such force from concord, only after the retaliation should there be a reaction from concord.

2) If a pvp match is started between a looter and missioning ship the standing and aggression timer should default to nothing when either ship leaves the mission zone. On top of this for this scenario specifically other ships should not have the ability to join the match regardless. This avoids any ambushes and allows looters to leave without repercussions. Although at this point if the Ninja ship is fitted to loot and pvp, then there still can be an unbalance between looter and missioning ship, especially if he or she is a new player. So, my next option supports this one or stands on its own.

3) If a Ninja illegally loots someones can then the owner gets a hail on what is happening and is given the option to call concord for support. If Concord is chosen to support the missioning ship then concord will hail the selected Ninja ship giving He or she a few seconds to leave the area. These few seconds will default to zero if the looting ship agro's the Missioning ship and concoed will attack.

My attempt here is not to absolutely stop looters. Only if they are caught by the Missioning ship, and only then if the missioning ship cares enough to do something.

Katrina Cortez
Posted - 2011.05.27 23:51:00 - [2]
 

Its part of the game... you fell for the trap by attacking them. If you hadent sent your drones after them then they couldnt attack you (in hisec anyway) with out being concorded

CRIMSON KNIGHTINGALE
Posted - 2011.05.28 03:49:00 - [3]
 

As its been said its part of the game if you dont like it stop running missions in a hub and go somewhere quiet that salvage dosnt belong to you in the first place.

Also locator sent ill be visiting you tomorrow hopefully to "steal" some more of your salvage but for a 50 million isk fee a day i will leave you alone

Yanshee
Posted - 2011.05.28 03:57:00 - [4]
 

You actually think the Ninja went to all that effort to steal a bunch of rubbish mission loot?

I fear EVE is not the game for you if you don't grasp the very simple manipulation of game mechanics that was going on...

Didn't read your idea because nothing needs changing.

Brelaux Ravanello
Posted - 2011.05.28 04:04:00 - [5]
 

True, it was a trap and i did fall for it. Now i know better. I probably shouldn't have written that this was an instance that i ran into because at this point its about me, But for future reference before it happens to someone else i thought that this was a good concept. Mostly for new people staying in high sec to be safe, otherwise in low sec they are on their own. The point of a scam is to catch people who don't know better.

Brelaux Ravanello
Posted - 2011.05.28 04:09:00 - [6]
 

Originally by: Yanshee
You actually think the Ninja went to all that effort to steal a bunch of rubbish mission loot?

I fear EVE is not the game for you if you don't grasp the very simple manipulation of game mechanics that was going on...

Didn't read your idea because nothing needs changing.


That's not the kind of input that I'm looking for and ultimately I would rather not have you write things that try to demean me. Its unnecessary.

Yanshee
Posted - 2011.05.28 04:18:00 - [7]
 

In high-sec you are, to a degree, safe, at the very least from Mission Ninjas, unless you make a mistake.
Do you have a reason why everyone in high-sec should be safe regardless of what they do?
At the end of the day, if a mission runner chooses to engage the looter and the looter turns the tables then why should the aggressor be favoured?


 

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