open All Channels
seplocked EVE General Discussion
blankseplocked 113.40 RP/Day
 
This thread is older than 90 days and has been locked due to inactivity.


 
Author Topic

Serajaya
Minmatar
The Restaurant at the End of the Universe
Posted - 2011.05.19 18:01:00 - [1]
 

So that's what everyone with the research skill at 5 getting now. Doesn't sound like a lot of diversity... ugh

Dinatra
Posted - 2011.05.19 18:03:00 - [2]
 

173 at lvl 4

Abrazzar
Posted - 2011.05.19 18:04:00 - [3]
 

Four agent divisions. Doesn't sound like a lot of diversity... ugh

Serajaya
Minmatar
The Restaurant at the End of the Universe
Posted - 2011.05.19 18:05:00 - [4]
 

Originally by: Dinatra
173 at lvl 4


null sec?

sableye
principle of motion
Posted - 2011.05.19 18:09:00 - [5]
 

my level 3 agents get 142.10 and level 4's 185.60 with level 4 skill

Dinatra
Posted - 2011.05.19 18:10:00 - [6]
 

Originally by: Serajaya
Originally by: Dinatra
173 at lvl 4


null sec?


Nope gallente high sec, 172.8 to be precise.

Sarmatiko
Posted - 2011.05.19 18:19:00 - [7]
 

Edited by: Sarmatiko on 19/05/2011 18:20:53
259 with lvl 4 skills in highsec. This is good or bad? Just started research jobs week ago. Was 256.

Serajaya
Minmatar
The Restaurant at the End of the Universe
Posted - 2011.05.19 18:19:00 - [8]
 

Oh wait. Isn't there a multipier to certain research areas?
I'm talking 1x. Or did I miss something here?

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.05.19 20:24:00 - [9]
 

Edited by: Akita T on 19/05/2011 20:26:52

ALL R&D agents of a certain level are now Q+20 agents with the access standings requirements of Q-20 agents.
The Negotiations skill seems to have been fixed compared to the SiSi build, so L5 nego plus maxed-out standings for the agent (you now DO get standings increases for running missions for those agents) should translate into Q+55 agents.
At L5 in relevant skills and a L4 agent, with a x1 field multiplier, that should translate into 125.55 RP/day.

P.S. 113.40 RP/Day is what you get from a L4 x1 field multiplier agent for which you never ran any missions since the change that made it possible to gain standings with them, and you only have L4 negotiations trained on top of L5 relevant science skill.

Rachel Tam
Posted - 2011.05.19 20:31:00 - [10]
 

ooh 102.52 RP/day with a lvl1 agent - nice!

Pity my lvl2 and 3's are worse!


Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.05.19 20:39:00 - [11]
 

Originally by: Rachel Tam
ooh 102.52 RP/day with a lvl1 agent - nice! Pity my lvl2 and 3's are worse!

This is pretty meaningless without the field multiplier (or the actual field name, so we know what field multiplier it has).
Datacores cost 50 * field multiplier RP, so that datacores/day is the same regardless of field, given same skills and agent level.

Kasriel
Posted - 2011.05.19 21:07:00 - [12]
 

Edited by: Kasriel on 20/05/2011 16:36:47
Edited by: Kasriel on 19/05/2011 21:09:06
my R+D agents as follows
(all relevant skills are maxed)

Mech engineering x3 all at 92.80 (level 3 agents)
Caldari Starship Engineers x2 both at 352.35 (level 4 agents)

dunno about agent standings though had them for ages

oh and my alt with mech engineering at level 4 and negotiation at 5 and no missions run for these agents

2x Mech engineering 71.05 (level 3 agents)

Apollo Gabriel
Mercatoris
Etherium Cartel
Posted - 2011.05.19 21:18:00 - [13]
 

There was no diversity to begin with, acknowledging it was a good thing.

Serajaya
Minmatar
The Restaurant at the End of the Universe
Posted - 2011.05.19 21:40:00 - [14]
 

What type of missions do R&D agents offer post patch?

Mara Rinn
Posted - 2011.05.19 22:10:00 - [15]
 

/sigh

And this after we were told that R&D agents wouldn't be touched.

Hakaru Ishiwara
Minmatar
Republic Military School
Posted - 2011.05.19 22:20:00 - [16]
 

Originally by: Mara Rinn
/sigh

And this after we were told that R&D agents wouldn't be touched.

Heh. S.O.P. for CCP, tbh. Their internal documentation and understanding of what their developers are doing can't be very good considering all the **** that breaks or sneaks through to the live server. Any IT project manager worth a dime would be embarrassed to be associated with CCP's execution of their patches.

Holy One
SniggWaffe
Posted - 2011.05.19 22:25:00 - [17]
 

Edited by: Holy One on 19/05/2011 22:26:04
ccp have totally skanked me.
best mechanical engineering agents in the game (previously). level v mech eng. level 4 agents now give me .. 113 rp per day x 2 and 89.0.

thanks a lot ccp.

*picards

way to reward all those hrs spent grinding standings ..

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.05.19 22:25:00 - [18]
 

Edited by: Akita T on 19/05/2011 22:26:08
Originally by: Serajaya
What type of missions do R&D agents offer post patch?

Same as before. Move this garbage, fetch me some tritanium, stuff like that.
Originally by: Mara Rinn
And this after we were told that R&D agents wouldn't be touched.

The one above is what they actually meant Wink

Holy One
SniggWaffe
Posted - 2011.05.19 22:29:00 - [19]
 

Originally by: Kasriel
Edited by: Kasriel on 19/05/2011 21:09:06
my R+D agents as follows
(all relevant skills are maxed)

Mech engineering x3 all at 92.80
Caldari Starship Engineers x2 both at 352.35

dunno about agent standings though had them for ages

oh and my alt with mech engineering at level 4 and negotiation at 5 and no missions run for these agents

2x Mech engineering 71.05


looks like the mech eng/boundless creation/duvolle labs dudes go screwed then. when guys are getting 100+ with level 3 skills ffs. Twisted Evil

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.05.19 22:34:00 - [20]
 

Originally by: Holy One
looks like the mech eng/boundless creation/duvolle labs dudes go screwed then. when guys are getting 100+ with level 3 skills ffs. Twisted Evil

You do know that starship tech datacores cost 150 RP, while mecheng cores cost 50 RP, don't you ?
Nobody got screwed. ALL RP GAINS GOT BOOSTED. Only exceptions would be previously Q+20 agents (if any existed, can't recall), they would have now exactly the same gains as before.
The largest gains were for previously very negative quality agents, and the smallest gains were from previously high quality agents.

Holy One
SniggWaffe
Posted - 2011.05.19 22:41:00 - [21]
 

Originally by: Akita T
Originally by: Holy One
looks like the mech eng/boundless creation/duvolle labs dudes go screwed then. when guys are getting 100+ with level 3 skills ffs. Twisted Evil

You do know that starship tech datacores cost 150 RP, while mecheng cores cost 50 RP, don't you ?
Nobody got screwed. ALL RP GAINS GOT BOOSTED. Only exceptions would be previously Q+20 agents (if any existed, can't recall), they would have now exactly the same gains as before.
The largest gains were for previously very negative quality agents, and the smallest gains were from previously high quality agents.


nope. but thats the great thing about being lazy and angry. you always pop up to be informative. LaughingCool

Khanid Voltar
Night's Dawn Investment Fund
Posted - 2011.05.20 15:09:00 - [22]
 

Originally by: Akita T

At L5 in relevant skills and a L4 agent, with a x1 field multiplier, that should translate into 125.55 RP/day.



With L5 Mech Eng, and L5 Negotiation my 3 L4 R&D agents are giving me 117.45; what skill am I missing to bring that up to 125.55 Akita?


Virtue Maulerant
Posted - 2011.05.20 15:15:00 - [23]
 

Edited by: Virtue Maulerant on 20/05/2011 15:15:26
Originally by: Akita T
Edited by: Akita T on 19/05/2011 20:26:52

ALL R&D agents of a certain level are now Q+20 agents with the access standings requirements of Q-20 agents.
The Negotiations skill seems to have been fixed compared to the SiSi build, so L5 nego plus maxed-out standings for the agent (you now DO get standings increases for running missions for those agents) should translate into Q+55 agents.
At L5 in relevant skills and a L4 agent, with a x1 field multiplier, that should translate into 125.55 RP/day.

P.S. 113.40 RP/Day is what you get from a L4 x1 field multiplier agent for which you never ran any missions since the change that made it possible to gain standings with them, and you only have L4 negotiations trained on top of L5 relevant science skill.



Hold on there,my level 4 R&D agents with the relevant skill at 4 are producing 89.60/day with a 6.7 standing. I've talked to them to "update" the rate but it's nowhere near as why as what people are reporting for the x1 fields...

EDIT: Negotiation 4 as well...

Khanid Voltar
Night's Dawn Investment Fund
Posted - 2011.05.20 15:23:00 - [24]
 

Originally by: Virtue Maulerant

Hold on there,my level 4 R&D agents with the relevant skill at 4 are producing 89.60/day with a 6.7 standing. I've talked to them to "update" the rate but it's nowhere near as why as what people are reporting for the x1 fields...

EDIT: Negotiation 4 as well...


Something definitely wrong then, as my L3 Mch Eng agent is now giving me 93.x per day... not trying to smack you but you sure they aren't L3 agents?

Anddeh McNab
Cadre Assault Force
Posted - 2011.05.20 15:30:00 - [25]
 

Originally by: Khanid Voltar
Originally by: Virtue Maulerant

Hold on there,my level 4 R&D agents with the relevant skill at 4 are producing 89.60/day with a 6.7 standing. I've talked to them to "update" the rate but it's nowhere near as why as what people are reporting for the x1 fields...

EDIT: Negotiation 4 as well...


Something definitely wrong then, as my L3 Mch Eng agent is now giving me 93.x per day... not trying to smack you but you sure they aren't L3 agents?


Ditto for me, my level 4 agent is giving me 89.60 RP/day with relevant skill IV and nego IV. I may go give him a slap upside the head at some point.

RaTTuS
BIG
Gentlemen's Agreement
Posted - 2011.05.20 15:48:00 - [26]
 

it's been a while since I checked... but here goes ...

Level 4, Starship 5, negotiation 5, 356.39
Level 4, Starship 5, negotiation 5, 356.29
Level 4, Starship 5, negotiation 4, 340.38
Level 4, Starship 5, negotiation 4, 340.20
Level 4, Nuclear Physics 4, negotiation 4, 179.2
Level 4, Nuclear Physics 4, negotiation 4, 179.2
Level 3, Nuclear Physics 4, negotiation 4, 137.2
Level 4, Mechanical 5, negotiation 4, 113.4
Level 4, Mechanical 5, negotiation 4, 113.4
Level 3, Plasma Physics 3, negotiation 3, 97.2
Level 4, Electromagnetic Physics 4, negotiation 5, 92.8
Level 4, Electronic Engineering 4, negotiation 5, 92.8
Level 3, Mechanical 5, negotiation 4, 89.6
Level 4, Hydromagnetic Physics 4, negotiation 4, 89.6
Level 3, Mechanical 4, negotiation 4, 89.6
Level 4, Graviton Physics 4, negotiation 5, 85.6
Level 3, Electromagnetic Physics 4, negotiation 3, 66.15
Level 3, Electromagnetic Physics 4, negotiation 3, 66.15
Level 4, Quantum Physics 3, negotiation 3, 66.15
Level 3, Electronic Engineering 4, negotiation 3, 66.15
Level 2, Electronic Engineering 3, negotiation 3, 33.75
Level 2, Electromagnetic Physics 3, negotiation 3, 33.75
Level 2, Mechanical Engineering 3, negotiation 3, 33.75
Level 1, Hydromagnetic Physics 3, negotiation 0, 19.2


Solomunio Kzenig
Amarr
Indicium Technologies
Hephaestus Forge Alliance
Posted - 2011.05.20 16:08:00 - [27]
 

Edited by: Solomunio Kzenig on 20/05/2011 16:09:19

I'm a relative n00b to the whole datacore field but my 1 L4 agent gives me about 105 R/P's per day, up from 104 per day when I ran a mission for them, Negotiation at V and relevent Engineering skill at IV. I was wondering if I grind the 1 R&D mission per day will my RP ammount grow by around 1 RP a day? Would training the relevent Engineering Skill(s) to V increase the RP and how high could you technically go for R/P per day?

I know AKita T will know Very Happy.

Brock Nelson
Posted - 2011.05.20 16:13:00 - [28]
 

Since Quality is suppose to be +20, I'm kind of stumped as to why my RP gain is down compared to pre-patch...


 

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only