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Brooks Puuntai
Minmatar
Nomadic Asylum
Posted - 2011.05.18 17:00:00 - [31]
 

They did lessen the skill requirements on a lot of stuff to make it more newbie friendly. Also I liked the old probing system and out of all your examples thats the only one I think really "dumbed it down".

The old probing system made exploration a very nice niche profession. For those that had the patience and understanding of the system made it very profitable and exciting. Now exploration is a cake walk and its lost a lot of its appeal.

flummox
Posted - 2011.05.18 17:16:00 - [32]
 

this game has sucked since they took out the automatic station spinning checkbox on the options screen... Razz

and, being one of the many people who had all 11 learning skills up to level 5, i DO miss them. even if i was given 5.376mil SPs. it was more of a badge of honor to me. now i don't even know where to spend most of them. i still have 3+mil SPs left to spend and when they are gone i won't have a clue as to where i put them. but i only cried myself to sleep over the loss for 4 days.

but there have been a lot of changes to the game that have been just plain out ******ed:

CONCORD is the biggest one of them. there were so many ways to protect new and less skilled players and this is the absolute worst choice of the lot. station guns and other defenses could have prevented station camping. gate guns and other defenses could have prevented empire gate camping. and a system ban (maybe a 3 strikes you're out scenario) could have really put a dent in high-level characters from taking advantage of repeated griefing. and in my opinion, you travel away from those main spots in a system (gates, stations, maybe planets) then you are ON YOUR OWN... or, make a fleet. it IS an MMO game, ya know. hands down, not a debate, the game was better without the ****ing cops.

((p.s. if CONCORD wasn't around, how much do you think that would cut down on high-sec macroing??))

T2 BPO lottery is probably the 2nd biggest blunder in New Eden, but has THE most negative impact on the economy.

but as far as the recent changes (tomorrow's patch) go, i really don't care too much. missions suck and if i want to run them i'll reactivate my WoW account or other MMORPG game. i'm completely fine with the way scanning works because i feel it should be an activity and not a simple button. (maybe make ALL things scannable, like belts and ****, might cut down on macroing).

now, as far as the whole jump bridge changes i really only have the issue on "only one per system". if you ask me, it makes no sense. why can we only, all of a sudden, only have one JB in each system?? we have multiple stargates in each system. so why not JBs?? is there a scientific reason for this?? to me, this is so much an out-of-character change that it's just lame if you ask me.

and to all the people who would say "they are an unfair advantage to alliances blah blah blah" here is my answer: get a fleet, scan the system down, plot a course between the JBs and drop a bubble fleet. pwned?? i think so... the removal of the ability to have a nice JB system is just lame. really really really lame, because there is no REASON for it. and by REASON i mean a non-out-of-game reason.

okay. i'm done for now. all the other changes made to the game over the 8 years have either helped it, can and have been adapted to, or were needed to balance things out.

flummox

FeralShadow
NME1
Posted - 2011.05.18 17:26:00 - [33]
 

OP, +1

Also who cares if there are fewer skills, if the skills that remain are important and meaningful. Get rid of all the damn worthless ones. Next on the chopping block (imo) is all the research agent skills. Tedious and dumb.

Esu Nahalas
Yote Patrol
Posted - 2011.05.18 17:37:00 - [34]
 

Speaking as someone who also had all Learning Skills up to V (and I did it early as is not recommended--because there are more "important" skills to train early), I also felt pride of ownership. I think that a good number of people who miss them simply are "miffed" that others no longer have to saddle themselves with the grind.

I catch myself feeling that way sometimes . . . .

Fesecious
Gallente
Eye of God
Posted - 2011.05.18 17:54:00 - [35]
 

Originally by: Apollo Gabriel
Seriously people, the "eve is being dumbed down crowd" is getting really old. Quite your crying, grow up, and recognize that the game is improving.

Removing learning skills did NOT dumb down eve, eve was dumbed down when they were added. Before LS were removed, your first 81 days were pre-determined, no thinking required, now you have to DECIDE on day 1 what you'll do.

Removing mission divisions which had NO effect on the game is a good thing.

Changing the scanning system to make it so that you didn't hit scan and walk away for 6-10 minutes and replacing it with a system where you actually MOVE the probes and "triangulate" your target makes one have to THINK.

Removing Jump Bridge access for ships with Jump drives didn't dumb it down, in fact it made eve a lot ****ing harder.

So where is the dumbing down? Please GTFO you damn cry babies go back to your mom's teets and ask for your milk, you make me sick,

AG


Its morons like you that make me sick. Your complaint about people complaining about EVE being dumbed down just makes you a complainer as well.

Secondly the statements about changes made to JB's and Scanning are not even relevant to your complaint. I was not able to find a single person stating that these dumbed EVE down.

Your first 81 days were not tied down to learning skills unless you were an alt. If that were the case EVE would not have the population it has now. Hardly anyone would pay almost 3 months for a game with no advancement. Many people the smarter ones used EVEMON to determine if they should take learning skills to shorten a training goal or not so that they would be able to actually do stuff ingame other than fly a velator.

The "game improving" is just an opinion not a fact it is only relevant to your perspective. So do not act like it is a fact. As far as i am concerned you can take your cry baby **s "to your mom's teets and ask for your milk."

Traejun DiSanctis
Caldari
Posted - 2011.05.18 17:58:00 - [36]
 

Originally by: Fesecious
Originally by: Apollo Gabriel
Seriously people, the "eve is being dumbed down crowd" is getting really old. Quite your crying, grow up, and recognize that the game is improving.

Removing learning skills did NOT dumb down eve, eve was dumbed down when they were added. Before LS were removed, your first 81 days were pre-determined, no thinking required, now you have to DECIDE on day 1 what you'll do.

Removing mission divisions which had NO effect on the game is a good thing.

Changing the scanning system to make it so that you didn't hit scan and walk away for 6-10 minutes and replacing it with a system where you actually MOVE the probes and "triangulate" your target makes one have to THINK.

Removing Jump Bridge access for ships with Jump drives didn't dumb it down, in fact it made eve a lot ****ing harder.

So where is the dumbing down? Please GTFO you damn cry babies go back to your mom's teets and ask for your milk, you make me sick,

AG


Its morons like you that make me sick. Your complaint about people complaining about EVE being dumbed down just makes you a complainer as well.

Secondly the statements about changes made to JB's and Scanning are not even relevant to your complaint. I was not able to find a single person stating that these dumbed EVE down.

Your first 81 days were not tied down to learning skills unless you were an alt. If that were the case EVE would not have the population it has now. Hardly anyone would pay almost 3 months for a game with no advancement. Many people the smarter ones used EVEMON to determine if they should take learning skills to shorten a training goal or not so that they would be able to actually do stuff ingame other than fly a velator.

The "game improving" is just an opinion not a fact it is only relevant to your perspective. So do not act like it is a fact. As far as i am concerned you can take your cry baby **s "to your mom's teets and ask for your milk."


your avatar looks like this douche I went to college with...down to the peroxide blonde hair and the aviators inside.

Bumblefck
Kerensky Initiatives
Posted - 2011.05.18 18:11:00 - [37]
 

Originally by: Traejun DiSanctis
your avatar looks like this douche I went to college with...down to the peroxide blonde hair and the aviators inside.



I suspect that you are harbouring secret autoerotic desires for that hair and those glasses.

Pesky LaRue
Brotherhood Of Fallen Angels
Etherium Cartel
Posted - 2011.05.18 18:15:00 - [38]
 

Originally by: Hired Assasin
Hahahahah the tears in this thread are great!!
Which tears, exactly? Or are you just used to throwing out mindless memes without thinking?
Originally by: Tobiaz
OP's corp history puts him at september 2008. 'nuff said Rolling Eyes
confirming that people only have one account in EvE and always post on their oldest account so you have made a perfectly valid assumption :)

+1 for my corp-mate and his positive outlook :)

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.05.18 18:15:00 - [39]
 

Edited by: Tippia on 18/05/2011 18:20:27
Originally by: Fesecious
Secondly the statements about changes made to JB's and Scanning are not even relevant to your complaint. I was not able to find a single person stating that these dumbed EVE down.
Originally by: Brooks Puuntai
Also I liked the old probing system and out of all your examples thats the only one I think really "dumbed it down".
Four posts above yours (and this is without going into the many many threads since the scanning changes that expressed the same sentiment)…

As for the JBs, it didn't take long to find this quote in relation to the agent changes and JB nerf:
Originally by: El'Niaga
Great the continuing dumbing down of the game. Did ya'll hire all the SWG devs from circa 2005?

Stop this idiocy and the JB nerf and look into ways to make the game better
So yeah… we can conclude that you're not very good at finding things.

Elder Man
Gallente
The Scope
Posted - 2011.05.18 18:42:00 - [40]
 



I think if you add the good vs. the bad, the game overall has gone slightly to the negative.

"T2 BPO lottery is probably the 2nd biggest blunder in New Eden, but has THE most negative impact on the economy."

All players are still suffering over this. There's no way possible that invention can compete with the BPO owners, never will. They are some of the richest players in the game. Can't blame the BPO owners for this one.


I feel that the biggest mistake ever made in the last 5 years is Dominion. They keep throwing repair paste at it, but it's still nothing but a big fubar, and getting worse.

There's other things that some like, that others don't like etc., but those two really have had the biggest effect on the the game as a whole.


Pesky LaRue
Brotherhood Of Fallen Angels
Etherium Cartel
Posted - 2011.05.18 18:46:00 - [41]
 

Originally by: Elder Man


I think if you add the good vs. the bad, the game overall has gone slightly to the negative.

"T2 BPO lottery is probably the 2nd biggest blunder in New Eden, but has THE most negative impact on the economy."

All players are still suffering over this. There's no way possible that invention can compete with the BPO owners, never will. They are some of the richest players in the game. Can't blame the BPO owners for this one.

I feel that the biggest mistake ever made in the last 5 years is Dominion. They keep throwing repair paste at it, but it's still nothing but a big fubar, and getting worse.

There's other things that some like, that others don't like etc., but those two really have had the biggest effect on the the game as a whole.


I can only speak for myself but the things you brought up - whilst valid - still don't outweigh the positives.

Again, this is just me, but having been here for 6 years I can honestly say that, all things considered, the game is better today than back then. And that it's still THE best and most complete MMOG to date.

Kallehd
Norse'Storm Battle Group
Intrepid Crossing
Posted - 2011.05.18 19:00:00 - [42]
 

Apollo Apollo, almost forgot how you like to stir up the trolls! Laughing

+1 maybe except for the upcoming JB changes ... just because they make me do more work but in all fairness, it does not dumb it down, just make it a bit more of a "chore" to do logistics into nullsec!

Anyway, you got it pretty much all down!


PS. Nice to see you guys around! Cool

robocpf1
Minmatar
B.O.O.M
Obsidian Mining Coalition
Posted - 2011.05.18 19:10:00 - [43]
 

Edited by: robocpf1 on 18/05/2011 19:13:17
Edited by: robocpf1 on 18/05/2011 19:11:26
Something a lot of people might have missed is that the agent change isn't only to make it simpler, it's to cater to what people actually want to do WITHOUT cramming them all in the same system. There are lots of great mission agents that are stationed in certain systems, and those systems are the ones that everyone mission-runs in. "There is more to EVE than Dodixie!" says the blog.

This is a way to make people expand away from the agent hubs and explore more space, also allowing them to have access to the agents and missions they want to run, closer to where they would actually like to run them.

Prime example: yesterday I was running L4 missions for an agent, Personnel division. Statistically I'm supposed to get 66% combat or whatever, but it wasn't working and I pulled two couriers in a row - the first of which i declined because I was running fleet with my corp and we wanted to blow sh** up, not run couriers.

However, we're in Amarr space, in an area where it's mostly Industrial NPC corps. If we wanted to run for Amarr Navy we would have to go 9 jumps out. This change is great for us, because it allows us to do what we want to do in EVE without having to go into some area of space we don't want to be, away from where we have our home.

This change is making it more convenient to run missions and do the missions you WANT to do, without being alongside everyone else. It allows you to be individuals, not lemmings.

As for "the amount of skills you can learn in EVE is decreasing", no it isn't, by my count. Last I checked the game didn't originaly have (way back in the day) Capital Ships, their systems, T3 cruisers, their systems, Planetary Interaction, the Noctis, Salvaging, Rigs,... the list goes on. How many have they removed? Because it sure isn't as many as they've added.

I strongly support the notion that EVE is improving. Although I was one of the old guard Explorers, who used the old system, that is more of a badge of honor for me. "You new guys don't know how good you have it" etc etc. 16 probes instead of 1 universal. However, I will say that the new system is more FUN for me, and since this is a game we're playing, that's a change for the better.

Sig Sour
Posted - 2011.05.18 19:19:00 - [44]
 

It will be better, but only 25% better. Dynamic agent changes would have been 100%. When they do this 25% business it pushes that other 75% into the backlogs which would most likely be seen again in 2025.

Misstress Iteron
Antares Shipyards
Posted - 2011.05.18 19:24:00 - [45]
 

Originally by: Pesky LaRue
Originally by: Hired Assasin
Hahahahah the tears in this thread are great!!
Which tears, exactly? Or are you just used to throwing out mindless memes without thinking?


The second.

Sir Oliver Midwestshire
Amarr
Posted - 2011.05.18 19:59:00 - [46]
 

To be honest the people *****ing about the game here are the minority of the EVE community. Plus they use alts to make post. Out of all the active members on these forums there are probably only 10 actual whiners. With 100 others that whine because everyone else is whining.


Apollo Gabriel
Mercatoris
Etherium Cartel
Posted - 2011.05.18 20:37:00 - [47]
 

Edited by: Apollo Gabriel on 18/05/2011 20:43:10
Originally by: Kallehd
Apollo Apollo, almost forgot how you like to stir up the trolls! Laughing

+1 maybe except for the upcoming JB changes ... just because they make me do more work but in all fairness, it does not dumb it down, just make it a bit more of a "chore" to do logistics into nullsec!

Anyway, you got it pretty much all down!


PS. Nice to see you guys around! Cool

Good to see you sir!

My stealth purpose was to keep the "Subject" on page 1, as an indication that NOT all EVE players are crying about things should someone stumble into general chat. Overall I am quite happy with the discussion to date.

As to my age in Eve, I've been here about 3 years, AG isn't my first toon by far. Now 3 years isn't that long, but it is 3/8th of the game's time. If the gripe is you can't ***** if you haven't been here longer, then please make sure you post that same complaint is EVERY cry baby thread out there.

If the "dumbing down" comes from a multi-year trend, then I may not have noticed it, so please do illuminate me.

AG
PS Imagine a world where the mission hubs are gone, and the players can spend their times near where they want to be, it will be grand, and I think pvp will increase because people won't necessarily have to go as far to do it, as few liked to JC just for maybe some pvp.

Pesky LaRue
Brotherhood Of Fallen Angels
Etherium Cartel
Posted - 2011.05.18 21:11:00 - [48]
 

Originally by: Kallehd
Apollo Apollo, almost forgot how you like to stir up the trolls! Laughing

+1 maybe except for the upcoming JB changes ... just because they make me do more work but in all fairness, it does not dumb it down, just make it a bit more of a "chore" to do logistics into nullsec!

Anyway, you got it pretty much all down!

PS. Nice to see you guys around! Cool
<3

Ghoest
Posted - 2011.05.18 21:37:00 - [49]
 

I agree that EVE is getting better.

The problem is CCP made some huge mistakes over the last 5 years and they are fixing them near quickly enough.

Ranger 1
Amarr
Ranger Corp
Posted - 2011.05.18 21:41:00 - [50]
 

Edited by: Ranger 1 on 18/05/2011 21:42:14
I have to agree with Apollo.

I am a major proponent of not dumbing things down, and so far I think they have done a pretty fair job of finding the right balance.

Oh, as to this:

Quote:
"T2 BPO lottery is probably the 2nd biggest blunder in New Eden, but has THE most negative impact on the economy."

All players are still suffering over this. There's no way possible that invention can compete with the BPO owners, never will. They are some of the richest players in the game. Can't blame the BPO owners for this one.



While T2 BPO's were not good left as they were originally, CCP did a very nice job of creating a checks and balance system with invention that balances out the existence of T2 BPO's nicely without completely screwing over those that own them.

Invention: Low profit/high volume
T2 BPO: Moderate profit/low volume*

*At one time that would have been high profit, but those days are loooong gone (along with the + 500mil ISK Deimos and the Dodo).


Emperors Bride
Amarr
Space Mermaids
Posted - 2011.05.18 21:53:00 - [51]
 

Getting CCP to do anything in EVE is the hardest PvP fight you will engage in. They have a whole fleet of stooges to war dec you every time you post on the forums, they have never felt the burn of failure. You need to balance it out like other PvP where you don't want to beat on them so hard they stop trying and hole up in high sec but at the same time you want things to move.

All that said, even if someone is right, ignore them long enough they become tiresome to listen to. CCP should run for government. They have stone walling down to an art.

Kerrisone
Posted - 2011.05.18 22:13:00 - [52]
 

Originally by: Apollo Gabriel
Seriously people, the "eve is being dumbed down crowd" is getting really old. Quite your crying, grow up, and recognize that the game is improving.

Removing learning skills did NOT dumb down eve, eve was dumbed down when they were added. Before LS were removed, your first 81 days were pre-determined, no thinking required, now you have to DECIDE on day 1 what you'll do.

Removing mission divisions which had NO effect on the game is a good thing.

Changing the scanning system to make it so that you didn't hit scan and walk away for 6-10 minutes and replacing it with a system where you actually MOVE the probes and "triangulate" your target makes one have to THINK.

Removing Jump Bridge access for ships with Jump drives didn't dumb it down, in fact it made eve a lot ****ing harder.

So where is the dumbing down? Please GTFO you damn cry babies go back to your mom's teets and ask for your milk, you make me sick,

AG


*YAWNS*

Hello troll,

Learning skills required the thought as to whether you would put forth the investment into EVE to play for a certain time period or if certain skills would be useful to you, mainly charisma based ones. So you are wrong to say that your first 81 days were predetermined with no thinking, unless of course people blindly follow what they are told by people they don't know without thinking about why.

So it DID 'dumb down' EVE but not in a game breaking way and it makes things simpler for new players which is fine and good.

Removing mission divisions which had no effect on the game is a good thing, a BETTER thing people asked for was for more mission types that would fit some of those divisions. Collapsing them into the existing missions is the lazy way of doing it. It would seem, I don't know CCP's plans, that the goal of all those stupid divisions was a much richer pool of mission types that obviously NEVER happened.

Feel free to whine more about people whining in your whine thread.


Soi Mala
Whacky Waving Inflatable Flailing Arm Tubemen
Posted - 2011.05.18 22:48:00 - [53]
 

Originally by: Apollo Gabriel

So where is the dumbing down?



Originally by: Apollo Gabriel

Quite your crying




I lolled. Laughing

Apollo Gabriel
Mercatoris
Etherium Cartel
Posted - 2011.05.18 22:54:00 - [54]
 

Originally by: Soi Mala
Originally by: Apollo Gabriel

So where is the dumbing down?



Originally by: Apollo Gabriel

Quite your crying




I lolled. Laughing


sigh ... I hang my head in shame

Apollo Gabriel
Mercatoris
Etherium Cartel
Posted - 2011.05.18 22:57:00 - [55]
 

Originally by: Kerrisone

*YAWNS*

Hello troll,

Learning skills required the thought as to whether you would put forth the investment into EVE to play for a certain time period or if certain skills would be useful to you, mainly charisma based ones. So you are wrong to say that your first 81 days were predetermined with no thinking, unless of course people blindly follow what they are told by people they don't know without thinking about why.

So it DID 'dumb down' EVE but not in a game breaking way and it makes things simpler for new players which is fine and good.

Feel free to whine more about people whining in your whine thread.



I disagree with you about me being a troll, but thank you for expressing your opinion. As to learning skills dumbing the game down, even if in a good way, I still totally disagree. I don't see it as having dumbed the game down at all. I do think it in some ways made it harder because people no longer have weeks to NOT pick what to train, instead they now decide from day one.

I am not sure where I was whining about people whining in my thread, perhaps you are mistaken,

AG

Katrishar
Minmatar
Rayn Enterprises
Test Alliance Please Ignore
Posted - 2011.05.18 22:57:00 - [56]
 

bump, OP +1. As someone who has friends in "real life" as its sometimes referred to; trying to sell them on playing EVE, pumping them up with all the marketing videos, then dumping them in to the current awful tutorial and old 60+ days of "learning" skills... I mean a business can not operate on the notion that some old customers want to wear 60 days of the most boring character advancement in mmo history as a "badge of honor" is JUST INSANE. Complaining about removing learning skills just has to be trolling, like it just has to be. You need to look in the mirror and decide if you really are a rational logical human being if you think otherwise.

I do think that that one guy that responded with the idea of a new player realizing the "walking in stations" being a 10x10 room is a valid concern, BUT the 3 video screens in the 10x10 room ENCOURAGE YOU TO UNDOCK, so I think its going to be fine, but who knows.


Apollo Gabriel
Mercatoris
Etherium Cartel
Posted - 2011.05.19 03:49:00 - [57]
 

Originally by: Katrishar
bump, OP +1. As someone who has friends in "real life" as its sometimes referred to; trying to sell them on playing EVE, pumping them up with all the marketing videos, then dumping them in to the current awful tutorial and old 60+ days of "learning" skills... I mean a business can not operate on the notion that some old customers want to wear 60 days of the most boring character advancement in mmo history as a "badge of honor" is JUST INSANE. Complaining about removing learning skills just has to be trolling, like it just has to be. You need to look in the mirror and decide if you really are a rational logical human being if you think otherwise.

I do think that that one guy that responded with the idea of a new player realizing the "walking in stations" being a 10x10 room is a valid concern, BUT the 3 video screens in the 10x10 room ENCOURAGE YOU TO UNDOCK, so I think its going to be fine, but who knows.




Encouraging people to play eve was like tricking them into drinking drano, they seldom forgive you at the end of the day. They have to WANT to play it and most of my RL friends tried and went back to scripted content, oh well. I do expect Incarna will be a blast however,

AG

Katra Novac
Posted - 2011.05.19 08:14:00 - [58]
 

Edited by: Katra Novac on 19/05/2011 08:18:11
Originally by: Kerrisone
Originally by: Apollo Gabriel
Seriously people, the "eve is being dumbed down crowd" is getting really old. Quite your crying, grow up, and recognize that the game is improving.

Removing learning skills did NOT dumb down eve, eve was dumbed down when they were added. Before LS were removed, your first 81 days were pre-determined, no thinking required, now you have to DECIDE on day 1 what you'll do.

Removing mission divisions which had NO effect on the game is a good thing.

Changing the scanning system to make it so that you didn't hit scan and walk away for 6-10 minutes and replacing it with a system where you actually MOVE the probes and "triangulate" your target makes one have to THINK.

Removing Jump Bridge access for ships with Jump drives didn't dumb it down, in fact it made eve a lot ****ing harder.

So where is the dumbing down? Please GTFO you damn cry babies go back to your mom's teets and ask for your milk, you make me sick,

AG


*YAWNS*

Hello troll,

Learning skills required the thought as to whether you would put forth the investment into EVE to play for a certain time period or if certain skills would be useful to you, mainly charisma based ones. So you are wrong to say that your first 81 days were predetermined with no thinking, unless of course people blindly follow what they are told by people they don't know without thinking about why.

So it DID 'dumb down' EVE but not in a game breaking way and it makes things simpler for new players which is fine and good.

Removing mission divisions which had no effect on the game is a good thing, a BETTER thing people asked for was for more mission types that would fit some of those divisions. Collapsing them into the existing missions is the lazy way of doing it. It would seem, I don't know CCP's plans, that the goal of all those stupid divisions was a much richer pool of mission types that obviously NEVER happened.

Feel free to whine more about people whining in your whine thread.





Learning skills required little in the way of thought, but a lot in the way of patience. They did not add anything to the game because they became a thing that everyone had to do at the start. Even CCP acknowledged that learning skills were not working out as intended.

The main reasons for the agent changes is so that it's easier to get a mission that suits your trained skills, why should a mainly combat mission agent be giving out mining missions anyway. With the new system we should see a thinning out of missioners throughout the systems which should help in the fight against lag in those busy systems. It will also mean that those that ninja salvage would not have such clustered rich pickings, so a win-win situation for missioners.

Zey Nadar
Gallente
Unknown Soldiers
Posted - 2011.05.19 08:17:00 - [59]
 

Edited by: Zey Nadar on 19/05/2011 08:18:09
In regards of the topic, following the opinions of the majority does not necessarily mean "better". I mean thats why there are this talk about extreme rightwing parties in certain countries.. People complaining about it forget that having them around is actually democracy.

Katra Novac
Posted - 2011.05.19 08:35:00 - [60]
 

Originally by: Zey Nadar
Edited by: Zey Nadar on 19/05/2011 08:18:09
In regards of the topic, following the opinions of the majority does not necessarily mean "better". I mean thats why there are this talk about extreme rightwing parties in certain countries.. People complaining about it forget that having them around is actually democracy.


That does not make much sense to me. If 100% of people agreed with each other, that does not make it any less of a democracy.

In the case of learning skills and agents (missioners, those that don't mission don't count), the majority does mean better. Although agent changes are new so should be regarded as a work-in-progress just incase it does not work out as intended.

But if a majority of people think something is better, then it is better by majority. So
Originally by: Zey Nadar
following the opinions of the majority does not necessarily mean "better
would only apply to the minority. You could argue that the majority of people might be wrong, but if that did happen to be the case then it would most likely be altered again in the future.


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