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blankseplocked High-Res Texture Pack, Pleeeaase
 
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Teranul
Posted - 2011.05.10 04:29:00 - [1]
 

Let's be honest here, there's no way at least a few of the poor artists as CCP aren't tearing their hair out over the gawd-awful texture resolution on any ship bigger than a cruiser.

Part of the reason the game's sense of scale is so incomprehensible (or nonexistent) is because of the way texture resolution scales with ship size - or, more accurately, the way it doesn't. Frigates have something on the order of at least eight times the pixel density relative to battleships. And that's a gross underestimation. If you zoom into a BS to the level that you can on a frigate, you see nothing but a blurry, pixelated mess. And that's just disappointing.

It's 2011 - four years since the original graphics update. And soon we're going to have Captain's Quarters where we're supposed to be seeing the ships closer-up. This is the perfect time to roll out with, at the very least, an optional high-res texture pack that would both drastically improve the visuals and drastically improve the sense of scale. I know for a fact that, for one, you guys DO have higher-resolution assets just sitting in the wings specifically for this purpose, and two, you can easily support an optional patch or option to download the assets without forcing it on people. (And, yes, we have more than enough RAM and video memory to support the higher resolutions).

So, hey, why not now? It's about time, don'tcha think?

BIZZAROSTORMY
Posted - 2011.05.10 09:33:00 - [2]
 

I second this emotion. Also Given that the graphics update was supposed to be a total overhaul, in which decade will we see the job completed? The sky boxes are still an eyesore with jpeg artifacts and banding on the majority of the nebulas.

General Domination
Posted - 2011.05.10 10:01:00 - [3]
 

Dear CCP,

absolutely you have to release better textures for all objects, especially and first of all the hangar, planet and ship textures. They are simply terrible. Especially on closed distance. Furthermore you should improve FSAA and your shadows (stencil?)


 

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