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blankseplocked [Proposal] An update on Prerequisites
 
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Lijhal
Posted - 2011.04.17 11:32:00 - [1]
 

Edited by: Lijhal on 17/04/2011 11:42:29
Edited by: Lijhal on 17/04/2011 11:37:04
Hello together

I would like to discuess an idea... so, here's an example:

You want to buy a ship from the contracts, fitted with multiples modules, rigs and drones.

If you now check the prerequisites of the assembled ship, then you'll only see the skills you need to fly that specific ship... no word about the modules, rigs and drones. This works perfect if you are buying a "naked" ship fresh from the market and assemble it.

Here's an example about a Retriever:
http://img695.imageshack.us/i/prerequisites.jpg/

Now you could add all the prerequisites from the fitted! modules/rigs (not the modules in the cargo!, except drones) into one (1) tab!
This would help ppl, to check with one look if they can use the entire packet which they would buy from the contracts!


just an idea :)

li

edit: damn, link not working
edit: fixed

Aineko Macx
Posted - 2011.04.17 14:07:00 - [2]
 

This feature already exists but only for saved/linked fittings. Would make perfect sense to have that for contracted ships as well.


 

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