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blankseplocked [Proposal] A Modification to the new nebulas
 
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Axemaster
Posted - 2011.04.13 21:44:00 - [1]
 

So CCP showed a video for the new nebulas at Fanfest, the video is here:

http://www.youtube.com/watch?v=uXFuMyuWFDU

I think this is long overdue, however:

Many, at least 1/2 of systems should have no nebulas. In fact, only systems near the center of the galaxy would have nebulas. That way, 0.0 space could be dark in most systems and create a mood of being "out there". Highsec systems could have nebulas in warm colors, while lowsec would be full of "anomalies" and sometimes violent-looking phenomena.

In other words, have the appearance of space reflect the security rating and position in the galaxy of a system. I think it would add a lot to the feel of the game.

Scatim Helicon
GoonWaffe
Goonswarm Federation
Posted - 2011.04.13 21:58:00 - [2]
 

Edited by: Scatim Helicon on 13/04/2011 21:58:36
This would be pretty cool. The position of the nebula should relate to your location - if you're in Branch, the nebula should appear when you spin your camera to face towards Galactic South, with relative blackness in all other directions.

What would be really awesome would be if the visible stars related to the actual positions of other systems in the cluster.

Corina's Bodyguard
Posted - 2011.04.13 22:00:00 - [3]
 

I agree, this would give it a nice feel when flying.

White Tree
Gallente
Broski Federation
Tactical Narcotics Team
Posted - 2011.04.13 22:07:00 - [4]
 

Originally by: Scatim Helicon
Edited by: Scatim Helicon on 13/04/2011 21:58:36
This would be pretty cool. The position of the nebula should relate to your location - if you're in Branch, the nebula should appear when you spin your camera to face towards Galactic South, with relative blackness in all other directions.

What would be really awesome would be if the visible stars related to the actual positions of other systems in the cluster.


I do believe the idea is that the orientation of spatial anomalies will change based on your physical location in a region.

Axemaster
Posted - 2011.04.13 22:39:00 - [5]
 

Originally by: White Tree
I do believe the idea is that the orientation of spatial anomalies will change based on your physical location in a region.


That's certainly cool, but since there's no way to judge "south" in the game, will anybody really be able to tell?

Vertisce Soritenshi
SHADOW WARD
Tragedy.
Posted - 2011.04.13 23:50:00 - [6]
 

The EvE and all the systems that we currently know are only a fraction in size compared to what would be a full galaxy. In fact I believe it was stated that what we currently know of EvE is only part of the galaxy it is in. So who is to say that we are not in fact towards the center of the EvE galaxy and we just haven't seen the rest of the galaxy yet?

Axemaster
Posted - 2011.04.14 00:12:00 - [7]
 

Originally by: Vertisce Soritenshi
The EvE and all the systems that we currently know are only a fraction in size compared to what would be a full galaxy. In fact I believe it was stated that what we currently know of EvE is only part of the galaxy it is in. So who is to say that we are not in fact towards the center of the EvE galaxy and we just haven't seen the rest of the galaxy yet?


If you take a look at the galaxy on the ingame map, you can see the spiral arms and all. It looks to have to right proportions for a normal spiral galaxy. So I'd say we've covered most of it.

White Tree
Gallente
Broski Federation
Tactical Narcotics Team
Posted - 2011.04.14 00:24:00 - [8]
 

New Eden is most likely a tightly clustered Dwarf Galaxy that orbits a larger Galaxy.

Vernal Equinox
Minmatar
Saiph Industries
SRS.
Posted - 2011.04.14 04:22:00 - [9]
 

Originally by: White Tree
New Eden is most likely a tightly clustered Dwarf Galaxy that orbits a larger Galaxy.


If thats the case, WOW... we should see it then from every system, though, looming in the distance. It would be amazing looking. As for the op I fully agree. Furthermore I would add that some of the nebulae shouldn't be sprawling accross the entire system, but should have a small angular size, only revealing thier full detail when zoomed in.

Silen Boon
Posted - 2011.04.14 07:55:00 - [10]
 

The impression I got from the fanfest video was that this is exactly what they are going to do.

From a lore point of view, I imagine that New Eden is a cluster of stars formed around some vast emission nebula like the Eagle Nebula. For New Eden to be a Galaxy it would need billions of stars.

I do hope they address some of the inconsistencies on the suns on New Eden. Many of the suns show a red lens flare which give the impression of a red run, but they produce a white light. Also when some lens flare fade out the sun also disappears.


Kile Hannad
Posted - 2011.04.14 17:41:00 - [11]
 

The EVE cluster is most certainly not a galaxy, or even a small dwarf galaxy, it's only about 150-200 Light Years across according the Jump Range of Capital ships.

A normal Spiral Galaxy is at least 100,000 Light Years across. A dwarf galaxy is still 10,000 light years across (example the Sagittarius Dwarf Elliptical Galaxy in our own Milky Way Neighborhood).

Basically, anything like a stellar nebula that is many light years across should be visible over multiple constellations. And as you get further out it should get smaller. That would be an ideal addition to these new nebulas. But Nebulas that exist in the core systems of EVE would still probably be visible from the furthest systems of Null, they would just be much smaller.

Example, the Tarantula Nebula is 35 light years across, meaning if a similar sized nebula was located near the Catch Region, it would span all the way from Querious to Insmother and be visible easily from anywhere in EVE.

Bagehi
Association of Commonwealth Enterprises
Posted - 2011.04.14 19:12:00 - [12]
 

Originally by: Kile Hannad
The EVE cluster is most certainly not a galaxy, or even a small dwarf galaxy, it's only about 150-200 Light Years across according the Jump Range of Capital ships.

A normal Spiral Galaxy is at least 100,000 Light Years across. A dwarf galaxy is still 10,000 light years across (example the Sagittarius Dwarf Elliptical Galaxy in our own Milky Way Neighborhood).

Basically, anything like a stellar nebula that is many light years across should be visible over multiple constellations. And as you get further out it should get smaller. That would be an ideal addition to these new nebulas. But Nebulas that exist in the core systems of EVE would still probably be visible from the furthest systems of Null, they would just be much smaller.

Example, the Tarantula Nebula is 35 light years across, meaning if a similar sized nebula was located near the Catch Region, it would span all the way from Querious to Insmother and be visible easily from anywhere in EVE.


This. The playable area of Eve is far too small to be a galaxy in its own right. A globular cluster maybe, though the amount of heavy metals would be inconsistent with being in such a cluster.

As far as nebulae go, when traveling around the playable space of Eve, we really shouldn't be seeing completely different nebula formations. In fact, we really shouldn't be able to visibly see nebulae that close to the playable part of Eve, as that would put us on the leading edge of an arm, where old massive stars have been dying and new stars are being born. There would be a lot of background radiation between novas and shell flashes.

Scifi video games don't need to be perfectly realistic though. I'd rather the pretty scenery of nebulae over the star belt look (like what we see in our solar system).

A side note, I'm still curious whether or not CCP is ever going to iterate on that bright star event they had a while back. They made it out to be something important at the time.

Rented
Posted - 2011.04.14 21:58:00 - [13]
 

Personally I'd preferr a basic black starfield with the extremely occassional/subtle nebulas. And the removal of the giant road-flares-in-space serving as system primaries... to be replaced with actual stars.

EYE (strain) Online.

Ganthrithor
Caldari
GoonWaffe
Goonswarm Federation
Posted - 2011.04.14 23:20:00 - [14]
 

Edited by: Ganthrithor on 14/04/2011 23:43:33
Edited by: Ganthrithor on 14/04/2011 23:22:56
There's a butteload of stuff I'd like to see them do to improve the realism of this game w/ regard to the game world. I'd actually prefer to see these changes take priority over the majority of gameplay issues and definitely over other forms of new content once CCP finish Incarna.

Some things that would be nice:

- Replacement of "skyboxes" with proper view of the rest of space (ie, stars actually represent and are in the correct positions to represent other solar systems, rather than being part of an arbitrary wallpaper)
- Replacement of "asteroid belts" with actual, continuous asteroid belts rather than a grid in space with a few rocks
- Realistic planets and planet locations (make planets' "statistcs" match the planets' appearances, make sure planets of various types occur in plausible positions in a solar system)

Basically, a gameworld more like the one being developed for Infinity would be a lot more fun to play in than the current one. For reference, here's a video of what I'm talking about: http://www.youtube.com/watch?v=h7eREddMjt4

Actual orbital mechanics would be fawesome as well, but they'd make the game a real b*tch to play, since the whole concept of "bookmarks" would become completely irrelevant if everything was constantly moving around. Still, it would be wicked sick if stuff moved.

More Infinity stuff since its the kind of thing people that readers of this thread would probably find pretty cool:

Procedurally generated galaxy: http://www.youtube.com/watch?v=P0-lsyo28SU&feature=related
Volumetric nebulae: http://www.youtube.com/watch?v=LOxFvRy3KdQ&feature=related

I wish CCP would devote a bunch of time and energy to making the EVE galaxy more of a seamless, complex space.



e: but yeah, this idea is a p good start. Contrary to what seems to be the case in EVE, most of space doesn't look like false-color NASA images :3

The only bit of this proposal I don't agree with is basing the type of nebula viewable on sec status. Thats just kind of dumb I think. Rather I think they should just assign nebula types to various regions of space, and if a system falls within that region then you'll see a certain color of nebula, etc.


 

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