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blankseplocked This game favors Pirates.
 
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Konnie Grace
Posted - 2011.04.13 18:27:00 - [1]
 

why should pirates have all the fun:
stasis webifiers, warp scramblers, sensor killers, weapon disruption and turret destabilization, energy nulification, energy vamprism, tractor beams,,,
As A noob, I don't really understand all of this EVE stuff. However, it does clearly seem that pirates have a massive arsenal at their dispossal- and I do not know of any viable counter measures. If there are *REALY* good counter measures to this threats, I don't know what they are, and I would like to...
Is there an *ANTI-PIRATE* guide that discusses what skills, items, and fitting options every player (*including miners) has access to?

if the answer is "NO", then I am right.

Irani Firecam
Posted - 2011.04.13 18:39:00 - [2]
 

ECM, warp stabilisers, sensor boosters, tracking computers/enhancers, cap boosters/recharger/batteries.

Take some time to understand the mechanics of the game, there is a mega thread in the new players section of the forum.

Yulinki Atavuli
Minmatar
Caldari Investment and Security Industries
Innovia Alliance
Posted - 2011.04.13 18:45:00 - [3]
 

Edited by: Yulinki Atavuli on 13/04/2011 18:48:47
Actually, most of those items are used in all forms of pvp (yes even against pirates). there are skills and modules that reduce and even negate the effects of electronic warfare modules.

like lets say from a role-playing aspect, you ran across a ship that was attacking an unarmed miner. you stepped in to help the miner. so, you web them to slow them down and make them easier to hit. then you neut (slowly "remove" their capacitor) so they can't use certain modules, like a MWD (micro warp-drive) and alot of electronic warfare modules. And, if you completely neut their capacitor they can't warp or even use their guns. also, you could use a warp disruptor to stop them from warping. so you can make sure they are taken care of and you won't see them back in like 5 minutes lol.

oh and tractor beams are used mostly for mission running or sometimes for mining and hauling. it just makes cargo containers get closer to you fast, so you don't have to go to it (very useful for slower ships)

Konnie Grace
Posted - 2011.04.13 18:46:00 - [4]
 

seeing as how "Piracy" has been the standard of EVE for years now- I think it is time that the non-pirates developed *LEGITIMATE* anti-pirate skills, items and weapons.
SKILLS:
Navigation- "Warp aligntment", Use of this skill allows you to utilize a warp core stabilizer to counter one warp scrambler/warp disruptor per ship atempting to disable you.

Navigation- "Warp Compression", by compressing the warp field to a tighter radius around your ship you make it harder for warp scramblers/disruptors to affect your ship, at a reduced warp speed.

Electronics- "Warp theory", reduce penalties caused by warp stabilizers.

ANTI-PIRATE DEVICES-
HIGH SLOT "Surge bomb", similar to a capactitor battery this device is only triggered by attempts to affect your capacitor, it fires back the full charge of this device when triggered

Irani Firecam
Posted - 2011.04.13 18:56:00 - [5]
 

Piracy != pvp.

Konnie Grace
Posted - 2011.04.13 19:01:00 - [6]
 

ANTI-PIRATE TECH (continued)
*Astronautics rig: "Gravitic focuser" I and II, acts as a warp core stabilizer with reduced penalties.

*Medium slot: "Pulse reflector"- This ECM device is only triggered by the first pulses detected of an ecm attack. It temporarily shuts off all sensors for a brief instant as it reflects all incoming ECM signals back at the point of origin. Can be loaded with scripts to be more effective against certain forms of electronic warfare.

*Specialty Drone: "Banshee"- This drone releases ecm signatures that are a match for your ship, in effect appearing as if there is a mirror image of your ship per drone.


The Djego
Minmatar
Hellequin Inc.
Posted - 2011.04.13 19:08:00 - [7]
 

It called pvp and eve is a pvp game with additional pve content, not the other way around.

Pirate in a classic way is mostly a word used to describe a low sec pvper that is mostly interested to ransom/loot your stuff out of you instead of fighting epic lag battles in 0.0 or stare at undock spots in high sec for hours.

Konnie Grace
Posted - 2011.04.13 19:18:00 - [8]
 

ANTI-Stasis webifier device-
Medium slot: "Gravitic sled" I and II, this device causes your ship to 'slide' a certain distance at a maximum velocity based on the size of the device, meta level, Cap draw, etc. But is only triggered by propulsion jamming fields.

High Slot: "Impeller coil", I and II, a reverse of the tractor beam, this device pushes other ships away from you but disables your enigines while in use.

Low slot: "Panic buble", I and II, a device that surounds your ship in a warp field for a few seconds, rendering you 'invulerable' only triggered when affected by propulsion jaming. This device can not function for ten minutes since you had a weapon system active/firing.

Konnie Grace
Posted - 2011.04.13 19:22:00 - [9]
 

Originally by: Irani Firecam
there is a mega thread in the new players section of the forum.

Yes, I do need to learn more about this game (especially how to counter player pirates)! I won't deny that. Is there a link to this "thread"?
wait a minute:

Is it current or outdated?
Some content even here at EVE needs to be updated,
how can I know where the most upto date *ANTI-PIRATE* guide is at?

Crazy KSK
Posted - 2011.04.13 19:24:00 - [10]
 

Edited by: Crazy KSK on 13/04/2011 19:25:36
some cool ideas here *nod*
but I'm just here to set something right
warp disruptor/scramblers don't disrupt the warp tunnel created they disrupt the ships warp computer (is somewhere mentioned in on of the countless chronicles i think)


-The Cat

Konnie Grace
Posted - 2011.04.13 19:32:00 - [11]
 

Edited by: Konnie Grace on 13/04/2011 19:34:07
Originally by: The Djego
It called pvp and eve is a pvp game with additional pve content, not the other way around.
Quote:


Okay, yes. you are right.it is undeniable. EVE is an "UNSCRIPTED" universe.

What do you think of the item ideas I have posted here?
I know they could use a rewrite, But what Ideas would seem to have the most potential to you?
all of you are welcome to comment.

Vernal Equinox
Minmatar
Saiph Industries
SRS.
Posted - 2011.04.13 21:48:00 - [12]
 

Originally by: Konnie Grace
Edited by: Konnie Grace on 13/04/2011 19:34:07
Originally by: The Djego
It called pvp and eve is a pvp game with additional pve content, not the other way around.
Quote:


Okay, yes. you are right.it is undeniable. EVE is an "UNSCRIPTED" universe.

What do you think of the item ideas I have posted here?
I know they could use a rewrite, But what Ideas would seem to have the most potential to you?
all of you are welcome to comment.


All of the modules you mentioned in your initial post already have working counters. If you are mining, hauling, or ratting it is by design that your ship will be more prone to destruction. It's not to make it easier for pirates, it's to encourage players to group together to support eachother.

Corina's Bodyguard
Posted - 2011.04.13 21:54:00 - [13]
 

Hey Konnie.

Not everything is for pirates. In fact, most things used by pirates are also needed for most players.

Also, if you need advice in game, feel free to visit the help chat channel (or Rookie Help if your account is less than 30 days old). They can usually answer your questions faster than the forums.

Kerrakus
Posted - 2011.04.13 22:40:00 - [14]
 

Heh for someone who doesn't understand this "eve stuff" you sure have a lot of detailed information.

Mighty Dread
Minmatar
Posted - 2011.04.14 00:17:00 - [15]
 

In most space fairing Sci-Fi, battles happen anywhere in space, sometimes even at warp speed. Small ships tend to dogfight it out til one goes pop. Large ships tend to be crippled then killed. In EVE, due to game dynamics, most battles happen at gates, stations, POS, asteroid belts, essentially anywhere players tend to congregate or otherwise find themselves still in one place for enough time to be engaged. Thus all the "catch'm and hold'm" modules pvpers use in combat ships (and gank Badgers ;P)

In RL situations just about any combat aircraft will down a cargo or passenger plane easily. That's why the airforce has a fleet of combat aircraft protecting their vulnerable cargo or otherwise defenseless aircraft whilst flying in hostile space. I'm starting to think that perhaps non combat aircraft in EVE should be MORE vulnerable thus properly require that players work together, that miners/industrialists/haulers have escorts. Problem with that is that it requires players who want to be industrialist and the like to depend upon other players for protection right from the first day they take to the skies and that means, under current gameplay, joining a corp. IF EVE enabled players to police without Concord repercussions or otherwise protect other players who are not in their corp then there wouldn't be a need to buff non combat ships.

FU00100100
Posted - 2011.04.14 00:58:00 - [16]
 

Originally by: Konnie Grace
why should pirates have all the fun:


They don't and everything that you listed can be countered, Well except the tractor beam. But that's for miners not pirates.

Ps the best way to stop them is to kill them before they kill you..

Fredfredbug4
Posted - 2011.04.14 01:18:00 - [17]
 

Edited by: Fredfredbug4 on 14/04/2011 01:19:20
There is a difference between piracy and PVP. All the items you listed are used by most, if not all PVP players at one point or another.

Since you're new I'll go easy.

PVP= Just regular player(s) versus player(s). Usually takes place in low/null sec. Through a few game mechanic tricks you can manage to pull off a high sec fight without concord intervention or standing loss. These are usually friendly 1v1 engagements. The goal of PVP is simply to fight another person and have fun doing it. Any profit gained from it is just a bonus.

Piracy= The goal of a pirate is either to gain as much money as possible from killing players, making other players loose as much money as possible, or kill players just because they can. Piracy takes place throughout EVE through the use of gatecamps in low/nullsec and suicide ganking (tied with gatecamps) in high sec. Suicide gankers equip their ships to kill their targets as fast as possible, after concord blows up their ship an alt/friend grabs the loot from the destroyed ships.



The best way to avoid pirates is to keep moving. Never sit still if you don't have too. And if you do have to sit still always pay attention. Also don't fly a ship it if you can't afford to loose it (don't forget to account for modules, rigs, cargo, and drones when following this rule).


Konnie Grace
Posted - 2011.04.14 06:52:00 - [18]
 

Originally by: Kerrakus
Heh for someone who doesn't understand this "eve stuff" you sure have a lot of detailed information.

So, I have been reading "I.S.K. 3.0" (400 pages of EVE goodness). I have been reading alot- it is just common courtesy to not go into a new game "Blind". I do read the rookie help channel, it does help.

I was amazed by something today. Someone wanted others to comment on their build of a "DRAKE". Now, I don't know what class of ship that is, But I very sincerely doubt that it was a Noob frigate. evidently, the help channel is for regulars too.

Barbara Nichole
Cryogenic Consultancy
Black Sun Alliance
Posted - 2011.04.14 07:11:00 - [19]
 

Originally by: Irani Firecam
Piracy != pvp.


Incorrect. Piracy = non-concentual pvp. Normal pvp would be where two players or more duking it out voluntarily. If the "victims" of pirates had their choice it would be to not have been engaged by the pirate.

Zan Shiro
Posted - 2011.04.14 07:13:00 - [20]
 

read pirate blogs. Many fill up the internet with their stories. Filled with their tactics and fits. Some are daily posters. Means you know where a pirate corp is slumming for the week...2 blogs of action on one place, probably be a day 3 there. Know what they do...then think of ways to counter it or expect it when they do it to you.


if venturing into low...go to battleclininc kill board. Pirates like posted km's sometimes (for many...its there hey I was here official receipt for loot splitting later in the day)...they post fast enough and you learn to sift all the mails, you will know what exactly is on the other side of some gates. Fresh kill mails an hour old showing a system has people dying left and right...can assume that camp there has settled in for the night since getting well fed.


To hard too look at bc...set map to show recent ship losses and poddings. IF lit up like a spotlight and showing 50 deaths....might be some YARRRR!! there. Very few deaths...not lit up bright, probably a quiet system for the moment (in eve systems can change by minute...once in 0.0 I died in a system I literally flew through 2 minutes ago, in 2 minutes a bubble camp went up lol).

Arden Elenduil
Minmatar
The League of Extraordinary Mentlegen
Posted - 2011.04.14 07:14:00 - [21]
 

I have just one thing to say:
Welcome to Eve Online

Yao Ying
Potsdam Royal Guards
House of Mercury
Posted - 2011.04.14 08:27:00 - [22]
 

The best tool to avoid or counter pirates is between your ears. ;D

Lan Staz
Posted - 2011.04.14 08:38:00 - [23]
 

Edited by: Lan Staz on 14/04/2011 08:37:58
http://wiki.eveonline.com/en/wiki/Avoiding_pirates

MadJim
Posted - 2011.04.14 12:49:00 - [24]
 

I don't know.. I think Pirates are already pretty handicapped in that they can only attack in low sec or with aggression... both situations are pretty easy to avoid in my most humblest of opinions.
MJ

Irani Firecam
Posted - 2011.04.14 13:16:00 - [25]
 

Originally by: Barbara Nichole
Originally by: Irani Firecam
Piracy != pvp.


Incorrect. Piracy = non-concentual pvp. Normal pvp would be where two players or more duking it out voluntarily. If the "victims" of pirates had their choice it would be to not have been engaged by the pirate.
Read post #17, consensual pvp is called a duel.

Mighty Dread
Minmatar
Posted - 2011.04.14 14:23:00 - [26]
 

Curious if nerfing all mining ship's tank and then giving players solid rewarding roles as police to compensate would greatly discourage botting.

garus banta
Posted - 2011.04.14 17:47:00 - [27]
 

One word:

SPEED

Yes speed is a great way to avoid the majority of pirates.

Small signature helps too.

Learn to fly a "DRAMIEL"


 

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