open All Channels
seplocked Test Server Feedback
blankseplocked So you're lying again to us
 
This thread is older than 90 days and has been locked due to inactivity.


 
Pages: [1] 2

Author Topic

Kristina Vanszar
Caldari
Posted - 2011.04.11 12:52:00 - [1]
 

1 Month before Fanfest it was said CQ will hit SISI right before fanfest
right before fanfest you delayed CQ until 1 - 2 weeks after Fanfest
it's 2,5 weeks after Fanfest, and still not even any kind of info...

Whats going on, are you really thinking we will forget about it again!?

MotherMoon
Huang Yinglong
Posted - 2011.04.11 13:12:00 - [2]
 

I hope it comes out soon I resubed just to test it and see if I want to come back to the game. since i waited 3 years since they showed off a playable demo.

Destination SkillQueue
Are We There Yet
Posted - 2011.04.11 13:21:00 - [3]
 

Originally by: MotherMoon
I hope it comes out soon I resubed just to test it and see if I want to come back to the game. since i waited 3 years since they showed off a playable demo.


Just go to hibernation until they actually release the feature(or parts of it). Whatever the feature will contain, in all likelyhood it's still going to be a bit buggy and barely playable even at launch. Missing out on the first few test runs where it crashes the server or most of the features don't work at all isn't going to be a huge loss for you. Video of it is going to youtube anyway as soon as it's available, so you'll get a free preview of it even if you don't get to test it personally in the first stages.

MotherMoon
Huang Yinglong
Posted - 2011.04.11 13:35:00 - [4]
 

Originally by: Destination SkillQueue
Originally by: MotherMoon
I hope it comes out soon I resubed just to test it and see if I want to come back to the game. since i waited 3 years since they showed off a playable demo.


Just go to hibernation until they actually release the feature(or parts of it). Whatever the feature will contain, in all likelyhood it's still going to be a bit buggy and barely playable even at launch. Missing out on the first few test runs where it crashes the server or most of the features don't work at all isn't going to be a huge loss for you. Video of it is going to youtube anyway as soon as it's available, so you'll get a free preview of it even if you don't get to test it personally in the first stages.


yeah I know, just got excited to finally see it. : (

Cpt Toxic
Freelancers Inc. Marketing Division
United Manufacturing and Technology Alliance
Posted - 2011.04.11 15:28:00 - [5]
 

Better let CCP do its job and finish this feature properly (see forum incidents).
I for one don't want rushed features.
Can't wait to get my dirty hands on it when it hits the test server though.

Colonel Anguss
Posted - 2011.04.11 16:33:00 - [6]
 

I was wondering if anyone was going to make a thread about this...

Tyme Xandr
Gallente
State Protectorate
Posted - 2011.04.11 21:41:00 - [7]
 

Edited by: Tyme Xandr on 11/04/2011 21:42:57
Originally by: Fellout
Inappropriate content removed as per the forum rules.StevieSG


Isnt the fist made of the entire hand?

CT Dummy
Minmatar
Zebra Corp
United Front Alliance
Posted - 2011.04.11 22:09:00 - [8]
 

Edited by: CT Dummy on 11/04/2011 22:20:51
Originally by: Tyme Xandr
Edited by: Tyme Xandr on 11/04/2011 21:42:57
Originally by: Fellout
Inappropriate content removed as per the forum rules.StevieSG


Isnt the fist made of the entire hand?


Strangely enough I thought exactly the same thingRolling Eyes
I think, "CCP gave you the finger and you took the whole hand", would probably be more appropriate.Razz

Tyme Xandr
Gallente
State Protectorate
Posted - 2011.04.11 22:16:00 - [9]
 

And more comical

McFly
Peanut Factory
Posted - 2011.04.11 23:09:00 - [10]
 

Welcome to Eve, it really never left Beta.... I know I was here when they said it did.

Ayieka
Caldari
Posted - 2011.04.12 00:56:00 - [11]
 

Originally by: Fellout
@Kristina Vanszar
CCP gave you a fist but you are so greedy you took entire
hand.



i accidentally the entire hand.

Kristina Vanszar
Caldari
Posted - 2011.04.12 08:47:00 - [12]
 

Edited by: Kristina Vanszar on 12/04/2011 08:48:59
Originally by: Fellout
@Inappropriate content removed as per the forum rules.StevieSG.



now think again what i have said, it's not about "wheee i want CQ NAO!", it's in generall about CCP promissing stuff and not willing to either deliver it or tell us that it isn't finished yet and it needs further work.

One POST WITH: WE GOT TROUBLE WITH X BECOUSE OF Y WILL TAKE X WEEKS/MONTHS MORE, no problem, at least we know whats going on.

Inappropriate content removed as per the forum rules.StevieSG

Undeniable Existence
Questionable Practices
Posted - 2011.04.12 11:20:00 - [13]
 

Originally by: Kristina Vanszar
Edited by: Kristina Vanszar on 12/04/2011 08:48:59
Originally by: Fellout
@Inappropriate content removed as per the forum rules.StevieSG.



now think again what i have said, it's not about "wheee i want CQ NAO!", it's in generall about CCP promissing stuff and not willing to either deliver it or tell us that it isn't finished yet and it needs further work.

One POST WITH: WE GOT TROUBLE WITH X BECOUSE OF Y WILL TAKE X WEEKS/MONTHS MORE, no problem, at least we know whats going on.

Inappropriate content removed as per the forum rules.StevieSG

PUT A SOCK IN IT ALREADY!

Rixiu
The Inuits
Posted - 2011.04.12 11:43:00 - [14]
 

Edited by: Rixiu on 12/04/2011 11:44:31
Edited by: Rixiu on 12/04/2011 11:43:41
Thread tl;dr CCP should stop promising us stuff because I cry myself to sleep since I have :no content: to play with.

Btw. The :no content: part is accurate before and after CQ hit sisi...

Logan LaMort
Gallente
Posted - 2011.04.12 16:10:00 - [15]
 

The dev blog said we'd get to see CQ before fanfest. The week before fanfest Sisi was down for a few days and just before fanfest started, this was posted in General Discussion.

Originally by: CCP Chiliad
Edited by: CCP Chiliad on 21/03/2011 21:16:56


In my dev blog I mentioned that we're aiming to deliver a Work in Progress, development version of the Captain's Quarters to the Singularity test server.

Unfortunately I bring bad news. This will have to wait until after Fanfest.

Normally taking a version of the static data (gameplay values of EVE, or simply content) into a production build for deployment and quality assurance is a straightforward process. With Captain's Quarters we ran into issues with the sheer mass of changes, sneaky legacy static data changes that have never been in a live production build and defects masking other underlying defects. In the end we simply ran out of time in our deployment schedule to get the build into your hands on time.

We'll unveil the details on this first Incarna feature in the coming Friday at Fanfest. This will include what's been developed so far, what will be done before the summer expansion and the plans we have for Incarna features in the expansions to come. I'll get back to you with an updated test server date after we have recuperated from the coming week of healthy sports and some modest recreational activities.






Of course at fanfest they did talk about CQ and they did mention that CQ will possibly be available in one or two weeks. Now it's past the second week, still no word from a dev about the status of CQ as far as I can find.

But considering the above dev post, the most likely issue is that they still can't get a stable version to run on Sisi, and until they do, we're stuck waiting.

Don't hold your breath but check back every day.

Jada Maroo
Posted - 2011.04.12 16:19:00 - [16]
 

Edited by: Jada Maroo on 12/04/2011 16:19:09
I can understand and pardon delays on something so complex as the CQ -- it is, after all, changing the way we interact with almost everything while docked.

What I can't excuse is not giving us a brief update on the progress of deployment. We don't need a full dev blog on the situation, just a post saying "We've run into some problems integrating PI into the CQ screen" or something.

Is it too much to ask to give the occasional update?

Seriously, if you hype something to the extent that the CQ and Incarna has been hyped and miss two deadlines, you can't fault players for getting a bit impatient.

Sikander 2
Caldari
Firebird Squadron
Terra-Incognita
Posted - 2011.04.12 16:58:00 - [17]
 

Originally by: Fellout

Inappropriate content removed as per the forum rules.StevieSG




Quoting irony

MotherMoon
Huang Yinglong
Posted - 2011.04.12 17:31:00 - [18]
 

Originally by: Jada Maroo
Edited by: Jada Maroo on 12/04/2011 16:19:09
I can understand and pardon delays on something so complex as the CQ -- it is, after all, changing the way we interact with almost everything while docked.

What I can't excuse is not giving us a brief update on the progress of deployment. We don't need a full dev blog on the situation, just a post saying "We've run into some problems integrating PI into the CQ screen" or something.

Is it too much to ask to give the occasional update?

Seriously, if you hype something to the extent that the CQ and Incarna has been hyped and miss two deadlines, you can't fault players for getting a bit impatient.



this this this this

they can delay it for another year, as long as they week to week come in here and tell us whats going on at office. I don' care they promise us something and can't deliverer. just let us know what going on.

Steve Thomas
Minmatar
Sebiestor Tribe
Posted - 2011.04.12 18:25:00 - [19]
 

Edited by: Steve Thomas on 12/04/2011 18:29:40
Edited by: Steve Thomas on 12/04/2011 18:25:25

The realty is that coding is not always straight forward. When you run into a total failure point in the code, you back up, work out what caused that failure point, get a list of things that failed at or need to be fixed, created, or recoded to get past that point, work your way through that list and fix/code/recode everything you need to get past that point, compile code, run . . . and run smack into another total failure point that was probably masked by the simple fact that the system was never able to get to that second failure point in the first place.

On top of that you have to hope that some of the work you did to get past the original failure point is now part of the problm with the current failure point.

Kristina Vanszar
Caldari
Posted - 2011.04.13 06:36:00 - [20]
 

Edited by: Kristina Vanszar on 13/04/2011 06:39:48
Edited by: Kristina Vanszar on 13/04/2011 06:37:49
Originally by: Steve Thomas
Edited by: Steve Thomas on 12/04/2011 18:29:40
Edited by: Steve Thomas on 12/04/2011 18:25:25

The realty is that coding is not always straight forward. When you run into a total failure point in the code, you back up, work out what caused that failure point, get a list of things that failed at or need to be fixed, created, or recoded to get past that point, work your way through that list and fix/code/recode everything you need to get past that point, compile code, run . . . and run smack into another total failure point that was probably masked by the simple fact that the system was never able to get to that second failure point in the first place.

On top of that you have to hope that some of the work you did to get past the original failure point is now part of the problm with the current failure point.


ehm im know, coding since 2004 in .net, c-sharp

but if i promisse my customers a feature and i'll be able to show something in 2 weeks, and then STFU for 3 weeks, i'll be ripped apart. that's what i'm saying.

They have time to implement something absolutly useless like the server side stored fittings, but no time to write even one sentence.

to all the fanboys here, you'll learn it.

Raid'En
Posted - 2011.04.13 14:29:00 - [21]
 

Edited by: Raid''En on 13/04/2011 14:29:35
they always tell us that doing the small things is not an issue as it's not the same team working on it, however we never see 2 things at the same time... so there's something strange.

here we're talking on something on the test server, so it WILL be bugged.
so stop reporting this because it is, it's not something going live, just make sure it's playable, and without risk for us.

i'm tired whining about how much you're late, please get it to us so i can whine because the feature is ****.
(what ? at least i'm honest :p)

Gangster101 PureLove
Posted - 2011.04.13 16:02:00 - [22]
 

Well, considering this was the main reason for coming to EVE, I hope they add this content in the future patch over the summer (live server). Still upset that the new user interface wasn't implemented like they talked about b/4 I came back.

Steve Thomas
Minmatar
Sebiestor Tribe
Posted - 2011.04.13 16:52:00 - [23]
 

Edited by: Steve Thomas on 13/04/2011 16:52:27
Originally by: Kristina Vanszar
Edited by: Kristina Vanszar on 13/04/2011 06:39:48
Edited by: Kristina Vanszar on 13/04/2011 06:37:49
Originally by: Steve Thomas
Edited by: Steve Thomas on 12/04/2011 18:29:40
Edited by: Steve Thomas on 12/04/2011 18:25:25

The realty is that coding is not always straight forward. When you run into a total failure point in the code, you back up, work out what caused that failure point, get a list of things that failed at or need to be fixed, created, or recoded to get past that point, work your way through that list and fix/code/recode everything you need to get past that point, compile code, run . . . and run smack into another total failure point that was probably masked by the simple fact that the system was never able to get to that second failure point in the first place.

On top of that you have to hope that some of the work you did to get past the original failure point is now part of the problm with the current failure point.


ehm im know, coding since 2004 in .net, c-sharp

but if i promisse my customers a feature and i'll be able to show something in 2 weeks, and then STFU for 3 weeks, i'll be ripped apart. that's what i'm saying.

They have time to implement something absolutly useless like the server side stored fittings, but no time to write even one sentence.

to all the fanboys here, you'll learn it.
I will assume for now your account is 19 days old.

this is a manfacturing alt I started back in

Republic University from 2009.02.06 03:50 to 2010.04.30 00:28

this account dates back to

4/7/2006 4:53:33 AM - Free Days Promotional Game Time 14 Days Paid

this is more or less what they do with features in development, not realy a suprise from me for how they do things. considering what they have planed for the bundled feature, I Honestly I would not be suprised to find out that its pushed back to Fall, winter or even spring 2012.

Steve Thomas
Minmatar
Sebiestor Tribe
Posted - 2011.04.13 18:07:00 - [24]
 

ok Something I keep forgetting that people dont realise about mmo (and game development companies in general)

you may be familiar with the following good programing practices.

for a long time thoes have been strictly optional. in fact from what I understand Documentation remains a hit or miss afair with them.

You also hear people refering to EvEs code as Spagettii code.

they are not jokeing. they have been untangleing the Spagettii for most of the time I have been here.

CCP StevieSG

Posted - 2011.04.16 10:54:00 - [25]
 

Inappropriate comments removed. Please keep comments constructive and refrain from personal attacks, which will result in a warning and ban.

Sophia Stormbringer
Fallen Angel's
Posted - 2011.04.16 11:15:00 - [26]
 

Thou shalt not whine about development when thou dost not even understand the basics of how creating software works.

http://26.media.tumblr.com/tumblr_lenyizMxzn1qav3jwo1_500.png


Image changed to URL. Zymurgist

MotherMoon
Huang Yinglong
Posted - 2011.04.16 11:53:00 - [27]
 

Originally by: Sophia Stormbringer
Thou shalt not whine about development when thou dost not even understand the basics of how creating software works.

http://26.media.tumblr.com/tumblr_lenyizMxzn1qav3jwo1_500.png


Image changed to URL. Zymurgist


we're talking about communication not development.

Deviana Sevidon
Gallente
Panta-Rhei
Butterfly Effect Alliance
Posted - 2011.04.16 21:42:00 - [28]
 

I still assume most of us are adults, even if we are unhappy some basic politeness should still be kept. Also asking in a nice way for an update might receive better results. Sad

If I would work at CCP I would only visit the forum when being prodded by my boss and otherwise avoid it at all cost.

Steve Thomas
Minmatar
Sebiestor Tribe
Posted - 2011.04.17 06:25:00 - [29]
 

Edited by: Steve Thomas on 17/04/2011 06:25:38
Sorry Stevie, did not mean to cause offence with that list

Originally by: MotherMoon
Originally by: Sophia Stormbringer
Thou shalt not whine about development when thou dost not even understand the basics of how creating software works.

http://26.media.tumblr.com/tumblr_lenyizMxzn1qav3jwo1_500.png


Image changed to URL. Zymurgist


we're talking about communication not development.
your also complaining about a company that, compared to most of the Rest of the mmo community let alone the entire PC-Console gameing industry is shockingly transparent about how they do things.

to be fair there are times when specific developers are not talking to us about specific details but usualy thats because there swamped,(or are working on something thats in stage 1-3 of develoment, they never talk about anything at that level to be honest) not because there actualy trying to hide something from us.

Consortium Agent
Posted - 2011.04.17 23:12:00 - [30]
 

I know it doesn't seem so, but...

Data has been reloaded on SiSi several times since Fanfest, which tells me they're still trying to implement the new code.

Multiple updates have been made to SiSi since Fanfest, which tells me they're still trying to implement the new code.

I'd much rather they concentrate on fixing the issues with CQ, and indeed Incarna in general, and continue to update SiSi until, one day, they can unlock CQ and have it work the way it is supposed to than to waste their time answering forum questions from people who failed to recognize the multiple reloads and updates on SiSi since Fanfest.

In other words... they're working on it. You can believe that with every fiber of your soul. They hyped it and yes, now they've hit some unforeseen issues, but consistent updates and reloads on SiSi clearly demonstrate the effort to deploy continues.

Patience, young grasshoppa. :P


Pages: [1] 2

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only