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Sendraks
The Spice Weasels Must Flow
Posted - 2011.04.13 09:43:00 - [31]
 

Originally by: Dax Jr

Takes 13s to align to station, 10s to 20s in warp, docking lag of 5s, session change, station loads for another few seconds, you open fitting window, refit, undock, session change, warp to gate... yet another session change; repeat this as many times as you please, then count how many minutes, hours you lose.


Ok you've lost me. For most missions specific hardeners will provide a more optimal tank than omni fittings. Given that you know what you'll be facing in any given mission (and if you don't you should, your fitting should be sorted before you leave the station. As you have to go to and from the station anyway to accept and complete missions, changing your drones and hardeners between missions hardly adds any extra time.

So none of what you've said above makes any sense at all.

Unless the mission requires an omni tank (and most don't) there isn't any justification for flying a mission Kronos with an omni tank. Unless the reason is extreme laziness. Which is fair enough.

Liang Nuren
Posted - 2011.04.13 09:45:00 - [32]
 

Edited by: Liang Nuren on 13/04/2011 09:45:32
Originally by: Sendraks

Ok you've lost me. For most missions specific hardeners will provide a more optimal tank than omni fittings. Given that you know what you'll be facing in any given mission (and if you don't you should, your fitting should be sorted before you leave the station. As you have to go to and from the station anyway to accept and complete missions, changing your drones and hardeners between missions hardly adds any extra time.



I underlined the **** you don't have to do if you can get a workable omnitank. And yes, it adds up - 30 seconds here and there when your missions last 5 minutes undock to dock makes a big dent.

-Liang

Sendraks
The Spice Weasels Must Flow
Posted - 2011.04.13 10:02:00 - [33]
 

Edited by: Sendraks on 13/04/2011 10:37:58
Originally by: Liang Nuren
I underlined the **** you don't have to do if you can get a workable omnitank. And yes, it adds up - 30 seconds here and there when your missions last 5 minutes undock to dock makes a big dent.



Grow up Liang, there is no special wisdom behind having a working omni-tank. It takes almost no time to change hardeners or drones in a station and even if I was in the imaginary "race" to do missions faster, you're talking about maybe a minute or changing fittings per hour. Hardly a significant loss of time for running a slightly more effective tank.

Ofc if you're running a second account to accept missions and you want to keep your mission alt in space, then an omni-tank makes more sense. But not everyone runs an alt for accepting missions, so the argument for running with an omni-tank is quite thin.

Buzz Hulbreech
Posted - 2011.04.13 13:35:00 - [34]
 

Mission sentry tanking means the dommies don't need tanking, and got more gankin!

Seriously, get a single Caldari Navy Warden, slap 1-2 remote medium shield transporters on, and make sure the warden is the first to shoot, heal the drone's shields.

Now fill your lows with magstabs, all rigs are sentry damage mods, and since cap is no longer an issue you can use the things that make life a bit easier, like sebo, painter and MWD/AB.

Dax Jr
Ivory Research LLC
Posted - 2011.04.13 13:50:00 - [35]
 

Originally by: Sendraks
Edited by: Sendraks on 13/04/2011 10:37:58
Originally by: Liang Nuren
I underlined the **** you don't have to do if you can get a workable omnitank. And yes, it adds up - 30 seconds here and there when your missions last 5 minutes undock to dock makes a big dent.



Grow up Liang, there is no special wisdom behind having a working omni-tank. It takes almost no time to change hardeners or drones in a station and even if I was in the imaginary "race" to do missions faster, you're talking about maybe a minute or changing fittings per hour. Hardly a significant loss of time for running a slightly more effective tank.

Ofc if you're running a second account to accept missions and you want to keep your mission alt in space, then an omni-tank makes more sense. But not everyone runs an alt for accepting missions, so the argument for running with an omni-tank is quite thin.



The fundamental question of what one can do in an hour needs to be addressed:

A pilot whoís mature enough to consider Marauders should have sufficient faction and corporation standings enabling him to access multiple level four agents. A smart mission runner will base himself at suitable mission hubs; one example is the Dodixie-Auvergne-Aunia triangle. Sanoellieu Baerse is a Q13 Command agent, Lallencard Agrengalier a Q18 Intelligence agent, and Eladette Gelarbese is Q16 in Internal Security. Each is one jump apart. Enter mission chaining, the smart way. In many cases they will send you to Agrallarier. If you donít believe my personal experience, read the numbers: At the time of writing this post, 61,154 NPC kills were reported in this system alone during the last 24 hours, while Dodixie, Auvergne and Aunia each had an average of 21,275.

If youíve read my second post on this thread, youíll notice the part where I mentioned that 400 DPS tank will keep armor at 100% in a majority of missions. Since you donít seem to fully grasp what I said, let me explain further. Sustaining 100% armor in the entirety of a mission is a waste when you can clear it with, say, 50% armor remaining. This of course wonít be the case because incoming DPS only peaks at the beginning, which can well be prevented with selection of targets, falling drastically until each trigger is killed. A vital contributing factor is oneís outgoing DPS. The higher your damage output, the less hits you take. My Kronos can take out any single battleship before a group, which usually consists of four to five battleships, begins to fire. Since a Kronos receives 7.5% repair bonus, I only need to run my repairer a couple cycles in a pocket. Do I even need to mention the low slot allocation, again?

An efficient high sec mission runner can hoard three or more missions at once and clear each one out consecutively with a very high probability of running all three in a single system. While I can do all of them in Agrallier, you would have to return to an agent and swap fits. Within an hour, I have the time and ability to complete an extra Duo of Death, Serpentis Spies, or Rogue Slave Trader Part One etc or even two. I am essentially earning roughly 4k LP and 3mil more in bounties. Donít forget that a Kronos will also loot and salvage while killing so add a few million in ISK to the pot. The gap gets wider and wider the longer we use our separate methods.

Now, a second account totally tips the scales, but that makes for another topic.

Theodoric Darkwind
Gallente
PonyWaffe
Test Alliance Please Ignore
Posted - 2011.04.13 15:43:00 - [36]
 

Edited by: Theodoric Darkwind on 13/04/2011 15:45:11
Why fly a Kronos when you could do much higher dps in almost any other faction BS or marauder and not deal with failguns?

Sentry domi is hardly a comparison, your comparing a T1 BS to a T2 marauder, you can buy a small fleet of domis for the price of 1 kronos. If the sentry domi is performing at the level of the kronos then something is wrong with the kronos.

Sendraks
The Spice Weasels Must Flow
Posted - 2011.04.13 16:07:00 - [37]
 

Originally by: Dax Jr
A smart mission runner will base himself at suitable mission hubs; one example is the Dodixie-Auvergne-Aunia triangle.


This is debatable. I would say a smart mission runner would avoid these systems altogether. I do take your point about the effectiveness of using mission hubs in that way and the virtues of omni tanking under those circumstances, but I would rather avoid them altogether. There is no value add to those systems for me, indeed if anything they detract from my enjoyment of the game and I'd much rather mission elsewhere.

I'm not arguing that omni tanked hulls are not efficient, especially when used in this way (and indeed have employed them for this purpose in the past). The way you fit your Kronos is not different to time, except in the matter of the hardeners. I don't need a lecture on this, I know very well what the Kronos is capable of.

However, flying near the busy mission hubs is not how I play and the rampant asshattery of flying in that space for me, negates any and all advantages of flying there. The mighty isk per hr is not the be all and end all measure of efficency.

The bottom line is on an individual mission basis, rat specific active hardeners are a more effective tank than omni tanking. Which is not to say that omni tanking is ineffective, just marginally less so. Of course, once you change the variables in which we're operating, the benefits will shift in favour of different approaches.

Liang Nuren
Posted - 2011.04.13 16:35:00 - [38]
 

Originally by: Sendraks
Edited by: Sendraks on 13/04/2011 10:37:58
Originally by: Liang Nuren
I underlined the **** you don't have to do if you can get a workable omnitank. And yes, it adds up - 30 seconds here and there when your missions last 5 minutes undock to dock makes a big dent.



Grow up Liang, there is no special wisdom behind having a working omni-tank. It takes almost no time to change hardeners or drones in a station and even if I was in the imaginary "race" to do missions faster, you're talking about maybe a minute or changing fittings per hour. Hardly a significant loss of time for running a slightly more effective tank.

Ofc if you're running a second account to accept missions and you want to keep your mission alt in space, then an omni-tank makes more sense. But not everyone runs an alt for accepting missions, so the argument for running with an omni-tank is quite thin.


Obviously there must be some special wisdom, because you're disputing it. I'm not going to argue with you - I'm simply going to suggest that you try it. Time yourself, going as fast as you can with fit swapping vs not fit swapping. I think you'll find that you save 30-45s (~10% of an 8 minute undock-to-undock mission!) figuring out which hardener fit you need, finding the right fit, and refitting your ship. I think the biggest win, however, is not having to think about it.

-Liang

Sendraks
The Spice Weasels Must Flow
Posted - 2011.04.13 16:48:00 - [39]
 

Edited by: Sendraks on 13/04/2011 16:52:54
Originally by: Liang Nuren
Obviously there must be some special wisdom, because you're disputing it. I'm not going to argue with you - I'm simply going to suggest that you try it. Time yourself, going as fast as you can with fit swapping vs not fit swapping. I think you'll find that you save 30-45s (~10% of an 8 minute undock-to-undock mission!) figuring out which hardener fit you need, finding the right fit, and refitting your ship. I think the biggest win, however, is not having to think about it.


Having done it in the past, I know how it work and have skilled to make my enams more effective. The longest part of swapping fittings is swapping drones, which takes longer than swapping fittings. So as I'm already docked and swapping drones, clicking a button to swap from a Therm/Kin fit to a Ex/Kin fit (which takes me a couple of seconds), isn't much extra time.

Given the damage output of the Kronos, which is far from shoddy, the value of a rat specific tank is somewhat diminished as for a great many missions the tank is rarely tested. So I doubt I would notice if I was running an omni tank or not. At which point there is no argument, the omni tank wins hands down. But, there are a few missions where I wouldn't trust the omni tank over something rat specific and so I swap. However, I will give it another try to see if my fears are unfounded.

Pantload
Gallente
Handsome Millionaire Playboys
Flatline.
Posted - 2011.04.13 16:53:00 - [40]
 

Edited by: Pantload on 13/04/2011 16:53:51
If you save your fittings in fitting screen, fit-swapping is easy. It even swaps the drones making it VERY easy to swap fits and have saved fits that perfectly tailored to any mission or every mission. Just a thought. You may now rip this to shreds.

PL

*edit*

P.S. Is the claim here that the Kronos does more damage than the Domi? Someone show me a fit please.

ZW Dewitt
Posted - 2011.04.13 18:21:00 - [41]
 

[Kronos, New Setup 1]
Shadow Serpentis Magnetic Field Stabilizer
Shadow Serpentis Magnetic Field Stabilizer
Shadow Serpentis Magnetic Field Stabilizer
Shadow Serpentis Magnetic Field Stabilizer
Armor Kinetic Hardener II
Armor Thermic Hardener II
True Sansha Large Armor Repairer

Shadow Serpentis Tracking Computer
Shadow Serpentis Tracking Computer
Shadow Serpentis Tracking Computer
Heavy Capacitor Booster II, Cap Booster 800

425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
Small Tractor Beam I
Small Tractor Beam I
Small Tractor Beam I

Large Hybrid Burst Aerator II
Large Auxiliary Nano Pump I


Hammerhead II x5

1076 DPS including 5% implants. 87 DPS less than Liang's setup, but probably cheaper and with better tracking/range on the turrets. Kronos certainly isn't the best mission ship, but its not as bad as people make it out to be assuming you're shooting at something weak to KI/TH.

Pegasus IX
Posted - 2011.04.13 18:37:00 - [42]
 

I don't think anyone has mentioned it yet, but a Navy Domi can also be a nice boost over the standard, especially when fit with rails + shields. I wonder what kind of numbers you EFT warriors could get out of that....

Jaik7
Posted - 2011.04.13 19:58:00 - [43]
 

hey liang, how many cookie cutter gank tempests does it take to alpha your faction fitted domi, and where do you mission?YARRRR!!Laughing

Liang Nuren
Posted - 2011.04.13 20:24:00 - [44]
 

Originally by: Jaik7
hey liang, how many cookie cutter gank tempests does it take to alpha your faction fitted domi, and where do you mission?YARRRR!!Laughing


I mission in low sec and 0.0 - feel free to drop by. :)

-Liang

Liang Nuren
Posted - 2011.04.13 20:29:00 - [45]
 

Originally by: Pegasus IX
I don't think anyone has mentioned it yet, but a Navy Domi can also be a nice boost over the standard, especially when fit with rails + shields. I wonder what kind of numbers you EFT warriors could get out of that....


It's about the same - I'll post a fit when I get home.

-Liang

Rebbecca Black
Posted - 2011.04.13 21:00:00 - [46]
 

But the 30s it takes me to warp to station is the time I use to make another rum and coke. Friends don't let friends mission sober, or ride in front seats.

Baraka Saibot
Posted - 2011.04.14 01:30:00 - [47]
 

Originally by: Dax Jr
Originally by: Baraka Saibot
Originally by: Dax Jr
1) Efficiency.

b. Tanking. Omni tanking a Kronos, which also has repair bonus, saves time chaining missions: this means more ISK/hour. It is not possible to omni fit a Dominix and expect even decent performance.




Save fitting, load fitting. 5 secs. Right hardeners, right drones.



Takes 13s to align to station, 10s to 20s in warp, docking lag of 5s, session change, station loads for another few seconds, you open fitting window, refit, undock, session change, warp to gate... yet another session change; repeat this as many times as you please, then count how many minutes, hours you lose.


You dock up to get the new mission anyway, maybe to pick up more ammo also.

Count how many seconds you lose because you aren't using the right drones? 2 hardenes can usually give the same amount of tank that 3 adaptive energized platings give.

It's simply stupid to not just save a fitting for that rat type, and just load it. They even fixed that bug that made you gun groups reset.

If you are so uptight about mission efficiency, I don't see why you can't realise this.

Dax Jr
Ivory Research LLC
Posted - 2011.04.14 01:40:00 - [48]
 

Originally by: Baraka Saibot
Originally by: Dax Jr
Originally by: Baraka Saibot
Originally by: Dax Jr
1) Efficiency.

b. Tanking. Omni tanking a Kronos, which also has repair bonus, saves time chaining missions: this means more ISK/hour. It is not possible to omni fit a Dominix and expect even decent performance.




Save fitting, load fitting. 5 secs. Right hardeners, right drones.



Takes 13s to align to station, 10s to 20s in warp, docking lag of 5s, session change, station loads for another few seconds, you open fitting window, refit, undock, session change, warp to gate... yet another session change; repeat this as many times as you please, then count how many minutes, hours you lose.


You dock up to get the new mission anyway, maybe to pick up more ammo also.

Count how many seconds you lose because you aren't using the right drones? 2 hardenes can usually give the same amount of tank that 3 adaptive energized platings give.

It's simply stupid to not just save a fitting for that rat type, and just load it. They even fixed that bug that made you gun groups reset.

If you are so uptight about mission efficiency, I don't see why you can't realise this.


Baraka, don't make me quote my entire post. http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1494774&page=2#35

Cambarus
Malicious Destruction
War Against the Manifest
Posted - 2011.04.14 02:01:00 - [49]
 

Originally by: Swynet

Shocked Considering the price tag of the CNIF about 450Mx2 it's already twice the price of the Kronos, makes the domi over 1B ship, bit expensive but nice fit for sure, thx.

NB: just looking all the faction stuff without IG verif this Domi gets a price tag full fit about 1.5B, at this price and without playing with EFT I'm almost sure the Vindicator is a much better investment.
A domi works just fine with a t2/low end faction mix. IIRC the one I used only cost me a total of like half a bil (2 faction mag stabs and a faction booster, rest was t2, plus the cost of the ship ofc)

TBH the domi doesn't benefit all that much from over-pimping it.


Predator989
Posted - 2011.04.14 02:17:00 - [50]
 

Originally by: Liang Nuren
Originally by: Dethmourne Silvermane
Ok, I keep hearing about this shield gank domi. I can see how to do it if you don't use sentry rigs, but how do you deal with CPU if you run dual sentry rigs (like any reasonable domi fit I've seen does)?


[Dominix, 1100 DPS Domi]
Shadow Serpentis Magnetic Field Stabilizer
Shadow Serpentis Magnetic Field Stabilizer
Shadow Serpentis Magnetic Field Stabilizer
Shadow Serpentis Magnetic Field Stabilizer
Domination Tracking Enhancer
True Sansha Reactor Control Unit
True Sansha Reactor Control Unit

Pith B-Type Large Shield Booster
Dread Guristas Invulnerability Field
Dread Guristas Invulnerability Field
Medium Capacitor Booster II, Cap Booster 800
Omnidirectional Tracking Link I

425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L

Large Sentry Damage Augmentor II
Large Anti-EM Screen Reinforcer I
Large Anti-Thermal Screen Reinforcer I


Garde II x5


I'm seeing 1163 DPS with 5% hardwirings. IMO the Navy Domi does it better.

-Liang


Some issues I have with this fitting...

1) Costs more than a kronos that can do about the same dps
2) Can't effectively shoot at over 60km range with sentry drones...That means you do an amazing 213 dps from drones....ouch
3) No prop mod = no speed.....gates will suck terribly
4) Overkill on a tank that you don't need for missions at all.

Stats on a proper kronos:

dps = 964 with 50km optimal and falloff (more if you take off tanking rigs)
Tank = 600-900 with just a tech 2 tank and 3x faction damage mods in the lows (rigged for tanking even lol....)
Speed = 350-400 m/s (which is very helpful for burning into range or to gates)

Cost = MAYBE 800-1 billion isk.

The damage, range, and tank can all go up if you decide to drop a bit more isk into it, but its really not required.

Issues I personally have with the kronos...

1) Kinetic/thermal damage.....nuff said
2) 75m3 bandwidth on drones
3) Dominix that costs about 90-120 mil can pretty much do the same thing just a little bit slower


Dax Jr
Ivory Research LLC
Posted - 2011.04.14 02:33:00 - [51]
 

Originally by: Predator989
Originally by: Liang Nuren
Originally by: Dethmourne Silvermane
Ok, I keep hearing about this shield gank domi. I can see how to do it if you don't use sentry rigs, but how do you deal with CPU if you run dual sentry rigs (like any reasonable domi fit I've seen does)?


[Dominix, 1100 DPS Domi]
Shadow Serpentis Magnetic Field Stabilizer
Shadow Serpentis Magnetic Field Stabilizer
Shadow Serpentis Magnetic Field Stabilizer
Shadow Serpentis Magnetic Field Stabilizer
Domination Tracking Enhancer
True Sansha Reactor Control Unit
True Sansha Reactor Control Unit

Pith B-Type Large Shield Booster
Dread Guristas Invulnerability Field
Dread Guristas Invulnerability Field
Medium Capacitor Booster II, Cap Booster 800
Omnidirectional Tracking Link I

425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L

Large Sentry Damage Augmentor II
Large Anti-EM Screen Reinforcer I
Large Anti-Thermal Screen Reinforcer I


Garde II x5


I'm seeing 1163 DPS with 5% hardwirings. IMO the Navy Domi does it better.

-Liang


Some issues I have with this fitting...

1) Costs more than a kronos that can do about the same dps
2) Can't effectively shoot at over 60km range with sentry drones...That means you do an amazing 213 dps from drones....ouch
3) No prop mod = no speed.....gates will suck terribly
4) Overkill on a tank that you don't need for missions at all.

Stats on a proper kronos:

dps = 964 with 50km optimal and falloff (more if you take off tanking rigs)
Tank = 600-900 with just a tech 2 tank and 3x faction damage mods in the lows (rigged for tanking even lol....)
Speed = 350-400 m/s (which is very helpful for burning into range or to gates)

Cost = MAYBE 800-1 billion isk.

The damage, range, and tank can all go up if you decide to drop a bit more isk into it, but its really not required.

Issues I personally have with the kronos...

1) Kinetic/thermal damage.....nuff said
2) 75m3 bandwidth on drones
3) Dominix that costs about 90-120 mil can pretty much do the same thing just a little bit slower




...how people obsess with noumenal objects. Liang was indulging Dethmourne's intellectual curiosity.

Charles Dalbert
Posted - 2011.05.06 16:34:00 - [52]
 

Kronos is faster than Domi (it doesn't just look like a slug)

I enjoy sniping in my Kronos - there are many missions where rats start off a long way away. With a sensor booster, T2 425s and spike ammo my optimal range is 139km + 28km falloff (or something like that, don't have EFT to hand just now). I usually start by targeting all the frigs and instapop them with pairs of 425s, then move on to the cruisers and BCs. It's rare that anything small gets closer than 54km ...

Domi can get close to this range with wardens and range extenders ... But not that close.

Scanfor
Posted - 2011.05.06 19:11:00 - [53]
 

Blaster-Kronos with T2 Neutrons is unbelievably good for close up NPC killing if you have the skills to fly it properly.

Baneken
Gallente
The New Knighthood
Apocalypse Now.
Posted - 2011.05.06 19:13:00 - [54]
 

I take it Liang also eats 30s faster to avoid losing missioning time and rushes home from work to not lose those precious 30s of missioning time.

So unless you run 100's of missions per hour, losing those 30 precious seconds of your time while visiting a station is hardly an issue.

But what ever fuels your compulsive disorder... LaughingRolling Eyes

Liang Nuren
Posted - 2011.05.06 19:42:00 - [55]
 

Originally by: Baneken
I take it Liang also eats 30s faster to avoid losing missioning time and rushes home from work to not lose those precious 30s of missioning time.

So unless you run 100's of missions per hour, losing those 30 precious seconds of your time while visiting a station is hardly an issue.

But what ever fuels your compulsive disorder... LaughingRolling Eyes


You make me laugh. Laughing

Fuazzole
Posted - 2011.05.06 21:20:00 - [56]
 

I have access to 2x 5 year old characters with maxed skills in their related ships. My record for Gurista Extrav is with the Kronos over even the torp Golem.

DPS ain't everything and at that the difference is minute, both Domi/Kronos are 1000+. were as being able to move, track, range...even afterburner is. It's all down to preference & opinion which by definition...varies.

NoNah
Posted - 2011.05.06 21:31:00 - [57]
 

Originally by: Baneken
I take it Liang also eats 30s faster to avoid losing missioning time and rushes home from work to not lose those precious 30s of missioning time.

So unless you run 100's of missions per hour, losing those 30 precious seconds of your time while visiting a station is hardly an issue.

But what ever fuels your compulsive disorder... LaughingRolling Eyes

You people have a funny way of looking at things. The entire point of getting a good isk/hour is to have to spend less time for the same amount of isk. If I can achieve some 200 mil an hour from missions, I'd much rather do that for one hour and do whatever, instead of spending six mind-numbing hours with 33 mil an hour. I don't need to rush home, because I can make those 30 seconds up by not refitting between two missions.

That doesn't say it's the way for everyone, but if you're single clienting missions with the sole purpose of making isk(and afking isn't a valid option) there's no reason not to set the enviromental variables as helpful as possible. I know for a fact that I really can't grind for two long, I typically lose all forms of motivation and ambition after two hours or so, less if the isk is poor slighly longer if it's great.

I tend to omnitank as far as possible(or askewed to the area at hand), however that's mostly due to lack of slots. I can't come to think of any pve situationswhere I armortank other than very specific exploration/ded sites, however they're not omnitanked in the first place so vOv), and midslots are valuable.

What ship to use depends on where you run your missions, it's only when a ship never really comes up as a good choice it's a balance issue. I've never seen the Kronos come up. Then again I want to recall some of your figures rather hysterical.

Morrigu Storm
D'tael Contracts
Posted - 2011.05.06 21:39:00 - [58]
 

Being a Gallente only spec character I've used both on lots of missions and they are both good.

Currently I use a Kronos for everything but it's down to laziness on my part for not wanting to bother with anything more than light drones for the small frigate sized stuff.


Songbird
Gallente
T.I.E. Inc.
Posted - 2011.05.07 03:31:00 - [59]
 

Edited by: Songbird on 07/05/2011 03:43:03
Choose any other marauder than the kronos and you get 200 DPS advantage over it(about 20% more DPS).

As far as the domi goes just the fact that you have to sit there and wait until targets are dead and not move towards next gate (aka using sentry drones) is enough to make me wanna pull my hair. Once I've tasted machariel with it's 1500m/s(my actual mission running fit) the domi with it' 115 would just be pathetic and unbearable.

Even for thermal/kinetic enemies there's little reason to choose the gallente mission runners.

There are 3 races(+2 pirate factions) to fly for missions and gallente ain't one of em.

Actually even if you use a vindi for rails platform, with it's 37.5% bonus to damage or 11 gun damage mod equivalent, you'd still get less DPS than a non gallente marauder, even though they have only the equivalent of 10 guns damage mod.

As I posted in a previous thread the rails are pretty bad and blasters are pretty short, and sentrys are stuck in 1 place. Choose some other weapon system.

Edit:
As far as omnitank goes: 2 cn invuln are all the hardeners you'll ever need. Install and forget. 100% agree with the previous posters who recommend omnitanking.
And yes they are expensive, but for a good reason... mostly because they're so hard to get :)

Miriiah
Posted - 2011.05.07 11:35:00 - [60]
 

Originally by: Liang Nuren
Originally by: Dethmourne Silvermane
Ok, I keep hearing about this shield gank domi. I can see how to do it if you don't use sentry rigs, but how do you deal with CPU if you run dual sentry rigs (like any reasonable domi fit I've seen does)?


[Dominix, 1100 DPS Domi]
Shadow Serpentis Magnetic Field Stabilizer
Shadow Serpentis Magnetic Field Stabilizer
Shadow Serpentis Magnetic Field Stabilizer
Shadow Serpentis Magnetic Field Stabilizer
Domination Tracking Enhancer
True Sansha Reactor Control Unit
True Sansha Reactor Control Unit

Pith B-Type Large Shield Booster
Dread Guristas Invulnerability Field
Dread Guristas Invulnerability Field
Medium Capacitor Booster II, Cap Booster 800
Omnidirectional Tracking Link I

425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L

Large Sentry Damage Augmentor II
Large Anti-EM Screen Reinforcer I
Large Anti-Thermal Screen Reinforcer I


Garde II x5


I'm seeing 1163 DPS with 5% hardwirings. IMO the Navy Domi does it better.

-Liang


[Dominix Navy Issue, Sent, no TE]
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
True Sansha Power Diagnostic System
True Sansha Power Diagnostic System
Capacitor Flux Coil II
Capacitor Flux Coil II

Pithum A-Type Medium Shield Booster
Heat Dissipation Field II
Heat Dissipation Field II
Ballistic Deflection Field II
Federation Navy Omnidirectional Tracking Link
Federation Navy Omnidirectional Tracking Link

425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L

Large Sentry Damage Augmentor I
Large Capacitor Control Circuit I
Large Drone Scope Chip I


Garde II x5

I'd rather use a fit like this, for longer range/better tracking on sentries, 1100 dps with 5% hardwirings, 400 dps tank vs serp

[Dominix Navy Issue, NAVY NYXZ copy 1]
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
True Sansha Power Diagnostic System
True Sansha Power Diagnostic System
Beta Reactor Control: Capacitor Power Relay I
Republic Fleet Tracking Enhancer

Pithum A-Type Medium Shield Booster
Heat Dissipation Field II
Heat Dissipation Field II
Ballistic Deflection Field II
Federation Navy Omnidirectional Tracking Link
Federation Navy Omnidirectional Tracking Link

425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L

Large Sentry Damage Augmentor I
Large Capacitor Control Circuit I
Large Drone Scope Chip I


Garde II x5

This is the fit I use on a navy domi, slightly less tank (flux makes you cap out too fast, and you'd spend longer doing missions as you'd have to wait with triggers etc)


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