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Dyaven
Nexus.6
The Jagged Alliance
Posted - 2011.04.11 07:16:00 - [1]
 

For missioning, assuming both are just T2 fit. Seems like the Kronos doesn't have too much going for it over a Sentry Domi, or am I missing something?

Sendraks
The Spice Weasels Must Flow
Posted - 2011.04.11 08:38:00 - [2]
 

Against Kin/Therm weak enemies like Serps and Guristas, the Kronos performs very well and I've not found it to do badly against most other npc rats either. With the right fitting, you'll be able to project damage over the entirity of most mission DS and unless the mission has gates that require moving, you'll be pretty much stationary throughout. 425mm T2 guns + faction am ammo and the right fit, will give you an optimal of 35km+ which pretty much shreds anything at that range. Plus you have three free utility slots in the highs', pretty good for salvaging on the fly.

The Domi has better damage selection thanks to drones and you can afk fit it, if thats your thing. The Domi is cheaper and less skill intensive, so you get more bang for your buck that way and it is very versatile for fitting.

Ryan Starwing
Gallente
Cryptonym Sleepers
Test Alliance Please Ignore
Posted - 2011.04.11 10:40:00 - [3]
 

The problem with the kronos is that it uses hybrids.

vorneus
Posted - 2011.04.11 12:44:00 - [4]
 

Originally by: Dyaven
For missioning, assuming both are just T2 fit. Seems like the Kronos doesn't have too much going for it over a Sentry Domi, or am I missing something?


Nah you aren't missing anything.

The only thing (in my mind at least) that it has going for it is being able to salvage, and that's it.

In fact, I don't even know if you can get more damage out of it than a shield gank mission domi, thanks to its dual damage bonuses (6 x 350mm rails, 5x Gardes, sentry damage rigs, lots of mag stabs). Maybe if you used all 75m3 for sentries in the Kronos, but that would be pure EFT warrioring and a nightmare in practice.

I looked at this about a year ago, and figured out that by far the best thing to do was to max Gallente BS anyway to get the most out of the Domi, and leave the Kronos to people who like Marauders because they're Marauders.

And if they're those kinds of people they should be in a Vargur or Golem anyway.

-Ed

The Djego
Minmatar
Hellequin Inc.
Posted - 2011.04.11 12:59:00 - [5]
 

Edited by: The Djego on 11/04/2011 12:59:41
Originally by: vorneus
In fact, I don't even know if you can get more damage out of it than a shield gank mission domi, thanks to its dual damage bonuses (6 x 350mm rails, 5x Gardes, sentry damage rigs, lots of mag stabs). Maybe if you used all 75m3 for sentries in the Kronos, but that would be pure EFT warrioring and a nightmare in practice.



You get around 100ish more DPS out of the shield domi, also you hardly use anything but sentrys in the Kronos even at point blank(i really miss the 99% web vs frigs, what saved you the hassle to pull out med or small drones for them).

The Kronos is better at close range(sub 15km) with the web bonus so you get no major dps breakdowns against cruiser+ sized ships and better at long range(over 80km since it got spare highs for the drone links what costs the domi DPS).

Between 20-60km both perform pretty equal, domi is a bit better vs big stuff by the DPS advantage and Kronos vs smaller ones(better tracking on the rails give you a more constant dps on the targets).

The Kronos simply lacks 50m≥ more drone bay, the ability to use 5 sentrys instead of just 3 and rails that do a bit more dps.

Sendraks
The Spice Weasels Must Flow
Posted - 2011.04.11 13:50:00 - [6]
 

Originally by: The Djego
The Kronos is better at close range(sub 15km) with the web bonus so you get no major dps breakdowns against cruiser+ sized ships and better at long range(over 80km since it got spare highs for the drone links what costs the domi DPS).


Is this a blaster fit Kronos? If not, 15km -35km is the optimal damage range for the Kronos with 425mm rails and faction am ammo. That is against pretty much anything of cruiser size and above with the right fitting. Beneath 15km, really only BC+ sized targets will be hit with any accuracy. That is without a web. With the right fitting, the Kronos really doesn't need a web against BC+ sized targets.

Originally by: The Djego
The Kronos simply lacks 50m≥ more drone bay, the ability to use 5 sentrys instead of just 3 and rails that do a bit more dps.


The Kronos rails do quite a bit more dps than the Domi's, the problem with the Kronos is that is really only performs well against Kin/Therm weak enemies and can't swap damage types as effectively as the Domi can or the Mach or the Vargur. Still on Serpentis/Gurista/EoM/Caldari and similar kin/therm weak npc rats, you can comfortably get 800dps+ out of the Kronos. Which I know falls short of the 1000+ dps you get from a Mach or Vargur, but it is hardly poor damage. There just happen to be better options.

The Djego
Minmatar
Hellequin Inc.
Posted - 2011.04.11 15:46:00 - [7]
 

Originally by: Sendraks
Originally by: The Djego
The Kronos is better at close range(sub 15km) with the web bonus so you get no major dps breakdowns against cruiser+ sized ships and better at long range(over 80km since it got spare highs for the drone links what costs the domi DPS).


Is this a blaster fit Kronos? If not, 15km -35km is the optimal damage range for the Kronos with 425mm rails and faction am ammo. That is against pretty much anything of cruiser size and above with the right fitting. Beneath 15km, really only BC+ sized targets will be hit with any accuracy. That is without a web. With the right fitting, the Kronos really doesn't need a web against BC+ sized targets.


It's a 425mm rail fit and since I mostly mission vs angels with it, it improves the performance a lot(nearly peak dps even at close range with 2 tracking scripted TCs).

Originally by: Sendraks
Originally by: The Djego
The Kronos simply lacks 50m≥ more drone bay, the ability to use 5 sentrys instead of just 3 and rails that do a bit more dps.


The Kronos rails do quite a bit more dps than the Domi's, the problem with the Kronos is that is really only performs well against Kin/Therm weak enemies and can't swap damage types as effectively as the Domi can or the Mach or the Vargur. Still on Serpentis/Gurista/EoM/Caldari and similar kin/therm weak npc rats, you can comfortably get 800dps+ out of the Kronos. Which I know falls short of the 1000+ dps you get from a Mach or Vargur, but it is hardly poor damage. There just happen to be better options.


Well it might be ok if you stick to mostly kin/therm weak rats however at a general scale it is not really this good, given that other marauders deal 1k+ easy and are mostly just as effective vs kin/therm rats as the Kronos. The only exception would be my pala vs guristas but this is not so bad, given that it is plain awesome as a gunship against most NPCs.

Sendraks
The Spice Weasels Must Flow
Posted - 2011.04.11 15:57:00 - [8]
 

Originally by: The Djego
It's a 425mm rail fit and since I mostly mission vs angels with it, it improves the performance a lot(nearly peak dps even at close range with 2 tracking scripted TCs).


With two tracking script TCs I would expect damage to peak within 35km and if you're adjusting your TC scripts as you go, you can get around 45km optimal with faction AM. At the range, with the tracking bonus of the Kronos, you should be solidly hitting most BC+ sized targets.

Originally by: The Djego
Well it might be ok if you stick to mostly kin/therm weak rats however at a general scale it is not really this good, given that other marauders deal 1k+ easy and are mostly just as effective vs kin/therm rats as the Kronos. The only exception would be my pala vs guristas but this is not so bad, given that it is plain awesome as a gunship against most NPCs.


Oh I agree, thanks to the non-existent damage selection on the Kronos and the lower damage, it is an inferior choice to other marauders, but fitted properly it does an entirely commendable job. Just because something is not as good as something else, does not mean it is terrible. However, as I said in my earlier post, the domi represents better vfm.

The Djego
Minmatar
Hellequin Inc.
Posted - 2011.04.11 16:40:00 - [9]
 

Edited by: The Djego on 11/04/2011 16:42:51
Originally by: Sendraks
Originally by: The Djego
It's a 425mm rail fit and since I mostly mission vs angels with it, it improves the performance a lot(nearly peak dps even at close range with 2 tracking scripted TCs).


With two tracking script TCs I would expect damage to peak within 35km and if you're adjusting your TC scripts as you go, you can get around 45km optimal with faction AM. At the range, with the tracking bonus of the Kronos, you should be solidly hitting most BC+ sized targets.


Well the key point like stated before is that you don't lose this much dps to tracking compared to the shield fitted sentry domi at closer ranges, at medium ranges(20-60km) the difference isn't this big especially if you can use the guns just for BS and BCs and the Garde II against the smaller stuff.

Originally by: Sendraks
Just because something is not as good as something else, does not mean it is terrible. However, as I said in my earlier post, the domi represents better vfm.


This might be true, however I don't see a solid reason why the Kronos should be less good at pve than the other marauders. Given that you also need a lot SP in drones to make it effective as it is, the extra 2 sentrys and 50m≥ for anti frig drones wouldn't be to much to ask for.

Dax Jr
Ivory Research LLC
Posted - 2011.04.11 17:56:00 - [10]
 

1) Efficiency.

a. Maximum targets. 10 targets vs 7: It takes 20s to lock frigates, 12s for cruisers, 10s for battlecruisers and so on. While the Dominix can take out smaller ships faster, owing to drones that benefit from damage bonus, it eventually lags behind waiting for target locks. This wouldnít be an issue for both ships ratting in Sanctums.

b. Tanking. Omni tanking a Kronos, which also has repair bonus, saves time chaining missions: this means more ISK/hour. It is not possible to omni fit a Dominix and expect even decent performance.

c. Looting, salvaging, and twice the cargohold: the ISK/hour gap widens ever more.

d. Babysitting sentry drones decrease efficiency. Drones must be recalled then redeployed at every trigger and gate. Unless pampered with more than two Omnidirectional Tracking Links, one needs to spend more time adjusting range to maximize damage.


2. Performance

a. Tracking speed. With a single Tracking Computer, a Kronos gets 0.023 rad/sec. A sentry Dominix will have to sacrifice a medium slot that should be used for an Omnidirectional Tracking Link, only to achieve 0.018 rad/sec. Depending on a targetís transversal, the damage output of the latter varies significantly. Kronos has the flexibility to counter transversal through scripts and webs.
This is an important factor in our current discussion since those that favor the Dominix are neglecting the very fact that 55% of the total DPS, exclusively limited to a shield tanked fits, comes from railguns that canít deliver consistent damage. The only logical choice for a Dominix would be to downgrade to 350mm rails, often spending ten seconds at a time swapping to desired ammo.

b. Damage type selection? Compared to Gardes, Bouncers do 62 less DPS, and tracks at 0.014 rad/sec; only a third and not enough for closer targets or those with high transversal. Wardens are even worse as they do 124 less DPS with the same tracking speed of Bouncers. With the exception of Augmented variants, drones only do single damage. Again, docking up to put in mission-specific drones consumes too much time.
Hybrid charges do Kinetic and Thermal. Now, take a look again at mission rats; every faction has, at the very least, a secondary weakness to either Kinetic or Thermal. For those Kronos that are fielded in Gallente or Caldari space, the main pirate factions are weakest against both.
Consider this, too: a Kronos with two Tracking Computers that have optimal range scripts will have 48km optimal + 51km falloff with antimatter L. What this means is that the Kronos has the same damage output from extremely short range that comfortably extends up to 70km.

Originally by: Dyaven
Seems like the Kronos doesn't have too much going for it over a Sentry Domi, or am I missing something?

Think again.

Nambu
Caldari
Nova Prospekt Initiative
Posted - 2011.04.11 19:02:00 - [11]
 

Originally by: Dax Jr
1) Efficiency.

a. Maximum targets. 10 targets vs 7: It takes 20s to lock frigates, 12s for cruisers, 10s for battlecruisers and so on. While the Dominix can take out smaller ships faster, owing to drones that benefit from damage bonus, it eventually lags behind waiting for target locks. This wouldnít be an issue for both ships ratting in Sanctums.

b. Tanking. Omni tanking a Kronos, which also has repair bonus, saves time chaining missions: this means more ISK/hour. It is not possible to omni fit a Dominix and expect even decent performance.

c. Looting, salvaging, and twice the cargohold: the ISK/hour gap widens ever more.

d. Babysitting sentry drones decrease efficiency. Drones must be recalled then redeployed at every trigger and gate. Unless pampered with more than two Omnidirectional Tracking Links, one needs to spend more time adjusting range to maximize damage.


2. Performance

a. Tracking speed. With a single Tracking Computer, a Kronos gets 0.023 rad/sec. A sentry Dominix will have to sacrifice a medium slot that should be used for an Omnidirectional Tracking Link, only to achieve 0.018 rad/sec. Depending on a targetís transversal, the damage output of the latter varies significantly. Kronos has the flexibility to counter transversal through scripts and webs.
This is an important factor in our current discussion since those that favor the Dominix are neglecting the very fact that 55% of the total DPS, exclusively limited to a shield tanked fits, comes from railguns that canít deliver consistent damage. The only logical choice for a Dominix would be to downgrade to 350mm rails, often spending ten seconds at a time swapping to desired ammo.

b. Damage type selection? Compared to Gardes, Bouncers do 62 less DPS, and tracks at 0.014 rad/sec; only a third and not enough for closer targets or those with high transversal. Wardens are even worse as they do 124 less DPS with the same tracking speed of Bouncers. With the exception of Augmented variants, drones only do single damage. Again, docking up to put in mission-specific drones consumes too much time.
Hybrid charges do Kinetic and Thermal. Now, take a look again at mission rats; every faction has, at the very least, a secondary weakness to either Kinetic or Thermal. For those Kronos that are fielded in Gallente or Caldari space, the main pirate factions are weakest against both.
Consider this, too: a Kronos with two Tracking Computers that have optimal range scripts will have 48km optimal + 51km falloff with antimatter L. What this means is that the Kronos has the same damage output from extremely short range that comfortably extends up to 70km.

Originally by: Dyaven
Seems like the Kronos doesn't have too much going for it over a Sentry Domi, or am I missing something?

Think again.


I can't argue the point at hand completely as I dont fly a Kronos, but you've got to get your facts straight. Omni tanking anything, _by definition_ is inefficent, you are inherently wasting slots on more tank than you need. And if you really find yourself running out of targets with only 7, then you are really shooting your argument in the foot, because you are saying that your domi kills 7 targets in 20seconds, which sounds quite efficent. Recalling sentry drones is faster than reloading your guns, as they are all sitting there, and hey, you can even put it on a shortcut.

Lastly, your diatribe about tracking is again silly on its face, a) both ship's large guns will hit BS regardless. At range, your sentries will hit everything, regardless, and when small ships get under your guns (say 16km for frigs, 12km for cruisers) then you swap out to the hammerheads/hobgobs or whatever and clean them up, usually at the end of the mission when everything else is dead.

Lastly, if you are gonna salvage, salvaging in a mission ship when the Noctis exists==fail.

Baneken
Gallente
The New Knighthood
Apocalypse Now.
Posted - 2011.04.11 19:10:00 - [12]
 

Problem with kronos is that we are even comparing it to T1 battle ship (dominix) in the first place.
No one is wondering is a scorpion is worse doing missions then a golem or if a vargur is better then typhoon.

Either domi is just awesomely good (which it is) or Kronos simply just sucks for being a marauder; it's not a bad ship but compared to rest of the marauders and even BS's they really make a Kronos feel meh for it's price tag.

If we get buff for hybrids one day I believe Kronos will definitely out perform a Domi but frankly it might snow in hell before hybrids get fixed.

Janeway84
Gallente
Masters Of Destiny
ORPHANS OF EVE
Posted - 2011.04.11 21:56:00 - [13]
 

hmm wich ship is better in pvp then? Domi or kronosQuestionQuestion
especially in wh's..

Liang Nuren
Posted - 2011.04.11 22:12:00 - [14]
 

Originally by: Nambu

I can't argue the point at hand completely as I dont fly a Kronos, but you've got to get your facts straight. Omni tanking anything, _by definition_ is inefficent, you are inherently wasting slots on more tank than you need.



The question is whether your omni tank saves you more time and effort between missions than 1% more tracking or damage inside the mission. This is also the only valid argument against cap boosters.

Quote:
Lastly, your diatribe about tracking is again silly on its face, a) both ship's large guns will hit BS regardless.


Perhaps, but you have to remember that cruise ravens without rigors hit battleships just fine too. But fitting rigors helps immensely.

Quote:
Lastly, if you are gonna salvage, salvaging in a mission ship when the Noctis exists==fail.


This is thoroughly debunked.

-Liang

Lost Greybeard
Gallente
Posted - 2011.04.11 22:17:00 - [15]
 

Originally by: Janeway84
hmm wich ship is better in pvp then? Domi or kronosQuestionQuestion
especially in wh's..


Domis have issues in wormholes due to the tendency of sleepers to eat your drones every time you blink, and with even resists on both sleepers and people fit to fight sleepers selectable damage type is no real advantage.

So... I'd say Kronos, if you're not taking the "it's ****ing expensive" factor into account.

Of course, it varies with the specific fight, too. A solo SB will wipe your first wave of drones with a bomb and then sit under your guns whistling to the tune of double-painted torps until you blow up. A Kronos is proper ****ed at that point, whereas a Domi pulls out a spare flight of drones, whacks the attacker in half a second, then goes back to sleep.

The Djego
Minmatar
Hellequin Inc.
Posted - 2011.04.11 22:50:00 - [16]
 

Edited by: The Djego on 11/04/2011 22:54:40
Originally by: Janeway84
hmm wich ship is better in pvp then? Domi or kronosQuestionQuestion
especially in wh's..


Domi is like the swiss army knife(it always was).

Kronos is like the 2006 dualrep mega if you are really digging the max tank point blank pvp thing. For max gank point blank pvp the vindi is obviously the better choice, also I hardly know anybody that want max tank over max gank doing point blank blaster pvp. Yes it looks awesome in pvp vids but in reality you will be jammed most of the time and keep the tank going till you can jump/dock while lacking the gank to do quick kills.

Dax Jr
Ivory Research LLC
Posted - 2011.04.12 02:08:00 - [17]
 

Edited by: Dax Jr on 12/04/2011 02:12:10
Originally by: Nambu
I can't argue the point at hand completely as I dont fly a Kronos, but you've got to get your facts straight. Omni tanking anything, _by definition_ is inefficent, you are inherently wasting slots on more tank than you need. And if you really find yourself running out of targets with only 7, then you are really shooting your argument in the foot, because you are saying that your domi kills 7 targets in 20seconds, which sounds quite efficent. Recalling sentry drones is faster than reloading your guns, as they are all sitting there, and hey, you can even put it on a shortcut.

Lastly, your diatribe about tracking is again silly on its face, a) both ship's large guns will hit BS regardless. At range, your sentries will hit everything, regardless, and when small ships get under your guns (say 16km for frigs, 12km for cruisers) then you swap out to the hammerheads/hobgobs or whatever and clean them up, usually at the end of the mission when everything else is dead.

Lastly, if you are gonna salvage, salvaging in a mission ship when the Noctis exists==fail.


You need to get your facts straight.

Omni tanking is a highly preferable option for T2 ships, i.e. marauders. There are two reasons to this. One, a pilot only needs enough tank to clear missions. In most cases 400 DPS will keep armor at 100%. To give you an idea of how I run, my Kronos has 565 uniform damage distribution, way over the required amount for typical level 4s, and it still has available slots to fit damage modules dishing out 998 DPS. Two, omni tank makes available the ability to chain more consecutive missions. In a good mission hub, a single pilot can undock from a station with three to four mixed encounter missions. While I do them nonstop, mission-specific fit ships will need to dock each time.
This maximizes hour/ISK ratio.

Next, targets. Youíre trying to invalidate my premise by positing an implausible argument. A Dominix cannot take out seven existing targets, regardless of their size in under the time it takes to acquire new targets. Do your math again. A Dominix needs at least an extra minute to take out frigates that are beyond its seven maximum targets.

The innate shortcoming of sentries is their limited mobility; this means the pilot has to manually redeploy them according to the situation he finds himself in. Why did you conveniently hide the fact a Dominix needs to reload as well? In order to come remotely close to the DPS of a Kronos, the Dominix will need to fit a full rack of railguns. This means a pilot will need to have maxed out drone skills to have 60km range to issue attack command. A Kronos shoots out antimatter L up to 90km, while the Dominix sucks its thumb waiting for targets to come within range.

Tracking. Your comment is self-defeating. A Dominix cannot hit battleships Ďregardlessí with its rails due to poor tracking speed. Even those that orbit at optimal are often missed. Without webs, Bouncers or railguns cannot hit Angel battleships. 350mm railguns in a typical armor tanked sentry drone setup will have 0.014 rad/sec. Turret ships will normally have about twice that and they occasionally miss. The dilemma here is that a Dominix needs to give up one form of output in order to make the other usable. Even though its rail damage may look good on paper, it canít deliver.

If you want to bring the Noctis to this thread, go look up debates on Marauders vs Noctis. Youíre missing the point.

[Edit: corrected a typing error]

Dyaven
Nexus.6
The Jagged Alliance
Posted - 2011.04.12 02:34:00 - [18]
 

Dax, would you mind posting your Kronos fit? I'm interested.

Dax Jr
Ivory Research LLC
Posted - 2011.04.12 03:05:00 - [19]
 

Originally by: Dyaven
Dax, would you mind posting your Kronos fit? I'm interested.


I'll give you a T2 only fit below, with a list of hardwirings. Performance, especially defense will improve significantly with higher meta modules.

Overview: 921 DPS, 330 uniform damage distribution, cap stable at 31%

[Kronos, Lvl4 Omni T2 only]
Large Armor Repairer II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Armor Explosive Hardener II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Cap Recharger II
Cap Recharger II
Tracking Computer II or Stasis Webifier II
Tracking Computer II

425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
Small Tractor Beam I
Salvager II
Salvager II

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I

Hammerhead II x5
Hobgoblin II x5
Warrior II x5
25 m3 available for an extra flight of light or utility drones

[Hardwirings]
Slot 6: 'Squire' CR8
Slot 7: 'Gunslinger' AX-2
Slot 8: 'Squire' CC8
Slot 9: 'Gunslinger' CX-2
Slot 10: 'Deadeye' ZGL 1000

Dyaven
Nexus.6
The Jagged Alliance
Posted - 2011.04.12 03:08:00 - [20]
 

Edited by: Dyaven on 12/04/2011 03:15:18
I'm not sure if the omni tank will work at all without faction mods, honestly. It's super squishy without. I only have one Agent that I use so atm having to switch for mission specific hardeners is a very minor inconvenience for me, I was playing with this fit in EFT:


[Kronos, Kronos]
Large Armor Repairer II
Armor Thermic Hardener II
Armor Thermic Hardener II
Armor Kinetic Hardener II
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Stasis Webifier II
Cap Recharger II
Cap Recharger II
Cap Recharger II

425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
Small Tractor Beam I
Salvager I
Salvager I

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I


Hammerhead II x5
Hobgoblin II x5

Dethmourne Silvermane
Gallente
Origin.
Black Legion.
Posted - 2011.04.12 03:18:00 - [21]
 

Ok, I keep hearing about this shield gank domi. I can see how to do it if you don't use sentry rigs, but how do you deal with CPU if you run dual sentry rigs (like any reasonable domi fit I've seen does)?

Liang Nuren
Posted - 2011.04.12 03:35:00 - [22]
 

Originally by: Dethmourne Silvermane
Ok, I keep hearing about this shield gank domi. I can see how to do it if you don't use sentry rigs, but how do you deal with CPU if you run dual sentry rigs (like any reasonable domi fit I've seen does)?


[Dominix, 1100 DPS Domi]
Shadow Serpentis Magnetic Field Stabilizer
Shadow Serpentis Magnetic Field Stabilizer
Shadow Serpentis Magnetic Field Stabilizer
Shadow Serpentis Magnetic Field Stabilizer
Domination Tracking Enhancer
True Sansha Reactor Control Unit
True Sansha Reactor Control Unit

Pith B-Type Large Shield Booster
Dread Guristas Invulnerability Field
Dread Guristas Invulnerability Field
Medium Capacitor Booster II, Cap Booster 800
Omnidirectional Tracking Link I

425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L

Large Sentry Damage Augmentor II
Large Anti-EM Screen Reinforcer I
Large Anti-Thermal Screen Reinforcer I


Garde II x5


I'm seeing 1163 DPS with 5% hardwirings. IMO the Navy Domi does it better.

-Liang

Zaerlorth Maelkor
The Maverick Navy
Against ALL Authorities
Posted - 2011.04.12 12:48:00 - [23]
 

People forgetting that you can use MWD in missions now.
Cap stable at 59% when MWD is deactivated.
dps 1276 with 5% hardwirings.

[Kronos, New Setup 1]
True Sansha Energized Adaptive Nano Membrane
True Sansha Energized Adaptive Nano Membrane
Domination Large Armor Repairer
True Sansha Armor Explosive Hardener
Shadow Serpentis Magnetic Field Stabilizer
Shadow Serpentis Magnetic Field Stabilizer
Republic Fleet Tracking Enhancer

Gist X-Type 100MN MicroWarpdrive
Cap Recharger II
Cap Recharger II
Federation Navy Tracking Computer, Optimal Range

Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Small Tractor Beam I
Salvager II
Salvager II

Large Capacitor Control Circuit II
Large Capacitor Control Circuit II


Ogre II x2
Hammerhead II x2
Hobgoblin II x1

Liang Nuren
Posted - 2011.04.12 16:23:00 - [24]
 

How long does it take you to get into range? You may be getting 1200 DPS, but if it takes you 30% of your time to get into range (neglecting lolfalloff) you're only doing 900 effective (I admit it is slightly more complicated than that). TBH, if the HAM Tengu that's faster and has more range than the Kronos can't get into range fast enough, I really doubt the Kronos can.

But, I have not tried it.

I actually haven't run a mission since the MWD change.

And I'm richer than ever. :)

-Liang

Elsa Nietchize
Posted - 2011.04.12 20:57:00 - [25]
 

just posting to say that besides the domi fit Laing posted, most of these fits are bad.

lordlulzs
Posted - 2011.04.13 02:26:00 - [26]
 

The problem with gall ships is that they use drones and hybrids.

Oh wa...

Dethmourne Silvermane
Gallente
Origin.
Black Legion.
Posted - 2011.04.13 04:33:00 - [27]
 

Originally by: Liang Nuren
Originally by: Dethmourne Silvermane
Ok, I keep hearing about this shield gank domi. I can see how to do it if you don't use sentry rigs, but how do you deal with CPU if you run dual sentry rigs (like any reasonable domi fit I've seen does)?


[Dominix, 1100 DPS Domi]
Shadow Serpentis Magnetic Field Stabilizer
Shadow Serpentis Magnetic Field Stabilizer
Shadow Serpentis Magnetic Field Stabilizer
Shadow Serpentis Magnetic Field Stabilizer
Domination Tracking Enhancer
True Sansha Reactor Control Unit
True Sansha Reactor Control Unit

Pith B-Type Large Shield Booster
Dread Guristas Invulnerability Field
Dread Guristas Invulnerability Field
Medium Capacitor Booster II, Cap Booster 800
Omnidirectional Tracking Link I

425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L

Large Sentry Damage Augmentor II
Large Anti-EM Screen Reinforcer I
Large Anti-Thermal Screen Reinforcer I


Garde II x5


I'm seeing 1163 DPS with 5% hardwirings. IMO the Navy Domi does it better.

-Liang


Singlet drone rig; that explains the trouble I was having.

Gracias.

Baraka Saibot
Posted - 2011.04.13 04:42:00 - [28]
 

Originally by: Dax Jr
1) Efficiency.

b. Tanking. Omni tanking a Kronos, which also has repair bonus, saves time chaining missions: this means more ISK/hour. It is not possible to omni fit a Dominix and expect even decent performance.




Save fitting, load fitting. 5 secs. Right hardeners, right drones.

Dax Jr
Ivory Research LLC
Posted - 2011.04.13 08:25:00 - [29]
 

Originally by: Baraka Saibot
Originally by: Dax Jr
1) Efficiency.

b. Tanking. Omni tanking a Kronos, which also has repair bonus, saves time chaining missions: this means more ISK/hour. It is not possible to omni fit a Dominix and expect even decent performance.




Save fitting, load fitting. 5 secs. Right hardeners, right drones.



Takes 13s to align to station, 10s to 20s in warp, docking lag of 5s, session change, station loads for another few seconds, you open fitting window, refit, undock, session change, warp to gate... yet another session change; repeat this as many times as you please, then count how many minutes, hours you lose.

Swynet
State War Academy
Posted - 2011.04.13 09:21:00 - [30]
 

Originally by: Liang Nuren
Originally by: Dethmourne Silvermane
Ok, I keep hearing about this shield gank domi. I can see how to do it if you don't use sentry rigs, but how do you deal with CPU if you run dual sentry rigs (like any reasonable domi fit I've seen does)?


[Dominix, 1100 DPS Domi]
Shadow Serpentis Magnetic Field Stabilizer
Shadow Serpentis Magnetic Field Stabilizer
Shadow Serpentis Magnetic Field Stabilizer
Shadow Serpentis Magnetic Field Stabilizer
Domination Tracking Enhancer
True Sansha Reactor Control Unit
True Sansha Reactor Control Unit

Pith B-Type Large Shield Booster
Dread Guristas Invulnerability Field
Dread Guristas Invulnerability Field
Medium Capacitor Booster II, Cap Booster 800
Omnidirectional Tracking Link I

425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L

Large Sentry Damage Augmentor II
Large Anti-EM Screen Reinforcer I
Large Anti-Thermal Screen Reinforcer I


Garde II x5


I'm seeing 1163 DPS with 5% hardwirings. IMO the Navy Domi does it better.

-Liang


Shocked Considering the price tag of the CNIF about 450Mx2 it's already twice the price of the Kronos, makes the domi over 1B ship, bit expensive but nice fit for sure, thx.

NB: just looking all the faction stuff without IG verif this Domi gets a price tag full fit about 1.5B, at this price and without playing with EFT I'm almost sure the Vindicator is a much better investment.

You'll always surprise me Liang, in a good way OC. Wink


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