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blankseplocked Mining is temporarily bugged
 
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Jita Bloodtear
Posted - 2011.04.06 19:37:00 - [1]
 

Edited by: Jita Bloodtear on 06/04/2011 20:26:23
Edited by: Jita Bloodtear on 06/04/2011 20:24:30
Now if you cancel a mining laser it WILL continue all the way to completion before letting you restart it on another rock.

This really hurts all miners, and especially high sec miners. Veldspar usually lasts only a fraction of a mining cycle, but now you'll be required to spend upward of 2 mins on every single cycle, even if you only need to spend seconds.

Why would you do this CCP? You're taking a badly misunderstood profession that is already questionably profitable to undertake, and making it MORE tedious and annoying to do? You think this will stop bots? This will just annoy real miners.

EDIT:
Originally by: CCP
Thank you for your bugreport - ID:109271 Title: Mining Lasers are forced to completion now
We are already aware of this problem, and have added your bugreport to the existing issue in our defect tracking system.

The BugHunter Team


It's a known bug, not a nerf.

Captain Mastiff
Posted - 2011.04.06 19:40:00 - [2]
 

Aside from the 0.0 nerf if this isn't just a "bug" that is so silly.

I found mining tedious enough as it was cancelling the lasers when I calculated in my mind that the rock would of expired by now. Not only having to compete with bots who stripped fields right before my eyes.

Come on CCP tell us it isn't a nerf you have purposely implemented. Or are you attempting to encourage people into botting?

Abon
Caldari
Pandorum Research Incorporated
Posted - 2011.04.06 19:41:00 - [3]
 

Since it is bad to you it must be a nerf! How about filing a bug report?

Bill Lane
Posted - 2011.04.06 19:50:00 - [4]
 

Edited by: Bill Lane on 06/04/2011 19:56:53
So now when you have more than 1 mining laser on an asteroid and it finishes off the asteroid, and one of the lasers restarts, you have to wait the full cycle to start it on another rock.

In addition you only get the amount of ore that was mined before you shut off the lasers, even though it still finishes the cycle.

Nice nerf to mining.

Edit: New news, a friend of mine got word from a CCP admin in help channel that this is a bug. Come on patch to fix the patch!

Copine Callmeknau
Kangaroos With Frickin Lazerbeams
The KWFL Republic
Posted - 2011.04.06 19:54:00 - [5]
 

Originally by: Bill Lane
So now when you have more than 1 mining laser on an asteroid and it finishes off the asteroid, and one of the lasers restarts, you have to wait the full cycle to start it on another rock.

In addition you only get the amount of ore that was mined before you shut off the lasers, even though it still finishes the cycle.

Nice nerf to mining. As if it didn't suck enough already.

Well if it's only giving you the ore up until you shut off the laser, then it's an obvious bug derpderp Rolling Eyes

Krevnos
Posted - 2011.04.06 19:55:00 - [6]
 

This is obviously an unintentional problem where certain item attributes were inadvertantly applied to strip miners, so stop whining about it and file a bug report already!

Captain Mastiff
Posted - 2011.04.06 19:56:00 - [7]
 

Originally by: Copine Callmeknau
Originally by: Bill Lane
So now when you have more than 1 mining laser on an asteroid and it finishes off the asteroid, and one of the lasers restarts, you have to wait the full cycle to start it on another rock.

In addition you only get the amount of ore that was mined before you shut off the lasers, even though it still finishes the cycle.

Nice nerf to mining. As if it didn't suck enough already.

Well if it's only giving you the ore up until you shut off the laser, then it's an obvious bug derpderp Rolling Eyes


I wouldn't be surprised if it was implemented like this.

Trina Forrest
Caldari
GK inc.
Pandemic Legion
Posted - 2011.04.06 20:02:00 - [8]
 

CCP logs show nothing, working as intended. Finally CCP does something about the macro botters in eve... rofl it just ****s the rest of the miners too.

Rykuss
Gallente
Posted - 2011.04.06 20:11:00 - [9]
 

Are you sure it wasn't caused by lag? I frequently experience strips going for several cycles long after an asteroid has expired. When this happens, they'll continue until infinity if you don't catch on and shut them off. The only time I've experienced what you're describing is right before a client disconnect or extreme lag.

Hot Vherokior
Posted - 2011.04.06 20:13:00 - [10]
 

I never play EVE right after patch completion, tens of thousands of hungry-of-EVE guys are spamming the game and causing too much lag.

Bill Lane
Posted - 2011.04.06 20:16:00 - [11]
 

Originally by: Rykuss
Are you sure it wasn't caused by lag? I frequently experience strips going for several cycles long after an asteroid has expired. When this happens, they'll continue until infinity if you don't catch on and shut them off. The only time I've experienced what you're describing is right before a client disconnect or extreme lag.


No sir wasn't lag. That's what I thought at first. Tried again with same result. Then had my corpmates try it, happened for all them too. A CCP rep is in the in-game help channel and said it's a bug.

Jita Bloodtear
Posted - 2011.04.06 20:24:00 - [12]
 

Originally by: CCP
Thank you for your bugreport - ID:109271 Title: Mining Lasers are forced to completion now
We are already aware of this problem, and have added your bugreport to the existing issue in our defect tracking system.

The BugHunter Team


You won't believe it, already got a response acknowledging it's a bug. Can stand down the nerf alarm. We get to live, for another day


 

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