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Hekanavan Kip
Posted - 2011.04.05 03:14:00 - [1]
 

Am I the first newb to be dumb-founded by how insane the lvl 3 hump is?

Even in deep amarr space i'm being served with gurista, minmatar, angel, thukkur, and misc. other awful rat types to fly against in my harb (which has all the tank of a wet napkin even with armor rigs, t2 rep and four t2 hardeners).

I thought that t2 medium pulses would solve all my problems, so I took time to train those up while I went exploring with my arbitrator a few weeks. Fast forward two weeks later, i'm still struggling to get these L3 missions done. I know that when I get to lvl 4's i'll have all the wonderful amarr battleships to play with, but what the hell does one do in between?

Do amarrian agents always give a terribly low number of blood/sansha missions or am I just getting really unlucky here? What can I do to get out of this mess aside from train into some other race's ships?

Crabs Collector
Posted - 2011.04.05 05:37:00 - [2]
 

Armor rigs? like in resistance rigs or did you fit trimarks?
I ask this because normally you should fit ccc rigs and maybe a powergrid rig for highsec missioning.

And maybe you should have a look HOW you do missions. So use evesurvival.org to check what the triggerships are etc so you wont get overwhelmed.

K'uata Sayus
Posted - 2011.04.05 13:32:00 - [3]
 

Why aren't you using heavy pulses?

Zin Zy
Posted - 2011.04.05 15:08:00 - [4]
 

You are correct that Amarr agents do hand out a lot of non blood/sansha missions, but they are not hard to do. Done some in a blaster Thorax yesterday. Did require some warpout, but I really had a paper tank (2 hardners and 1 small repper Smile).

So what kind of hardners are you using? Are you using a med T2 armor repper? Basically, can you link your fit?

A long time ago, when I was grinding L3's, I did them in a pulse Maller without a problem, but it was a long time ago...

Mara Rinn
Posted - 2011.04.05 16:06:00 - [5]
 

What are you doing with your battlecruiser that you can't handle L3 missions? You can fly L3 missions with a battleship, just FYI. I've been running them in an Omen Navy Issue - there are some warpouts required, but even with T1 gunnery skills I've managed to get through them.

Are you attacking at the best range for your fitting? Are you using the right crystals for the range you're attacking at? Are you trying to omnitank, or specifically tanking the damage types you'll be receiving?

What are your drone skills like?

Hekanavan Kip
Posted - 2011.04.05 17:06:00 - [6]
 

Edited by: Hekanavan Kip on 05/04/2011 17:15:20
Edited by: Hekanavan Kip on 05/04/2011 17:06:58
Originally by: Crabs Collector
Armor rigs? like in resistance rigs or did you fit trimarks?
I ask this because normally you should fit ccc rigs and maybe a powergrid rig for highsec missioning.

And maybe you should have a look HOW you do missions. So use evesurvival.org to check what the triggerships are etc so you wont get overwhelmed.


1x CCC, 1x Aux Nano Pump, 1x Nanobot Accel

And I do the missions by the book as much as possible, but with less than 30k range on my pulses /w scorch that's pretty damned hard to manage.

Originally by: K'uata Sayus
Why aren't you using heavy pulses?


Rolling Eyes Medium as in the weapon skill/size, not the name of the turret. I'm using heavy pulse II's.

And for those of you with pro harb skills, please let me know how you're doing gurista pirate invasion or blockade. I might need to get an mwd!

Dr Richard Dawkins
Posted - 2011.04.05 17:09:00 - [7]
 

Edited by: Dr Richard Dawkins on 05/04/2011 17:10:51
Use a bs if that makes things easier (probably not).

Also, find more/better agents to use and start declining all the sub-par missions.

Darryl Ward
Posted - 2011.04.05 17:12:00 - [8]
 

Edited by: Darryl Ward on 05/04/2011 17:13:43
I just got a Harbinger and started doing Amarr level 3's last weekend.

I've got to say, the Harby does them nice.

7 x Meta 3 Heavy Pulse
2 x Passive armor hardeners
2 x Heat Sink II
1 x Medium Armor Rep II
1 x Damage Control II
1 x YS-8 Microwarp
1 x X5 Stasis Web
2 x Cap Recharger II

Does the job fine, and that's far from a pro-fit. It's a good beginner fit.

Microwarp drive is key (btw, it does work in missions now, for those who don't know). It gets you into optimal range faster, and out of their optimal if necessary.

Vito Antonio
Posted - 2011.04.05 18:13:00 - [9]
 

Originally by: Hekanavan Kip
my harb

ASSUMING DIRECT CONTROL Shocked

Crabs Collector
Posted - 2011.04.05 18:19:00 - [10]
 

Fit beams and tracking computers if you need range.

Tasko Pal
Aliastra
Posted - 2011.04.05 19:21:00 - [11]
 

This doesn't smell right. Assuming you aren't trolling us, you should be way overtanked for level 3s. I have run level 3 missions with a passive shield tank harbinger and almost no t2 gear. So my thinking is that there's something wrong both with your fitting and the way you run missions.

Chainsaw Plankton
IDLE GUNS
IDLE EMPIRE
Posted - 2011.04.05 20:36:00 - [12]
 

I'd use beam lasers, just sayin.

oh and heatsinks, lots of heatsinks, maybe some tracking enhancers too. should probably be able to get away with a 3 slot shield tank + afterburner for level 3s.

Max Nebular
Posted - 2011.04.05 23:24:00 - [13]
 

I dont get it, i use a navy omen too and only some t2 gear(heatsinks, DC and a small repper) and yes i have to warp out occasionaly but on most missions thats not an issue, as for blockade just warp in and get that tower first, then warp in at 50K range and pick your targets one by one. are your resistance allright? check the mission descriptions...

Linn Wei
Amarr
Chemikals
Posted - 2011.04.06 10:28:00 - [14]
 

I use a harb. Skills: 3 in BC and Medium Turret, support skills gunnery skills are all 4 except for Trajectory analysis and the one that increases all turret dmg (can't remember name).

I use;
lows: 3 specific t2 hardeners, 2 t2 repper, t1 heat sink
medium: 3 t2 cap recharger, t2 ab
high: 7 meta 2 beam lasers with normal ammo (Using Microwave, X-ray and Multi, depending on range)

I don't usually have a problem, almost never. My cap runs pretty stable with everything running except for the 2nd repper, I'll have to turn off the AB for that. Done The Blockade several times, first time it took me like 1 hour to complete (killed too many triggers..) after that, somewhere between 30-50min to complete. I usually just target and then choose keep at range, burning forward, changing crystals until I get close enough to finish them off with Multi, sometimes the light frigates just die at around 30-40km with microwave though.. Also, I have 4 t1 drones.

Tasko Pal
Aliastra
Posted - 2011.04.06 18:49:00 - [15]
 

Originally by: Chainsaw Plankton
I'd use beam lasers, just sayin.

oh and heatsinks, lots of heatsinks, maybe some tracking enhancers too. should probably be able to get away with a 3 slot shield tank + afterburner for level 3s.


This. One time I used six heatsinks because I had empty space down there and wanted something to talk about in corp chat. 3-4 heatsinks, a DC II, and 1-2 tracking enhancers is probably a wee bit more useful.

K'uata Sayus
Posted - 2011.04.06 19:04:00 - [16]
 

Originally by: Hekanavan Kip



Originally by: K'uata Sayus
Why aren't you using heavy pulses?


Rolling Eyes Medium as in the weapon skill/size, not the name of the turret. I'm using heavy pulse II's.

And for those of you with pro harb skills, please let me know how you're doing gurista pirate invasion or blockade. I might need to get an mwd!


Roll your eyes somewhere else, clown. People usually state their fits in modules, not skill levels.

Guristas knock the h*** out of you with missiles, they're never going to be within pulse range unless you chase them down. That's what beam lasers are for, longer range engagements. If you're up against them, refit with beams.

The reason people don't use Torp Ravens in PvE is that their range is limited and traveling to each target to get in range results in taking a lot more damage. The same thing happens with pulses, you get more damage but have to be in someone's face for that to be effective. If you insist on using pulse energy weapons then get used to getting your tank battered each and every mission.

Its almost hard to believe you can't handle Level III's with a BC, and not know when to fit pulses or beams. Rather than study up on the capabilities and weaknesses of your ship, you go to the Forums and whine. HTFU.




 

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