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blankseplocked Stable pve drone boat for lvl 2/3 missions?
 
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Lazer Bear
Amarr
WE CAN HAZ CHEEZBURGER
Posted - 2011.03.31 05:55:00 - [1]
 

Hello, can anyone suggest me any good pve droneboat?

Vexor for lvl2
and ????? for lvl 3?

Something that is stable so if i just stay at 1 place i wont die against 5 cruisers 7 frigates attacking at once?

Also

Dark Voynix
Gallente
Garoun Investment Bank
Posted - 2011.03.31 07:07:00 - [2]
 

what about a passive shield tanked myrmidon?

it tanks L4, figures, L3

Dr Sheepbringer
Gallente
Halinallen veroparatiisi
Inglorious Carebears
Posted - 2011.03.31 07:19:00 - [3]
 

Myrm. It should have NO problems running the lvl3's where the vexor might actually have some difficulties. Also, it's just a better droneboat compared to vexor at least in pve.

You can still run into some trouble in certain lv3's (the new ones) as they are rather hairy. I was actually quite surprised when grinding standings and some really nasty lvl3's came by and I had to warp out rather quickly in a myrm. Of course it was in a omnifit, but everything started to melt...FAST.

Of course...when you hit lvl3's...you might want to think about using a domi if you are short on money. That way you don't have to pay for two ships (i mean a myrm "can do" lvl4's, but it's not a very effective tool).

Frank Millar
Gallente
Posted - 2011.03.31 10:33:00 - [4]
 

Double rep Myrm with mission specific hardeners should do just fine. T2 is even better.

I don't know about those new missions Dr. Sheepbringer mentioned, though.

LeBourruac
Gallente
Aspire Academy
Aspire One
Posted - 2011.03.31 18:59:00 - [5]
 

[Myrmidon, Myrmidon PVE lvl 3 fit]

5x Heavy Neutron Blaster II (Void M)
Drone Link Augmentor I

10MN Afterburner II
2x Stasis Webifier II
2x Cap Recharger II

Damage Control II
2x Medium Armor Repairer II
Armor Explosive Hardener II
Armor Kinetic Hardener II
Co-Processor II

2x Medium Ancillary Current Router I
Medium Capacitor Control Circuit I

5 * Hobgoblin tech 2


This is what I use. This fit is making all level 3 no problem! Cap stability depend of using or not the 10mn AB unit. Tanking is adaptive to what shoot at you tho! Can remove 1 Cap recharger or the Medium Capacitor Control Circuit, it depend of the time you are allowed to spend for cap recharge or money you want to spend. If you want you can put 200mm or 250mm railgun tech 1, most of the time the drones are making the work. There is no cost at using drones so Exclamation !

Fredfredbug4
Posted - 2011.03.31 19:06:00 - [6]
 

Myrmidon is a great ship. It's usually cap stable provided you have cap recharger 2s in the fit.


LeBourruac
Gallente
Aspire Academy
Aspire One
Posted - 2011.03.31 19:29:00 - [7]
 

You are wright! Cap stable is better, I normally use 3 cap recharger. Using 2 webifier was for the occasion, variance! But it was fun to use, shooting drones become very possible and economic Isk wise!

Joras Fett
Posted - 2011.03.31 23:19:00 - [8]
 

I've been using the loadout under the wiki on Omni-tank with a few slight modifications. It does pretty well. Use some Parthian tactics and let the drones do the work as you draw the fire. I've been doing lvl 3's and have lost only 2 ships. 1 was an accident and the 2nd was from a gate camp going into low-sec for a mission. Hence the Cloak II.

I've also been using Iridium Charges M because I like the 47km range and keep the targets at range.

[Vexor, Vexor-OmniT-PVE]
Medium Armor Repairer II
Damage Control II
Energized Adaptive Nano Membrane II
800mm Reinforced Rolled Tungsten Plates I

Y-S8 Hydrocarbon I Afterburners
Cap Recharger II
Cap Recharger II

250mm Prototype I Gauss Gun, Caldari Navy Antimatter Charge M
250mm Prototype I Gauss Gun, Caldari Navy Antimatter Charge M
Small Tractor Beam I
Salvager I
Improved Cloaking Device II

Medium Ancillary Current Router I
Medium Anti-Explosive Pump I
Medium Trimark Armor Pump I


[Drones to suit your mission]
2 heavies
3 mediums
6 lights


 

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