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blankseplocked So nothing new this year
 
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5n4keyes
Sacred Templars
RED.OverLord
Posted - 2011.03.26 21:34:00 - [31]
 

What I think has happened this year compared to other years, is the side presentations, in previous years they have been very general, and mostly went over features existing in EvE, and looking back on how things changed, in these side presentations there was very little in terms of whats coming next.

This year we have had more side presentations, and broken down a fair bit more, example we had security, which gave us a huge insight into what CCP is working on, and what they plan to do.

Most of the side presentations took away from what the CCP Presents would usually announce, in terms of changes coming to EvE, I think we have had alot more given to us than previous fanfests.

Very Happy

Xailia
Unsteady Corporation
Posted - 2011.03.26 21:35:00 - [32]
 

Originally by: Laser Purification

Carbon = making the code re-usable as the foundation for WoD / Dust.


You have that backwards, Carbon refactoring of EVE is making WoD/Dust code re-usable for EVE.

Aeronwen Carys
Sebiestor Tribe
Posted - 2011.03.26 21:37:00 - [33]
 

What astounds me, though I know it shouldn't, is how many people are never pleased. One lot of you constantly whines about CCP not fixing current mechanics and functions in favour of new shiny, and another group whines about the lack of new shiny in favour of fixing current mechanics and features.

My suggestion is for both groups to be herded into an exitless wormhole with the ability to jumpclone out disabled. These two groups should then fight to the death with the last man standing being given the chance to take his opinions to CCP where he will be summararily beheaded and dumped in the sea.

Holy One
SniggWaffe
Posted - 2011.03.26 21:39:00 - [34]
 

Originally by: Barakkus
Y'all are a bunch of Negative Nacys, I found most of the coverage to be quite interesting.


yup mostly enjoyed the coverage also. however. they urgently need to fix a lot of stuff and no amount of dancing round the issue and visions of the future makes up for that lack of investment in improving the core gameplay of eve online.

buff gallente.


Kita Radeon
Gallente
Imminent Ruin
Posted - 2011.03.26 21:54:00 - [35]
 

Originally by: Barakkus
Y'all are a bunch of Negative Nacys, I found most of the coverage to be quite interesting


Honestly... you guys are just looking for a reason to ***** now. There was lots of new stuff.

I think the problem is some of you expect three days of in depth discussion on bugs and balancing and instafixes. That just isn't what fanfest is about. Would you guys fly to Iceland for three days of technical discussions and coding?

Fanfest is a hell of a lot of fun and while a lot of it is filled with the technical discussion about small tweaks, I think its mostly just about having fun and meeting other eve players and devs. Also about getting very drunk.

Ishtanchuk Fazmarai
Amarr
Posted - 2011.03.26 22:00:00 - [36]
 

Originally by: Holy One
Originally by: Barakkus
Y'all are a bunch of Negative Nacys, I found most of the coverage to be quite interesting.


yup mostly enjoyed the coverage also. however. they urgently need to fix a lot of stuff and no amount of dancing round the issue and visions of the future makes up for that lack of investment in improving the core gameplay of eve online.

buff gallente.




You know, there is an issue with "player speed" versus "corporate speed".

CCP's work schedule is full until 2013. They already said that the last year, which makes about 365 Daily Whines ago, which looks like a lot of time, but it's only one year in a corporation's schedule.

2011 they will be readying up Incarna. 2012 they will be iterating features and Incarna. This means the Daily Whiners will have chance to whine like 500 times more until CCP fixes what they want to have fixed, according to a schedule published 400 Daily Whines ago.

CCP already have its own issues. They're using one income source to develop three games in a row, all of them extremely hi-tech and groundbreaking. Of course they are sharing code and effort between those three games. EVE could use a 3D environemnte, DUST needs it and WoD is all aobut it. Why should CCP not use EVE as a live test ground for the technicalities they are developing for their other games? SPECIALLY when that does not hurt EVE, rather will improve it, and the so much needed take-a-breathe-and-iterate is already scheduled for next year?

And no amount of Daily Whines, be them 100, 200 or 400, will ever change that.

Qordel
Caldari
School of Applied Knowledge
Posted - 2011.03.26 22:23:00 - [37]
 

Man, people are such ungrateful douches. What did we expect? They're in the middle of a massive new undertaking that isn't just a check in a box (ambulation, etc) and continuing to improve the existing assets and providing a potential UI overhaul and so on.

I'd much rather they be open with people on ideas (whether or not they ever are realized, which is a big risk to take with the player-base who often takes whims as promises) and all the thought that goes into the game (well, some of it, at least) than keep their lips zipped and keep us entirely in the dark, which is what a lot of developers would do.

I mean, really, what good is going to come from announcing an ETA on Dust? If we've learned anything from companies like Blizzard (and CCP), it's that they'll be done when they're done. That can sometimes appear as a downfall for CCP, but then you end up with things that are (usually) more fully realized than just thrown together. I'm certainly glad it has taken this long for ambulation, for example. I'd much rather way the three years since we thought it was might come out and have something that looks stunning and has the right feel than throw together whatever they could have accomplished three years ago just to say they had implemented it.

I think EVE needs more refactoring than additional features, right now. Do them both, sure, but an improvement in the UI and a slow rollout of ambulation and things like that seem a better investment to me than introducing some wild new equipment just for the sake of having new ships and equipment (without justification for them) or drastic new mechanics that may or may not pan out down the road or may quickly be abandoned and orphaned as they pull back to tackle more fundamental elements of EVE.

This isn't to say that I don't appreciate the desire for more insanely awesome stuff. That's why I play games on a PC. That's why I hate that my PS3 and 360 are six years old. I want new hotness. But as a software engineer, myself, I also value iteration and refactoring and that's a task that should be heralded when developers bother to do it, because so often it's overlooked.

Mirabi Tiane
Posted - 2011.03.26 22:29:00 - [38]
 

Originally by: Ladie Scarlet
Originally by: Lynx Australis
And we can't even disable avatars being downloaded automaticly..

lol @ people still whining about this

It's a valid complaint. They are asking for a tiny change that would greatly increase usability.

Jireel
CANUCK ENGINERING
Fade 2 Black
Posted - 2011.03.27 02:29:00 - [39]
 

Originally by: Aeronwen Carys
What astounds me, though I know it shouldn't, is how many people are never pleased. One lot of you constantly whines about CCP not fixing current mechanics and functions in favour of new shiny, and another group whines about the lack of new shiny in favour of fixing current mechanics and features.

My suggestion is for both groups to be herded into an exitless wormhole with the ability to jumpclone out disabled. These two groups should then fight to the death with the last man standing being given the chance to take his opinions to CCP where he will be summararily beheaded and dumped in the sea.


I second that idea

Laser Purification
Posted - 2011.03.27 03:19:00 - [40]
 


Yeah, Eve players expecting their Eve subscriptions to include some Eve improvements rather than a bunch of fluff relating to a console game.

How dare they.

El Mauru
Amarr
Interwebs Cooter Explosion
Important Internet Spaceship League
Posted - 2011.03.27 04:09:00 - [41]
 

Edited by: El Mauru on 27/03/2011 04:11:32
Edited by: El Mauru on 27/03/2011 04:09:54
Surprising even to myself - I am rather giddy about the turret changes. Eve certainly could use a lot of more "small stuff" like that. As to the amount of ships I am fine, as to the amount of things they have to do I am fine. Besides, I found the null-sec panel rather interesting. As for dust? Don't really care. Incarna? Not too sure- might be interesting to finally see all my mates in a slightly "less" virtual representation while doing stuff once in a while (just make sure getting into your ship is a non-repetitive task!!!!)

Patient 2428190
DEGRREE'Fo'FREE Internet Business School
Posted - 2011.03.27 04:17:00 - [42]
 

EVE's future is to test the WoD engine.

Internet spaceships will be dead, game play wise.

Bane Necran
Minmatar
Posted - 2011.03.27 04:25:00 - [43]
 

Originally by: Sarmatiko
Seriously, if the Fanfest is not the place to share info on WoD, what is?


In the Q&A thing after CCP Presents, Hilmar said WoD will have its own fanfest in New Orleans.

There were some surprises, like the agent changes, which i'm not quite sure how i feel about yet. But yeah, a few other things were just confirmation of things people had suspected already, or CCP had hinted at. But all in all it got me excited about where EVE is headed again.

Aeronwen Carys
Sebiestor Tribe
Posted - 2011.03.27 04:35:00 - [44]
 

Originally by: Bane Necran
Originally by: Sarmatiko
Seriously, if the Fanfest is not the place to share info on WoD, what is?


In the Q&A thing after CCP Presents, Hilmar said WoD will have its own fanfest in New Orleans.

There were some surprises, like the agent changes, which i'm not quite sure how i feel about yet. But yeah, a few other things were just confirmation of things people had suspected already, or CCP had hinted at. But all in all it got me excited about where EVE is headed again.


You know I'm sure there is already a yearly meet for the original WoD RPG players. I know there is a 20th anniversary one running this September in New Orleans called The Grand Masquerade and I imagine that when the new WoD MMORPG hits the shelves it will find itself with a well established fanbase and a regular fanfest.

The Grand Masquerade

Vampires as they should be, not all sparkly and stuff and sitting in trees.

El'Niaga
Minmatar
Republic Military School
Posted - 2011.03.27 04:36:00 - [45]
 

My guess is CCP is pretty much done with EVE. They are doing minor tweaks that can have large game impacts such as the foolish changes proposed for 0.0 and mission agents. The big stuff, new ships, new systems etc is not gonna happen. I hope they prove me wrong but EVE's been coasting for most of 2 years already. They don't sink the time and resources into it that they used to instead funneling that to DUST and WOD. Of course if EVE fails then DUST has nothing to do....

I could figure on a piece of paper dozens of ships and roles that could be filled on my napkin but apparently its to much trouble for the devs to code them. I mean artwork they had some brilliant stuff submitted and it would be easy to use it for ship hulls etc. (Just because winning designs were guaranteed a spot doesn't mean you can't use the others...). That brings us to where are those winning designs....

Unless they change course and come out with some new ships, equipment etc then probably EVE's best days are behind her.

Mister Rocknrolla
Posted - 2011.03.27 04:46:00 - [46]
 


A) It's been said a million times: "CCP fails at managing [player] expectations."

B) Some would draw the conclusion that, based on changes in and out of game, CCP may be positioning itself to be sold/purchased by a larger entity. 10 years is a pretty long lifespan for a development house.


Qordel
Caldari
School of Applied Knowledge
Posted - 2011.03.27 05:29:00 - [47]
 

Originally by: Laser Purification

Yeah, Eve players expecting their Eve subscriptions to include some Eve improvements rather than a bunch of fluff relating to a console game.

How dare they.



No, I'm pretty sure console gamers will be paying $60 a pop for the console game.

GoGo Yubari
Veto.
Posted - 2011.03.27 05:43:00 - [48]
 

Originally by: El'Niaga
My guess is CCP is pretty much done with EVE.


Right......

Rigel Silek
Gallente
Posted - 2011.03.27 05:44:00 - [49]
 

All you people complaining about there not being any new content this year... What about Incursion? Incarna, the addition of captains quarters, seems rather small addition at first glance but you have to realize that it is just a first step. I don't know about you but I'd rather get the CQ added now than wait another year or three for a fully realized walking in stations addition to the game. New and/or additional graphics will be a great addition to the game.

You have to keep in mind that, with Carbon and walking in stations, they're basically adding an entirely new game to an existing one. It's going to take a while to get everything working together and implemented. Creating one game is hard enough. Two get two games to work together, one of which is made up of mostly eight plus year old tech and code is surely not an easy task.

As for not having more information on World of Darkness or Dust 514, if you want full information and release dates at the time of announcement go play something by EA. I've followed games that have been in development for years before a release date is given. WD and Dust are no exception to this to me. I want them to take as long as it takes to create a quality game. Not release a half finished game that's severely bugged.

Laser Purification
Posted - 2011.03.27 05:57:00 - [50]
 

Originally by: Rigel Silek

You have to keep in mind that, with Carbon and walking in stations, they're basically adding an entirely new game to an existing one.



No, they're not. Incarna is fluff / re-use of the tech they're developing for WoD (eg. character models). They've never announced adding substantial *gameplay* with it. If they were adding FPS gameplay into the stations, and the space-game was healthy and balanced (it's not) I'd be a lot more positive about that.

Hooooooorza Darksun
Posted - 2011.03.27 06:02:00 - [51]
 

I was really quite pleased with Vertias's presentation on server lag yesterday, and I think gave a much better insight in what makes eve tick than what the CCP Panel today did - the latter giving a bit too much airtime to "Hat Fortress in Space." I've always looked forward to Ambulation/Incarna, and the continuous iteration "vision" is great and all, but there's still a lot that needs to be done on existing content. This is why I enjoyed Vertias's presentation - it showed they're still working their asses off on that stuff. Granted I didn't watch all of fanfest, so I might have missed much of the same.

I guess I was disappointed with the Q+A because it was a lot of goofing off and they gave very few answers addressing key issues. Obviously the last event before a big fanfest party might not be the best medium for such discussion, so I can give them slack here. But these things (anomalies, dreadnoughts v SC, PI, "veteran content," Dust, etc) are important, and we want some answers damnit! YARRRR!!

Ranger 1
Amarr
Ranger Corp
Posted - 2011.03.27 06:07:00 - [52]
 

My impression (from what I could watch from home here and there) was that the bulk of FanFest (at least the parts that saw video coverage) was directed more at sharing CCP's vision and thought the thought process behind how their development time has been and will be spent, not so much getting into the details and time tables.

The discussion of how they are prioritizing the work on improving existing features, of what is (and will be) tied into the development of Carbon and why it is crucially important but taking a while, a glimpse into the type of non-mandatory but darkly enticing game play elements that will be part of Incarna, and a clearer picture of what they want EVE to become.

As far as eye candy the new turrets and nebulae are worthy additions to any expansion, and the statement that soon smuggling contraband will be revamped and that anti-smuggling enforcement will be player driven are features that players have pleaded with CCP to focus on for years. Once that is done it's not a big step to make the bounty system functional and exciting. I've always been a big fan of the idea that players should police empire space, with Concord as backup.

It also makes me very, very happy that the Incursion code was built to be modular, and while there are no immediate plans to implement something similar (or not so similar) for the other pirate groups, the heavy lifting is already done. Not because I am involved with the current Incursions, it's the fact that they had the foresight to build it with the future in mind that makes me happy.

I have a feeling some interesting information was given that has not yet filtered down to those of us with other commitments, and I look forward to upcoming video's and dev blogs about the parts we at home missed.


Hecatonis
Amarr
Posted - 2011.03.27 06:10:00 - [53]
 

if its not one person complaining about the lack of polish, its another complaining about the lack of new content.

eve needs two things. they are not mutually exclusive, but they do come out better if you don't split your focus on both at the same time.

1) New content. New content keeps the old players playing, it lets the bitter vets from going batsh*t crazy because they have done the same thing 1000 times before and if they have to 1000 times again they will probably hang themselves. new content can also bring new players into the game because now there is something for them to do.

2) Polish. Polish keeps the old stuff from looking like old stuff, it keeps the game current and when you are running a game for as long as eve you always need to improve the age. this brings in more new players because it lets them see the game as something "new" and builds on the already robust content that is here. it can also keep the old players here because it shows us that the game is growing and keeping up, we still have all the stuff we need but just makes it look better.


it looks looks like this year we are getting polish, this is not a bad thing. it is not what some people want, but it is what the game can use.

and frankly its better then the alternative and sh*ty feature that is broken (cue the people that complain about expansions) or sh*ty polish that brakes existing features (cue the people that complain about the scorpion/sov/low sec/high sec/nul sec)

how about we try and keep like minded whines together, 2 to 4 threads for all whining, but frankly all this wah should be relegated to at most 4 different threads.

Darwpromtheus
Posted - 2011.03.27 13:45:00 - [54]
 

The vision is to have, orbital bombardment and dust 514 fights on planets and on top of that(eventually in 2025) fps fights in a floating spaceship carcas (inside a wormhole) and then when returning to get back into your own ship, you see it blown up by pirates and teh only way to go home is to point your sidearm at your face to clone jump home to reship.

Where is the time table? All I've seen is some cgi.

But first we are getting second life in space and captains toilets.

Also eve is real and not a game.



Ps.

If someone missed it they said that the new UI (or a hint towards how it will look) have been featured in the latest trailers.



Ds. I want my black borders baaaack



Laser Purification
Posted - 2011.03.27 15:30:00 - [55]
 

Edited by: Laser Purification on 27/03/2011 15:30:46
They are not going to let us shoot at Dust players. Can you imagine the sales pitch?

Dust player: So, I was having a match when suddenly something called a "doomsday" killed everyone and ended the match.
CCP: Yep, that happens.
Dust player: Anything I can do to stop it? It's not much fun.
CCP: You can shoot your silly little machine gun at the orbiting Titan if you want.
Dust player: Will that help?
CCP: <snort> no.

I can see that would sell *really* well.

Jame Jarl Retief
Posted - 2011.03.27 16:13:00 - [56]
 

Having watched the CQ presentation, I was pretty badly disappointed if that's all we get for the next expansion. I mean, seriously, how many hours of gameplay can you squeeze out of that room? 10 mins? Half an hour? Before you've explored every nook and cranny of the room and realize there's nothing more to do? Is that a good payoff for at least 6 months of development time?

Yeah, I get that CQ is just a stepping stone. But if we don't see the next stone to step on until next year, or maybe even a year later, how many will still be here when the next step arrives? And what if the next step is merely another, larger room, where you can see a few other characters and maybe /wave at them and not much else?

Same with turret graphics. Nice? Sure, absolutely. But how often do you zoom in on your ship and look at the turrets firing? How much time WILL you spend even after they add new turrets, before you get bored? 10 mins? Half an hour? I would argue that making missed shots actually miss, visually, would be of much more or at least comparable benefit, with a whole lot less work.

Some changes, like the new UI and the new font are exciting, but all I can say to that is "It's about da** time!" How many MMOs out there today do not allow you to resize the font and UI, especially if your eyesight ain't 20/20 no more?

Am I overly negative? Maybe. Probably. But I just don't see anything to get excited about. CQ is basically the equivalent of captain's cabin in Mass Effect, and at least that thing had a fish tank... Very Happy

Minsc
Gallente
Alpha Empire
Posted - 2011.03.27 16:20:00 - [57]
 

Originally by: Laser Purification
Edited by: Laser Purification on 27/03/2011 15:30:46
They are not going to let us shoot at Dust players. Can you imagine the sales pitch?

Dust player: So, I was having a match when suddenly something called a "doomsday" killed everyone and ended the match.
CCP: Yep, that happens.
Dust player: Anything I can do to stop it? It's not much fun.
CCP: You can shoot your silly little machine gun at the orbiting Titan if you want.
Dust player: Will that help?
CCP: <snort> no.

I can see that would sell *really* well.



Well seeing as doing something like that would render the area unusable by the person trying to take it, I'd see that more as a "I'm losing so if I can't have it neither can you" type situation. I don't see players doing it all too often as it's really just shooting yourself in the foot. The dusties will just reclone and go find another contract, maybe loosing a bit of payout but the guy who drops the nuke could see a far more detrimental effect.

If CCP can make it an expensive enough option then it will only be used as a last ditch effort.

Markus Reese
Caldari
New Eden Weekly Sentinel
Posted - 2011.03.27 16:57:00 - [58]
 

I would like to point out that they were talking carbon etc because it is the new base for eve. They are holding off on new developments until it is finished because of what it will allow. And truth be told, eve has alot. It doesn't need new stuff (cept maybe for those of old players) it just needs the new base so they can work with it.

Kali Zero
Phantom Squad
Atlas.
Posted - 2011.03.27 17:13:00 - [59]
 

Originally by: Minsc


Well seeing as doing something like that would render the area unusable by the person trying to take it, I'd see that more as a "I'm losing so if I can't have it neither can you" type situation. I don't see players doing it all too often as it's really just shooting yourself in the foot. The dusties will just reclone and go find another contract, maybe loosing a bit of payout but the guy who drops the nuke could see a far more detrimental effect.

If CCP can make it an expensive enough option then it will only be used as a last ditch effort.



AHAHAHAHAHA... you play EvE? Really?
I would be sitting in orbit all day shooting dusties for the tears, and so would almost everyone else on this board, "cost" or no.

Aeronwen Carys
Sebiestor Tribe
Posted - 2011.03.27 17:13:00 - [60]
 

Originally by: Laser Purification
Edited by: Laser Purification on 27/03/2011 15:30:46
They are not going to let us shoot at Dust players. Can you imagine the sales pitch?

Dust player: So, I was having a match when suddenly something called a "doomsday" killed everyone and ended the match.
CCP: Yep, that happens.
Dust player: Anything I can do to stop it? It's not much fun.
CCP: You can shoot your silly little machine gun at the orbiting Titan if you want.
Dust player: Will that help?
CCP: <snort> no.

I can see that would sell *really* well.



Anyone who seriously thinks that this is EXACTLY how it will be is quite frankly, dumb as hell. Imagine DUST 514 being somewhat like BF2142, with ground troops, tanks and jets and a large floating "carrier" Only instead of the carrier being the sole target, the ground installations would be.

It also seems fairly obvious that, in the majority of cases, it would be the DUST players who get to call in the orbital bombardment, and if it IS the EVE player that calls it in, there would have to be usage penalties that would quite literally make it a last resort weapon.


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