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Roosterton
Eternal Frontier
Posted - 2011.03.18 04:20:00 - [31]
 

Edited by: Roosterton on 18/03/2011 04:28:53
Edited by: Roosterton on 18/03/2011 04:25:08
Originally by: Sader Rykane
Originally by: Roosterton
Edited by: Roosterton on 18/03/2011 04:03:30
The way I see it, making arena PVP open to everyone is going to cause the open, battlefield, sandbox-style PVP even harder to get involved in. People who want PVP will be presented with two options; an uncertain engagement where they might get blobbed, tricked, betrayed, which can take quite a while to find in the first place - or an arena where they can instantly get an even fight. Of course, the arena is going to become a lot of player's first choice, since it requires less effort and tactics, which means those of us who enjoy open PVP for an actual reason get less potential fights. (Making it harder on the people who don't want to be spoon-fed arena fights)

Now, the big sov. holders in nullsec aren't going to be bothering with petty arena fights, and the arena will be taken over by solo, subcapital PVPers, which means there's an even LOWER smallgang:blob PVP ratio.


IE: Don't put in something that the majority of people will end up finding fun, because the minority of people will take a hit on what they find fun, which barely happens already?


It'll de-purposify PVP. People who feel inadequate at sandbox PVP will resort to using only arena PVP, meaning the blobbers, griefers, and everyone who thinks they're PVP hotshots will be the only ones left out in the sandbox. That leaves some of us in the middle, stuck with a bunch of people we are (or, we think we are) insignificant compared to, which in turn will make some of us begin to feel inadequate at PVP, making more of us resort to arena PVP, until it eventually becomes like WoW where arena PVP is the only PVP.

Ed: And I wasn't aware the "minority" of people enjoyed PVP with our current system. In fact, this thread seems like a pretty even split so far. Actually, my argument seems to have the edge.

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.03.18 04:25:00 - [32]
 

Originally by: Aeronwen Carys
first up the arguments and threads that the OP was referring to were 99% about removing the ability to PvP anywhere and replacing them with PvP Arenas.

Wrong.
Quote:
Say Arenas do get introduced as one way to have uniterupted PvP, now think ahead just a little further to the day when all the whining little bastards want Arenas to be the ONLY place where PvP takes place.

/facepalm
So because somebody MIGHT complain about making the new optional method the only method, the option should not be introduced ?
Just how moronic of an argument can you bring forth next ?
Quote:
And dont try and tell me it wouldn't happen, I know you aren't that stupid.

SuuUUUUure, because if SOME idiots would cry they want all PvP to be consensual in a game that PRIDES itself for just how much nonconsensual PvP is possible, CCP would even entertain the notion of removing all non-consensual PvP ?
Get a friggin' grip.

Sader Rykane
Amarr
The Dark Space Initiative
Revival Of The Talocan Empire
Posted - 2011.03.18 04:45:00 - [33]
 

Originally by: Roosterton
Edited by: Roosterton on 18/03/2011 04:28:53
Edited by: Roosterton on 18/03/2011 04:25:08
Originally by: Sader Rykane
Originally by: Roosterton
Edited by: Roosterton on 18/03/2011 04:03:30
The way I see it, making arena PVP open to everyone is going to cause the open, battlefield, sandbox-style PVP even harder to get involved in. People who want PVP will be presented with two options; an uncertain engagement where they might get blobbed, tricked, betrayed, which can take quite a while to find in the first place - or an arena where they can instantly get an even fight. Of course, the arena is going to become a lot of player's first choice, since it requires less effort and tactics, which means those of us who enjoy open PVP for an actual reason get less potential fights. (Making it harder on the people who don't want to be spoon-fed arena fights)

Now, the big sov. holders in nullsec aren't going to be bothering with petty arena fights, and the arena will be taken over by solo, subcapital PVPers, which means there's an even LOWER smallgang:blob PVP ratio.


IE: Don't put in something that the majority of people will end up finding fun, because the minority of people will take a hit on what they find fun, which barely happens already?


It'll de-purposify PVP. People who feel inadequate at sandbox PVP will resort to using only arena PVP, meaning the blobbers, griefers, and everyone who thinks they're PVP hotshots will be the only ones left out in the sandbox. That leaves some of us in the middle, stuck with a bunch of people we are (or, we think we are) insignificant compared to, which in turn will make some of us begin to feel inadequate at PVP, making more of us resort to arena PVP, until it eventually becomes like WoW where arena PVP is the only PVP.

Ed: And I wasn't aware the "minority" of people enjoyed PVP with our current system. In fact, this thread seems like a pretty even split so far. Actually, my argument seems to have the edge.


According to your argument, the people who want world pvp will become the minority, hence what I'm referring to.

Roosterton
Eternal Frontier
Posted - 2011.03.18 04:47:00 - [34]
 

Originally by: Sader Rykane
Originally by: Roosterton
Edited by: Roosterton on 18/03/2011 04:28:53
Edited by: Roosterton on 18/03/2011 04:25:08
Originally by: Sader Rykane
Originally by: Roosterton
Edited by: Roosterton on 18/03/2011 04:03:30
The way I see it, making arena PVP open to everyone is going to cause the open, battlefield, sandbox-style PVP even harder to get involved in. People who want PVP will be presented with two options; an uncertain engagement where they might get blobbed, tricked, betrayed, which can take quite a while to find in the first place - or an arena where they can instantly get an even fight. Of course, the arena is going to become a lot of player's first choice, since it requires less effort and tactics, which means those of us who enjoy open PVP for an actual reason get less potential fights. (Making it harder on the people who don't want to be spoon-fed arena fights)

Now, the big sov. holders in nullsec aren't going to be bothering with petty arena fights, and the arena will be taken over by solo, subcapital PVPers, which means there's an even LOWER smallgang:blob PVP ratio.


IE: Don't put in something that the majority of people will end up finding fun, because the minority of people will take a hit on what they find fun, which barely happens already?


It'll de-purposify PVP. People who feel inadequate at sandbox PVP will resort to using only arena PVP, meaning the blobbers, griefers, and everyone who thinks they're PVP hotshots will be the only ones left out in the sandbox. That leaves some of us in the middle, stuck with a bunch of people we are (or, we think we are) insignificant compared to, which in turn will make some of us begin to feel inadequate at PVP, making more of us resort to arena PVP, until it eventually becomes like WoW where arena PVP is the only PVP.

Ed: And I wasn't aware the "minority" of people enjoyed PVP with our current system. In fact, this thread seems like a pretty even split so far. Actually, my argument seems to have the edge.


According to your argument, the people who want world pvp will become the minority, hence what I'm referring to.


I never said that. I just said arena PVP becomes a lot of player's first choice, hence making it harder to find world PVP. Won't necessarily be the majority, but world PVP doesn't need to be made more scarce.

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.03.18 05:00:00 - [35]
 

Originally by: Roosterton
I never said that. I just said arena PVP becomes a lot of player's first choice, hence making it harder to find world PVP. Won't necessarily be the majority, but world PVP doesn't need to be made more scarce.

So... wait a second... wasn't some argument not just a short while ago that people generally WOULDN'T WANT to bother with arena PvP ?
Also, people that are just interested in moderately fair roaming pewpew should be just as happy with arena PvP, since it concentrates the instances in which they DO find that fight into a single easy to swallow package, so who gives a rat's ass if less people freeroam ? It's not as if you have much of a chance to find a fair fight freeroaming either, even that has been mostly blobbified.
Besides, resource-oriented PvP should remain largely unaffected... those looking to conquer/defend a valuable moon or something like that sure as hell won't be stopping on account of arena PvP existing.

Frau Klaps
Amarr
Posted - 2011.03.18 05:08:00 - [36]
 

Half the thrill of solo/small gang versus larger gang pvp is in setting up the arrangement on your terms, or at least trying to. Instanced arranged fights have none of that and serve only to provide safe and boring fights.

Grog Barrel
Posted - 2011.03.18 05:11:00 - [37]
 

Edited by: Grog Barrel on 18/03/2011 05:16:21
Originally by: Sader Rykane
Originally by: Aeronwen Carys
Originally by: Akita T


Originally by: Aeronwen Carys
having PVP arenas as the only place where combat takes place would turn it into World of Warcraft in space

Highlighted the part where you flip from "annoying whining" to "raging stupidity".
Who the bloody frak said ANYTHING about possible EVE PvP arenas becoming the ONLY way to do any PvP ?
Basic reasoning dictates that they would simply be ADDED to whatever is already in the game.


Ok Mr over the top rude, first up the arguments and threads that the OP was referring to were 99% about removing the ability to PvP anywhere, and replacing them with PvP Arenas. Say Arenas do get introduced as one way to have uniterupted PvP, now think ahead just a little further to the day when all the whining little bastards want Arenas to be the ONLY place where PvP takes place. And dont try and tell me it wouldn't happen, I know you aren't that stupid.


1) My thread has nothing to do with the removal of pvp outside of arenas.

2) The bolded portion is complete bull**** and just irrational fear mongering, so because arenas exist suddenly alliances will no longer fight over territory, gatecamps will dissolve everywhere, and high sec wars will never be declared amiright?


It's been proven in few games, which i dont want to name, that the atmosphere of war, hostility, friendship and everything that involved "unspected" results has been severly damaged. Therefore immersion gets messed up and the meaning of every kind of "Outside/world" pvp becomes a mere killing time habit or the most casual way to enjoy the game.

Such an idea would have an extremly big impact with the game style we know.

Moreover there are so many games out there, including "minigames" and arenas, why are you not playing those instead? or do we have to homogenize everything our eyes can see?
Personaly i enjoy more getting the bait and rod, get in a little fishing boat and fish for hours. Then going back to my home and cooking some delicious fishy dish. I'd that everytime i can instead of going to the market buy the fish. Although i am aware that MOST people will prefer the fish from the market, then again, that's why i am not playing ***.

Fake edit: I thought I could spotlight the most important word within my text.




Zhim'Fufu
Posted - 2011.03.18 05:33:00 - [38]
 

There is already an arena pvp area in eve. It's located on the test server in the fd-mlj system and has lots of areas to go pew pew be it a free for all or arranged duel and everything costs 100 isk. Smile

Aloe Cloveris
The Greater Goon
Posted - 2011.03.18 05:43:00 - [39]
 

T'amber/SOE used to run well-coordinated tournaments. They were player run, just as they should be. You could probably make yourself some coin by making a name for yourself and hosting/officiating trusted 'arena-style' matches or whatever. It won't be effortless, but it's not impossible to pull off.

Sader Rykane
Amarr
The Dark Space Initiative
Revival Of The Talocan Empire
Posted - 2011.03.18 06:23:00 - [40]
 

Edited by: Sader Rykane on 18/03/2011 06:23:54
Originally by: Frau Klaps
Half the thrill of solo/small gang versus larger gang pvp is in setting up the arrangement on your terms, or at least trying to. Instanced arranged fights have none of that and serve only to provide safe and boring fights.



I think you have your thinking completly backwards. How is setting up fights on your own terms somehow less "safe and boring" than having to put up or shut up in a fight where there's a chance that you will lose? Uncertainty is safe and boring now?

Originally by: Zhim'Fufu
There is already an arena pvp area in eve. It's located on the test server in the fd-mlj system and has lots of areas to go pew pew be it a free for all or arranged duel and everything costs 100 isk. Smile



Way to miss the point.

Frau Klaps
Amarr
Posted - 2011.03.18 06:26:00 - [41]
 

Originally by: Sader Rykane
Edited by: Sader Rykane on 18/03/2011 06:23:54
Originally by: Frau Klaps
Half the thrill of solo/small gang versus larger gang pvp is in setting up the arrangement on your terms, or at least trying to. Instanced arranged fights have none of that and serve only to provide safe and boring fights.



I think you have your thinking completly backwards. How is setting up fights on your own terms somehow less "safe and boring" than having to put up or shut up in a fight where there's a chance that you will lose? Uncertainty is safe and boring now?


The fact that you have to risk the opposite happening and having to deal with breaking through camps, counters etc etc. The point is a predetermined line-up is just dull.

Sader Rykane
Amarr
The Dark Space Initiative
Revival Of The Talocan Empire
Posted - 2011.03.18 06:27:00 - [42]
 

Originally by: Frau Klaps
Originally by: Sader Rykane
Edited by: Sader Rykane on 18/03/2011 06:23:54
Originally by: Frau Klaps
Half the thrill of solo/small gang versus larger gang pvp is in setting up the arrangement on your terms, or at least trying to. Instanced arranged fights have none of that and serve only to provide safe and boring fights.



I think you have your thinking completly backwards. How is setting up fights on your own terms somehow less "safe and boring" than having to put up or shut up in a fight where there's a chance that you will lose? Uncertainty is safe and boring now?


The fact that you have to risk the opposite happening and having to deal with breaking through camps, counters etc etc. The point is a predetermined line-up is just dull.



You've lost me.

Sader Rykane
Amarr
The Dark Space Initiative
Revival Of The Talocan Empire
Posted - 2011.03.18 06:32:00 - [43]
 

Originally by: Aloe Cloveris
T'amber/SOE used to run well-coordinated tournaments. They were player run, just as they should be. You could probably make yourself some coin by making a name for yourself and hosting/officiating trusted 'arena-style' matches or whatever. It won't be effortless, but it's not impossible to pull off.


Why is everyone posting this? Why does CCP run the alliance tournament? It should be player run right? It shouldn't even exist because its run by CCP, that goes against everything you believe right?

Dani Nardieu
Posted - 2011.03.18 07:46:00 - [44]
 

Because the alliance tournament is an event that has little influence on the game, not a place you can hide in whenever you feel like it.

"Arena PvP" would be more carebearish than mining in a 1.0 system and would have a massive negative impact on the quality and quantity of PvP happening outside those arenas, as has happened to every game where instanced PvP was introduced.

Aeronwen Carys
Sebiestor Tribe
Posted - 2011.03.18 08:02:00 - [45]
 

Originally by: Dani Nardieu
Because the alliance tournament is an event that has little influence on the game, not a place you can hide in whenever you feel like it.

"Arena PvP" would be more carebearish than mining in a 1.0 system and would have a massive negative impact on the quality and quantity of PvP happening outside those arenas, as has happened to every game where instanced PvP was introduced.



I'd be careful pointing out the glaringly obvious in here, Akita doesn't take kindly to it.

Chaos Incarnate
Faceless Logistics
Posted - 2011.03.18 08:16:00 - [46]
 

Originally by: Dani Nardieu
Because the alliance tournament is an event that has little influence on the game, not a place you can hide in whenever you feel like it.

"Arena PvP" would be more carebearish than mining in a 1.0 system and would have a massive negative impact on the quality and quantity of PvP happening outside those arenas, as has happened to every game where instanced PvP was introduced.



sums it up pretty well

i'd also add that adding a new feature (instanced arenas) is a waste of development resources that could be better spent on encouraging actual solo/small gang open-world PvP

Mag's
the united
Negative Ten.
Posted - 2011.03.18 08:47:00 - [47]
 

Originally by: Sader Rykane
Originally by: Mag's
As long as anyone could invade the arena and shoot who they like, I'm all for it. YARRRR!!


Like in the alliance tournament?

Last I looked they are special events, organised and run by the Devs in systems that you cannot access by ordinary mean on TQ.

Are you saying that's what you want 23.5/7 for arenas? If so, that's a lot of Dev time you're looking to waste.

Sader Rykane
Amarr
The Dark Space Initiative
Revival Of The Talocan Empire
Posted - 2011.03.18 08:52:00 - [48]
 

Originally by: Dani Nardieu
Because the alliance tournament is an event that has little influence on the game, not a place you can hide in whenever you feel like it.

"Arena PvP" would be more carebearish than mining in a 1.0 system and would have a massive negative impact on the quality and quantity of PvP happening outside those arenas, as has happened to every game where instanced PvP was introduced.



Oh you mean like stations right? Where people can already "hide" if they feel like it? What would be the difference between "hiding" inside arenas and hiding inside stations? Oh except for the fact that the arena ship could actually be blown up... right...

Originally by: Mag's
Originally by: Sader Rykane
Originally by: Mag's
As long as anyone could invade the arena and shoot who they like, I'm all for it. YARRRR!!


Like in the alliance tournament?

Last I looked they are special events, organised and run by the Devs in systems that you cannot access by ordinary mean on TQ.

Are you saying that's what you want 23.5/7 for arenas? If so, that's a lot of Dev time you're looking to waste.


As stated pretty clearly before, the alliance tournament would be EASY to automate, if you're so worried about dev resources then shouldn't you be raging that they waste ANY time on the alliance tournament? I mean why are they spending valuable man hours fiddling around on an "special event" that has little to no impact on the game.

Mag's
the united
Negative Ten.
Posted - 2011.03.18 09:04:00 - [49]
 

Originally by: Sader Rykane
Originally by: Mag's

Last I looked they are special events, organised and run by the Devs in systems that you cannot access by ordinary mean on TQ.

Are you saying that's what you want 23.5/7 for arenas? If so, that's a lot of Dev time you're looking to waste.


As stated pretty clearly before, the alliance tournament would be EASY to automate, if you're so worried about dev resources then shouldn't you be raging that they waste ANY time on the alliance tournament? I mean why are they spending valuable man hours fiddling around on an "special event" that has little to no impact on the game.

I'm neither worried or raging about the time they spend on the tournament, because I think it's a good thing and time well spent. Plus, I think it does have a positive effect on the game. Cool

They used to have an automated moveme channel on sisi. Wink

Ban Doga
Posted - 2011.03.18 09:39:00 - [50]
 

Originally by: Dani Nardieu
Because the alliance tournament is an event that has little influence on the game, not a place you can hide in whenever you feel like it.



Oh my, people hiding in a fair fight.
The world's coming to an end.
Don't take away my blob or I'll call for reinforcements!!!

Hiding in the arena would be like hiding in a station.
You couldn't do anything else during that time, because you are stuck in a certain place.
Anyone who wants that can do it already.

Except that the arena would allow someone else to shoot you and before you say "My alt won't shoot me", the arena could force any kind of rules like a death penalty for inactivity or running out of time.

So you're basically saying people who are afraid that a random stranger might try to kill them somewhere in the open world should hide in the arena with a random stranger who definitely will try to kill them.
You should really get an award for that kind of thinking...

Furb Killer
Gallente
Posted - 2011.03.18 09:59:00 - [51]
 

Edited by: Furb Killer on 18/03/2011 10:01:56
Edited by: Furb Killer on 18/03/2011 10:01:03
As is clear from this topic, the arguments from those against them comes pretty much down to some ridiculous stuff (like requiring GMs 23.5/7, :double facepalm:) combined with that people would actually enjoy it, which is not allowed.


And since when is sisi an arena?
1. It is a testserver, notice the test part in TESTserver.
2. It has no influence on TQ, contrary to an arena system with losses, in other words you are arguing at the same time that it would kill eve while something much 'worse' is already possible.
3. Only fighting supercaps or adreista's is not really the idea of an arena system.


Quote:
Because when CCP tried to implement this a while back (With Apocrypha, irrc) it was revealed they couldn't make the server differentiate between Fake losses and Real ones.

This implies two things. It means that they tried to implement lossless PvP in the "Simulator" system they tried to add, and it also means Tranquillity knows better than CCP what goes and what doesn't.

First of all, that means CCP is either ******ed or their programming is (most likely both). Second of all, only some trolls here keep clinging to the lossless part, no one is advocating that.

Marija Vanszar
Caldari
The Warp Pub
Posted - 2011.03.18 09:59:00 - [52]
 

Originally by: Blane Xero
Originally by: Sader Rykane
idea of CCP implementing Arena pvp (that we have to field our own ships in)?
Because when CCP tried to implement this a while back (With Apocrypha, irrc) it was revealed they couldn't make the server differentiate between Fake losses and Real ones.

This implies two things. It means that they tried to implement lossless PvP in the "Simulator" system they tried to add, and it also means Tranquillity knows better than CCP what goes and what doesn't.


That's why we all love our TQ so much!

dexington
Caldari
Baconoration
Posted - 2011.03.18 10:26:00 - [53]
 

Originally by: Sader Rykane
Why does everyone get so hyped for Alliance Tournaments, yet half of you start raging at the idea of CCP implementing Arena pvp (that we have to field our own ships in)?


And you don't think the eve universe, where you can kill everyone at anytime for fun and profit, is a good implementation of the roman arena?, the arena is already there you just can't see it.

All you need to do it get some friends to join you, fly to low/null sec and look for people doing the exact same thing. If you are to lazy to do anything, but push the 'join arena' button when you want to pvp, you are clearly not playing the right game.

That say i think it would be kinda cool is ccp would make some eve wide tournament event where everyone would sign up and all fights was knock out fights, some basic ship rules and the entrance fee is split among the 10 top or something like that. But i guess that planing would be pretty massive, and probably not going to happen.

Mag's
the united
Negative Ten.
Posted - 2011.03.18 11:04:00 - [54]
 

Originally by: Furb Killer
As is clear from this topic, the arguments from those against them comes pretty much down to some ridiculous stuff (like requiring GMs 23.5/7, :double facepalm:)

If this is aimed at me, you should actually read what I said and in what context.
I'm not actually against it per se. Wink

Ovella
Posted - 2011.03.18 11:13:00 - [55]
 

Well, if it would have some sort of participation fee, based on hull/fittings (or better yet - actual number of SP in use with current ship/fitting) it might actually be an intresitng to see how much of an isk sink it'll turn out to be... maybe even enough to compensate for PI removal. It's kinda bad for economy when isk sinks only cover 1/3 of isk faucets =/

You can also force people to pod opponent to discourage hanging out in arenas with high-SP characters and using few billion worth of implanmts just to win a petty arena fight Rolling Eyes

Gavjack Bunk
Gallente
Genos Occidere
HYDRA RELOADED
Posted - 2011.03.18 11:17:00 - [56]
 

It's all about selectively interpreting what is, and what is not reality.

Consider the situation and spackerwars regarding nanonerfs. nanofanboiz say that nano can be countered and thus no nerf was needed. nonnanofanboiz say it has no natural counter but nano and therefore needed nerfing.

What actually happened there was that two groups of people decided to interpret the word counter differently. In the more common case counter means overcome and destroy using approximately equal measures. In the nano case counter only means force them to run away using an obvious danger.

So back to your case, watch the deliberate misinterpretations that are probably subconsciously brought to bear. When people say it will "kill pvp" or "kill eve", they don't necessarily realise that they mean "kill pvp for me" "kill eve for me". They are attributing their dislike for it onto the dislike they wish you to have for it. It has absolutely nothing to do with the reality that will endure long after they rage quit and have to start new characters later to save face.

Arena style combat will bring about changes to Eve. Some people will not like those changes. Some people will like those changes.

Eve has been "killed" hundreds of times, and will be "killed" hundreds more times yet.

Eve is dead, long live Eve.

To answer your question, I believe people getting hyped up for the Alliance Tournament specifically because there are no other arena tournaments available. People get hyped up for most things that there is only one of. Hulkageddon for example.
Increase the exposure, decrease the participation.

Rellik B00n
Posted - 2011.03.18 11:29:00 - [57]
 

Originally by: Roosterton
Now, the big sov. holders in nullsec aren't going to be bothering with petty arena fights, and the arena will be taken over by solo, subcapital PVPers, which means there's an even LOWER smallgang:blob PVP ratio.


solo sub-capital pilot reporting in.

Arenas are fine by me and in many respects they increase the sandbox element of my game.

I dont need to make ISK anymore so i dont need to be some peon in a null sec alliance just so i can make isk.

All the other options lead to hours of flying round with no fight or a quick death at the end.

Id embrace the chance to log on, pew for an hour then log off, it would be a lot more like the EvE i originally signed up to.

Razin
The xDEATHx Squadron
Legion of xXDEATHXx
Posted - 2011.03.18 13:34:00 - [58]
 

Edited by: Razin on 18/03/2011 13:34:52
Originally by: Mashie Saldana

No, we still want real loss, just under the same controlled form as the Alliance Tourney.

Looks like what you want is for the game to hold your hand. You want the action but without most of the effort/consequences. That's not EVE (at least not currently; things may change post barbie expansion).

Fkn Arson
0ne Percent.
Posted - 2011.03.18 13:44:00 - [59]
 

What ships can I bring into the proposed arena?

If there are limits to those ships, why?

What modules can I fit to my ships.

If there are limits to those modules, why?

What enhancements for pvp can I bring to the fight? (drugs, implants, etc...)

If there are limits to those enhancements, why?

What kind of system will be in place for this arena to be ranked, if any?

If there is a ranking/point system in place for this arena, what will CCP do to stop me from bringing in ALT's to "fight"?

Will CCP take suggestions from Arena PVP'ers about changing mechanics of certain ships and modules BECAUSE they are unbalanced in the arena? (This is a BIG ONE, I played WoW all the way up till Burning Crusade, right when Alterac Valley and Warsong Gulch came out, suddenly it mattered more how my class did in the instances than in World PVP)

Will others be able to interfere with an Arena fight, if not, why?

If Arena PVP is implemented, will podding be allowed? If not, why?

In strong reference to an above question, if 10 Falcons are the end-all-be-all of the Arena PVP, will Falcons become nerfed because of Arena PVP? (Replace falcons with whatever ship you want)

I'd have more questions, though these are some that came to mind off-hand.


Tasha Baxter
Amarr
Imperial Shipment
Posted - 2011.03.18 13:55:00 - [60]
 

Edited by: Tasha Baxter on 18/03/2011 13:55:42
"Why should I risk going into low/null-sec when I can just fight in areas and not have to worry about unpredictable circumstances?" etc etc.

Plus this would be all a bit too WoW for me.


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