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Dr Slaughter
Minmatar
Coreli Corporation
Naraka.
Posted - 2005.02.03 10:18:00 - [1]
 

I don't suppose there's a way to stick Eve into wire-frame or wire-frame with flat fill colours? Kinda like Elite if anyone remembers that. Just curious if it would help in heavy lag...

DRS

Arud
Rampage Eternal
Ka-Tet
Posted - 2005.02.03 10:41:00 - [2]
 

lag does not mean framerate drops

lag is time it takes for packages to go from you to the server and back, and the time it takes you to process these packages and the server

Avon
Caldari
Versatech Co.
Raiden.
Posted - 2005.02.03 11:07:00 - [3]
 

Originally by: Arud
lag does not mean framerate drops

lag is time it takes for packages to go from you to the server and back, and the time it takes you to process these packages and the server


Lag is a perceived delay between you making an action and that action taking place.

What you are talking about is latency. Whilst latency can be a contributing factor (ie network 'lag'), it is not the entire picture.

To the original poster - you may find disabling sound makes a huge difference to performance, especially in larger groups.

Germain
Minmatar
DaIaRo Corp
Posted - 2005.02.03 12:10:00 - [4]
 

I love the idea - a mode in the esc menu for wire frame and still have the hideen line removal working otherwise it will get very hard to see what is going on.


but i think your frame rate will take a massive hit.

Aneu Angellus
Caldari
VoTF.
Posted - 2005.02.03 12:22:00 - [5]
 

The 'lag' is basically down to the eve-network. The servers cannot keep up with whats going on.

Basically...

Dr Slaughter
Minmatar
Coreli Corporation
Naraka.
Posted - 2005.02.09 22:57:00 - [6]
 

Exactly, Avon, thanks.

Hidden line removal for sanity.. yes! I would imagine the frame rate would go up somewhat too. ;)

Daakkon
Northern Intelligence
SMASH Alliance
Posted - 2005.02.10 00:05:00 - [7]
 

CCP has said from the beginning of EVE that they will not allow anyone to play in wireframe mode

Bat Masterson
Posted - 2005.02.10 00:18:00 - [8]
 

Graphics are stored client side, I'm sure someone could find a way to modify textures/shading/backgrounds so they were less complicated.

This would be a bannable offense.

Cortex Reaver
The 14K
Posted - 2005.02.10 03:20:00 - [9]
 

Originally by: Arud
lag does not mean framerate drops

lag is time it takes for packages to go from you to the server and back, and the time it takes you to process these packages and the server


You are correct, yet more accurately it's getting said bits between the client and the tables of the database(s).

-CR


Primer Xenius
The Collective
Against ALL Authorities
Posted - 2005.02.10 03:59:00 - [10]
 

From what I know, part of the problem with lag is client side. Its seems to me quite a few people don't get massive lag like others. The lag due to server and distances I thought was not the major factor just yet.

I also remember some talk about a 'strategic' type view in eve in large fleet battles.

Dianabolic
Reikoku
Posted - 2005.02.10 04:02:00 - [11]
 

Originally by: Arud
lag does not mean framerate drops

lag is time it takes for packages to go from you to the server and back, and the time it takes you to process these packages and the server


Arud, someone did a test on Chaos (when it was around) and they edited the models to be "nothing". the frame rate increase dramatilcally.

I would say, having played this game for nearly 2 years now, that 90% of the lag I experience is client side. If CCP can provide me with an option to remove the overdrawn sprites that I never see to prove me wrong I would pay double my subscription.

When wingmates report 25 fps and I only report 1fps, and the only difference is our hardwar (indeed, I have a better connection than they do) then I must call your defence of the mechanics of eve to be incorrect.

Phoenus
Caldari
Habitual Euthanasia
Pandemic Legion
Posted - 2005.02.10 04:12:00 - [12]
 

CCP stated months ago, that they would not provide an option for "wireframe play", as it detracts from the game that they, the devs, have created.

As for editing the .stuff files, that counts as modification of the game files, and is bannable under the EULA.

FireFoxx80
Caldari
Caldari Provisions
Posted - 2005.02.10 10:03:00 - [13]
 

I have had moments where my graphics card has 'lost' the space box environment. Putting everything on a white background. Which is scary and interesting at the same time.

Dr Slaughter
Minmatar
Coreli Corporation
Naraka.
Posted - 2005.02.10 10:04:00 - [14]
 

Originally by: Phoenus
CCP stated months ago, that they would not provide an option for "wireframe play", as it detracts from the game that they, the devs, have created.

Detracts from the game... I pity the poor player above with 1fps... here's an idea.. if the client detects its framerate dropping to the point that it 'detracts from the game' perhaps they should automatically drop to wireframe. :)

Originally by: Phoenus
As for editing the .stuff files, that counts as modification of the game files, and is bannable under the EULA.
Doh. As the person who mentioned it already said.

All I wanted to know was is there a wire frame option (NO) and would it decrease lag (Possibly).

Can anyone point me to a thread that covers why turning sound off can help so much?

MaiLina KaTar
Posted - 2005.02.10 10:09:00 - [15]
 

Originally by: Avon
Originally by: Arud
lag does not mean framerate drops

lag is time it takes for packages to go from you to the server and back, and the time it takes you to process these packages and the server


Lag is a perceived delay between you making an action and that action taking place.

What you are talking about is latency. Whilst latency can be a contributing factor (ie network 'lag'), it is not the entire picture.

To the original poster - you may find disabling sound makes a huge difference to performance, especially in larger groups.


True. However, my framerate never drops below 45.

IMHO the absolute majority of perceived lag in Eve comes from network... ahem... issues.

NAFnist
Rage and Terror
Against ALL Authorities
Posted - 2005.02.10 10:37:00 - [16]
 

Originally by: MaiLina KaTar
perceived lag


Yarrrr, every friend of mine calls it lag, be it FPS drops, connection issues or server problems.

Brant Sloane
Gallente
Posted - 2005.02.10 11:06:00 - [17]
 

Uh I don't quite get your problems here.

I'm currently running my computer off my back up video card. Which is a Geforce 2 Ti, 64 megabyte card...because my Geforce FX 5600's fan took a crap and the GPU fried.

I don't have any lag issues at all in Eve, and the GF2 Ti card is very low end tech.

So if you're having trouble running this game...I might suggest upgrading that 486DX33 you're running to something a bit closer to modern.

Dr Slaughter
Minmatar
Coreli Corporation
Naraka.
Posted - 2005.02.10 11:15:00 - [18]
 

Out of interest how does CCP know you've edited your textures/models if they're client side? Is there a checksum/hash created from your client resource files or something that's sent back with each session? Or.. wouldn't they know at all?

ShyLion
Repo Industries
R.E.P.O.
Posted - 2005.02.10 11:30:00 - [19]
 

Originally by: Dr Slaughter
I don't suppose there's a way to stick Eve into wire-frame or wire-frame with flat fill colours? Kinda like Elite if anyone remembers that. Just curious if it would help in heavy lag...

DRS

Just set "lower quality/better perfomance" options in videocard driver settings.


 

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