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Kijo Rikki
Caldari
Point of No Return
Waterboard
Posted - 2011.03.11 16:16:00 - [1]
 

Is there a way to quickly link all ships that show up on a directional scan to an intel channel?

Sorry, I'm partially Noob.

Jovan Geldon
Gallente
Lead Farmers
Kill It With Fire
Posted - 2011.03.11 16:22:00 - [2]
 

Take a touch-typing class?

Kijo Rikki
Caldari
Point of No Return
Waterboard
Posted - 2011.03.11 17:34:00 - [3]
 

For 40+ ships that aren't a drake army, no touch-typing class could lay a hand on a simple link from a directional scanner.

I was wondering before making a suggestion in features and ideas if there was already a way to do it. I think it would be great if you could drag and drop your scanner results into a chat and it just says Directional Scanner and the link opens my search results.

Would be nice to get general intel on a large fleet out quickly without the use of teamspeak. As a feature, maybe it should only be available to recon ships, but I still think it would be a useful feature.

Oddymandius
Minmatar
Red Federation
Posted - 2011.03.11 17:55:00 - [4]
 

Edited by: Oddymandius on 11/03/2011 17:57:10

Good scouts don't attempt to list every ship, they provide abbreviated intel that filters out the unimportant information, e.g. "6 BS, 11 BC, 5 support and 4 scimis". Arguably, simply being able to drag-dropp the scan results into the chat window would probably wind up being less useful in practise.

Kijo Rikki
Caldari
Point of No Return
Waterboard
Posted - 2011.03.11 18:09:00 - [5]
 

I agree, as scan results don't filter who is who. But I think that's what would make such a feature balanced. And while it may not be useful to an FC outside of system or docked, it could be insanely useful for the pilot outside who knows which ship is his in that scan result, as well as any friendlies.

I feel the information could be useful when aditional info is provided. i.e.:

Kijo: 6 reds just jumped in <System>. Directional Scanner facing <Adjacent System> Gate.

Omara Otawan
Posted - 2011.03.11 18:21:00 - [6]
 

Originally by: Oddymandius

Good scouts don't attempt to list every ship, they provide abbreviated intel that filters out the unimportant information, e.g. "6 BS, 11 BC, 5 support and 4 scimis".


Along these lines. Do not oversimplify though, nothing worse than your FC expecting the "plus 15 or so frigates" to be t1 frigates, while you meant "8 bombers 4 AFs and 3 daredevils".

Being able to judge the hostile capabilities in terms of dps, ewar and logistics is also important as you can take workload off your FC that way so they can keep their attention on the overall tactical situation.

Kijo Rikki
Caldari
Point of No Return
Waterboard
Posted - 2011.03.11 18:28:00 - [7]
 

That would be another selling point to the feature. The intel could come from less knowledgeable people, perhaps the ratters in a given system who don't necessarily know that an enyo is an assault frigate.

(I had to ask, enyo sounds relatively harmless to be honest.)

Andrea Griffin
Posted - 2011.03.11 18:42:00 - [8]
 

Originally by: Kijo Rikki
That would be another selling point to the feature. The intel could come from less knowledgeable people
Eve is designed to give an edge to those who can communicate intelligence effectively. Automating part of that system takes more players out of the equation and is not something that I would favor.

This would be convenient and useful but I think it would adversely affect Eve.

Oddymandius
Minmatar
Red Federation
Posted - 2011.03.11 21:20:00 - [9]
 

Originally by: Kijo Rikki
The intel could come from less knowledgeable people, perhaps the ratters in a given system who don't necessarily know that an enyo is an assault frigate.
I'm not really against the idea, the trouble is that in practise the less experienced a player is the less likely they'd be to even know about directional scanning, let alone a system similar to the the drag-drop functionality of the fittings window, and even if they did know, inexperienced usually = slow and unresponsive at even realising that they have important intel to communicate.

Even if it worked well, a side effect of making intel easier to get quickly is that you reduce the chance of surprising anyone, which in Eve would mean even less chance of getting a fight with someone who doesn't believe they can beat you. If CCP thought easy access to intel was an inherantly good thing, they could have made several game mechanics easier to use - letting people filter their directional scans to show only ships and/or only pilots with bad standings, and removing the range limit of the scanner.

Major Asshurt
Federal Navy Academy
Posted - 2011.03.11 23:18:00 - [10]
 

Take screenshot with dscan results, minimise the client and find it and you have the correct intel at hand so you can accurately tell the fc or intel channel what the large fleet comprises of without having to try to remember them all.

Cordo Draken
ABOS Industrial Enterprises
Posted - 2011.03.11 23:28:00 - [11]
 

Originally by: Major Asshurt
Take screenshot with dscan results, minimise the client and find it and you have the correct intel at hand so you can accurately tell the fc or intel channel what the large fleet comprises of without having to try to remember them all.


You Sir, win this Thread. Very Happy

Major Asshurt
Federal Navy Academy
Posted - 2011.03.11 23:35:00 - [12]
 

Originally by: Cordo Draken
Originally by: Major Asshurt
Take screenshot with dscan results, minimise the client and find it and you have the correct intel at hand so you can accurately tell the fc or intel channel what the large fleet comprises of without having to try to remember them all.


You Sir, win this Thread. Very Happy

Heh and my mom said I wouldn't amount to much, I sure showed her Cool

Revii Lagoon
The Foreign Legion
Wildly Inappropriate.
Posted - 2011.03.12 03:54:00 - [13]
 

Sounds like another incompetent scout...."This system is hot!!!"....Numbers, Shiptypes, location.....that's all you need to know

Kijo Rikki
Caldari
Point of No Return
Waterboard
Posted - 2011.03.12 04:26:00 - [14]
 

Hmm....so 20+ BC off <system> gate in <system> is good intel? Wink

Major Asshurt
Federal Navy Academy
Posted - 2011.03.12 23:08:00 - [15]
 

Originally by: Revii Lagoon
Sounds like another incompetent scout...."This system is hot!!!"....Numbers, Shiptypes, location.....that's all you need to know


Your alliance considers one hostile as "system is hot!!!" so I guess it's easy for you intel wise.

Batelle
-Mostly Harmless-
Posted - 2011.03.13 06:13:00 - [16]
 

Originally by: Andrea Griffin
Eve is designed to give an edge to those who can communicate intelligence effectively.


seconding this. Even if it were implemented, good scouts wouldn't need it or bother with it.

Dark DeC
Posted - 2011.03.15 15:05:00 - [17]
 

Originally by: Batelle
Originally by: Andrea Griffin
Eve is designed to give an edge to those who can communicate intelligence effectively.


seconding this. Even if it were implemented, good scouts wouldn't need it or bother with it.


This.
The difference between a good scout and a crappy scout should remain player-skill driven.

Ka Jolo
The Tuskers
Posted - 2011.03.15 15:49:00 - [18]
 

Edited by: Ka Jolo on 15/03/2011 15:49:45

Passing intel to the FC via a chat window? Fail.
Voice comms ftw.

But if it's for a more general intel channel, why the need for speed?


Kijo Rikki
Caldari
Point of No Return
Waterboard
Posted - 2011.03.16 05:56:00 - [19]
 

/shrug

I could be ratting solo and not necessarily on TS and want to relay the info so anyone wanting to formulate a defense or just understand the gravity of the situation and get to safety can do so.

ChromeStriker
Posted - 2011.03.16 14:53:00 - [20]
 

Unless the word 'Titan' is in there somewhere its not really an emergancy


 

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