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blankseplocked Update: 245.7m effective isk/hour Mission running.
 
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Cipher Jones
Minmatar
Posted - 2011.03.24 11:40:00 - [181]
 

Originally by: oldmanst4r
Originally by: rumn****
made four million $ per hour today at the atm, would have been more but there was a que.


I make more $/hr from my illegal organ harvesting business, $/organ conversion rate is pretty good right now.


I cant wait, I'm getting direct deposit. I used to make $1000 an hour because it took me an hour to pick up my paycheck and deposit it. Now it will only take 5 minutes, so ill be making $12000 an hour.

Shurikane
Posted - 2011.03.24 13:58:00 - [182]
 

OP, would you mind sharing your Excel file with us? I'd like to punch in my own numbers to see what I could come up with on my end.

Bumblefck
Kerensky Initiatives
Posted - 2011.03.24 14:21:00 - [183]
 

Originally by: Cipher Jones
Originally by: AristotleOnassis
please look at the example, the 2nd attachment in the first page.

also please look at the first link to the old thread, on further data and calculations


I speak for most of when I say we could give 2 ****s about data and calculations when you could simply squash the beef with screenshots (yet don't).



So what's your answer to the "probable mission" question I posed before, which you now conveniently ignore - exposing your trollery for all to see

AristotleOnassis
Posted - 2011.03.24 14:46:00 - [184]
 

he probably never stepped into low sec before to know about probing people down.

Anyways as i said. the picture is to show, even with horrible isk/hour missions (i got 7 low isk/hour missions out of 11) , you can easily get 75000k-80000k lp in a single hour.

Roll the assault, blockade, damsel, smash sup,recon 1 or the other 400m+ isk/hour missions it will push you upwards 100k lp in a single hour easily. good luck.

Cipher Jones
Minmatar
Posted - 2011.03.24 15:02:00 - [185]
 

Originally by: Bumblefck
Originally by: Cipher Jones
Originally by: AristotleOnassis
please look at the example, the 2nd attachment in the first page.

also please look at the first link to the old thread, on further data and calculations


I speak for most of when I say we could give 2 ****s about data and calculations when you could simply squash the beef with screenshots (yet don't).



So what's your answer to the "probable mission" question I posed before, which you now conveniently ignore - exposing your trollery for all to see


1. this thread is a blatant troll thread to begin with.
2. finding "unprobable" mission runners is not impossible, and you can find out how to do it quite easily.

If I am trolling, prove me wrong with a screenshot showing the income claimed by the OP. Otherwise, you are on the losing end of the stick. If it was court you would lose. If it was college you would fail. If it was high school you would get detention for trolling. If it was Jr. High school your girlfriend would take me to the 8th grade dinner dance and leave you at home.

AristotleOnassis
Posted - 2011.03.24 15:12:00 - [186]
 

Edited by: AristotleOnassis on 24/03/2011 15:13:26
YARRRR!!please click the first link (top of the page)

to me, i dont really care how you feel about proof. i shown two example screenshot, its fully enough for me.

the first link, shows how even no matter how many screenshots i posted, people kept asking more and more. they wanted my ****ing full API key, my password, my account, like wth.

to me, im not really interested in showing newbies (who dont even know the probing system) exactly how its done, afterall, there are many trade secrets involved. system, item, and my routes is a well kept secret for myself.

But im pretty sure, for avid mission runner who at least know how to mission run , it will guide them. because as long as u know the good stuff, 550m isk/hour is very easy. consistently.

Pirate LP? Faction LP? 0.0 space? all of this are bew sheet for isk/hour. Between having only 20% of the potential isk/hour, and the horrible politics involved, i just want to guide mission runners that there are better place to live in.

high school? court? too bad. Im passed all that already :)


Ratter Locater
Posted - 2011.03.24 15:18:00 - [187]
 

I wonder if CCP has investigated the OP for RMT. No single human being has a need for that much isk (without RMTing), mental illness aside.

Sixtina KL
The Shoop Group
Posted - 2011.03.24 16:17:00 - [188]
 

Originally by: Ratter Locater
I wonder if CCP has investigated the OP for RMT. No single human being has a need for that much isk (without RMTing), mental illness aside.


Quick, let's ban everyone in nullsec and let God sort 'em out! YARRRR!!

Chesty McJubblies
Gallente
Center for Advanced Studies
Posted - 2011.03.24 16:56:00 - [189]
 

Originally by: Sixtina KL
Originally by: Ratter Locater
I wonder if CCP has investigated the OP for RMT. No single human being has a need for that much isk (without RMTing), mental illness aside.


Quick, let's ban everyone in nullsec and let God sort 'em out! YARRRR!!


Well, as it stands, the second part of your suggestion is in place. Resulting, funnily enough, in nothing.

Bumblefck
Kerensky Initiatives
Posted - 2011.03.24 17:46:00 - [190]
 

Originally by: Cipher Jones
Originally by: Bumblefck
Originally by: Cipher Jones
Originally by: AristotleOnassis
please look at the example, the 2nd attachment in the first page.

also please look at the first link to the old thread, on further data and calculations


I speak for most of when I say we could give 2 ****s about data and calculations when you could simply squash the beef with screenshots (yet don't).



So what's your answer to the "probable mission" question I posed before, which you now conveniently ignore - exposing your trollery for all to see


1. this thread is a blatant troll thread to begin with.
2. finding "unprobable" mission runners is not impossible, and you can find out how to do it quite easily.

If I am trolling, prove me wrong with a screenshot showing the income claimed by the OP. Otherwise, you are on the losing end of the stick. If it was court you would lose. If it was college you would fail. If it was high school you would get detention for trolling. If it was Jr. High school your girlfriend would take me to the 8th grade dinner dance and leave you at home.



I don't care about the rest of what you posted, I'm only taking issue with the fact that you said missions were probable without probing down the player's ship concerned.


stoicfaux
Gallente
Posted - 2011.03.24 20:06:00 - [191]
 

Originally by: Bumblefck


I don't care about the rest of what you posted, I'm only taking issue with the fact that you said missions were probable without probing down the player's ship concerned.




Finding people at safe spots using the directional scanner.


stoicfaux
Gallente
Posted - 2011.03.24 20:20:00 - [192]
 

Edited by: stoicfaux on 25/03/2011 05:05:15
Originally by: Cipher Jones

1. this thread is a blatant troll thread to begin with.



What is this so damn difficult to understand?

Step 1. Research the lp store items lp to isk conversion rates. Use faction standings instead of corporate standings to cherry pick the best lp to time missions. Blitz those missions. Run low-sec missions for the lp boost. Use remote sell/buy skills. Use Red Frog freight to move items.

Step 2. Profit!


If you can't tell the difference between the Underpants Gnomes and Victoria's Secret, then you shouldn't be commenting.


BlackSparrowHawk
Posted - 2011.03.24 20:28:00 - [193]
 

Edited by: BlackSparrowHawk on 24/03/2011 20:28:19
Originally by: stoicfaux
Originally by: Bumblefck
I don't care about the rest of what you posted, I'm only taking issue with the fact that you said missions were probable without probing down the player's ship concerned.
Finding people at safe spots using the directional scanner.
Point is that method isn't really practical since most of it is done through guess work. First of all you have to scan your way until you've reached 14AU (in this case you will have to find the target in 5 seconds minimum! which is impossible as that method further list more steps to the procedure . And i say 5 seconds because the target will be using his d scan and i use mine every 5-8 secs). Second of all the procedure then continues to say that once you've got a rough direction of target to warp to an object in that line. You wont find this ideal case in all scenarios. There may be no object to warp to. And after ALL this time the target still hasnt noticed you on dscan i'm sure he'll notice you as whizz pass making your bookmark. That method you posted may sound logical but its highly unpracticle which will only rarely succeed.

AristotleOnassis
Posted - 2011.03.25 04:31:00 - [194]
 

btw. just wanted to point out that
Quote:
lol. who cares if your ship is unprobable? Your Mission isnt.


this is what cypher jones said. As i said. He probably never stepped into low all his life.

Anyways, there is a rumour that quality agent is going to be variable depending on how often missions are going to be used.

im pretty lucky, as my missions are always admin/legal etc, which means Q20 in more hubs :)

Its a really nice plus to have 8.6+ faction standing with every faction across two toons.

Bumblefck
Kerensky Initiatives
Posted - 2011.03.25 07:20:00 - [195]
 

Originally by: stoicfaux
Originally by: Bumblefck


I don't care about the rest of what you posted, I'm only taking issue with the fact that you said missions were probable without probing down the player's ship concerned.




Finding people at safe spots using the directional scanner.





Thanks for pointing that out. But sweet Jesus, who would really use that method? It sounds so time consuming. I wonder if most people wouldn't say "Oh dear, this person is unprobable - better move on to the next target."

Patient 2428190
DEGRREE'Fo'FREE Internet Business School
Posted - 2011.03.25 07:56:00 - [196]
 

Originally by: stoicfaux
Originally by: Bumblefck


I don't care about the rest of what you posted, I'm only taking issue with the fact that you said missions were probable without probing down the player's ship concerned.




Finding people at safe spots using the directional scanner.




Its one thing to do that with player safespots, as they tend to be made on the fly warping from something to something else.

Its another thing entirely to find somebody in a random generated safespot in system, and they will only be there for 5-15 minute. While unprobable ships have been found before, never that quickly.

Chingyz
Caldari
Perkone
Posted - 2011.03.25 15:31:00 - [197]
 

I do believe it's possible to make 522 mil per hour, however it's not 522 mil pr hour of mission running.

AristotleOnassis actually have pointed it out himself that it's not done through mission running. Thing is that he makes this amount doing missions, trading and manufacturing. LP is really worth nothing untill it has been converted into something which really leaves income from missions being bounty and mission rewards.

The value of LP depends on what you convert them into which has a lot to do with trading and manufacturing. Converting 30k LP into a 5 run BPC actually generates very different values depending on how you get the tags. Do you get them from Buy orders or sell orders maybe a combination. Now if you decide to manufacture based on that BPC then it again depends on where you get minerals and components from.

TL:DR version. It is possible to make 522 mil pr hour, but it is not solely from mission running but a combination of mission running, trading and manufacturing.

Carthus Sondale
Gallente
Power and Water
Posted - 2011.03.26 14:04:00 - [198]
 

Edited by: Carthus Sondale on 26/03/2011 14:06:20
Originally by: Chingyz
I do believe it's possible to make 522 mil per hour, however it's not 522 mil pr hour of mission running.

AristotleOnassis actually have pointed it out himself that it's not done through mission running. Thing is that he makes this amount doing missions, trading and manufacturing. LP is really worth nothing untill it has been converted into something which really leaves income from missions being bounty and mission rewards.

The value of LP depends on what you convert them into which has a lot to do with trading and manufacturing. Converting 30k LP into a 5 run BPC actually generates very different values depending on how you get the tags. Do you get them from Buy orders or sell orders maybe a combination. Now if you decide to manufacture based on that BPC then it again depends on where you get minerals and components from.

TL:DR version. It is possible to make 522 mil pr hour, but it is not solely from mission running but a combination of mission running, trading and manufacturing.


And this is why threads like these aren't helpful, or don't really belong in this section of the forums.

Every single thread with a sky-high isk/hour mission runner claim has a caveat attached to it, which is always "This works only if your LP is worth what I claim it's worth - and by the way, I can't reveal why my LP is worth as much as I say it is."

That basically means that we have to trust the person creating the thread that they're telling us the truth about their LP conversion capability. We have no idea if they're even capable of converting the LP at the rates they claim. We also never will know, because nobody is going to tell us what they're selling, which means you're asking us to trust your LP conversion rates. Requiring us to trust your honesty is laughable - we don't trust anyone.

At the end of the day, ISK/hour claims (including yours, OP) are almost all complete trash. If you're going to make one of these threads, at least learn from this guy's errors (and those of everyone else making ISK/hour threads) and give us what we actually care about hearing about, which is two things:

1. You run missions for 1 hour. What did your wallet start at? What was it at the end of that hour? Average all of your hours.
2. You run missions for 1 hour. How much LP did you have at the start? How much did you have at the end? Average all of your hours.

We don't care about anything else. We don't care about your ridiculous claims and complex mathematical formulas and excel spreadsheets that you designed to prove to us that you're amazing and rich and awesome. Nobody cares - it's all trash to us. All we care about are those two things, and if you're actually trying to be helpful, that's all you'll give us. If you give us anything else, we're going to conclude (accurately) that you're trolling us.

I found the OP interesting because it included bounty numbers and LP rewards. That was it, and for that information, I thank you. Everything else in your post is worthless, and I hope the responses you got in this thread have taught you why.

AristotleOnassis
Posted - 2011.03.26 15:08:00 - [199]
 

Edited by: AristotleOnassis on 26/03/2011 15:09:14
I dont agree.
1) LP is a guaranteed reward
2) As i said. Let N be mission running times, as N goes to infinity, your isk/hour CONVERGES to the isk/hour i stated.

Sure. the first hour i earn only 150m isk/hour. But on the 10th, 11th,12th --- etc onwards i earn 250m isk/hour. Hence as i run more and more missions, my isk/hour converges to 250m

afterall, (150*10+250*99990)/100000 is darn near to 250m already.

LP is a guaranteed reward. There is no reason to discount it. Just like isk wont pay off instantly (you need to buy items), LP also does not pay instantly.

furthermore, even at 1K isk/lp it reaches 150m isk/hour which darn ****es over faction mish's, 0.0 mish's or wateva. The more research is done on better payoff, the better it gets. the isk/hour is limiteless

stoicfaux
Gallente
Posted - 2011.03.26 17:43:00 - [200]
 

Originally by: Carthus Sondale

And this is why threads like these aren't helpful, or don't really belong in this section of the forums.

Every single thread with a sky-high isk/hour mission runner claim has a caveat attached to it, which is always "This works only if your LP is worth what I claim it's worth - and by the way, I can't reveal why my LP is worth as much as I say it is."

That basically means that we have to trust the person creating the thread that they're telling us the truth about their LP conversion capability. We have no idea if they're even capable of converting the LP at the rates they claim. We also never will know, because nobody is going to tell us what they're selling, which means you're asking us to trust your LP conversion rates. Requiring us to trust your honesty is laughable - we don't trust anyone.


Learn to spot check. Look at various lp items, see what they're going for on contracts and check the prices and *quantity* of tags available at the market hubs. A simple spreadsheet and some quick data can often determine if someone's numbers are in the ball park of reasonable.


Quote:
At the end of the day, ISK/hour claims (including yours, OP) are almost all complete trash. If you're going to make one of these threads, at least learn from this guy's errors (and those of everyone else making ISK/hour threads)


Really? You didn't get much from the isk/hour threads? Here's what I learned:

a) Faction standings allow you to cherry pick missions. You can literally decline dozens of missions in a row without losing access to your agent. This opens up the number of agents available to you because you can reliably use agents that don't always offer a lot of kill missions.

b) Metrics. If you can't handle basic math, can't create simple spreadsheets or otherwise can't be bothered to track some basic information, then making gobs of isk/hour isn't for you.

c) Elbow grease. The level of effort needed to pull off the isk/hours numbers requires a good bit of up front effort. You need to increase your faction standings, you need to research the lp items and what's currently selling, you need to be aware of the tag market, etc.. If you expect to jump in your ship and just start making gobs of isk, then the isk/hour threads aren't for you.

d) This is an MMO, you can use other player's time to your advantage, such as using red frog freight.


You don't have to be an OCD, hyper-optimizing min-maxer to benefit from the isk/hour threads. Just applying a few of the basic concepts presented in the isk/hour threads can dramatically increase your mission isk/hour efficiency.


Quote:
1. You run missions for 1 hour. What did your wallet start at? What was it at the end of that hour? Average all of your hours.


Which is another point that the critics seem to miss. Yes, there is overhead that cuts in the isk/hour numbers, but the OP has described some creative ways to minimize the overhead. More importantly, the overhead time doesn't increase at the same rate as missioning time. So the more missioning you do, the less impact overhead has on the isk/hour ratio.

clixoras
Posted - 2011.03.26 18:09:00 - [201]
 

This topic stole 15min of my life. Refund please.

But in all seriousness, i kinda admire the OP with his perceveirence to convince people. I would've given up on p1 already.

Ofcourse there are some flaws in his logic:

1. i can't see people (non chinese sweatshop at least) keeping this up for longer than 2 hours at a time. It's just... not fun. Athough OP said he was from malaysia, so, if being asian and all. Who knows.. (i don't like to generalize and believe individualism).

2. OP claims he has 100b, congrats. Even more reason to STOP doing what you're doing and move on. You've made your point (to yourselve because that's only what counts). Take you're knowledge from trading the LP and move on (altough, trading is even more boring, so i don't know what's better).

3. Continuing from one, OP had to invest a lot time in research / SP to come to the acclaimed isk/h. Perhaps he's an Einstein or something but you've got to include that somehow in your isk/h.
Because.. if you compare that with other professions like trading. 80% is research, 20% is the actual work. Saying that i make 1b/h by trading doesn't paint the whole picture.

4. The whole discussion doesn't make any sense if it can't be reproduced. So, for the nay-sayers, take the (parts of) usual info from this topic and try for yourselves before you state it's impossible.

Alpha Constructor
Posted - 2011.03.30 08:23:00 - [202]
 

Hai thurr,

just a little input from a plexer:
On my main i did about all plexes there are at least once. I compared the income vs time invested and taking into account the negative points on the various styles (i.e. nullsec ninja, member, lowsec ninja, pirate and ofc missions).
To start with, i HATE missions and get pimples on my bloated butt from thinking of them, so that style is not for me. I enjoy plexes for the droprates of the various items, hence i consider myself a plexer. Now for the real point:
The easiest, most liberate way of plexing i found is one ignored by most of the playerbase and therefore has almost no competition (why i don't mention which it is), meaning the income is only limited by the droprates. I make about 200-250mn per hour taking traveling, scanning, fighting and droprates into account, ignoring the extremas -> the "crapton of isk-drops".
This is about the ceiling I found when it comes to solo account, solo ship plexing.

TL;DR-> solo account/ship plexing with no boundries: 200-250mn/hr

Sabine Demsky
Failed Diplomacy
B A N E
Posted - 2011.03.30 15:47:00 - [203]
 

lol takes me 30 minutes to do a 6/10 gurista plex, so when i get a combined drop of 2.1b ive really been making 4.2b an hour. Yay i can do math. i think.Shocked

Chesty McJubblies
Gallente
Center for Advanced Studies
Posted - 2011.03.30 16:21:00 - [204]
 

Originally by: Sabine Demsky
lol takes me 30 minutes to do a 6/10 gurista plex, so when i get a combined drop of 2.1b ive really been making 4.2b an hour. Yay i can do math. i think.Shocked


And doing a L5 "get me stuff" story mission, makes you 100bn isk/hour. Not sure how relevant this is, though.

AristotleOnassis
Posted - 2011.03.31 09:21:00 - [205]
 

Thanks for the bumps.

Just hit 1000 missions , averaging 245m isk/hour at 2K isk/LP.

Kinda miserable that im only left with less then 7 mil LP of gallente space tags :( might have to focus on the less lucrative amarr space soon.

Horizonist
Yulai Guard 2nd Fleet
Yulai Federation
Posted - 2011.03.31 09:36:00 - [206]
 

Originally by: AristotleOnassis
Thanks for the bumps.

Just hit 1000 missions , averaging 245m isk/hour at 2K isk/LP.

Kinda miserable that im only left with less then 7 mil LP of gallente space tags :( might have to focus on the less lucrative amarr space soon.

Isnt 2000 ISK/LP a VERY optimistic estimate?

AristotleOnassis
Posted - 2011.03.31 09:56:00 - [207]
 

not really. even at biggest sell orders, 2-3K isk/LP is pretty easy, with the correct corporations of course.

Quote:
153m isk/hour at 1K isk/lp - Liquidate Infinite LP / week
246m isk/hour at 2K isk/lp - Liquidate Max 10-20m LP / week
338m isk/hour at 3K isk/lp - Liquidate Max 10-20m LP / week
430m isk/hour at 4K isk/lp - Liquidate Max 5-10m LP / week
522m isk/hour at 5K isk/lp - Liquidate Max 2-3m LP / week


Arimitus
Posted - 2011.03.31 12:33:00 - [208]
 

Originally by: AristotleOnassis
Edited by: AristotleOnassis on 26/03/2011 15:09:14
I dont agree.
1) LP is a guaranteed reward
2) As i said. Let N be mission running times, as N goes to infinity, your isk/hour CONVERGES to the isk/hour i stated.

Sure. the first hour i earn only 150m isk/hour. But on the 10th, 11th,12th --- etc onwards i earn 250m isk/hour. Hence as i run more and more missions, my isk/hour converges to 250m

afterall, (150*10+250*99990)/100000 is darn near to 250m already.

LP is a guaranteed reward. There is no reason to discount it. Just like isk wont pay off instantly (you need to buy items), LP also does not pay instantly.

furthermore, even at 1K isk/lp it reaches 150m isk/hour which darn ****es over faction mish's, 0.0 mish's or wateva. The more research is done on better payoff, the better it gets. the isk/hour is limiteless


Can you rewrite this argument more clearly? As it stands it doesn't make any sense. If N is the mission running times and N tends toward infinity, your isk/hour from missions tends to zero, bro. It's okay if you use big math words and ideas, but please post a well formed proof.

Thanks

Insert Your Name
Posted - 2011.03.31 13:01:00 - [209]
 

Originally by: Arimitus
Originally by: AristotleOnassis
Edited by: AristotleOnassis on 26/03/2011 15:09:14
I dont agree.
1) LP is a guaranteed reward
2) As i said. Let N be mission running times, as N goes to infinity, your isk/hour CONVERGES to the isk/hour i stated.

Sure. the first hour i earn only 150m isk/hour. But on the 10th, 11th,12th --- etc onwards i earn 250m isk/hour. Hence as i run more and more missions, my isk/hour converges to 250m

afterall, (150*10+250*99990)/100000 is darn near to 250m already.

LP is a guaranteed reward. There is no reason to discount it. Just like isk wont pay off instantly (you need to buy items), LP also does not pay instantly.

furthermore, even at 1K isk/lp it reaches 150m isk/hour which darn ****es over faction mish's, 0.0 mish's or wateva. The more research is done on better payoff, the better it gets. the isk/hour is limiteless


Can you rewrite this argument more clearly? As it stands it doesn't make any sense. If N is the mission running times and N tends toward infinity, your isk/hour from missions tends to zero, bro. It's okay if you use big math words and ideas, but please post a well formed proof.

Thanks


Can you ask the question in Excel form? The program won't accept the above words.

Patient 2428190
DEGRREE'Fo'FREE Internet Business School
Posted - 2011.03.31 14:04:00 - [210]
 

Originally by: Cipher Jones


1. this thread is a blatant troll thread to begin with.
2. finding "unprobable" mission runners is not impossible, and you can find out how to do it quite easily.

If I am trolling, prove me wrong with a screenshot showing the income claimed by the OP. Otherwise, you are on the losing end of the stick. If it was court you would lose. If it was college you would fail. If it was high school you would get detention for trolling. If it was Jr. High school your girlfriend would take me to the 8th grade dinner dance and leave you at home.


Boy you aren't taking too kindly to hearing how he makes more than you do. Laughing

Unprobable ships can be found, but not in the timeframe required as its a pretty tedious process.The majority of unprobable T3s that get scanned out are people's ganglink alts that have been afk idling for long amounts of time in crappy safespots, not a specialized mission blitzer at a randomized spot in system. By the time you would have gotten remotely close, the mission runner would be 6-7 missions ahead of you.


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