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blankseplocked [Proposal] A small bit of Freighter Lovin
 
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Manalapan
Dynasty Banking
General Tso's Alliance
Posted - 2011.03.08 00:35:00 - [31]
 

I support a change to the freighter bonus. I think it would be better the change the warp speed rather than agility so there are still risks associated with moving a freighter. The warp speed change would make it a faster trip and not change a freighter's vulnerability.

Natalia Kovac
Minmatar
Stimulus
Rote Kapelle
Posted - 2011.03.10 08:52:00 - [32]
 

Good, simple, idea.

Laechyd Eldgorn
Caldari
draketrain
Posted - 2011.03.10 22:26:00 - [33]
 

doesn't everyone just use webs to instawarp and logoffski when anyone dangerous near gate?

Marconus Orion
D00M.
Northern Coalition.
Posted - 2011.03.11 09:50:00 - [34]
 

Don't want a top speed bonus and want an agility bonus instead? Get a jump freighter.

/not supported due to it already existing.

Adiu Tor
Posted - 2011.03.12 07:38:00 - [35]
 

Supported.


Abdiel Kavash
Caldari
Paladin Order
Fidelas Constans
Posted - 2011.03.12 13:41:00 - [36]
 

Agility is completely irrelevant as any half-decent freighter pilot enters warp instantly. If anything, a warp speed bonus would be something that would actually help.

Windjammer
Gallente
Posted - 2011.03.13 07:49:00 - [37]
 

Originally by: Abdiel Kavash
Agility is completely irrelevant as any half-decent freighter pilot enters warp instantly. If anything, a warp speed bonus would be something that would actually help.
Iíd love to know what youíre talking about. Warp instantly you say. Youíve discovered something that has escaped the attention of everyone else. Iíd really like to be able to enter warp instantly after jumping through a gate. If this can be used with other ships, itíll have a major impact in EVE.

I support the OPís proposal. The sub warp speed bonus is a legacy from the days before warp to zero, though it still has some small use for moving the great ships when they fall short by a km or two when jumping to a station. Agility would be a much more important bonus for a freighter these days.

Regards,
Windjammer

Dirk Decibel
Posted - 2011.03.13 15:02:00 - [38]
 

Do want!

Also, while you're at it, give freighters a low slot to put a DCU II in. Laughing

Sadior
Posted - 2011.03.13 17:55:00 - [39]
 

good idea

Dariah Stardweller
Gallente
NO U111 Enterprises
Posted - 2011.03.13 20:03:00 - [40]
 

Makes perfect sense.

Kumi Katana
Caldari
Perkone
Posted - 2011.03.14 05:40:00 - [41]
 

Originally by: Lisa Waen
There are 2 bonuses conferred upon freighters based upon the racial freighter skills. The first is a 5% per level increase in cargo capacity, and the second is a 5% increase in max velocity. The first bonus is currently the only truly useful one.

A 5% bonus in maximum velocity on even the fastest of freighters is laughable and pretty much useless considering that freighters spend the majority of flight time either aligning for warp, or in warp.

Therefore, I propose that instead of a 5% maximum velocity bonus, the racial freighter skill should confer a 5% agility bonus instead, making freighter piloting for active flyers less tedious.


I have to agree to this, although there is a usage for this very speed bonus. As seen in any other ship as well, trying to get to a dock or in some cases to a gate, you can jump to 0 km. BUT you will often reach 1km or slightly more. Or the same with a gate of course. Then you need to use the engine to reach that gate.

Now, call me stupid all you want, but I say even that 5% speed bonus can help out to get that faster, specially since a lot of the capsuleers do automated runs and go afk. Knowing the auto pilot only goes up to 10km and flies the rest at normal speed, you will need that tiny bit extra to get there faster.

So I say why not keep it and then ADD the 5% agility to that, this should improve the ship more then changing it from speed to agility.

What do you think about that?

Pinky Denmark
The Cursed Navy
Important Internet Spaceship League
Posted - 2011.03.14 13:28:00 - [42]
 

Don't you get agility from training advanced spaceship command?

Pinky

Minnie miss
Posted - 2011.03.14 18:30:00 - [43]
 

Fat ships need love too CCP! Stop the discrimination of the obese internet spaceships Evil or Very Mad

Zephris
Posted - 2011.03.14 22:08:00 - [44]
 

Edited by: Zephris on 14/03/2011 22:08:20
Originally by: Abdiel Kavash
Agility is completely irrelevant as any half-decent freighter pilot enters warp instantly. If anything, a warp speed bonus would be something that would actually help.


Not everyone have an alt account or a friend nice enough to provide the web.

Meisje
Minmatar
hirr
Morsus Mihi
Posted - 2011.03.14 22:21:00 - [45]
 

This is a great idea. I would love to see this implemented.

Maz3r Rakum
Gallente
The Imperial Fedaykin
Posted - 2011.03.15 17:39:00 - [46]
 


Jestrick
New Haven Enterprises
Posted - 2011.03.15 18:15:00 - [47]
 

As a future Freighter Pilot, I support.

Mark Messier
Posted - 2011.03.15 18:57:00 - [48]
 

supported. Agility>Speed

Cantabar
Posted - 2011.04.24 22:47:00 - [49]
 

Supported

afk autopiloting should not be rewarded.

Also My carrier aligns and warps faster than my freighter... but my freighter can beat my carrier in a sub warp speed race? WTF?

Cyprus Black
Caldari
Perkone

Posted - 2011.04.24 23:15:00 - [50]
 

Edited by: Cyprus Black on 24/04/2011 23:15:59
Supported. A bonus to speed is nearly useless. The ONLY use I can think of is for auto piloting freighters trans versing high sec.

Captain Brickwalle
Posted - 2011.04.24 23:55:00 - [51]
 

The prereq general ship skills all increase agility...

Dav Varan
Posted - 2011.05.04 12:19:00 - [52]
 

5% to warp speed per level would get my vote

Zaxix
Daisy Hill Puppy Farm
Posted - 2011.05.04 16:03:00 - [53]
 

Not supported.

AFK travel is already ridiculously slow in a freighter. How about increase the base velocity, lose the speed bonus, and give it a warp speed bonus. That will benefit both AFK and ATK pilots. The time spent aligning is roughly 40 seconds, with the best skills and implants you can get it down to around 20. So you're only saving something in the realm of 10 to 12 seconds per jump with your proposed bonus. The bulk of time is spent in warp or, if you're afk, moving towards the exit gate.

Tarym Amouhkah
Posted - 2011.05.04 22:09:00 - [54]
 

seriously, this is ridiculous...

thread:
"hey let's make our freighters align 25% faster"
"cool great idea"x20


If you really want another bonus for bonus's sake, reduce the base agility for 20% before you raise it with the racial freighter skill for 5%/level



You know, freighters are actually meant to be slow, right ?

Val'Dore
Word Bearers of Chaos
Word of Chaos Undivided
Posted - 2011.05.05 09:45:00 - [55]
 

Originally by: Shoopa Whoopa
I never considered it... but might that (up to) 25% speed increase cause a Freighter to take longer to align?


No.

Xander Telcontar
Posted - 2011.05.05 14:57:00 - [56]
 

Agree on an agility bonus.

As to afk pilots... it makes no sense to "buff" afk piloting since they are afk; i.e. it doesn't matter how long it takes, they aren't at their keyboard.

EnthusiGASM
Posted - 2011.05.06 02:58:00 - [57]
 


Ji'kahr
Amarr
1st Praetorian Guard

Posted - 2011.05.10 00:47:00 - [58]
 


Seamus Donohue
Gallente
Posted - 2011.05.10 02:48:00 - [59]
 

Supported, replace the velocity bonus for an agility bonus.

Andrev Nox
SOMER Blink
Cognitive Development
Posted - 2011.05.10 06:15:00 - [60]
 

Supported. Reward those flying their freighter, instead of the autopilot masses.

Though, as JF already have 5% agility per skill level for one of their bonuses, it would likely have to be something smaller, like 3%.


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