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Joiske
Posted - 2011.02.20 17:24:00 - [1]
 

why do i pay so much money only for a game that lags to ****


Mashie Saldana
Minmatar
Veto Corp
Posted - 2011.02.20 17:28:00 - [2]
 

No idea, stay away from the blob perhaps?

mkmin
Posted - 2011.02.20 17:29:00 - [3]
 


Ger Tomard
Caldari
Glorious Nation of Kazakhstan
Posted - 2011.02.20 17:33:00 - [4]
 

Enjoy your ban.

archery1
Posted - 2011.02.20 17:36:00 - [5]
 

confirming.

Reimburse some gametime instead of putting up some more noob incursions

Cy Pherboi
Posted - 2011.02.20 17:40:00 - [6]
 

Nothing to do with blob - 18 total in K-Q system in Curse. Try to undock and blackscreen for 5 minutes. Log out and log back in - get stuck on char selection load screen for 10 minutes. Others reporting traffic control notices at gates in same system. Absolutely ridiculous.

Fkn Arson
0ne Percent.
Posted - 2011.02.20 17:43:00 - [7]
 

That might, just pure speculation here, be because there is a blob located on or near your cluster. I haven't verified this in any way, and I stand by it regardless of what is found :)

CCP Zymurgist


Gallente
C C P
Posted - 2011.02.20 18:05:00 - [8]
 

Originally by: Fkn Arson
That might, just pure speculation here, be because there is a blob located on or near your cluster. I haven't verified this in any way, and I stand by it regardless of what is found :)


Pretty much what Fkn Arson said. There is a huge fleet flight going on that is affecting systems on the same node. Our technicians are working on improving it now.

Aiwha
Caldari
101st Space Marine Force
Nulli Secunda
Posted - 2011.02.20 18:10:00 - [9]
 

Originally by: CCP Zymurgist
Originally by: Fkn Arson
That might, just pure speculation here, be because there is a blob located on or near your cluster. I haven't verified this in any way, and I stand by it regardless of what is found :)


Pretty much what Fkn Arson said. There is a huge fleet flight going on that is affecting systems on the same node. Our technicians are working on improving it now.



That means grab a rifter, brave the lag, and km ***** till your little hearts content. YARRRR!!

Cy Pherboi
Posted - 2011.02.20 18:14:00 - [10]
 

Ummm...kind of difficult to grab a rifter when I can't even get past the character selection screen.

Vagel
Posted - 2011.02.20 18:16:00 - [11]
 

Just lost my 5'th battleship without ever loading grid, this week alone.

I really dont know how some people allways are able to load grid, others never. I am among those that never load grid, but get shot to pulp nevertheless, lost around 1 bill this week alone due to crappoor performance.

If a node is close to dieing due to the load, then SHUT IT DOWN and reallocate some resourses!

It's been bad before, this is just ... so poorly, ccp.
Im not going to even log in after this. or pay anything. I've given up.

Jennifer Starling
Posted - 2011.02.20 18:23:00 - [12]
 

Lag is an inherent part of EVE, it will never be fully solved, games aren't supposed to have 1,000s of people on a grid.

Take it or leave it.

Vagel
Posted - 2011.02.20 18:33:00 - [13]
 

Originally by: Jennifer Starling
Lag is an inherent part of EVE, it will never be fully solved, games aren't supposed to have 1,000s of people on a grid.

Take it or leave it.


Then why change the sov mechanics so you NEED to blob ?

Have you ever tried to shoot a station, ihub or sbu?

CCP made blobs happen, not the players.

Ban Doga
Posted - 2011.02.20 18:33:00 - [14]
 

Originally by: Vagel
Just lost my 5'th battleship without ever loading grid, this week alone.

I really dont know how some people allways are able to load grid, others never. I am among those that never load grid, but get shot to pulp nevertheless, lost around 1 bill this week alone due to crappoor performance.

If a node is close to dieing due to the load, then SHUT IT DOWN and reallocate some resourses!

It's been bad before, this is just ... so poorly, ccp.
Im not going to even log in after this. or pay anything. I've given up.


No no no, you got it all wrong.

It is a great technical achievement to keep the node from dying with as many people on it as possible.
See, it's not about "most people while being playable" (that would be too subjective anyway) it's about "most people without crashing".
That's easily measurable and comparable.

So everytime you hear about a new record for players in a fleet battle you have to think "YAY, it's just incredible how many people can lag out in the same place, at the same time, for the same reason."

</sarcasm>

Conor Todaki
Pure Evil Warriors
The Devil's Warrior Alliance
Posted - 2011.02.20 18:36:00 - [15]
 

I never lag what is this.

Jennifer Starling
Posted - 2011.02.20 18:38:00 - [16]
 

Originally by: Vagel
CCP made blobs happen, not the players.

I fully agree with this but one way or another they rather have killing lag than find mechanics that would decrease the need for blob warfare.

Icelandic minds work strange ...

Abon
Caldari
Pandorum Research Incorporated
Posted - 2011.02.20 18:38:00 - [17]
 

NO U! ugh

dr cisco
Posted - 2011.02.20 19:02:00 - [18]
 

hate the player, not the game.
no srsy, its the players not reporting that they are planning a huge fleet so CCP can prepare.

Ai Shun
Caldari
Posted - 2011.02.20 19:21:00 - [19]
 

Originally by: dr cisco
no srsy, its the players not reporting that they are planning a huge fleet so CCP can prepare.


How does this work? I've seen the link to report a fleet; but how does this affect the element of surprise? Is it only one Fleet that needs to report? What happens if they shift systems during the battle?

JitaPriceChecker2
Posted - 2011.02.20 19:26:00 - [20]
 

Confirming, drone russians died in lag.

Anyone against killing RMTers ?

Jovan Geldon
Gallente
Lead Farmers
Kill It With Fire
Posted - 2011.02.20 19:27:00 - [21]
 

Here's a thought; if you know you're gonna get lagged to kingdom come if you jump into the system, you might want to try NOT JUMPING IN.

Oh, I'm sorry, I forgot, blob 0.0 warfare is the ONLY thing you can do in this game. My mistake Rolling Eyes

dr cisco
Posted - 2011.02.20 19:28:00 - [22]
 

Originally by: Ai Shun
Originally by: dr cisco
no srsy, its the players not reporting that they are planning a huge fleet so CCP can prepare.


How does this work? I've seen the link to report a fleet; but how does this affect the element of surprise? Is it only one Fleet that needs to report? What happens if they shift systems during the battle?

shouldn't affect the element of surprise unless there is a spy in CCP.

Grimpak
Gallente
Midnight Elites
Echelon Rising
Posted - 2011.02.20 20:10:00 - [23]
 

Edited by: Grimpak on 20/02/2011 20:10:24
Originally by: Ban Doga
Originally by: Vagel
Just lost my 5'th battleship without ever loading grid, this week alone.

I really dont know how some people allways are able to load grid, others never. I am among those that never load grid, but get shot to pulp nevertheless, lost around 1 bill this week alone due to crappoor performance.

If a node is close to dieing due to the load, then SHUT IT DOWN and reallocate some resourses!

It's been bad before, this is just ... so poorly, ccp.
Im not going to even log in after this. or pay anything. I've given up.


No no no, you got it all wrong.

It is a great technical achievement to keep the node from dying with as many people on it as possible.
See, it's not about "most people while being playable" (that would be too subjective anyway) it's about "most people without crashing".
That's easily measurable and comparable.

So everytime you hear about a new record for players in a fleet battle you have to think "YAY, it's just incredible how many people can lag out in the same place, at the same time, for the same reason."

</sarcasm>


here, let me give you a time machine so that you can go back to 2004/2005 and see for yourself the lag back then.

Ban Doga
Posted - 2011.02.20 20:13:00 - [24]
 

Originally by: Grimpak
Edited by: Grimpak on 20/02/2011 20:10:24
Originally by: Ban Doga
Originally by: Vagel
Just lost my 5'th battleship without ever loading grid, this week alone.

I really dont know how some people allways are able to load grid, others never. I am among those that never load grid, but get shot to pulp nevertheless, lost around 1 bill this week alone due to crappoor performance.

If a node is close to dieing due to the load, then SHUT IT DOWN and reallocate some resourses!

It's been bad before, this is just ... so poorly, ccp.
Im not going to even log in after this. or pay anything. I've given up.


No no no, you got it all wrong.

It is a great technical achievement to keep the node from dying with as many people on it as possible.
See, it's not about "most people while being playable" (that would be too subjective anyway) it's about "most people without crashing".
That's easily measurable and comparable.

So everytime you hear about a new record for players in a fleet battle you have to think "YAY, it's just incredible how many people can lag out in the same place, at the same time, for the same reason."

</sarcasm>


here, let me give you a time machine so that you can go back to 2004/2005 and see for yourself the lag back then.


Looking forward to your eve-mail...

Gnulpie
Minmatar
Miner Tech
Posted - 2011.02.20 20:37:00 - [25]
 

Originally by: Vagel
Just lost my 5'th battleship without ever loading grid, this week alone.
So you are member of one of the biggest blob in the game and complain about lag?

Don't you think that this is maybe a tiny little bit hypocritic?

And if your own alliance leaders start a campaign with the name BLOB then you certainly have to be pretty ignorant if you don't expect bad lag and stupid blobs. If you still join into that then you have no reason to complain at all.

Sullen Skoung
Posted - 2011.02.20 20:50:00 - [26]
 

Originally by: CCP Zymurgist
Originally by: Fkn Arson
That might, just pure speculation here, be because there is a blob located on or near your cluster. I haven't verified this in any way, and I stand by it regardless of what is found :)


Pretty much what Fkn Arson said. There is a huge fleet flight going on that is affecting systems on the same node. Our technicians are working on improving it now.


Lol theyve been "working on it" since 2007

Lothris Andastar
Posted - 2011.02.20 20:57:00 - [27]
 

Edited by: Lothris Andastar on 20/02/2011 20:57:39
>Saw Troll Thread
>Saw Blue Bar
>Expected Devtroll
>Was Disappointed
>mfw
http://i.imgur.com/wy4jl.jpg

Image changed to url as per the forum rules.StevieSG

r3voo
Macabre Votum
Morsus Mihi
Posted - 2011.02.20 21:41:00 - [28]
 

Originally by: Gnulpie
Originally by: Vagel
Just lost my 5'th battleship without ever loading grid, this week alone.
So you are member of one of the biggest blob in the game and complain about lag?

Don't you think that this is maybe a tiny little bit hypocritic?

And if your own alliance leaders start a campaign with the name BLOB then you certainly have to be pretty ignorant if you don't expect bad lag and stupid blobs. If you still join into that then you have no reason to complain at all.



Dont you think you should go back to mining in empire.

Today NC fought with 800 vs 1000 russians.
If NC would bring 300 russians would come with 500-600

So dont think for 1sec that NC is the only blob in game.


And Who say's we made that banner. We started campaign with BFF. Not with BLOB you fool





Mastertz
Posted - 2011.02.20 21:49:00 - [29]
 

Originally by: r3voo
Originally by: Gnulpie
Originally by: Vagel
Just lost my 5'th battleship without ever loading grid, this week alone.
So you are member of one of the biggest blob in the game and complain about lag?

Don't you think that this is maybe a tiny little bit hypocritic?

And if your own alliance leaders start a campaign with the name BLOB then you certainly have to be pretty ignorant if you don't expect bad lag and stupid blobs. If you still join into that then you have no reason to complain at all.



Dont you think you should go back to mining in empire.

Today NC fought with 800 vs 1000 russians.
If NC would bring 300 russians would come with 500-600

So dont think for 1sec that NC is the only blob in game.


And Who say's we made that banner. We started campaign with BFF. Not with BLOB you fool



Easy there. You mad?

Anyhow, I wouldn't beat up on CCP so much for creating blob warfare. It's not like it's an easy problem to solve. If it was, it would've been solved easily.

I'll offer up a suggestion instead of whining: Remove Drakes from the game.

VaMei
Posted - 2011.02.20 21:50:00 - [30]
 

Originally by: Vagel
Originally by: Jennifer Starling
Lag is an inherent part of EVE, it will never be fully solved, games aren't supposed to have 1,000s of people on a grid.
Take it or leave it.

Then why change the sov mechanics so you NEED to blob ?
Have you ever tried to shoot a station, ihub or sbu?
CCP made blobs happen, not the players.


Blobs existed long before these sov mechanics.


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