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toofpick
Posted - 2011.02.19 01:07:00 - [601]
 

Quick question; Will players be able to spin their ships while on the balcony?

Geralden
Posted - 2011.02.19 01:08:00 - [602]
 

Looks very nice!

Is there a way to turn it off?

Undocking is killing me as it is, it seems like the session timers has increased by at least 50% since incarna 1.1 alleready... so, can we please, please turn it compleatly, utterly off?

I really dont care about a station, i play this for piloting the spaceships...

Richard Royce
Caldari
Abh Empire
Posted - 2011.02.19 01:21:00 - [603]
 

I just want a fully functional lovebot, no really. If Mr. Universe can get one so should I. Not joking, really.

Der Valkirie
Posted - 2011.02.19 01:25:00 - [604]
 

Originally by: Richard Royce
I just want a fully functional lovebot, no really. If Mr. Universe can get one so should I. Not joking, really.

Now that is funny since I am also watching Serenity as I type. Though I am more into Red Heads than Blondes Smile

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.02.19 01:25:00 - [605]
 

Originally by: Der Valkirie
Tippia, Did not realize that you were the sole voice of the community Exclamation
I'm not. I just pulled my majority claim from the same place he pulled his.

Der Valkirie
Posted - 2011.02.19 01:44:00 - [606]
 

Edited by: Der Valkirie on 19/02/2011 01:48:02
Edited by: Der Valkirie on 19/02/2011 01:46:05
Originally by: Tippia
Originally by: Der Valkirie
Just seems your stats do not match the conversations I have with other players.
And his does not match mine.


What I was asking is where do these stats come from. So that I can judge who is right. That way I can discount the opinions of the several dozens of other players whom I chat with who disagree.

Weltact
INVICTUS.
Posted - 2011.02.19 01:46:00 - [607]
 

Originally by: CCP Chiliad
And continued a bit as I ran out of space :p

Originally by: James Tiberius Kirk
But a room? A singe room? 5 years of development with 3/4 of the EVE team + Atlanta team working on about walking in stations, and you can only release 1 room in 5 years?


We haven't worked on Incarna/WiS/Ambulation for five years. Focus has been on development of EVE. Even for this summer Captainís Quarters are one feature among features.


Now that statement yields a bit of confusion now. 4 years of presentations, interviews, demonstrations, screenshots, industry media coverage through articles, and several fanfests worth of speeches :P Not to mention the message management in eh more corporate growth circles. But it has not been worked on? Has all that been just a ruse? Or is there something missing from the picture.

It is starting to look like expectation management was indeed a very sensitive and important topic to pursue. Smart move, this way it is going to be much more managable to take small steps on a foundation of a solid and worked out vision statement while also facing the need to balance allocation of resources on Incarna with "spaceships".

I really hope the marketing for it all will not simply create a hype (the difference between presentation and delivery can not be too big, or even just big for too long or too often - unless the target is strictly a sales / acquisition only focus). Take the addicted life angle, or build on older but very powerful identification angles (cashier by day, ceo by night - IT Analyst by day, Bartender by night). Either way, expectation management is a cross disciplinary excercise.

Good blog, healthy approach. Why these things had to be put under NDA for the CSM (in light of publications in EON and other more general industry media) remains however a mystery.


Terminal Entry
New Fnord Industries
Posted - 2011.02.19 01:59:00 - [608]
 

21 pages.... has anything been said about a Window in the CQ? May be a monitor connected to a camera? Something?! YARRRR!!

Primaxin
Gallente
104th Ranger Mobile Combat Regiment
Posted - 2011.02.19 02:21:00 - [609]
 

Character creator doesn't interest me (can you tell?) and neither does this. I agree with those who say that "Sims in Space" is not in any way helpful to this game.

This expansion sadly adds absolutely nothing to gameplay. I echo those who say this is a waste of developer time.

Bayushi Akemi
Posted - 2011.02.19 02:44:00 - [610]
 

Originally by: Primaxin
Character creator doesn't interest me (can you tell?) and neither does this. I agree with those who say that "Sims in Space" is not in any way helpful to this game.

This expansion sadly adds absolutely nothing to gameplay. I echo those who say this is a waste of developer time.


I'm not sure how many people are aware, and I hope CCP *is* aware of this, but someone from the current CSM resigned, and has quit the game over the PLEX for MT debate. I do hope that CCP realizes that they are likely to lose a lot of players because of incarna and related features.
A lot of people I know in game have principles, and will do things based on that, including quitting the game because of the direction CCP seems hellbent on pursuing.

Ranka Mei
Caldari
Posted - 2011.02.19 02:47:00 - [611]
 

To all the ****ers and whiners who cry: "SIMS in Space!," I just want to say: I totally and utterly love captain's quarters and the road to Incarna, as reported by CCP Chiliad! It's what I've been waiting for like for ever. So, thank you CCP, from the bottom of my heart, for making a great game even greater!

Now, just add a mall, and I'm in seventh heaven! :)

Karin Harada
Posted - 2011.02.19 03:12:00 - [612]
 

Am I going to be able to spend PLEX to upgrade my pad to a bigger and better one? Wink

Uronksur Suth
Posted - 2011.02.19 03:16:00 - [613]
 

Originally by: CCP Fallout
Edited by: CCP Fallout on 18/02/2011 19:45:30
CCP Chiliad's newest dev blog details Captain's Quarters, and important feature of Incarna. Read all about it here.

Update:
CCP Chiliad has posted some replies that may be of interest to players:

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1469548&page=19#544
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1469548&page=19#548



You know, I love you CCP people.

Henry Haphorn
Gallente
Posted - 2011.02.19 03:31:00 - [614]
 

@ Der Valkirie and Tippia

God, would you two quit it already? It feels like I'm listening two brothers nagging at each other about who's right and who's right along with the whole he-said-she-said routine. It's annoying and it detracts from the whole conversation. Who the frakk cares about statistics anyways?

Eve Online has been improving for a very long time and it is the only MMO that I know of that has been evolving since then. I have played many online games along with Magic The Gathering, Guild Wars and (unfortunately) the Sims. I have played the Microsoft Flight Simulator series since FS95 came out and have been engaged with its online community ever since and I can tell you that I have seen my fair share of people who simply don't like new things in the simulator. The same can be said with any other game that has a very vocal community. Eve Online is no different in terms who likes it and who hates it. There will always be folks who can never be satisfied with Eve no matter how hard CCP tries to appease them.

So far, I have had the audacity to read all 20+ pages of this single thread (I was that bored today) and I found that about 2/3 of the people who replied in this thread like the idea of the CQ and hangar deck (as well as Incarna for that matter). As for the remaining 1/3 who don't like the new features that most people in this one thread seem to support, that's their opinion. If they don't like it, then they don't like it so stop arguing with them since there is no way to convince them otherwise as they have already made up their own damn minds.

So, let's cut the crap and get back on topic here and provide our own opinions here. That is after all the whole point of this thread. So let's give our opinions so that CCP and its developers can know how to improve this upcoming feature that took backseat during the last 4 years. And since this feature now appears to be slated for release this summer, we might as put in our two ISK worth on what parts of Incarna should improve. If people want a "do not enable Incarna" feature in Eve, then so be it. And if people want a bigger bed in their CQ to accommodate the exotic dancers, then so be it. If people want a slightly bigger hangar area so that their Rorqual can fit in it, then so be it as well.

Kruddcake
Caldari
Posted - 2011.02.19 04:14:00 - [615]
 

Originally by: Strazdas Unstoppable
you are a pod pilot, you do not get out of pod EVER. chaging ships means trnasfering your pod from one ship to another. you dont go out. you have no need for your physical body whatsoever other than to sustain your brain function.

(emphasis added)

You don't use it, you lose it.

We're all going to be skinny, bony pilots without the muscles to even get out of the pod, let alone walk through the captain's quarters.

Very Happy

Icarion
Posted - 2011.02.19 04:19:00 - [616]
 

I remember seeing a video from the last Fanfest of a capsuleer getting out of his pod within what seemed a CQ. Now, what Im wondering is-when you dock, will you be given the choice to go to de-pod and go to your CQ or just sit in ship and do what we have always done? From a hypothetical technical standpoint, how long does it actually take a capsuleer to de-pod or unplug? Is it akin to taking ones shoes off before entering a room? Would it be that simple? I woult think the transition would be one that you wouldnt want to go through unless you really had to. Will it just be assumed you are depodding and you appear in the balcony and you miss the whole graphical wonder of you slipping out of your gel world? Also, will the CQ be the eventual link of characters between Dust 514 and Eve-Online? Will characters in Eve-Online be able to play in Dust 514?

Thanks
Icarion

Kruddcake
Caldari
Posted - 2011.02.19 04:39:00 - [617]
 

Originally by: Icarion
Also, will the CQ be the eventual link of characters between Dust 514 and Eve-Online? Will characters in Eve-Online be able to play in Dust 514?

Thanks
Icarion


As far as I am aware, pod pilots will NOT be the same guys that go down and fight on the ground in Dust 514.

However, I'm not 100% certain on this and if CCP is able to give some clarification on this, I'd definitely appreciate that!

Mark Pegasus
The Scope
Posted - 2011.02.19 05:47:00 - [618]
 

BUT



can we knife each other?!?!?! YARRRR!!Twisted Evil

Mister Short
Posted - 2011.02.19 05:56:00 - [619]
 

This sounds great, just let us change what race out captain's quarters reflect. The Minmatar one isn't as fancy as i would like :P

Daniel Whateley
Posted - 2011.02.19 06:01:00 - [620]
 

i was wondering if its possible to maybe create a room in station where people can meet even if its not walking around and stuff in a room but if its just better than a list in station down the side of guests that would be nice in my opinion and you should also be able to change it to just a list too or have a list already set out and a option to see players in a room only a thought\suggestion, i dont know if this is already in plans or anything tho Very Happy

Rakshasa Taisab
Caldari
Sane Industries Inc.
Posted - 2011.02.19 06:01:00 - [621]
 

Originally by: Bayushi Akemi
I'm not sure how many people are aware, and I hope CCP *is* aware of this, but someone from the current CSM resigned, and has quit the game over the PLEX for MT debate. I do hope that CCP realizes that they are likely to lose a lot of players because of incarna and related features.
A lot of people I know in game have principles, and will do things based on that, including quitting the game because of the direction CCP seems hellbent on pursuing.

He resigned, no one cared, and the rest of the CSM went forward and did they job.

E.g. discussed with CCP and figured out where MT was acceptable and where not. Adults negotiate, children walk out.

Tres Farmer
Gallente Federation Intelligence Service
Posted - 2011.02.19 06:22:00 - [622]
 

People who don't care for the Space-Sims-Part.. remember what the first thing was once you launched this game as noob?
Was it a ship or a character?

I rolled a character, not a Thorax or a Malediction.
If this game had been all about ships and PVP from the get go CCP would had done a very very bad job so far.. there are better PVP games out there which serve this only purpose, to shot other people into the face. You don't even roll chars there, you jump straight in and get to the action.

Eve always was more than that simpleton stuff. The whole politics, meta game, industrial, market, scamming & whatyounotknow stuff TODAY in game proves this.
We now get another layer and hopefully a useful one at that.

Personally I can't wait for CCPs disclosure about Incarna vs. Drugs/Boosters/BlackMarket.. that's where new gameplay will emerge first for us to see.

galphi
Gallente
Furnulum pani nolo
THE SPACE P0LICE
Posted - 2011.02.19 07:23:00 - [623]
 

I don't know how many of you tried star trek online, but characters only ever sprinted full speed around the place, except when they were jumping up and down on consoles. i.e. immersion breaking.

Allow jogging perhaps, but consider restricting players to walking speed for the most part.

I was thinking that you could have some sort of alert system that would allow players to sprint back to their ships, if say, sov was threatened or something similar to that. That's the only time anyone should see people moving hastily around the stations.

Ashemi Darkhold
hirr
Morsus Mihi
Posted - 2011.02.19 07:38:00 - [624]
 

Any way you dice it this is depressing.

As a company you CCP built up expectations about what this expansion would be like. You had total control of what we were to expect.
Walking around the inside of a station. Looking at others and interacting with them. Bars and games.

And this doled out over a pretty long time, leading us to also expect there must have been tangible progress on this besides the completion of the code required to make Incarna itself.

Now its just a small dirty room. The Eve equivalent of a bad motel, where I can even see my car from my room.

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2011.02.19 08:01:00 - [625]
 

Originally by: CCP Chiliad
And continued a bit as I ran out of space :p

Originally by: James Tiberius Kirk
But a room? A singe room? 5 years of development with 3/4 of the EVE team + Atlanta team working on about walking in stations, and you can only release 1 room in 5 years?


We haven't worked on Incarna/WiS/Ambulation for five years. Focus has been on development of EVE. Even for this summer Captainís Quarters are one feature among features.

We've certainly worked on various foundation technologies to enable it in the past years, just like we work on fighting lag and making other improvements to EVE. None of this happens in isolation either but in stages that optimally tie to delivered features. For example the character creator wasn't the first feature to use our texture and mesh compositing tech. We used the early tech all the way back in Apocrypha to build the modular Tech 3 Strategic Cruisers.

This is an understandable misconception as the vision for bringing the capsuleers out of their pods has been talked about for so long, and it's existed as one of the many big future goals internally even longer. It's an old dream, just like going planetside and shooting people in face.



IIRC, The Ambulation project was announced in 2006, so presumably someone was doing some work on the project from that time? We were shown demos in FanFest 2008, after all, which rather implies that work was started before then, making it at least 3.5 years. When did the project start, exactly? That would be really interesting to know.

And regardless of the exact date, Incarna has received the lion's share of development resources for quite a long time - since Apocrypha? Don't get me wrong, I've long been a supporter of the ambulation concept. I still believe that in the long term it is both desirable and necessary for EVE's continued growth and survival. But that means that I'm very, very interested in the progress and direction of the project. And equally, concerned about some of the things I've been reading.

Transparency is always the best reassurance.

nails
Caldari
Ota Corps
Posted - 2011.02.19 08:04:00 - [626]
 

This is very exciting. This is the first expantion I've ever wanted to install singularity for.

Chiana Moro
Sons Of 0din
Fatal Ascension
Posted - 2011.02.19 08:07:00 - [627]
 

I was first scared ****less of the space dollies, then the blog says Incarna wont interfere with the current dock/undock routine. So now I can take a crap again Very Happy
I see potential in this.

Kizz Amarr
Amarr
Posted - 2011.02.19 08:16:00 - [628]
 

To all those of you who beleive this latest idea is going to be great, and wonderful, and so much fun to play. Do me a fovour, load up a MMO called Second Life, try it for an hour and then come back to eve and wonder why on earth CCP are trying to play Second Life in Eve.

I simply wonder why CCP have allowed themselves to be talked into committing to a multi-million dollar investment with Incarna and all that it entails, when had they listened to the users, they would have seen that they simply want what we already have, fixing.

Every upgrade the forum is full of people wanting things to be fixed before we go into the next development. "Fix it please", is all we ask for when we are told another upgrade is rolling out.

This coming addition will make the downloads more large, your daily bandwidth usage will increase, (hope your ISP doesnt cap you) but your game of Mining, pew pew or however you play, from Pirating to Scamming Jita, will not change one iota.

You will simply have more stuff that doesn't quite work like we see in the adverts. And that must upset a few players who have paid into Eve for years waiting for their promises to mature.

Fix it CCP, Please.


Quebber
Posted - 2011.02.19 08:29:00 - [629]
 

Wooti! you guys are so bloody awesome.

Yay!!!!

Keisty Fitten
Posted - 2011.02.19 08:29:00 - [630]
 

Originally by: CCP Chiliad

We haven't worked on Incarna/WiS/Ambulation for five years. Focus has been on development of EVE.


is this a serious statement? 5 years of dedicated "Eve Development" is what pushed the Incarna project to the backburner, and you still are nowhere near a fix for unbearable lag and load times in large fleet fights that you try to use as marketing tools in your videos?

5 years of "developing eve" and all we got was a new sov system, a couple extra ships, incursions and some graphical updates?

I'm sorry, but your resources are not spent wisely at all. And for you to make a statement that the Incarna project was put on hold to ensure the "development of eve" was not hindered is pretty bold, seeing as the "development of eve" hasnt come too far in the last 5 years.


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