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blankseplocked 1300+ in Yulai?
 
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Fulbert
Gallente
Posted - 2011.01.23 22:34:00 - [91]
 

Epic logoffski ://

Calathea Sata
State War Academy
Posted - 2011.01.23 22:38:00 - [92]
 

Lag lag lag, lag lag lag, then more lag, lag lag and then lag, lag lag lag and lag, some more lag lag and lag, lag lag lag and lag, and lag lag and lag lag lag.

Can't really appreciate it when all it happened was lag, don't give us sheets like this, it's unplayable, don't pretend it's not a failure.

RiskyFrisky
Interrobang Inc.
Posted - 2011.01.23 22:38:00 - [93]
 

Edited by: RiskyFrisky on 23/01/2011 22:39:03
Heard the Carrier disappeared.

P.S. I'm in Jita waiting for the fitting of my Jaguar to show up after I bought it ten minutes ago.

Siiee
Recycled Heroes
Posted - 2011.01.23 22:39:00 - [94]
 

Originally by: PTang
impossible, if it didn't lag at 3000 players they would bring 4000


That argument only works if development constantly stays behind the number of subscribers. There are not an unlimited number of people that can log into eve.

Sniperdoc
Caldari
Stargate Kommand
Posted - 2011.01.23 22:39:00 - [95]
 

I think the amount of people in system should've been capped. This is something CCP does for Jita and they should have been well aware of the possible numbers for this event as well. This to me, was a waste of valuable time I could have spent missioning. Instead I get aggravated for an hour in a severe clickfest in laghaven.

Refractor
Posted - 2011.01.23 22:39:00 - [96]
 

Worst event ever. Totally not playable. EPIC FAIL.

I am seriously considering now to uninstall EVE. This game is simply broken. Worst hour of playing in my entire life.

Brandrsun
Caldari
Posted - 2011.01.23 22:40:00 - [97]
 

sooo dont tell me you didnt expect this to happen CCP...

Mathiior
Posted - 2011.01.23 22:40:00 - [98]
 

Really dissapointing actually. Way too much lag, I couldn't even move my ship. If this is the way it works then you are going to loose customers.

Melkath Bandrom
Posted - 2011.01.23 22:40:00 - [99]
 

Originally by: Refractor
Worst event ever. Totally not playable. EPIC FAIL.

I am seriously considering now to uninstall EVE. This game is simply broken. Worst hour of playing in my entire life.


Can I haz ur stuffs? My Thread, I get 1st claim!!

Alexis Trisk
Posted - 2011.01.23 22:40:00 - [100]
 

was in the fight for approximately 35 minutes, 25 minutes of which i was trying to warp out because i couldn't even target the supercap. went away grabbed some food came back was dc'd log back on 10 minutes later screen pops back up, try to warp again can no longer see my chat section completely gone no way to get it back tried to warp to gate again, 22 minutes later i'm at gate looked at armor, didn't register even 1% down on shield tried to jump through gate gave me a warning saying that it'd be 5 minutes and my ship went invisible. left came back from getting a drink still at the gate, quit the game. started it back up was sitting outside the gate in my pod on the touerre side. Must have hopped out somewhere in the jump and i just don't remember. Thanks CCP

CCP Yokai

Posted - 2011.01.23 22:41:00 - [101]
 

Originally by: Sniperdoc
I think the amount of people in system should've been capped. This is something CCP does for Jita and they should have been well aware of the possible numbers for this event as well. This to me, was a waste of valuable time I could have spent missioning. Instead I get aggravated for an hour in a severe clickfest in laghaven.


We were aware and mapped the biggest badest server to it... Not sure there is a server made that could keep up with the awesome turnout!


Iraherag
Posted - 2011.01.23 22:41:00 - [102]
 

Originally by: CCP Headfirst
I must say I'm quite impressed by how many people showed up tonight. As I've said many times before, the best part of these live events has always been the players who really get involved. It's not over yet, but I just thought I'd pop in to express my sincere thanks for how awesome you guys have made live events!


You sure seem to have a strange idea about what things are awesome.

Could you explain what you found so awesome in 1500 people lagging like crazy?

Akor Flandres
Posted - 2011.01.23 22:41:00 - [103]
 

Originally by: Mathiior
Really dissapointing actually. Way too much lag, I couldn't even move my ship. If this is the way it works then you are going to loose customers.

This was a Live event, not an insursion. Get real.

ABrownie
Blue Republic
Posted - 2011.01.23 22:42:00 - [104]
 

Is there some way to get info on what's going on in the system?
Who shoot who? what exited the WHs? did the sun get turned into a WH? things like that.
I think it's a great event and i would have loved to be able to be able to get in on it.

Brutor'Man X
Minmatar
Tribal Liberation Force
Posted - 2011.01.23 22:42:00 - [105]
 

lol at the lagrage comments. If you had been there you would have realised that it was actually pretty playable unless you have never experienced fleet lag in eve before. I'm sure the nullsec guys were probably a bit impressed.Wink

Caiman Graystock
Caldari
Cornelius Starship and Computer Design
Posted - 2011.01.23 22:43:00 - [106]
 

Yeah even at 1500+ in system I was was able to warp from planet to planet to star, firing off salvos was something else altogether though, but whether it ultimately lagged out or not, it was still pretty epic to see 1700 people cram into the system and bring some supercaps down in 1.0

Julianus Soter
Gallente
Moira.
Posted - 2011.01.23 22:45:00 - [107]
 

Max local was 1600.

MAXIMIZE ALL FIREPOWER ON THAT SUPER STAR DESTROYER . .. Ahem. Supercarrier, I mean.

Nothing we could actually do, of course, due to the lag.

Barkaial Starfinder
Minmatar
The Kairos Syndicate
Transmission Lost
Posted - 2011.01.23 22:45:00 - [108]
 

Enough with the WHINE!
Just tell us what was supposed to happen in this event.. Because I have no idea what happened there.


On a side note... Why not just make this event scattered along the galaxy?? Does it need a specific location? Hitting Concord?

Calathea Sata
State War Academy
Posted - 2011.01.23 22:45:00 - [109]
 

Originally by: Barkaial Starfinder
Enough with the WHINE!
Just tell us what was supposed to happen in this event.. Because I have no idea what happened there.



Lag lag lag and lag lag lag.

Jowen Datloran
Caldari
Science and Trade Institute
Posted - 2011.01.23 22:46:00 - [110]
 

Question I do not know what you people are complaining about.Question

First I went to Yulai to pick up Fat Belly, a ship I had left in system from the time Yulai was the central trade hub of New Eden. Then I warped around a bit, saw the Revenant at the sun, engaged and watched it disappear. Then flew to planet 5 and engaged the Revenant there. Took some time so I got bored and left Yulai instead.

No lag issues except I had to shoot my gun manually, but it reacted all the time then.

Btw. I could run a second instance of EVE while being in Yulai with my alt who was in Rens.

SEALen
Posted - 2011.01.23 22:47:00 - [111]
 

Hehe I laugh at you ppl that are saying you are dissapointed with the lag. I don't think you are aware of what you are asking of the system... just think about it.... 500 ppl at the sun... you start shooting the enemy. All other 500 ppl around you need to get the info that you are shooting. Now mulitply this with 500 cos they are all also shooting.... man the load and the amount of IO the server need to do....

Amazed it did as well as it did.

Zhim'Fufu
Posted - 2011.01.23 22:47:00 - [112]
 

Edited by: Zhim''Fufu on 23/01/2011 22:47:17
Originally by: Caiman Graystock
Yeah even at 1500+ in system I was was able to warp from planet to planet to star, firing off salvos was something else altogether though, but whether it ultimately lagged out or not, it was still pretty epic to see 1700 people cram into the system and bring some supercaps down in 1.0
Normal fleetfight settings were in effect. Unless you turned off your brackets, turned off autorepeat and set everything as low as possible you would have had crushing client side lag which has nothing to do with the node. I had my client set up for fleet fights and I has no issues past a bit of modual lag which is easy to overcome.

Yeah I showed up after all to see how well it would go firsthand. Razz

Sniperdoc
Caldari
Stargate Kommand
Posted - 2011.01.23 22:47:00 - [113]
 

Originally by: CCP Yokai
Originally by: Sniperdoc
I think the amount of people in system should've been capped. This is something CCP does for Jita and they should have been well aware of the possible numbers for this event as well. This to me, was a waste of valuable time I could have spent missioning. Instead I get aggravated for an hour in a severe clickfest in laghaven.


We were aware and mapped the biggest badest server to it... Not sure there is a server made that could keep up with the awesome turnout!




But, there's no excuse for leaving the system uncapped to at least make the game playable for the players that made it in. You guys should definitely have the stats for this after how many years of running your servers? Sorry... but I can't make light of that situation at all.

It should have been capped entry to that system. You guys have the stats on your equipment's capabilities. If you don't... then I don't even know how to address that. EPIC FAIL.

TheNorthwind
Posted - 2011.01.23 22:47:00 - [114]
 

Edited by: TheNorthwind on 23/01/2011 22:48:52
I was chatting in fleet and in corp throughout, and funnilly enough most of the people who completely lagged out in the engagements were running standard overviews. Not all but many. I was badly lagged- manually recycling modules etc and big delays- but it stayed more or less trundling along and stuff got done. I think the people complaining most about lag have just never experienced the real thing tbh, this wasn't good at all but it wasn't terrible.

CCP's big mistake IMO was making the targets so uninteresting- huge fat resist monsters, just sit and shoot for an hour, blah. And now they're apparently off in Promised Land but most people seem to have lost interest.

Either that, or, stop trying to do big events in an unmanaged way since the game can't deal with it. It's one thing for player generated fleets but another for designed game events really.

Estel Arador
Posted - 2011.01.23 22:49:00 - [115]
 

Originally by: Sniperdoc
It should have been capped entry to that system. You guys have the stats on your equipment's capabilities. If you don't... then I don't even know how to address that. EPIC FAIL.


Regardless of theoretical stats, don't you think it's wise to push a system to its limit every now and then to see how your stats hold up?

Rikanin
Gallente
The Azerick Corporation
Posted - 2011.01.23 22:50:00 - [116]
 

Originally by: CCP StevieSG
Looks like CCP Yokai's Supernode is working...


haha...yeah...not so much really.

Lag was so bad ... I'll be AVOIDING any incursion site from now on, thanks.

Aessoroz
Nohbdy.
Posted - 2011.01.23 22:50:00 - [117]
 

Edited by: Aessoroz on 23/01/2011 22:50:20
WELCOME TO NULL SEC...O WAIT...


I had infinite alpha though that was awesome, all I had to do was spam F1 and I would fire 1400mm arty volley instantly without waiting for weapon cycles.

Mathiior
Posted - 2011.01.23 22:51:00 - [118]
 

Originally by: Akor Flandres
Originally by: Mathiior
Really dissapointing actually. Way too much lag, I couldn't even move my ship. If this is the way it works then you are going to loose customers.

This was a Live event, not an insursion. Get real.


Whatever, it was a complete waste of time for me. Live event that many couldn't even really participate in.

Zhim'Fufu
Posted - 2011.01.23 22:52:00 - [119]
 

Originally by: Rikanin
Originally by: CCP StevieSG
Looks like CCP Yokai's Supernode is working...


haha...yeah...not so much really.

Lag was so bad ... I'll be AVOIDING any incursion site from now on, thanks.

Haha. If you think the lag in yulai was bad with 1700+ in local all shooting you must run level 4 mission deep in safe highsec for a living. Laughing

Widemouth Deepthroat
Posted - 2011.01.23 22:52:00 - [120]
 

Please nerf jb, super cap and blob in general as punishment for NC lagging out this live event.


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