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blankseplocked Those ratting and plexing bots.... what happened?
 
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Sartie Tresik
Posted - 2011.01.23 09:51:00 - [1]
 

Edited by: Sartie Tresik on 23/01/2011 09:54:47
A month ago:
http://dl.eve-files.com/media/1101/npc14122010.jpg
http://dl.eve-files.com/media/1101/npc15122010.jpg
http://dl.eve-files.com/media/1101/npc16122010.jpg
http://dl.eve-files.com/media/1101/npc17122010.jpg
and so on. But now:
http://dl.eve-files.com/media/1101/npc23012011.jpg

Did ebil CCP change the UI in an unfavorable manner again? Or are the bots just unable to log themselves in because of the portrait request on login screen? Lets watch how long it takes until the old numbers are reached again Razz

What ever CCP did... please do it twice a month. I guess a 1 mb patch every two weeks will do.

Kelewan
Gallente
Aliastra
Posted - 2011.01.23 10:01:00 - [2]
 

My finger must be way of the pulse. You're telling me someone has created a bot/macro that does ratting! That's impressive.

Jelek Coro
Erase Rewind
Posted - 2011.01.23 10:29:00 - [3]
 

Originally by: Kelewan
My finger must be way of the pulse. You're telling me someone has created a bot/macro that does ratting! That's impressive.


Bots do more than mine. The ratting bots use the UI - specifically local chat - which makes it hard to impossible to catch them - i.e. they warp to safe when another person shows on chat.

They have been around for years... some nul sec "alliances" are full of them.


Quemist
Posted - 2011.01.23 10:37:00 - [4]
 

EVE is the most bot friendly game on the market. I'm pretty sure everything you can do in it can be botted in at most like 3 pages of code

Mecinia Lua
Galactic Express
Intrepid Crossing
Posted - 2011.01.23 10:43:00 - [5]
 

At the same time the anomalies are not spawning at the proper rate, that is after you do them they hang around.

This could contribute to fewer kills.

(The military index will be dropping in some places too as they modified the numbers whether intentional or not making it harder on small/medium sized alliances though they always claim that they want more of them out in 0.0)

But the UI changes could be doing it too....hard to say.

gfldex
Posted - 2011.01.23 10:51:00 - [6]
 

Cold feet syndrom, maybe?

Artisan Botanist
Minmatar
Hysteria Nexus
Posted - 2011.01.23 10:59:00 - [7]
 

I noticed the NPC changes too, but im going to wait before I jump up and down

Nice to see NC botting in Tenal still

Shintai
Gallente
Arx Io Orbital Factories
Arx Io
Posted - 2011.01.23 11:02:00 - [8]
 

The ice mining macro bots started to come back yesterday. So I guess all the rest is about to follow.

Argonaught
Minmatar
Cabbage Tea
Posted - 2011.01.23 11:02:00 - [9]
 

I imagine it's down to the CPU bug/change that doesn't let lower end PC's access eve.

If I was a bot/macro user I'd have it doing all it's stuff on lower end PC's.

just my thoughts on it.

PS: I'm not a botter and have never used a macro for anything.

Argo.

Tasmine Ralo
Posted - 2011.01.23 11:37:00 - [10]
 

Im no expert but i reckon Sartie just came up with a pretty decent idea.
New tiny bit of code every day DL as a normal patch that slightly changes the position of something in the UI that botters rely on. A change small enough to not bug humans but large enough to throw off some of the botters.
Or is it just too easy to reprogram one to follow a new UI?

Memphis Baas
Posted - 2011.01.23 11:44:00 - [11]
 

Sorry, this is CCP, their patches (even tiny ones) have BUGS in them that do bother humans. A daily patch would be a PITA.

Musashi IV
Posted - 2011.01.23 11:46:00 - [12]
 

A good start would be to randomize all menus.

Memphis Baas
Posted - 2011.01.23 11:51:00 - [13]
 

Hahahahaha! Yes!

Also, delete all threads complaining that Trash It is too close to Reprocess, that Warp To is too close to Eject, and so on.

Vitamin B12
Posted - 2011.01.23 13:13:00 - [14]
 

Originally by: Memphis Baas
Sorry, this is CCP, their patches (even tiny ones) have BUGS in them that do bother humans. A daily patch would be a PITA.


every heared something about unit-tests?

TimMc
Brutal Deliverance
Gypsy Band
Posted - 2011.01.23 14:10:00 - [15]
 

AFAIK, only change in UI has been moving dock to bottom of the screen, and this should not affect macros as they tend to warp to safes or POS.

Could be the change to CPU compatibility though, as if I were to run macros I definitely wouldn't use my main PC, I would use parts from my old ones.

Saying that, I have macros on my watchlist and they seem active mining away. Even created very simple avatars (default settings, maybe hit random for some hair).

Datcorinna Erunde
Posted - 2011.02.03 19:04:00 - [16]
 

There we go, finally:

"... tried to say that Drone Regions best way to get alloys (smartbombing BS in DR top anomaly Drone Horde) got nerfed by CCP by moving trigger point 40km from anomaly center and increasing of spawn range of rats to 12km (out of smartbomb range).
And of course CCP did it without placing a note to patch notes."

So the answer to the topic question is: CCP nerfed drone region anomalies. kthxbye.

Jack Gilligan
Caldari Provisions
Posted - 2011.02.03 19:07:00 - [17]
 

They "Nerfski'd" the "Bot" Regions. Now you actually have to fight their rats instead of set up 10 Domis sitting still on your macros.


Soma Khan
Caldari
Posted - 2011.02.03 19:17:00 - [18]
 

can anyone explain how a bot is able to kill more npc per hour than a human player? does a bot have more dps or able to increase the spawn rate?

Hooddy
Posted - 2011.02.03 19:28:00 - [19]
 

Originally by: Soma Khan
can anyone explain how a bot is able to kill more npc per hour than a human player? does a bot have more dps or able to increase the spawn rate?


It's not really that it can kill more per hour, but the fact it can run pretty much 23.5/7 without much human interaction. Where as a normal player would need to sleep at least once in a while?

Blacksquirrel
Posted - 2011.02.03 19:34:00 - [20]
 

Would be be easier to implement client side fixes A.K.A PB or the like...really not all that hard.
Especially when you consider that every online game ****ing has one now days to prevent such things, and are updated regularly.

Zhim'Fufu
Posted - 2011.02.03 19:47:00 - [21]
 

Originally by: Hooddy
Originally by: Soma Khan
can anyone explain how a bot is able to kill more npc per hour than a human player? does a bot have more dps or able to increase the spawn rate?


It's not really that it can kill more per hour, but the fact it can run pretty much 23.5/7 without much human interaction. Where as a normal player would need to sleep at least once in a while?
Along with the fact its 100% afk income so you can go do other stuff as your bot client runs in the background filling up your wallet. This is how certain alliances can afford so many shiney things with not much effort past logging on for pos defence or some other large scale mandatory event.Wink

Gnulpie
Minmatar
Miner Tech
Posted - 2011.02.03 19:57:00 - [22]
 

Nonsense, it is not about bots.

It is that CCP nerfed the anomalies in the Drone Regions.

So instead of needing maybe 1 minute to get into position to kill stuff you need now 6-10 minutes. So you need 6-10 times longer to do them - which means you can only do 10%-16% of them in the same time.

If you could kill 20.000 npcs per day you could now (with the same amount of accounts) do only less than 3500.

What that means for the mineral supply everyone can figure out on their own Razz

Soma Khan
Caldari
Posted - 2011.02.03 20:42:00 - [23]
 

Originally by: Hooddy
Originally by: Soma Khan
can anyone explain how a bot is able to kill more npc per hour than a human player? does a bot have more dps or able to increase the spawn rate?


It's not really that it can kill more per hour, but the fact it can run pretty much 23.5/7 without much human interaction. Where as a normal player would need to sleep at least once in a while?

so the numbers don't mean nothing if you can't show that it was the same char ratting for 23.5/7 non-stop?

Sanorf5
Caldari
Early Mornin' Stoned Pimps
Posted - 2011.02.03 21:01:00 - [24]
 

Originally by: Blacksquirrel
Would be be easier to implement client side fixes A.K.A PB or the like...really not all that hard.
Especially when you consider that every online game ****ing has one now days to prevent such things, and are updated regularly.


Have you played any PB games? PB is a piece of garbage. It regularly causes hard crashes/freezes and lots of disconnects even with perfectly configured routers. Valve is the only company I have seen that has done a great job building an anti-cheat system.
To stop botters, all you need is a popup window at random positions on the screen that says "Click me in the next 60 min or you will be disconnected"

Barakkus
Posted - 2011.02.03 21:07:00 - [25]
 

Edited by: Barakkus on 03/02/2011 21:08:26
It's probably because the menu item order keeps reshuffling.

Please find out some of the most commonly used menu items from botters and put the "reprocess" and "trash it" in their places.

Edit: oh, and "eject" would be a good one too YARRRR!!

Remus Andromedus
Posted - 2011.02.03 22:34:00 - [26]
 

Edited by: Remus Andromedus on 03/02/2011 22:36:31
Originally by: Zhim'Fufu
Originally by: Hooddy
Originally by: Soma Khan
can anyone explain how a bot is able to kill more npc per hour than a human player? does a bot have more dps or able to increase the spawn rate?


It's not really that it can kill more per hour, but the fact it can run pretty much 23.5/7 without much human interaction. Where as a normal player would need to sleep at least once in a while?
Along with the fact its 100% afk income so you can go do other stuff as your bot client runs in the background filling up your wallet. This is how certain alliances can afford so many shiney things with not much effort past logging on for pos defence or some other large scale mandatory event.Wink


Pretty much, I've seen this in other games too. I bet the majority of the frothing in the mouth *******s who ***** about "carebears" have multitudes of bot farms churning out isk, why else would they **** talk people who actually work to do something, rather than pew pewing then logging off masturbating to gay ****. They need to shut their pie hole and start *****ing about RMT/Botting etc.

Widemouth Deepthroat
Posted - 2011.02.03 22:45:00 - [27]
 

The drone regions got a huge nerf with their drone sanctum npc spawn distances changing and warp to point so you can't just warp in a couple of smartbombing carriers and clear it out in 10mins. Macro ratter bot is still work fine I think since I have seen the goons still going hard in Venal.

Xituqtra
Posted - 2011.02.03 22:55:00 - [28]
 

Edited by: Xituqtra on 03/02/2011 22:55:36
fun fact about bots: They can fly in fleets as long as fc uses broadcasts heard about a bot user who just had his 20 bots come along on cta's

Vincent Athena
Posted - 2011.02.03 22:57:00 - [29]
 

Originally by: Sanorf5

To stop botters, all you need is a popup window at random positions on the screen that says "Click me in the next 60 min or you will be disconnected"


That would stop the basic "timer" run macros, but the more advanced bots do things like read the screen and run it through an optical character regognition routine. They would just be reprogrammed to look for "Click me", and that would be that.

Same for re-arranging the menus. The bots would just be programmed to look for the command they want, position independent.

Remember, bots can drive cars in traffic, drive rovers on Mars, and beat chess grand masters. It is no longer possible to make a game that is to complex for a bot and still playable by a person. Making the game harder to bot will be of some help, getting rid of the simple bots, but to really have an impact CCP needs to fight them in other ways, like forced GM convos.

Jack Gilligan
Caldari Provisions
Posted - 2011.02.04 04:49:00 - [30]
 

Originally by: Widemouth Deepthroat
The drone regions got a huge nerf with their drone sanctum npc spawn distances changing and warp to point so you can't just warp in a couple of smartbombing carriers and clear it out in 10mins. Macro ratter bot is still work fine I think since I have seen the goons still going hard in Venal.


Goons aren't doing so well in Venal... Or Dekelin ;)


 

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