Author |
Topic |
 Luf Yu'Wong Black Wormholes of Apocrypha TOGETHER WE STAND |
Posted - 2011.01.18 23:24:00 - [ 1]
warping at zero results in ship bump. never happened before, and it has no sense giving the nature of a wormhole ( singularity ). If anything, it should draw in not bump a ship.
also ships now spend time with the ludicrous "going around an obstacle" algorithm if you need to warp somewhere in the opposite direction :( |
 Curandil Masoole Nova Security Systems The Laughing Men |
Posted - 2011.01.19 05:47:00 - [ 2]
This is really annoying. BSes are getting bumped out about 3k and Orcas are being bumped about 12 from what I've seen. Can't imagine how bad carriers and dreads will get it |
 F0rum Tr0ll Amarr Imperial Academy |
Posted - 2011.01.19 08:17:00 - [ 3]
Wait wtf is going on exactly?
If you warp to 0 on a wormhole it bumps your ship away from the wormhole gate? Is it just wormhole gates?
|
 solomon clarke |
Posted - 2011.01.19 10:38:00 - [ 4]
Originally by: F0rum Tr0ll Wait wtf is going on exactly?
If you warp to 0 on a wormhole it bumps your ship away from the wormhole gate? Is it just wormhole gates?
epic-with a name like that you gotta know what you can rant about  |
 Danifae Kemp |
Posted - 2011.01.19 20:44:00 - [ 5]
Carriers end up being bumped about 25-30k from the wh, Indy's 20k...hope ccp fixes this, it is a real PITA. |
 Glotto Juran |
Posted - 2011.01.19 22:11:00 - [ 6]
Absolutely needs fixing, i've already filed a petition about this. typical CCP botch job fix.
It interferes with warping in, out, fighting on the wh,and probably a fair few smaller issues that are no less meaningless just because I haven't found them yet.
It needs emergency fix, like tomorrow dt or something. Just roll it back to what it was until they can come up with a proper solution to the issue. |
 Baillif AQUILA INC |
Posted - 2011.01.19 22:44:00 - [ 7]
Yeah this is pretty bad. Makes on the hole combat a pain too. The hole is so huge now it takes ages to get to the other side during a fight with non frigate class ships. It interferes with warps (although this can be a plus at times if you don't want your prey getting away.)
Bad change. We shouldn't be able to move the holes around, but they shouldnt restrict our movements so much. Rollback! |
 Curandil Masoole Nova Security Systems The Laughing Men |
Posted - 2011.01.20 01:37:00 - [ 8]
Originally by: Baillif Yeah this is pretty bad. Makes on the hole combat a pain too. The hole is so huge now it takes ages to get to the other side during a fight with non frigate class ships. It interferes with warps (although this can be a plus at times if you don't want your prey getting away.)
Bad change. We shouldn't be able to move the holes around, but they shouldnt restrict our movements so much. Rollback!
While i admit this is annoying, a rollback of the whole server is a bit of an over reaction to fix just one bug. I think a quick fix patch coming this week or the next is a much more reasonable plan. |